X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=86a9c5cbef40f33d9b41acc5bfcc88ea2f858fcc;hb=b52aafe5fc484a170251d4bb5bad039ffbbda4df;hp=d56dbf95e550f7fe0e0b25dcfe89c0be6f726d87;hpb=cf736a0286ed40b6e671e77fd080812edd75f80b;p=xboard.git diff --git a/common.h b/common.h index d56dbf9..86a9c5c 100644 --- a/common.h +++ b/common.h @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -112,6 +112,46 @@ typedef char *String; /* End compatibility grunge */ +/* unsigned int 64 for engine nodes work and display */ +#ifdef WIN32 + /* I don't know the name for this type of other compiler + * If it not work, just modify here + * This is for MS Visual Studio + */ + #ifdef _MSC_VER + #define u64 unsigned __int64 + #define s64 signed __int64 + #define u64Display "%I64u" + #define s64Display "%I64d" + #define u64Const(c) (c ## UI64) + #define s64Const(c) (c ## I64) + #else + /* place holder + * or dummy types for other compiler + * [HGM] seems that -mno-cygwin comple needs %I64? + */ + #define u64 unsigned long long + #define s64 signed long long + #ifdef USE_I64 + #define u64Display "%I64u" + #define s64Display "%I64d" + #else + #define u64Display "%llu" + #define s64Display "%lld" + #endif + #define u64Const(c) (c ## ULL) + #define s64Const(c) (c ## LL) + #endif +#else + /* GNU gcc */ + #define u64 unsigned long long + #define s64 signed long long + #define u64Display "%llu" + #define s64Display "%lld" + #define u64Const(c) (c ## ull) + #define s64Const(c) (c ## ll) +#endif + #define PROTOVER 2 /* engine protocol version */ // [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants @@ -132,7 +172,7 @@ typedef char *String; outside world in ASCII. In a similar way, the different rank numbering systems (starting at rank 0 or 1) are implemented by redefining '1'. */ -#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_RANKS 17 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ #define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) @@ -140,9 +180,11 @@ typedef char *String; #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ #define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ +#define EP_RANK CASTLING][(BOARD_FILES-4) /* [HGM] in upper rank */ +#define EP_FILE CASTLING][(BOARD_FILES-3) /* [HGM] in upper rank */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ -#define ONE ('1'-(BOARD_HEIGHT>9)) /* [HGM] foremost board rank */ +#define ONE ('1'-(BOARD_HEIGHT==10)) /* [HGM] foremost board rank */ #define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ #define VIRGIN_W 1 /* [HGM] flags in Board[VIRGIN][X] */ #define VIRGIN_B 2 @@ -248,12 +290,20 @@ typedef enum { WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, - WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, + WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion, + WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat, + WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger, + WhiteDolphin, WhiteStag, WhiteHorned, WhiteEagle, WhiteSword, + WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, - BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, - EmptySquare, + BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, + BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat, + BlackPSword, BlackMonarch, BlackMother, BlackNothing, BlackPRook, BlackPDagger, + BlackDolphin, BlackStag, BlackHorned, BlackEagle, BlackSword, + BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing, + EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; @@ -264,6 +314,10 @@ typedef enum { #define PROMOTED (int)WhiteDragon - (int)WhiteRook + (int) #define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) #define SHOGI (int)EmptySquare + (int) +#define CHUPROMOTED ((int)WhitePDragon - (int)WhiteDragon)*(gameInfo.variant == VariantChu) + PROMOTED +#define CHUDEMOTED ((int)WhiteDragon - (int)WhitePDragon)*(gameInfo.variant == VariantChu) + DEMOTED +#define IS_SHOGI(V) ((V) == VariantShogi || (V) == VariantChu) +#define IS_LION(V) ((V) == WhiteLion || (V) == BlackLion) typedef ChessSquare Board[BOARD_RANKS][BOARD_FILES]; @@ -279,7 +333,7 @@ typedef enum { WhitePromotion, WhiteNonPromotion, BlackPromotion, BlackNonPromotion, WhiteCapturesEnPassant, BlackCapturesEnPassant, - WhiteDrop, BlackDrop, + WhiteDrop, BlackDrop, FirstLeg, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, WhiteWins, BlackWins, GameIsDrawn, GameUnfinished, GNUChessGame, XBoardGame, MoveNumberOne, Open, Close, Nothing, @@ -293,7 +347,7 @@ typedef enum { } ColorClass; typedef enum { - SoundMove, SoundBell, SoundAlarm, SoundIcsWin, SoundIcsLoss, + SoundMove, SoundBell, SoundRoar, SoundAlarm, SoundIcsWin, SoundIcsLoss, SoundIcsDraw, SoundIcsUnfinished, NSoundClasses } SoundClass; @@ -323,7 +377,7 @@ typedef enum { Variant35, /* Temporary name for possible future ICC wild 35 */ Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ - VariantXiangqi, + VariantChu, VariantCourier, VariantGothic, VariantCapablanca, @@ -338,10 +392,13 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, - VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, + VariantXiangqi, + VariantASEAN, + VariantLion, + VariantChuChess, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -370,7 +427,7 @@ typedef enum { "wild35", \ "wild36", \ "shogi", \ - "xiangqi", \ + "chu", \ "courier", \ "gothic", \ "capablanca", \ @@ -385,10 +442,13 @@ typedef enum { "great",\ "twilight",\ "makruk",\ - "asean",\ "seirawan",\ "grand",\ "spartan",\ + "xiangqi", \ + "asean",\ + "lion",\ + "elven",\ "unknown" \ } @@ -450,11 +510,13 @@ typedef struct { char *loadGameFile; int loadGameIndex; /* game # within file */ char *saveGameFile; + char *autoInstall; Boolean autoSaveGames; Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; int loadPositionIndex; /* position # within file */ char *savePositionFile; + Boolean fischerCastling;/* [HGM] fischer: allow Fischr castling in any variant */ Boolean matchMode; int matchGames; Boolean monoMode; @@ -470,15 +532,18 @@ typedef struct { char *clockFont; char *messageFont; /* WinBoard only */ char *coordFont; - char *font; /* xboard only: all other fonts */ - char *tagsFont; /* WinBoard only */ - char *commentFont; /* WinBoard only */ - char *icsFont; /* WinBoard only */ + char *font; /* xboard only */ + char *tagsFont; + char *commentFont; + char *historyFont; + char *gameListFont; + char *icsFont; Boolean ringBellAfterMoves; Boolean autoCallFlag; Boolean flipView; Boolean autoFlipView; char *cmailGameName; /* xboard only */ + Boolean headers; Boolean alwaysPromoteToQueen; Boolean oldSaveStyle; Boolean oneClick; @@ -524,6 +589,7 @@ typedef struct { char *soundSeek; char *soundMove; // [HGM] IMPORTANT: order must be as in SoundClass char *soundBell; + char *soundRoar; char *soundIcsAlarm; char *soundIcsWin; char *soundIcsLoss; @@ -571,6 +637,7 @@ typedef struct { int darkBackTextureMode; char * renderPiecesWithFont; /* Name of font for rendering chess pieces */ char * fontToPieceTable; /* Map to translate font character to chess pieces */ + char * inscriptions; /* text (kanji) to write on top of a piece */ int fontBackColorWhite; int fontForeColorWhite; int fontBackColorBlack; @@ -600,6 +667,7 @@ typedef struct { int adjudicateDrawMoves; Boolean autoDisplayComment; Boolean autoDisplayTags; + Boolean pseudo[ENGINES]; /* [HGM] pseudo-engines */ Boolean isUCI[ENGINES]; Boolean hasOwnBookUCI[ENGINES]; char * adapterCommand; @@ -653,6 +721,7 @@ typedef struct { int zippyShortGame; /* [HGM] aborter */ #endif Boolean lowTimeWarning; /* [HGM] low time */ + Boolean quitNext; char *lowTimeWarningColor; char *serverFileName; @@ -661,6 +730,7 @@ typedef struct { Boolean suppressLoadMoves; int serverPause; int timeOdds[ENGINES]; + int drawDepth[ENGINES]; int timeOddsMode; int accumulateTC[ENGINES]; int NPS[ENGINES]; @@ -671,6 +741,8 @@ typedef struct { int dateThreshold; int searchMode; int stretch; + int minPieces; + int maxPieces; Boolean ignoreColors; Boolean findMirror; char *userName; @@ -794,6 +866,7 @@ extern WindowPlacement wpEvalGraph; extern WindowPlacement wpMoveHistory; extern WindowPlacement wpGameList; extern WindowPlacement wpTags; +extern WindowPlacement wpTextMenu; #define MAXENGINES 2000