X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=b6b727fed52fe4fb7d692a6304f5117d9dabf21c;hb=97e95c084e4aacf02203d723937579e898d8e9ee;hp=4ea68ed80959c88e22d2748570d7095ead2e398c;hpb=29df666d997ad990de5376c962b154b26eb73f2f;p=xboard.git diff --git a/common.h b/common.h index 4ea68ed..b6b727f 100644 --- a/common.h +++ b/common.h @@ -1,9 +1,13 @@ /* * common.h -- Common definitions for X and Windows NT versions of XBoard - * $Id: common.h,v 2.1 2003/10/27 19:21:00 mann Exp $ * - * Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts. - * Enhancements Copyright 1992-95 Free Software Foundation, Inc. + * Copyright 1991 by Digital Equipment Corporation, Maynard, + * Massachusetts. + * + * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, + * 2007, 2008, 2009 Free Software Foundation, Inc. + * + * Enhancements Copyright 2005 Alessandro Scotti * * The following terms apply to Digital Equipment Corporation's copyright * interest in XBoard: @@ -27,28 +31,30 @@ * SOFTWARE. * ------------------------------------------------------------------------ * - * The following terms apply to the enhanced version of XBoard distributed - * by the Free Software Foundation: + * The following terms apply to the enhanced version of XBoard + * distributed by the Free Software Foundation: * ------------------------------------------------------------------------ - * This program is free software; you can redistribute it and/or modify + * + * GNU XBoard is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * GNU XBoard is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * ------------------------------------------------------------------------ - */ + * along with this program. If not, see http://www.gnu.org/licenses/. * + * + *------------------------------------------------------------------------ + ** See the file ChangeLog for a revision history. */ #ifndef _COMMON #define _COMMON + /* Begin compatibility grunge */ #if defined(__STDC__) || defined(WIN32) || defined(_amigados) @@ -85,6 +91,8 @@ int pclose(FILE *); #define FALSE 0 #endif +#define UNKNOWN -1 /* [HGM] nps */ + #if !HAVE_RANDOM # if HAVE_RAND48 # define srandom srand48 @@ -99,7 +107,35 @@ int pclose(FILE *); #define PROTOVER 2 /* engine protocol version */ -#define BOARD_SIZE 8 +// [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants +#define GOTHIC "Gothic Chess (see www.GothicChess.com) is licensed under U.S. Patent #6,481,716 by Ed Trice" +#define NOFALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" + +/* [HGM] Some notes about board sizes: + In games that allow piece drops, the holdings are considered part of the + board, in the leftmost and rightmost two files. This way they are + automatically part of the game-history states, and enjoy all display + functions (including drag-drop and click-click moves to the regular part + of the board). The drawback of this is that the internal numbering of + files starts at 2 for the a-file if holdings are displayed. To ensure + consistency, this shifted numbering system is used _everywhere_ in the + code, and conversion to the 'normal' system only takes place when the + file number is converted to or from ASCII (by redefining the character + constant 'a'). This works because Winboard only communicates with the + outside world in ASCII. In a similar way, the different rank numbering + systems (starting at rank 0 or 1) are implemented by redefining '1'. +*/ +#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_FILES 16 /* [HGM] for in declarations */ +#define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ +#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) +#define BOARD_LEFT (gameInfo.holdingsWidth) /* [HGM] play-board edges */ +#define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) +#define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ +#define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ +#define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ +#define ONE ('1'-(BOARD_HEIGHT>9)) /* [HGM] foremost board rank */ +#define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ #define DROP_RANK -3 #define MAX_MOVES 1000 #define MSG_SIZ 512 @@ -118,6 +154,7 @@ int pclose(FILE *); #define FIRST_HOST "localhost" #define SECOND_HOST "localhost" #define TELNET_PROGRAM "telnet" +#define DEF_BITMAP_DIR "/usr/share/games/xboard/bitmaps.xchess" /* AP: shouldn't be hardcoded directory, but better than nothing at the moment */ #define MATCH_MODE "False" #define INIT_STRING "new\nrandom\n" #define WHITE_STRING "white\ngo\n" @@ -131,10 +168,32 @@ int pclose(FILE *); #define JAIL_SQUARE_COLOR "#808080" #define HIGHLIGHT_SQUARE_COLOR "#FFFF00" #define PREMOVE_HIGHLIGHT_COLOR "#FF0000" +#define LOWTIMEWARNING_COLOR "#FF0000" #define BELLCHAR '\007' #define NULLCHAR '\000' #define FEATURE_TIMEOUT 10000 /*ms*/ +#define CLOCK_FONT 0 +#define MESSAGE_FONT 1 +#define COORD_FONT 2 +#define CONSOLE_FONT 3 +#define COMMENT_FONT 4 +#define EDITTAGS_FONT 5 +#define MOVEHISTORY_FONT 6 +#define NUM_FONTS 7 + +/* Default to no flashing (the "usual" XBoard behavior) */ +#define FLASH_COUNT 0 /* Number of times to flash */ +#define FLASH_RATE 5 /* Flashes per second */ + +/* Default delay per character (in msec) while sending login script */ +#define MS_LOGIN_DELAY 0 + +/* [AS] Support for background textures */ +#define BACK_TEXTURE_MODE_DISABLED 0 +#define BACK_TEXTURE_MODE_PLAIN 1 +#define BACK_TEXTURE_MODE_FULL_RANDOM 2 + /* Zippy defaults */ #define ZIPPY_TALK FALSE #define ZIPPY_PLAY FALSE @@ -151,7 +210,7 @@ int pclose(FILE *); #define ZIPPY_GAME_START "" #define ZIPPY_ADJOURN FALSE #define ZIPPY_ABORT FALSE -#define ZIPPY_VARIANTS "normal" +#define ZIPPY_VARIANTS "normal,fischerandom,crazyhouse,losers,suicide,3checks,twokings,bughouse,shatranj" #define ZIPPY_MAX_GAMES 0 #define ZIPPY_REPLAY_TIMEOUT 120 @@ -164,13 +223,31 @@ typedef enum { } GameMode; typedef enum { - WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, WhiteKing, - BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackKing, + /* [HGM] the order here is crucial for Crazyhouse & Shogi: */ + /* only the first N pieces can go into the holdings, and */ + /* promotions in those variants shift P-W to U-S */ + WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, + WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, + WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, + WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, + BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, + BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, + BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, + BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, EmptySquare, - ClearBoard, WhitePlay, BlackPlay /*for use on EditPosition menus*/ + NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] + ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; -typedef ChessSquare Board[BOARD_SIZE][BOARD_SIZE]; +/* [HGM] some macros that can be used as prefixes to convert piece types */ +#define WHITE_TO_BLACK (int)BlackPawn - (int)WhitePawn + (int) +#define BLACK_TO_WHITE (int)WhitePawn - (int)BlackPawn + (int) +#define PROMOTED (int)WhiteDragon - (int)WhiteRook + (int) +#define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) +#define SHOGI (int)EmptySquare + (int) + + +typedef ChessSquare Board[BOARD_RANKS][BOARD_FILES]; typedef enum { WhiteKingSideCastle = 1, WhiteQueenSideCastle, @@ -181,8 +258,10 @@ typedef enum { BlackHSideCastleFR, BlackASideCastleFR, WhitePromotionKnight, WhitePromotionBishop, WhitePromotionRook, WhitePromotionQueen, WhitePromotionKing, + WhitePromotionChancellor, WhitePromotionArchbishop, WhitePromotionCentaur, BlackPromotionKnight, BlackPromotionBishop, BlackPromotionRook, BlackPromotionQueen, BlackPromotionKing, + BlackPromotionChancellor, BlackPromotionArchbishop, BlackPromotionCentaur, WhiteCapturesEnPassant, BlackCapturesEnPassant, WhiteDrop, BlackDrop, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, @@ -227,6 +306,22 @@ typedef enum { Variant34, /* Temporary name for possible future ICC wild 34 */ Variant35, /* Temporary name for possible future ICC wild 35 */ Variant36, /* Temporary name for possible future ICC wild 36 */ + VariantShogi, /* [HGM] added variants */ + VariantXiangqi, + VariantCourier, + VariantGothic, + VariantCapablanca, + VariantKnightmate, + VariantFairy, + VariantCylinder, + VariantFalcon, + VariantCapaRandom, + VariantBerolina, + VariantJanus, + VariantSuper, + VariantGreat, + VariantTwilight, + VariantMakruk, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -254,6 +349,22 @@ typedef enum { "wild34", \ "wild35", \ "wild36", \ + "shogi", \ + "xiangqi", \ + "courier", \ + "gothic", \ + "capablanca", \ + "knightmate", \ + "fairy", \ + "cylinder", \ + "falcon",\ + "caparandom",\ + "berolina",\ + "janus",\ + "super",\ + "great",\ + "twilight",\ + "makruk",\ "unknown" \ } @@ -356,7 +467,7 @@ typedef struct { ICS logon script (xboard only) */ Boolean colorize; /* If True, use the following colors to color text */ /* Strings for colors, as "fg, bg, bold" (strings used in xboard only) */ - char *colorShout; + char *colorShout; // [HGM] IMPORTANT: order must conform to ColorClass definition char *colorSShout; char *colorChannel1; char *colorChannel; @@ -367,7 +478,7 @@ typedef struct { char *colorSeek; char *colorNormal; char *soundProgram; /* sound-playing program */ - char *soundShout; + char *soundShout; // [HGM] IMPORTANT: order must be as in ColorClass char *soundSShout; char *soundChannel1; char *soundChannel; @@ -376,12 +487,13 @@ typedef struct { char *soundChallenge; char *soundRequest; char *soundSeek; - char *soundMove; + char *soundMove; // [HGM] IMPORTANT: order must be as in SoundClass + char *soundBell; + char *soundIcsAlarm; char *soundIcsWin; char *soundIcsLoss; char *soundIcsDraw; char *soundIcsUnfinished; - char *soundIcsAlarm; Boolean reuseFirst; Boolean reuseSecond; Boolean animateDragging; /* If True, animate mouse dragging of pieces */ @@ -407,6 +519,7 @@ typedef struct { int firstProtocolVersion; int secondProtocolVersion; Boolean showButtonBar; + Boolean icsEngineAnalyze; /* [AS] New properties (down to the "ZIPPY" part) */ Boolean firstScoreIsAbsolute; /* If true, engine score is always from white side */ @@ -446,6 +559,7 @@ typedef struct { Boolean secondIsUCI; Boolean firstHasOwnBookUCI; Boolean secondHasOwnBookUCI; + char * adapterCommand; char * polyglotDir; Boolean usePolyglotBook; char * polyglotBook; @@ -453,6 +567,22 @@ typedef struct { int defaultCacheSizeEGTB; char * defaultPathEGTB; + /* [HGM] Board size */ + int NrFiles; + int NrRanks; + int holdingsSize; + int matchPause; + char * pieceToCharTable; + Boolean allWhite; + Boolean upsideDown; + Boolean alphaRank; + Boolean testClaims; + Boolean checkMates; + Boolean materialDraws; + Boolean trivialDraws; + int ruleMoves; + int drawRepeats; + #if ZIPPY char *zippyLines; char *zippyPinhead; @@ -470,7 +600,46 @@ typedef struct { char *zippyVariants; int zippyMaxGames; int zippyReplayTimeout; /*seconds*/ + int zippyShortGame; /* [HGM] aborter */ #endif + Boolean lowTimeWarning; /* [HGM] low time */ + char *lowTimeWarningColor; + + char *serverMovesName; + Boolean suppressLoadMoves; + int serverPause; + int firstTimeOdds; + int secondTimeOdds; + int timeOddsMode; + int firstAccumulateTC; + int secondAccumulateTC; + int firstNPS; + int secondNPS; + Boolean autoKibitz; + int engineComments; + char *userName; + int rewindIndex; /* [HGM] autoinc */ + int sameColorGames; /* [HGM] alternate */ + int smpCores; /* [HGM] SMP */ + char *egtFormats; + int niceEngines; /* [HGM] nice */ + char *firstLogo; /* [HGM] logo */ + char *secondLogo; + Boolean autoLogo; + Boolean noGUI; /* [HGM] fast: suppress all display updates */ + char *firstOptions; /* [HGM] options */ + char *secondOptions; + char *fenOverride1; + char *fenOverride2; + Boolean keepAlive; /* [HGM] alive */ + Boolean forceIllegal;/*[HGM] illegal */ + Boolean noJoin; /* [HGM] join */ + char *wrapContSeq; /* continuation sequence when xboard wraps text */ + Boolean useInternalWrap; /* use internal wrapping -- noJoin usurps this if set */ + Boolean pasteSelection; /* paste X selection instead of clipboard */ + int nrVariations; /* [HGM] multivar */ + Boolean dropMenu; /* [HGM] pv */ + Boolean markers; /* [HGM] markers */ } AppData, *AppDataPtr; /* [AS] PGN tags (for showing in the game list) */ @@ -485,10 +654,11 @@ typedef struct { #define GLT_TIME_CONTROL 't' #define GLT_VARIANT 'v' #define GLT_OUT_OF_BOOK 'a' +#define GLT_RESULT_COMMENT 'c' /* [HGM] rescom */ #define GLT_DEFAULT_TAGS "eprd" /* Event, players, result, date */ -#define GLT_ALL_TAGS "esdoprwbtva" +#define GLT_ALL_TAGS "esdoprwbtvac" #define PGN_OUT_OF_BOOK "Annotator" @@ -512,7 +682,41 @@ typedef struct { int blackRating; /* -1 if unknown */ VariantClass variant; char *outOfBook; /* [AS] Move and score when engine went out of book */ + int boardWidth; /* [HGM] adjustable board size */ + int boardHeight; +/* [HGM] For Shogi and Crazyhouse: */ + int holdingsSize; /* number of different piece types in holdings */ + int holdingsWidth; /* number of files left and right of board, 0 or 2 */ } GameInfo; +/* [AS] Search stats from chessprogram, for the played move */ +// [HGM] moved here from backend.h because it occurs in declarations of front-end functions +typedef struct { + int score; /* Centipawns */ + int depth; /* Plies */ + int time; /* Milliseconds */ +} ChessProgramStats_Move; + +/* [AS] Layout management */ +typedef struct { + Boolean visible; + int x; + int y; + int width; + int height; +} WindowPlacement; + +extern WindowPlacement wpEngineOutput; +extern WindowPlacement wpEvalGraph; +extern WindowPlacement wpMoveHistory; +extern WindowPlacement wpGameList; +extern WindowPlacement wpTags; + +// [HGM] chat +#define MAX_CHAT 3 +extern int chatCount; +extern char chatPartner[MAX_CHAT][MSG_SIZ]; + #endif +