X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=3e8adbe873e3efab40d11178f0c2ca4b6628029a;hb=19322454d23ba4bd033d3578978db047bbd49c7d;hp=984efe0d91064853004bfda29af62d90deb09710;hpb=a56bd5ee92e43cbf5537d877fd4010e5e34a3e11;p=xboard.git diff --git a/common.h b/common.h index 984efe0..3e8adbe 100644 --- a/common.h +++ b/common.h @@ -132,7 +132,7 @@ typedef char *String; outside world in ASCII. In a similar way, the different rank numbering systems (starting at rank 0 or 1) are implemented by redefining '1'. */ -#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_RANKS 17 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ #define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) @@ -248,12 +248,20 @@ typedef enum { WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, - WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, + WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion, + WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat, + WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger, + WhiteDolphin, WhiteVacant, WhiteHorned, WhiteEagle, WhiteSword, + WhiteSkip, WhiteCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, - BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, - EmptySquare, + BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, + BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat, + BlackPSword, BlackMonarch, BlackMother, BlackNothin, BlackPRook, BlackPDagger, + BlackDolphin, BlackVacant, BlackHorned, BlackEagle, BlackSword, + BlackSkip, BlackCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing, + EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; @@ -264,6 +272,8 @@ typedef enum { #define PROMOTED (int)WhiteDragon - (int)WhiteRook + (int) #define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) #define SHOGI (int)EmptySquare + (int) +#define CHUPROMOTED ((int)WhitePDragon - (int)WhiteDragon)*(gameInfo.variant == VariantChu) + PROMOTED +#define IS_SHOGI(V) ((V) == VariantShogi || (V) == VariantChu) typedef ChessSquare Board[BOARD_RANKS][BOARD_FILES]; @@ -279,7 +289,7 @@ typedef enum { WhitePromotion, WhiteNonPromotion, BlackPromotion, BlackNonPromotion, WhiteCapturesEnPassant, BlackCapturesEnPassant, - WhiteDrop, BlackDrop, + WhiteDrop, BlackDrop, FirstLeg, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, WhiteWins, BlackWins, GameIsDrawn, GameUnfinished, GNUChessGame, XBoardGame, MoveNumberOne, Open, Close, Nothing, @@ -323,6 +333,7 @@ typedef enum { Variant35, /* Temporary name for possible future ICC wild 35 */ Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ + VariantChu, VariantXiangqi, VariantCourier, VariantGothic, @@ -338,9 +349,11 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, + VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, + VariantLion, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -369,6 +382,7 @@ typedef enum { "wild35", \ "wild36", \ "shogi", \ + "chu", \ "xiangqi", \ "courier", \ "gothic", \ @@ -384,9 +398,11 @@ typedef enum { "great",\ "twilight",\ "makruk",\ + "asean",\ "seirawan",\ "grand",\ "spartan",\ + "lion",\ "unknown" \ } @@ -449,6 +465,7 @@ typedef struct { int loadGameIndex; /* game # within file */ char *saveGameFile; Boolean autoSaveGames; + Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; int loadPositionIndex; /* position # within file */ char *savePositionFile; @@ -553,6 +570,7 @@ typedef struct { Boolean showButtonBar; Boolean icsEngineAnalyze; Boolean variations; /* [HGM] enable variation-tree walking */ + Boolean autoExtend; /* [HGM] enable playing move(s) of right-clicked PV in analysis mode */ /* [AS] New properties (down to the "ZIPPY" part) */ Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */ @@ -649,10 +667,12 @@ typedef struct { int zippyShortGame; /* [HGM] aborter */ #endif Boolean lowTimeWarning; /* [HGM] low time */ + Boolean quitNext; char *lowTimeWarningColor; char *serverFileName; char *serverMovesName; + char *finger; Boolean suppressLoadMoves; int serverPause; int timeOdds[ENGINES];