X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=492c5072415a5bcbbc54aab6ab6671956db90d78;hb=54def5260846784eea25fad94a8ef0c34dcf807b;hp=6340c504b3cd9ef7511d92ea2f42e6d8b2706dbc;hpb=8ee0292f69ffa3ebef03640cc5944d9c60e86bb8;p=xboard.git diff --git a/common.h b/common.h index 6340c50..492c507 100644 --- a/common.h +++ b/common.h @@ -180,6 +180,10 @@ typedef char *String; #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ #define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ +#define TOUCHED_W CASTLING][(BOARD_FILES-6) /* [HGM] in upper rank */ +#define TOUCHED_B CASTLING][(BOARD_FILES-5) /* [HGM] in upper rank */ +#define EP_RANK CASTLING][(BOARD_FILES-4) /* [HGM] in upper rank */ +#define EP_FILE CASTLING][(BOARD_FILES-3) /* [HGM] in upper rank */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ #define ONE ('1'-(BOARD_HEIGHT==10)) /* [HGM] foremost board rank */ @@ -376,7 +380,6 @@ typedef enum { Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ VariantChu, - VariantXiangqi, VariantCourier, VariantGothic, VariantCapablanca, @@ -391,10 +394,11 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, - VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, + VariantXiangqi, + VariantASEAN, VariantLion, VariantChuChess, VariantUnknown /* Catchall for other unknown variants */ @@ -426,7 +430,6 @@ typedef enum { "wild36", \ "shogi", \ "chu", \ - "xiangqi", \ "courier", \ "gothic", \ "capablanca", \ @@ -441,12 +444,13 @@ typedef enum { "great",\ "twilight",\ "makruk",\ - "asean",\ "seirawan",\ "grand",\ "spartan",\ + "xiangqi", \ + "asean",\ "lion",\ - "chuchess",\ + "elven",\ "unknown" \ } @@ -482,6 +486,7 @@ typedef struct { char *pgnName[ENGINES]; Boolean firstPlaysBlack; Boolean noChessProgram; + char *positionDir; char *host[ENGINES]; char *themeNames; char *pieceDirectory; @@ -508,6 +513,7 @@ typedef struct { char *loadGameFile; int loadGameIndex; /* game # within file */ char *saveGameFile; + char *autoInstall; Boolean autoSaveGames; Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; @@ -529,10 +535,12 @@ typedef struct { char *clockFont; char *messageFont; /* WinBoard only */ char *coordFont; - char *font; /* xboard only: all other fonts */ - char *tagsFont; /* WinBoard only */ - char *commentFont; /* WinBoard only */ - char *icsFont; /* WinBoard only */ + char *font; /* xboard only */ + char *tagsFont; + char *commentFont; + char *historyFont; + char *gameListFont; + char *icsFont; Boolean ringBellAfterMoves; Boolean autoCallFlag; Boolean flipView; @@ -749,6 +757,7 @@ typedef struct { char *logo[ENGINES];/* [HGM] logo */ char *pairingEngine;/* [HGM] pairing */ Boolean autoLogo; + Boolean fixedSize; Boolean noGUI; /* [HGM] fast: suppress all display updates */ char *engOptions[ENGINES]; /* [HGM] options */ char *fenOverride[ENGINES]; @@ -769,6 +778,7 @@ typedef struct { Boolean autoCopyPV; Boolean pieceMenu; Boolean sweepSelect; + Boolean monoMouse; Boolean whitePOV; Boolean scoreWhite; Boolean pvSAN[ENGINES]; @@ -831,6 +841,7 @@ typedef struct { int whiteRating; /* -1 if unknown */ int blackRating; /* -1 if unknown */ VariantClass variant; + char *variantName; char *outOfBook; /* [AS] Move and score when engine went out of book */ int boardWidth; /* [HGM] adjustable board size */ int boardHeight;