X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=5c7b6d2f19b309dacc6aea42fdf658bc7bf2a81f;hb=b7fb9f11b46e8a5e3a35d4cf6ab3742e6f60c0e9;hp=ec067adaebd9057ea93fc9d0da27acafa1c8634d;hpb=bd85ed7a2aac57e6afa8fdab7f3a13ce22910b18;p=xboard.git diff --git a/common.h b/common.h index ec067ad..5c7b6d2 100644 --- a/common.h +++ b/common.h @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -112,6 +112,46 @@ typedef char *String; /* End compatibility grunge */ +/* unsigned int 64 for engine nodes work and display */ +#ifdef WIN32 + /* I don't know the name for this type of other compiler + * If it not work, just modify here + * This is for MS Visual Studio + */ + #ifdef _MSC_VER + #define u64 unsigned __int64 + #define s64 signed __int64 + #define u64Display "%I64u" + #define s64Display "%I64d" + #define u64Const(c) (c ## UI64) + #define s64Const(c) (c ## I64) + #else + /* place holder + * or dummy types for other compiler + * [HGM] seems that -mno-cygwin comple needs %I64? + */ + #define u64 unsigned long long + #define s64 signed long long + #ifdef USE_I64 + #define u64Display "%I64u" + #define s64Display "%I64d" + #else + #define u64Display "%llu" + #define s64Display "%lld" + #endif + #define u64Const(c) (c ## ULL) + #define s64Const(c) (c ## LL) + #endif +#else + /* GNU gcc */ + #define u64 unsigned long long + #define s64 signed long long + #define u64Display "%llu" + #define s64Display "%lld" + #define u64Const(c) (c ## ull) + #define s64Const(c) (c ## ll) +#endif + #define PROTOVER 2 /* engine protocol version */ // [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants @@ -140,9 +180,13 @@ typedef char *String; #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ #define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ +#define TOUCHED_W CASTLING][(BOARD_FILES-6) /* [HGM] in upper rank */ +#define TOUCHED_B CASTLING][(BOARD_FILES-5) /* [HGM] in upper rank */ +#define EP_RANK CASTLING][(BOARD_FILES-4) /* [HGM] in upper rank */ +#define EP_FILE CASTLING][(BOARD_FILES-3) /* [HGM] in upper rank */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ -#define ONE ('1'-(BOARD_HEIGHT>9)) /* [HGM] foremost board rank */ +#define ONE ('1'-(BOARD_HEIGHT==10)-appData.rankOffset) /* [HGM] foremost board rank */ #define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ #define VIRGIN_W 1 /* [HGM] flags in Board[VIRGIN][X] */ #define VIRGIN_B 2 @@ -249,18 +293,24 @@ typedef enum { WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion, - WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat, + WhiteWolf, WhiteOx, WhiteBoar, WhiteHelmet, WhiteViking, + WhiteTokin, WhiteClaw, WhitePCardinal, WhitePDragon, WhiteCat, WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger, WhiteDolphin, WhiteStag, WhiteHorned, WhiteEagle, WhiteSword, - WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing, + WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, + WhiteP1, WhiteP2, WhiteP3, WhiteP4, WhiteP5, + WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, - BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat, + BlackWolf, BlackOx, BlackBoar, BlackHelmet, BlackViking, + BlackTokin, BlackClaw, BlackPCardinal, BlackPDragon, BlackCat, BlackPSword, BlackMonarch, BlackMother, BlackNothing, BlackPRook, BlackPDagger, BlackDolphin, BlackStag, BlackHorned, BlackEagle, BlackSword, - BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing, + BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, + BlackP1, BlackP2, BlackP3, BlackP4, BlackP5, + BlackKing, EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ @@ -273,6 +323,7 @@ typedef enum { #define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) #define SHOGI (int)EmptySquare + (int) #define CHUPROMOTED ((int)WhitePDragon - (int)WhiteDragon)*(gameInfo.variant == VariantChu) + PROMOTED +#define CHUDEMOTED ((int)WhiteDragon - (int)WhitePDragon)*(gameInfo.variant == VariantChu) + DEMOTED #define IS_SHOGI(V) ((V) == VariantShogi || (V) == VariantChu) #define IS_LION(V) ((V) == WhiteLion || (V) == BlackLion) @@ -335,7 +386,6 @@ typedef enum { Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ VariantChu, - VariantXiangqi, VariantCourier, VariantGothic, VariantCapablanca, @@ -350,11 +400,13 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, - VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, + VariantXiangqi, + VariantASEAN, VariantLion, + VariantChuChess, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -384,7 +436,6 @@ typedef enum { "wild36", \ "shogi", \ "chu", \ - "xiangqi", \ "courier", \ "gothic", \ "capablanca", \ @@ -399,11 +450,13 @@ typedef enum { "great",\ "twilight",\ "makruk",\ - "asean",\ "seirawan",\ "grand",\ "spartan",\ + "xiangqi", \ + "asean",\ "lion",\ + "elven",\ "unknown" \ } @@ -439,6 +492,7 @@ typedef struct { char *pgnName[ENGINES]; Boolean firstPlaysBlack; Boolean noChessProgram; + char *positionDir; char *host[ENGINES]; char *themeNames; char *pieceDirectory; @@ -465,13 +519,16 @@ typedef struct { char *loadGameFile; int loadGameIndex; /* game # within file */ char *saveGameFile; + char *autoInstall; Boolean autoSaveGames; Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; int loadPositionIndex; /* position # within file */ char *savePositionFile; + Boolean fischerCastling;/* [HGM] fischer: allow Fischr castling in any variant */ Boolean matchMode; int matchGames; + Boolean epd; Boolean monoMode; Boolean debugMode; Boolean clockMode; @@ -485,15 +542,18 @@ typedef struct { char *clockFont; char *messageFont; /* WinBoard only */ char *coordFont; - char *font; /* xboard only: all other fonts */ - char *tagsFont; /* WinBoard only */ - char *commentFont; /* WinBoard only */ - char *icsFont; /* WinBoard only */ + char *font; /* xboard only */ + char *tagsFont; + char *commentFont; + char *historyFont; + char *gameListFont; + char *icsFont; Boolean ringBellAfterMoves; Boolean autoCallFlag; Boolean flipView; Boolean autoFlipView; char *cmailGameName; /* xboard only */ + Boolean headers; Boolean alwaysPromoteToQueen; Boolean oldSaveStyle; Boolean oneClick; @@ -587,6 +647,7 @@ typedef struct { int darkBackTextureMode; char * renderPiecesWithFont; /* Name of font for rendering chess pieces */ char * fontToPieceTable; /* Map to translate font character to chess pieces */ + char * inscriptions; /* text (kanji) to write on top of a piece */ int fontBackColorWhite; int fontForeColorWhite; int fontBackColorBlack; @@ -616,6 +677,7 @@ typedef struct { int adjudicateDrawMoves; Boolean autoDisplayComment; Boolean autoDisplayTags; + Boolean pseudo[ENGINES]; /* [HGM] pseudo-engines */ Boolean isUCI[ENGINES]; Boolean hasOwnBookUCI[ENGINES]; char * adapterCommand; @@ -634,6 +696,7 @@ typedef struct { /* [HGM] Board size */ int NrFiles; int NrRanks; + int rankOffset; int holdingsSize; int matchPause; char * pieceToCharTable; @@ -678,6 +741,7 @@ typedef struct { Boolean suppressLoadMoves; int serverPause; int timeOdds[ENGINES]; + int drawDepth[ENGINES]; int timeOddsMode; int accumulateTC[ENGINES]; int NPS[ENGINES]; @@ -688,6 +752,8 @@ typedef struct { int dateThreshold; int searchMode; int stretch; + int minPieces; + int maxPieces; Boolean ignoreColors; Boolean findMirror; char *userName; @@ -699,6 +765,7 @@ typedef struct { char *logo[ENGINES];/* [HGM] logo */ char *pairingEngine;/* [HGM] pairing */ Boolean autoLogo; + Boolean fixedSize; Boolean noGUI; /* [HGM] fast: suppress all display updates */ char *engOptions[ENGINES]; /* [HGM] options */ char *fenOverride[ENGINES]; @@ -719,6 +786,7 @@ typedef struct { Boolean autoCopyPV; Boolean pieceMenu; Boolean sweepSelect; + Boolean monoMouse; Boolean whitePOV; Boolean scoreWhite; Boolean pvSAN[ENGINES]; @@ -781,6 +849,7 @@ typedef struct { int whiteRating; /* -1 if unknown */ int blackRating; /* -1 if unknown */ VariantClass variant; + char *variantName; char *outOfBook; /* [AS] Move and score when engine went out of book */ int boardWidth; /* [HGM] adjustable board size */ int boardHeight; @@ -811,6 +880,7 @@ extern WindowPlacement wpEvalGraph; extern WindowPlacement wpMoveHistory; extern WindowPlacement wpGameList; extern WindowPlacement wpTags; +extern WindowPlacement wpTextMenu; #define MAXENGINES 2000