X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.h;h=56c9d3e407e5de80aa10ab88769f251a144f3224;hb=98d170abf0ab910767ea165d9cb94ece49ff3e08;hp=9dccb7fadff171398664514d04ed00a4eae40f80;hpb=7235b5dac65cd2aef7dfffdb7b34337080d44335;p=xboard.git diff --git a/backend.h b/backend.h index 9dccb7f..56c9d3e 100644 --- a/backend.h +++ b/backend.h @@ -132,8 +132,8 @@ int PieceForSquare P((int x, int y)); int OKToStartUserMove P((int x, int y)); void Reset P((int redraw, int init)); void ResetGameEvent P((void)); -Boolean HasPattern P(( const char * text, const char * pattern )); -Boolean SearchPattern P(( const char * text, const char * pattern )); +Boolean HasPattern P(( const char * text, const char * pattern )); +Boolean SearchPattern P(( const char * text, const char * pattern )); int LoadGame P((FILE *f, int n, char *title, int useList)); int LoadGameFromFile P((char *filename, int n, char *title, int useList)); int CmailLoadGame P((FILE *f, int n, char *title, int useList)); @@ -283,6 +283,7 @@ typedef struct _ListGame { GameInfo gameInfo; /* Note that some entries may be NULL. */ } ListGame; +extern int storedGames; extern int opponentKibitzes; extern ChessSquare gatingPiece; extern List gameList; @@ -388,7 +389,7 @@ typedef struct _CPS { char *optionSettings; void *programLogo; /* [HGM] logo: bitmap of the logo */ char *fenOverride; /* [HGM} FRC: force FEN casling & ep fields by hand */ - char userError; /* [HGM] crash: flag to suppress fatal-error messages*/ + char userError; /* [HGM] crash: flag to suppress fatal-error messages*/ } ChessProgramState; extern ChessProgramState first, second; @@ -414,7 +415,7 @@ extern ChessProgramStats_Move pvInfoList[MAX_MOVES]; extern Boolean shuffleOpenings; extern ChessProgramStats programStats; extern int opponentKibitzes; // used by wengineo.c -extern int errorExitStatus; +extern int errorExitStatus; void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h int WaitForEngine P((ChessProgramState *cps, DelayedEventCallback x)); void Load P((ChessProgramState *cps, int n));