X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=board.c;h=5c55b4f8628d0c7e85034ffaf9757c31184161d8;hb=c37d45adc7d98a702a7459ccdc0ac23df01a476e;hp=6abbabbe758595549b3b06087cc03814d0e184ef;hpb=21a44c336aa8cd16a38f3c682386528c8f112650;p=xboard.git diff --git a/board.c b/board.c index 6abbabb..5c55b4f 100644 --- a/board.c +++ b/board.c @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc. * * The following terms apply to Digital Equipment Corporation's copyright * interest in XBoard: @@ -163,7 +163,7 @@ SetHighlights (int fromX, int fromY, int toX, int toY) drawHighlight(hi2X, hi2Y, 0); } } - + if(arrow) // there currently is an arrow displayed ArrowDamage(hi1X, hi1Y, hi2X, hi2Y); // mark which squares it damaged @@ -479,12 +479,12 @@ AnimationFrame (AnimNr anr, Pnt *frame, ChessSquare piece) MyRectangle updates[4]; MyRectangle overlap; Pnt pt; - int count, i; AnimState *anim = &anims[anr]; + int count, i, x, y, w, h; /* Save what we are about to draw into the new buffer */ CopyRectangle(anr, DISP, 0, - frame->x, frame->y, squareSize, squareSize, + x = frame->x, y = frame->y, w = squareSize, h = squareSize, 0, 0); /* Erase bits of the previous frame */ @@ -503,11 +503,17 @@ AnimationFrame (AnimNr anr, Pnt *frame, ChessSquare piece) updates[i].y - anim->prevFrame.y, updates[i].width, updates[i].height, updates[i].x, updates[i].y); + /* [HGM] correct expose rectangle to encompass both overlapping squares */ + if(x > anim->prevFrame.x) w += x - anim->prevFrame.x, x = anim->prevFrame.x; + else w += anim->prevFrame.x - x; + if(y > anim->prevFrame.y) h += y - anim->prevFrame.y, y = anim->prevFrame.y; + else h += anim->prevFrame.y - y; } else { /* Easy when no overlap */ CopyRectangle(anr, 2, DISP, 0, 0, squareSize, squareSize, anim->prevFrame.x, anim->prevFrame.y); + GraphExpose(currBoard, anim->prevFrame.x, anim->prevFrame.y, squareSize, squareSize); } /* Save this frame for next time round */ @@ -522,6 +528,7 @@ AnimationFrame (AnimNr anr, Pnt *frame, ChessSquare piece) CopyRectangle(anr, 0, DISP, 0, 0, squareSize, squareSize, frame->x, frame->y); + GraphExpose(currBoard, x, y, w, h); } static void @@ -764,7 +771,7 @@ DrawDragPiece () it's being dragged around the board. So we erase the square that the piece is on and draw it at the last known drag point. */ DrawOneSquare(anims[Player].startSquare.x, anims[Player].startSquare.y, - EmptySquare, anims[Player].startColor, 0, NULL, 0); + EmptySquare, anims[Player].startColor, 0, NULL, NULL, 0); AnimationFrame(Player, &anims[Player].prevFrame, anims[Player].dragPiece); damage[0][anims[Player].startBoardY][anims[Player].startBoardX] = TRUE; } @@ -774,7 +781,7 @@ DrawSquare (int row, int column, ChessSquare piece, int do_flash) { int square_color, x, y, align=0; int i; - char string[2]; + char tString[3], bString[2]; int flash_delay; /* Calculate delay in milliseconds (2-delays per complete flash) */ @@ -792,37 +799,37 @@ DrawSquare (int row, int column, ChessSquare piece, int do_flash) square_color = SquareColor(row, column); - string[1] = NULLCHAR; + bString[1] = bString[0] = NULLCHAR; if (appData.showCoords && row == (flipView ? BOARD_HEIGHT-1 : 0) && column >= BOARD_LEFT && column < BOARD_RGHT) { - string[0] = 'a' + column - BOARD_LEFT; + bString[0] = 'a' + column - BOARD_LEFT; align = 1; // coord in lower-right corner } if (appData.showCoords && column == (flipView ? BOARD_RGHT-1 : BOARD_LEFT)) { - string[0] = ONE + row; + snprintf(tString, 3, "%d", ONE - '0' + row); align = 2; // coord in upper-left corner } if (column == (flipView ? BOARD_LEFT-1 : BOARD_RGHT) && piece > 1 ) { - string[0] = '0' + piece; + snprintf(tString, 3, "%d", piece); align = 3; // holdings count in upper-right corner } if (column == (flipView ? BOARD_RGHT : BOARD_LEFT-1) && piece > 1) { - string[0] = '0' + piece; + snprintf(tString, 3, "%d", piece); align = 4; // holdings count in upper-left corner } if(square_color == 2 || appData.blindfold) piece = EmptySquare; if (do_flash && piece != EmptySquare && appData.flashCount > 0) { for (i=0; i= 0 && pm1Y >= 0) { drawHighlight(pm1X, pm1Y, 2); - damage[nr][pm1Y][pm1X] = False; + if(lineGap) damage[nr][pm1Y][pm1X] = False; } if (pm2X >= 0 && pm2Y >= 0) { drawHighlight(pm2X, pm2Y, 2); - damage[nr][pm2Y][pm2X] = False; + if(lineGap) damage[nr][pm2Y][pm2X] = False; } if (hi1X >= 0 && hi1Y >= 0) { drawHighlight(hi1X, hi1Y, 1); - damage[nr][hi1Y][hi1X] = False; + if(lineGap) damage[nr][hi1Y][hi1X] = False; } if (hi2X >= 0 && hi2Y >= 0) { drawHighlight(hi2X, hi2Y, 1); - damage[nr][hi2Y][hi2X] = False; + if(lineGap) damage[nr][hi2Y][hi2X] = False; } DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y); } @@ -1022,12 +1029,12 @@ DrawPosition (int repaint, Board board) GraphExpose(currBoard, x - lineGap, y - lineGap, squareSize + 2*lineGap, squareSize + 2*lineGap); else GraphExpose(currBoard, x, y, squareSize, squareSize); - damage[nr][i][j] &= ~2; // remember damage by newly drawn error in '2' bit, to schedule it for erasure next draw + damage[nr][i][j] &= 2; // remember damage by newly drawn error in '2' bit, to schedule it for erasure next draw } } FlashDelay(0); // this flushes drawing queue; - if(nr) SwitchWindow(); + if(nr) SwitchWindow(1); } /* [AS] Arrow highlighting support */ @@ -1235,5 +1242,3 @@ DrawArrowHighlight (int fromX, int fromY, int toX,int toY) if( IsDrawArrowEnabled() && fromX >= 0 && fromY >= 0 && toX >= 0 && toY >= 0) DrawArrowBetweenSquares(fromX, fromY, toX, toY); } - -