X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=7f3c4f886ebcc51ccb887c2661d66172644d1b9d;hb=fa1ce90bbcd27d332afebd9ecbd4e0ed662c4940;hp=08d45e52ecf429f52eeb5999cdeaffec55bb1435;hpb=d9f4b584106f4d7477158476ff792f6fa0b2630a;p=xboard.git diff --git a/common.h b/common.h index 08d45e5..7f3c4f8 100644 --- a/common.h +++ b/common.h @@ -2,10 +2,10 @@ * common.h -- Common definitions for X and Windows NT versions of XBoard * * Copyright 1991 by Digital Equipment Corporation, Maynard, - * Massachusetts. + * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -51,8 +51,8 @@ *------------------------------------------------------------------------ ** See the file ChangeLog for a revision history. */ -#ifndef _COMMON -#define _COMMON +#ifndef XB_COMMON +#define XB_COMMON /* Begin compatibility grunge */ @@ -81,7 +81,14 @@ int pclose(FILE *); #endif #else +#ifdef X11 #include +#else +typedef char Boolean; +typedef char *String; +#define True 1 +#define False 0 +#endif #endif #endif @@ -109,7 +116,7 @@ int pclose(FILE *); // [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants #define GOTHIC "Gothic Chess (see www.GothicChess.com) is licensed under U.S. Patent #6,481,716 by Ed Trice" -#define NOFALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" +#define FALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" /* [HGM] Some notes about board sizes: In games that allow piece drops, the holdings are considered part of the @@ -125,17 +132,20 @@ int pclose(FILE *); outside world in ASCII. In a similar way, the different rank numbering systems (starting at rank 0 or 1) are implemented by redefining '1'. */ -#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_RANKS 17 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ -#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) +#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) #define BOARD_LEFT (gameInfo.holdingsWidth) /* [HGM] play-board edges */ #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ +#define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ #define ONE ('1'-(BOARD_HEIGHT>9)) /* [HGM] foremost board rank */ #define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ +#define VIRGIN_W 1 /* [HGM] flags in Board[VIRGIN][X] */ +#define VIRGIN_B 2 #define DROP_RANK -3 #define MAX_MOVES 1000 #define MSG_SIZ 512 @@ -215,6 +225,14 @@ int pclose(FILE *); #define ZIPPY_MAX_GAMES 0 #define ZIPPY_REPLAY_TIMEOUT 120 +typedef VOIDSTAR ProcRef; +#define NoProc ((ProcRef) 0) +typedef VOIDSTAR InputSourceRef; + +typedef void (*DelayedEventCallback) P((void)); + +typedef enum { Press, Release } ClickType; + typedef enum { BeginningOfGame, MachinePlaysWhite, MachinePlaysBlack, AnalyzeMode, AnalyzeFile, TwoMachinesPlay, @@ -227,15 +245,23 @@ typedef enum { /* [HGM] the order here is crucial for Crazyhouse & Shogi: */ /* only the first N pieces can go into the holdings, and */ /* promotions in those variants shift P-W to U-S */ - WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, - WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, + WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, + WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, - WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, + WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteNothing, + WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat, + WhitePSword, WhiteMonarch, WhiteMother, WhiteLion, WhitePRook, WhitePDagger, + WhiteDolphin, WhiteVacant, WhiteHorned, WhiteEagle, WhiteSword, + WhiteSkip, WhiteCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, - BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, + BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, - BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, - EmptySquare, + BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackNothing, + BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat, + BlackPSword, BlackMonarch, BlackMother, BlackLion, BlackPRook, BlackPDagger, + BlackDolphin, BlackVacant, BlackHorned, BlackEagle, BlackSword, + BlackSkip, BlackCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing, + EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; @@ -254,14 +280,14 @@ typedef enum { EndOfFile = 0, WhiteKingSideCastle, WhiteQueenSideCastle, WhiteKingSideCastleWild, WhiteQueenSideCastleWild, - WhiteHSideCastleFR, WhiteASideCastleFR, + WhiteHSideCastleFR, WhiteASideCastleFR, BlackKingSideCastle, BlackQueenSideCastle, BlackKingSideCastleWild, BlackQueenSideCastleWild, - BlackHSideCastleFR, BlackASideCastleFR, + BlackHSideCastleFR, BlackASideCastleFR, WhitePromotion, WhiteNonPromotion, BlackPromotion, BlackNonPromotion, WhiteCapturesEnPassant, BlackCapturesEnPassant, - WhiteDrop, BlackDrop, + WhiteDrop, BlackDrop, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, WhiteWins, BlackWins, GameIsDrawn, GameUnfinished, GNUChessGame, XBoardGame, MoveNumberOne, Open, Close, Nothing, @@ -305,12 +331,13 @@ typedef enum { Variant35, /* Temporary name for possible future ICC wild 35 */ Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ + VariantChu, VariantXiangqi, VariantCourier, VariantGothic, VariantCapablanca, VariantKnightmate, - VariantFairy, + VariantFairy, VariantCylinder, VariantFalcon, VariantCapaRandom, @@ -320,6 +347,7 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, + VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, @@ -351,6 +379,7 @@ typedef enum { "wild35", \ "wild36", \ "shogi", \ + "chu", \ "xiangqi", \ "courier", \ "gothic", \ @@ -366,6 +395,7 @@ typedef enum { "great",\ "twilight",\ "makruk",\ + "asean",\ "seirawan",\ "grand",\ "spartan",\ @@ -384,6 +414,8 @@ typedef struct { char *jailSquareColor; char *highlightSquareColor; char *premoveHighlightColor; + char *dialogColor; + char *buttonColor; #else int whitePieceColor; int blackPieceColor; @@ -403,13 +435,17 @@ typedef struct { Boolean firstPlaysBlack; Boolean noChessProgram; char *host[ENGINES]; - char *bitmapDirectory; + char *themeNames; + char *pieceDirectory; + char *border; char *soundDirectory; char *remoteShell; char *remoteUser; float timeDelay; char *timeControl; + Boolean trueColors; Boolean icsActive; + Boolean autoBox; char *icsHost; char *icsPort; char *icsCommPort; /* if set, use serial port instead of tcp host/port */ @@ -425,6 +461,7 @@ typedef struct { int loadGameIndex; /* game # within file */ char *saveGameFile; Boolean autoSaveGames; + Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; int loadPositionIndex; /* position # within file */ char *savePositionFile; @@ -434,6 +471,8 @@ typedef struct { Boolean debugMode; Boolean clockMode; char *boardSize; + char *logoDir; + int logoSize; Boolean Iconic; char *searchTime; int searchDepth; @@ -458,18 +497,17 @@ typedef struct { Boolean ponderNextMove; Boolean periodicUpdates; Boolean autoObserve; + Boolean autoCreateLogon; Boolean autoComment; Boolean getMoveList; Boolean testLegality; - int borderXoffset; /* xboard only */ - int borderYoffset; /* xboard only */ + Boolean topLevel; /* xboard, top-level auxiliary windows */ Boolean titleInWindow; /* xboard only */ Boolean localLineEditing; /* WinBoard only */ Boolean zippyTalk; Boolean zippyPlay; int flashCount; /* Number of times to flash (xboard only) */ int flashRate; /* Flashes per second (xboard only) */ - char *pixmapDirectory; /* Path to XPM/XIM files to use (xboard only) */ int msLoginDelay; /* Delay per character (in msec) while sending ICS logon script (xboard only) */ Boolean colorize; /* If True, use the following colors to color text */ @@ -512,12 +550,12 @@ typedef struct { Boolean highlightLastMove; Boolean highlightDragging; Boolean blindfold; /* if true, no pieces are drawn */ - Boolean premove; /* true if premove feature enabled */ - Boolean premoveWhite; /* true if premoving White first move */ - char *premoveWhiteText; /* text of White premove 1 */ - Boolean premoveBlack; /* true if premoving Black first move */ - char *premoveBlackText; /* text of Black premove 1 */ - Boolean icsAlarm; /* true if sounding alarm at a certain time */ + Boolean premove; /* true if premove feature enabled */ + Boolean premoveWhite; /* true if premoving White first move */ + char *premoveWhiteText; /* text of White premove 1 */ + Boolean premoveBlack; /* true if premoving Black first move */ + char *premoveBlackText; /* text of Black premove 1 */ + Boolean icsAlarm; /* true if sounding alarm at a certain time */ int icsAlarmTime; /* time to sound alarm, in milliseconds */ Boolean autoRaiseBoard; int fontSizeTolerance; /* xboard only */ @@ -526,13 +564,17 @@ typedef struct { char *chatBoxes; int protocolVersion[ENGINES]; Boolean showButtonBar; - Boolean icsEngineAnalyze; + Boolean icsEngineAnalyze; Boolean variations; /* [HGM] enable variation-tree walking */ + Boolean autoExtend; /* [HGM] enable playing move(s) of right-clicked PV in analysis mode */ /* [AS] New properties (down to the "ZIPPY" part) */ Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */ Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */ Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */ + Boolean useBitmaps; + Boolean useFont; + Boolean useBorder; char * liteBackTextureFile; /* Name of texture bitmap for lite squares */ char * darkBackTextureFile; /* Name of texture bitmap for dark squares */ int liteBackTextureMode; @@ -557,10 +599,14 @@ typedef struct { int evalHistColorWhite; int evalHistColorBlack; Boolean highlightMoveWithArrow; + Boolean tourney; + char * tourneyOptions; int highlightArrowColor; Boolean useStickyWindows; Boolean bgObserve; /* [HGM] bughouse */ Boolean dualBoard; /* [HGM] dual */ + Boolean viewer; + char * viewerOptions; int adjudicateDrawMoves; Boolean autoDisplayComment; Boolean autoDisplayTags; @@ -570,6 +616,7 @@ typedef struct { char * ucciAdapter; char * polyglotDir; Boolean usePolyglotBook; + Boolean defNoBook; char * polyglotBook; int bookDepth; int bookStrength; @@ -616,9 +663,12 @@ typedef struct { int zippyShortGame; /* [HGM] aborter */ #endif Boolean lowTimeWarning; /* [HGM] low time */ + Boolean quitNext; char *lowTimeWarningColor; + char *serverFileName; char *serverMovesName; + char *finger; Boolean suppressLoadMoves; int serverPause; int timeOdds[ENGINES]; @@ -631,6 +681,9 @@ typedef struct { int eloThreshold2; int dateThreshold; int searchMode; + int stretch; + Boolean ignoreColors; + Boolean findMirror; char *userName; int rewindIndex; /* [HGM] autoinc */ int sameColorGames; /* [HGM] alternate */ @@ -643,6 +696,9 @@ typedef struct { Boolean noGUI; /* [HGM] fast: suppress all display updates */ char *engOptions[ENGINES]; /* [HGM] options */ char *fenOverride[ENGINES]; + char *features[ENGINES]; + char *featureDefaults; + char *sysOpen; Boolean keepAlive; /* [HGM] alive */ Boolean forceIllegal;/*[HGM] illegal */ Boolean noJoin; /* [HGM] join */ @@ -654,21 +710,28 @@ typedef struct { int evalThreshold; /* [HGM] evalGraph */ Boolean dropMenu; /* [HGM] pv */ Boolean markers; /* [HGM] markers */ + Boolean autoCopyPV; Boolean pieceMenu; Boolean sweepSelect; Boolean whitePOV; Boolean scoreWhite; Boolean pvSAN[ENGINES]; + int recentEngines; + char *recentEngineList; char *tourneyFile; char *defName; char *processes; char *results; char *participants; + char *afterGame; + char *afterTourney; int tourneyType; int tourneyCycles; + int seedBase; Boolean roundSync; Boolean cycleSync; + Boolean numberTag; } AppData, *AppDataPtr; /* PGN tags (for showing in the game list) */ @@ -743,11 +806,18 @@ extern WindowPlacement wpMoveHistory; extern WindowPlacement wpGameList; extern WindowPlacement wpTags; -// [HGM] chat +#define MAXENGINES 2000 + +// [HGM] chat #define MAX_CHAT 5 extern int chatCount; extern char chatPartner[MAX_CHAT][MSG_SIZ]; +// Some prototypes of routines so general they should be available everywhere +/* If status == 0, we are exiting with a benign message, not an error */ +void DisplayFatalError P((String message, int error, int status)); +void DisplayError P((String message, int error)); + // [HGM] generally useful macros; there are way too many memory leaks... #define FREE(x) if(x) free(x) #define ASSIGN(x, y) if(x) free(x); x = strdup(y) @@ -789,4 +859,3 @@ extern char chatPartner[MAX_CHAT][MSG_SIZ]; #define secondOptions engOptions[1] #endif -