X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=65eaa9cfa5686e5b0937ef01e070598085ef8d22;hb=47b01ac7b7d35856fae5bef60de3255e8f0d4ae5;hp=12f9d4d9f5ebfcbd22e19fa325b2ab2af3b16030;hpb=9d84fbc414dd9e4112e6ba42c9eca6c2244be6db;p=xboard.git diff --git a/common.h b/common.h index 12f9d4d..65eaa9c 100644 --- a/common.h +++ b/common.h @@ -132,7 +132,7 @@ typedef char *String; outside world in ASCII. In a similar way, the different rank numbering systems (starting at rank 0 or 1) are implemented by redefining '1'. */ -#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_RANKS 17 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ #define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) @@ -253,7 +253,7 @@ typedef enum { BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, - EmptySquare, + EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare;