X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=board.c;h=ab3985e8d4a0817cdb333dace1479e9c0f3afed6;hb=da8802ac4d06115296e0f8ba955ecf5570741d08;hp=48f075de4db5447a4d5d0697c9f38aefc18aae83;hpb=47b01ac7b7d35856fae5bef60de3255e8f0d4ae5;p=xboard.git diff --git a/board.c b/board.c index 48f075d..ab3985e 100644 --- a/board.c +++ b/board.c @@ -599,11 +599,13 @@ void AnimateMove (Board board, int fromX, int fromY, int toX, int toY) { ChessSquare piece; - int hop; + int hop, x = toX, y = toY; Pnt start, finish, mid; Pnt frames[kFactor * 2 + 1]; int nFrames, startColor, endColor; + if(killX >= 0 && IS_LION(board[fromY][fromX])) Roar(); + /* Are we animating? */ if (!appData.animate || appData.blindfold) return; @@ -616,6 +618,10 @@ AnimateMove (Board board, int fromX, int fromY, int toX, int toY) piece = board[fromY][fromX]; if (piece >= EmptySquare) return; + if(killX >= 0) toX = killX, toY = killY; // [HGM] lion: first to kill square + +again: + #if DONT_HOP hop = FALSE; #else @@ -653,6 +659,8 @@ AnimateMove (Board board, int fromX, int fromY, int toX, int toY) /* Be sure end square is redrawn */ damage[0][toY][toX] |= True; + + if(toX != x || toY != y) { fromX = toX; fromY = toY; toX = x; toY = y; goto again; } // second leg } void