X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=95422768ab06d98806648d4ad7ceab325167259a;hb=afd442f06122e6d80024d655aa91e13b1e69599f;hp=755df7843d0ed051e0cdf64386281ba429487a2d;hpb=1bb92a334cb80297755d51dcbb3847273b49226e;p=xboard.git diff --git a/common.h b/common.h index 755df78..9542276 100644 --- a/common.h +++ b/common.h @@ -132,7 +132,7 @@ typedef char *String; outside world in ASCII. In a similar way, the different rank numbering systems (starting at rank 0 or 1) are implemented by redefining '1'. */ -#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_RANKS 17 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ #define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) @@ -338,6 +338,7 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, + VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, @@ -384,6 +385,7 @@ typedef enum { "great",\ "twilight",\ "makruk",\ + "asean",\ "seirawan",\ "grand",\ "spartan",\ @@ -449,6 +451,7 @@ typedef struct { int loadGameIndex; /* game # within file */ char *saveGameFile; Boolean autoSaveGames; + Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; int loadPositionIndex; /* position # within file */ char *savePositionFile; @@ -650,10 +653,12 @@ typedef struct { int zippyShortGame; /* [HGM] aborter */ #endif Boolean lowTimeWarning; /* [HGM] low time */ + Boolean quitNext; char *lowTimeWarningColor; char *serverFileName; char *serverMovesName; + char *finger; Boolean suppressLoadMoves; int serverPause; int timeOdds[ENGINES];