X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=2044c03a7a7cfe54d6fd6684eab9e3fbce4492e7;hb=ac9d48038a86a672579abbcbbc53b17e2515ba13;hp=6140d5e856deaf14666fcde7f2c2fbe0d0244633;hpb=eae7684295f1bd6a48e793a9d0e93f1ad6d6c573;p=xboard.git diff --git a/common.h b/common.h index 6140d5e..2044c03 100644 --- a/common.h +++ b/common.h @@ -2,10 +2,10 @@ * common.h -- Common definitions for X and Windows NT versions of XBoard * * Copyright 1991 by Digital Equipment Corporation, Maynard, - * Massachusetts. + * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -51,8 +51,8 @@ *------------------------------------------------------------------------ ** See the file ChangeLog for a revision history. */ -#ifndef _COMMON -#define _COMMON +#ifndef XB_COMMON +#define XB_COMMON /* Begin compatibility grunge */ @@ -109,7 +109,7 @@ int pclose(FILE *); // [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants #define GOTHIC "Gothic Chess (see www.GothicChess.com) is licensed under U.S. Patent #6,481,716 by Ed Trice" -#define NOFALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" +#define FALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" /* [HGM] Some notes about board sizes: In games that allow piece drops, the holdings are considered part of the @@ -128,14 +128,17 @@ int pclose(FILE *); #define BOARD_RANKS 11 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ -#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) +#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) #define BOARD_LEFT (gameInfo.holdingsWidth) /* [HGM] play-board edges */ #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ +#define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ #define ONE ('1'-(BOARD_HEIGHT>9)) /* [HGM] foremost board rank */ #define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ +#define VIRGIN_W 1 /* [HGM] flags in Board[VIRGIN][X] */ +#define VIRGIN_B 2 #define DROP_RANK -3 #define MAX_MOVES 1000 #define MSG_SIZ 512 @@ -180,7 +183,8 @@ int pclose(FILE *); #define COMMENT_FONT 4 #define EDITTAGS_FONT 5 #define MOVEHISTORY_FONT 6 -#define NUM_FONTS 7 +#define GAMELIST_FONT 7 +#define NUM_FONTS 8 /* Default to no flashing (the "usual" XBoard behavior) */ #define FLASH_COUNT 0 /* Number of times to flash */ @@ -226,15 +230,15 @@ typedef enum { /* [HGM] the order here is crucial for Crazyhouse & Shogi: */ /* only the first N pieces can go into the holdings, and */ /* promotions in those variants shift P-W to U-S */ - WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, - WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, + WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, + WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, - BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, + BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, - EmptySquare, + EmptySquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; @@ -253,14 +257,14 @@ typedef enum { EndOfFile = 0, WhiteKingSideCastle, WhiteQueenSideCastle, WhiteKingSideCastleWild, WhiteQueenSideCastleWild, - WhiteHSideCastleFR, WhiteASideCastleFR, + WhiteHSideCastleFR, WhiteASideCastleFR, BlackKingSideCastle, BlackQueenSideCastle, BlackKingSideCastleWild, BlackQueenSideCastleWild, - BlackHSideCastleFR, BlackASideCastleFR, + BlackHSideCastleFR, BlackASideCastleFR, WhitePromotion, WhiteNonPromotion, BlackPromotion, BlackNonPromotion, WhiteCapturesEnPassant, BlackCapturesEnPassant, - WhiteDrop, BlackDrop, + WhiteDrop, BlackDrop, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, WhiteWins, BlackWins, GameIsDrawn, GameUnfinished, GNUChessGame, XBoardGame, MoveNumberOne, Open, Close, Nothing, @@ -309,7 +313,7 @@ typedef enum { VariantGothic, VariantCapablanca, VariantKnightmate, - VariantFairy, + VariantFairy, VariantCylinder, VariantFalcon, VariantCapaRandom, @@ -320,6 +324,7 @@ typedef enum { VariantTwilight, VariantMakruk, VariantSChess, + VariantGrand, VariantSpartan, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -365,6 +370,7 @@ typedef enum { "twilight",\ "makruk",\ "seirawan",\ + "grand",\ "spartan",\ "unknown" \ } @@ -381,6 +387,8 @@ typedef struct { char *jailSquareColor; char *highlightSquareColor; char *premoveHighlightColor; + char *dialogColor; + char *buttonColor; #else int whitePieceColor; int blackPieceColor; @@ -396,10 +404,12 @@ typedef struct { char *computerString[ENGINES]; char *chessProgram[ENGINES]; char *directory[ENGINES]; + char *pgnName[ENGINES]; Boolean firstPlaysBlack; Boolean noChessProgram; char *host[ENGINES]; - char *bitmapDirectory; + char *pngDirectory; + char *svgDirectory; char *soundDirectory; char *remoteShell; char *remoteUser; @@ -430,6 +440,8 @@ typedef struct { Boolean debugMode; Boolean clockMode; char *boardSize; + char *logoDir; + int logoSize; Boolean Iconic; char *searchTime; int searchDepth; @@ -457,15 +469,13 @@ typedef struct { Boolean autoComment; Boolean getMoveList; Boolean testLegality; - int borderXoffset; /* xboard only */ - int borderYoffset; /* xboard only */ + Boolean topLevel; /* xboard, top-level auxiliary windows */ Boolean titleInWindow; /* xboard only */ Boolean localLineEditing; /* WinBoard only */ Boolean zippyTalk; Boolean zippyPlay; int flashCount; /* Number of times to flash (xboard only) */ int flashRate; /* Flashes per second (xboard only) */ - char *pixmapDirectory; /* Path to XPM/XIM files to use (xboard only) */ int msLoginDelay; /* Delay per character (in msec) while sending ICS logon script (xboard only) */ Boolean colorize; /* If True, use the following colors to color text */ @@ -508,12 +518,12 @@ typedef struct { Boolean highlightLastMove; Boolean highlightDragging; Boolean blindfold; /* if true, no pieces are drawn */ - Boolean premove; /* true if premove feature enabled */ - Boolean premoveWhite; /* true if premoving White first move */ - char *premoveWhiteText; /* text of White premove 1 */ - Boolean premoveBlack; /* true if premoving Black first move */ - char *premoveBlackText; /* text of Black premove 1 */ - Boolean icsAlarm; /* true if sounding alarm at a certain time */ + Boolean premove; /* true if premove feature enabled */ + Boolean premoveWhite; /* true if premoving White first move */ + char *premoveWhiteText; /* text of White premove 1 */ + Boolean premoveBlack; /* true if premoving Black first move */ + char *premoveBlackText; /* text of Black premove 1 */ + Boolean icsAlarm; /* true if sounding alarm at a certain time */ int icsAlarmTime; /* time to sound alarm, in milliseconds */ Boolean autoRaiseBoard; int fontSizeTolerance; /* xboard only */ @@ -522,13 +532,15 @@ typedef struct { char *chatBoxes; int protocolVersion[ENGINES]; Boolean showButtonBar; - Boolean icsEngineAnalyze; + Boolean icsEngineAnalyze; Boolean variations; /* [HGM] enable variation-tree walking */ /* [AS] New properties (down to the "ZIPPY" part) */ Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */ Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */ Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */ + Boolean useBitmaps; + Boolean useFont; char * liteBackTextureFile; /* Name of texture bitmap for lite squares */ char * darkBackTextureFile; /* Name of texture bitmap for dark squares */ int liteBackTextureMode; @@ -553,18 +565,24 @@ typedef struct { int evalHistColorWhite; int evalHistColorBlack; Boolean highlightMoveWithArrow; + Boolean tourney; + char * tourneyOptions; int highlightArrowColor; Boolean useStickyWindows; Boolean bgObserve; /* [HGM] bughouse */ Boolean dualBoard; /* [HGM] dual */ + Boolean viewer; + char * viewerOptions; int adjudicateDrawMoves; Boolean autoDisplayComment; Boolean autoDisplayTags; Boolean isUCI[ENGINES]; Boolean hasOwnBookUCI[ENGINES]; char * adapterCommand; + char * ucciAdapter; char * polyglotDir; Boolean usePolyglotBook; + Boolean defNoBook; char * polyglotBook; int bookDepth; int bookStrength; @@ -613,6 +631,7 @@ typedef struct { Boolean lowTimeWarning; /* [HGM] low time */ char *lowTimeWarningColor; + char *serverFileName; char *serverMovesName; Boolean suppressLoadMoves; int serverPause; @@ -622,6 +641,13 @@ typedef struct { int NPS[ENGINES]; Boolean autoKibitz; int engineComments; + int eloThreshold1; /* [HGM] select */ + int eloThreshold2; + int dateThreshold; + int searchMode; + int stretch; + Boolean ignoreColors; + Boolean findMirror; char *userName; int rewindIndex; /* [HGM] autoinc */ int sameColorGames; /* [HGM] alternate */ @@ -629,10 +655,14 @@ typedef struct { char *egtFormats; int niceEngines; /* [HGM] nice */ char *logo[ENGINES];/* [HGM] logo */ + char *pairingEngine;/* [HGM] pairing */ Boolean autoLogo; Boolean noGUI; /* [HGM] fast: suppress all display updates */ char *engOptions[ENGINES]; /* [HGM] options */ char *fenOverride[ENGINES]; + char *features[ENGINES]; + char *featureDefaults; + char *sysOpen; Boolean keepAlive; /* [HGM] alive */ Boolean forceIllegal;/*[HGM] illegal */ Boolean noJoin; /* [HGM] join */ @@ -640,19 +670,32 @@ typedef struct { Boolean useInternalWrap; /* use internal wrapping -- noJoin usurps this if set */ Boolean pasteSelection; /* paste X selection instead of clipboard */ int nrVariations; /* [HGM] multivar */ + int zoom; /* [HGM] evalGraph */ + int evalThreshold; /* [HGM] evalGraph */ Boolean dropMenu; /* [HGM] pv */ Boolean markers; /* [HGM] markers */ + Boolean autoCopyPV; Boolean pieceMenu; Boolean sweepSelect; + Boolean whitePOV; + Boolean scoreWhite; + Boolean pvSAN[ENGINES]; + int recentEngines; + char *recentEngineList; char *tourneyFile; + char *defName; char *processes; char *results; char *participants; + char *afterGame; + char *afterTourney; int tourneyType; int tourneyCycles; + int seedBase; Boolean roundSync; Boolean cycleSync; + Boolean numberTag; } AppData, *AppDataPtr; /* PGN tags (for showing in the game list) */ @@ -727,11 +770,17 @@ extern WindowPlacement wpMoveHistory; extern WindowPlacement wpGameList; extern WindowPlacement wpTags; -// [HGM] chat +#define MAXENGINES 2000 + +// [HGM] chat #define MAX_CHAT 5 extern int chatCount; extern char chatPartner[MAX_CHAT][MSG_SIZ]; +// [HGM] generally useful macros; there are way too many memory leaks... +#define FREE(x) if(x) free(x) +#define ASSIGN(x, y) if(x) free(x); x = strdup(y) + // [HGM] for now we use the kludge to redefine all the unstructured options by their array counterpart // in due time we would have to make the actual substitutions all through the source