X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=cb1278f0827575d308cee295060f2a43fbb9ac56;hb=211b194243de81ed013566a30ef754018586c4e1;hp=f2cb9e961771789e430968abea1e8e96ac0d934e;hpb=966cbbc337b0beb4f230a3ba0498dab9b3a59591;p=xboard.git diff --git a/common.h b/common.h index f2cb9e9..cb1278f 100644 --- a/common.h +++ b/common.h @@ -180,6 +180,10 @@ typedef char *String; #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ #define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ +#define TOUCHED_W CASTLING][(BOARD_FILES-6) /* [HGM] in upper rank */ +#define TOUCHED_B CASTLING][(BOARD_FILES-5) /* [HGM] in upper rank */ +#define EP_RANK CASTLING][(BOARD_FILES-4) /* [HGM] in upper rank */ +#define EP_FILE CASTLING][(BOARD_FILES-3) /* [HGM] in upper rank */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ #define ONE ('1'-(BOARD_HEIGHT==10)) /* [HGM] foremost board rank */ @@ -376,7 +380,6 @@ typedef enum { Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ VariantChu, - VariantXiangqi, VariantCourier, VariantGothic, VariantCapablanca, @@ -391,10 +394,11 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, - VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, + VariantXiangqi, + VariantASEAN, VariantLion, VariantChuChess, VariantUnknown /* Catchall for other unknown variants */ @@ -426,7 +430,6 @@ typedef enum { "wild36", \ "shogi", \ "chu", \ - "xiangqi", \ "courier", \ "gothic", \ "capablanca", \ @@ -441,12 +444,13 @@ typedef enum { "great",\ "twilight",\ "makruk",\ - "asean",\ "seirawan",\ "grand",\ "spartan",\ + "xiangqi", \ + "asean",\ "lion",\ - "chuchess",\ + "elven",\ "unknown" \ } @@ -508,6 +512,7 @@ typedef struct { char *loadGameFile; int loadGameIndex; /* game # within file */ char *saveGameFile; + char *autoInstall; Boolean autoSaveGames; Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile;