X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=common.h;h=d5adda1774dda6dda6d9bbe420255d30ed7c85ce;hb=9b57df9ec247e8a2b70640bc6d3787f9c7204595;hp=01c2460fec9f0b990db04e8ed702b12b46543444;hpb=398df75992ba050823ce8fda5e55735d03b8a9be;p=xboard.git diff --git a/common.h b/common.h index 01c2460..d5adda1 100644 --- a/common.h +++ b/common.h @@ -2,10 +2,10 @@ * common.h -- Common definitions for X and Windows NT versions of XBoard * * Copyright 1991 by Digital Equipment Corporation, Maynard, - * Massachusetts. + * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -51,8 +51,8 @@ *------------------------------------------------------------------------ ** See the file ChangeLog for a revision history. */ -#ifndef _COMMON -#define _COMMON +#ifndef XB_COMMON +#define XB_COMMON /* Begin compatibility grunge */ @@ -81,7 +81,14 @@ int pclose(FILE *); #endif #else +#ifdef X11 #include +#else +typedef char Boolean; +typedef char *String; +#define True 1 +#define False 0 +#endif #endif #endif @@ -109,7 +116,7 @@ int pclose(FILE *); // [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants #define GOTHIC "Gothic Chess (see www.GothicChess.com) is licensed under U.S. Patent #6,481,716 by Ed Trice" -#define NOFALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" +#define FALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" /* [HGM] Some notes about board sizes: In games that allow piece drops, the holdings are considered part of the @@ -125,17 +132,20 @@ int pclose(FILE *); outside world in ASCII. In a similar way, the different rank numbering systems (starting at rank 0 or 1) are implemented by redefining '1'. */ -#define BOARD_RANKS 11 /* [HGM] for in declarations */ +#define BOARD_RANKS 17 /* [HGM] for in declarations */ #define BOARD_FILES 16 /* [HGM] for in declarations */ #define BOARD_HEIGHT (gameInfo.boardHeight) /* [HGM] made user adjustable */ -#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) +#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) #define BOARD_LEFT (gameInfo.holdingsWidth) /* [HGM] play-board edges */ #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ +#define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ #define ONE ('1'-(BOARD_HEIGHT>9)) /* [HGM] foremost board rank */ #define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ +#define VIRGIN_W 1 /* [HGM] flags in Board[VIRGIN][X] */ +#define VIRGIN_B 2 #define DROP_RANK -3 #define MAX_MOVES 1000 #define MSG_SIZ 512 @@ -154,7 +164,7 @@ int pclose(FILE *); #define FIRST_HOST "localhost" #define SECOND_HOST "localhost" #define TELNET_PROGRAM "telnet" -#define DEF_BITMAP_DIR "/usr/share/games/xboard/bitmaps.xchess" /* AP: shouldn't be hardcoded directory, but better than nothing at the moment */ +#define DEF_BITMAP_DIR BITMAPDIR #define MATCH_MODE "False" #define INIT_STRING "new\nrandom\n" #define WHITE_STRING "white\ngo\n" @@ -180,7 +190,8 @@ int pclose(FILE *); #define COMMENT_FONT 4 #define EDITTAGS_FONT 5 #define MOVEHISTORY_FONT 6 -#define NUM_FONTS 7 +#define GAMELIST_FONT 7 +#define NUM_FONTS 8 /* Default to no flashing (the "usual" XBoard behavior) */ #define FLASH_COUNT 0 /* Number of times to flash */ @@ -214,6 +225,14 @@ int pclose(FILE *); #define ZIPPY_MAX_GAMES 0 #define ZIPPY_REPLAY_TIMEOUT 120 +typedef VOIDSTAR ProcRef; +#define NoProc ((ProcRef) 0) +typedef VOIDSTAR InputSourceRef; + +typedef void (*DelayedEventCallback) P((void)); + +typedef enum { Press, Release } ClickType; + typedef enum { BeginningOfGame, MachinePlaysWhite, MachinePlaysBlack, AnalyzeMode, AnalyzeFile, TwoMachinesPlay, @@ -226,15 +245,23 @@ typedef enum { /* [HGM] the order here is crucial for Crazyhouse & Shogi: */ /* only the first N pieces can go into the holdings, and */ /* promotions in those variants shift P-W to U-S */ - WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, - WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, + WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, + WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, - WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, + WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion, + WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat, + WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger, + WhiteDolphin, WhiteStag, WhiteHorned, WhiteEagle, WhiteSword, + WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, - BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, + BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, - BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, - EmptySquare, + BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, + BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat, + BlackPSword, BlackMonarch, BlackMother, BlackNothing, BlackPRook, BlackPDagger, + BlackDolphin, BlackStag, BlackHorned, BlackEagle, BlackSword, + BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing, + EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; @@ -245,28 +272,27 @@ typedef enum { #define PROMOTED (int)WhiteDragon - (int)WhiteRook + (int) #define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) #define SHOGI (int)EmptySquare + (int) +#define CHUPROMOTED ((int)WhitePDragon - (int)WhiteDragon)*(gameInfo.variant == VariantChu) + PROMOTED +#define IS_SHOGI(V) ((V) == VariantShogi || (V) == VariantChu) typedef ChessSquare Board[BOARD_RANKS][BOARD_FILES]; typedef enum { - WhiteKingSideCastle = 1, WhiteQueenSideCastle, + EndOfFile = 0, + WhiteKingSideCastle, WhiteQueenSideCastle, WhiteKingSideCastleWild, WhiteQueenSideCastleWild, - WhiteHSideCastleFR, WhiteASideCastleFR, + WhiteHSideCastleFR, WhiteASideCastleFR, BlackKingSideCastle, BlackQueenSideCastle, BlackKingSideCastleWild, BlackQueenSideCastleWild, - BlackHSideCastleFR, BlackASideCastleFR, - WhitePromotionKnight, WhitePromotionBishop, - WhitePromotionRook, WhitePromotionQueen, WhitePromotionKing, - WhitePromotionChancellor, WhitePromotionArchbishop, WhitePromotionCentaur, - BlackPromotionKnight, BlackPromotionBishop, - BlackPromotionRook, BlackPromotionQueen, BlackPromotionKing, - BlackPromotionChancellor, BlackPromotionArchbishop, BlackPromotionCentaur, + BlackHSideCastleFR, BlackASideCastleFR, + WhitePromotion, WhiteNonPromotion, + BlackPromotion, BlackNonPromotion, WhiteCapturesEnPassant, BlackCapturesEnPassant, - WhiteDrop, BlackDrop, + WhiteDrop, BlackDrop, FirstLeg, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, WhiteWins, BlackWins, GameIsDrawn, GameUnfinished, - GNUChessGame, XBoardGame, MoveNumberOne, + GNUChessGame, XBoardGame, MoveNumberOne, Open, Close, Nothing, Comment, PositionDiagram, ElapsedTime, PGNTag, NAG } ChessMove; @@ -307,12 +333,13 @@ typedef enum { Variant35, /* Temporary name for possible future ICC wild 35 */ Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ + VariantChu, VariantXiangqi, VariantCourier, VariantGothic, VariantCapablanca, VariantKnightmate, - VariantFairy, + VariantFairy, VariantCylinder, VariantFalcon, VariantCapaRandom, @@ -322,6 +349,11 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, + VariantASEAN, + VariantSChess, + VariantGrand, + VariantSpartan, + VariantLion, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -350,6 +382,7 @@ typedef enum { "wild35", \ "wild36", \ "shogi", \ + "chu", \ "xiangqi", \ "courier", \ "gothic", \ @@ -365,10 +398,18 @@ typedef enum { "great",\ "twilight",\ "makruk",\ + "asean",\ + "seirawan",\ + "grand",\ + "spartan",\ + "lion",\ "unknown" \ } +#define ENGINES 2 + typedef struct { + char *language; #if !defined(_amigados) char *whitePieceColor; char *blackPieceColor; @@ -377,6 +418,8 @@ typedef struct { char *jailSquareColor; char *highlightSquareColor; char *premoveHighlightColor; + char *dialogColor; + char *buttonColor; #else int whitePieceColor; int blackPieceColor; @@ -387,25 +430,26 @@ typedef struct { int premoveHighlightColor; #endif int movesPerSession; - int timeIncrement; - char *initString; - char *secondInitString; - char *firstComputerString; - char *secondComputerString; - char *firstChessProgram; - char *secondChessProgram; - char *firstDirectory; - char *secondDirectory; + float timeIncrement; + char *engInitString[ENGINES]; + char *computerString[ENGINES]; + char *chessProgram[ENGINES]; + char *directory[ENGINES]; + char *pgnName[ENGINES]; Boolean firstPlaysBlack; Boolean noChessProgram; - char *firstHost; - char *secondHost; - char *bitmapDirectory; + char *host[ENGINES]; + char *themeNames; + char *pieceDirectory; + char *border; + char *soundDirectory; char *remoteShell; char *remoteUser; float timeDelay; char *timeControl; + Boolean trueColors; Boolean icsActive; + Boolean autoBox; char *icsHost; char *icsPort; char *icsCommPort; /* if set, use serial port instead of tcp host/port */ @@ -421,6 +465,7 @@ typedef struct { int loadGameIndex; /* game # within file */ char *saveGameFile; Boolean autoSaveGames; + Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; int loadPositionIndex; /* position # within file */ char *savePositionFile; @@ -430,6 +475,8 @@ typedef struct { Boolean debugMode; Boolean clockMode; char *boardSize; + char *logoDir; + int logoSize; Boolean Iconic; char *searchTime; int searchDepth; @@ -454,18 +501,17 @@ typedef struct { Boolean ponderNextMove; Boolean periodicUpdates; Boolean autoObserve; + Boolean autoCreateLogon; Boolean autoComment; Boolean getMoveList; Boolean testLegality; - int borderXoffset; /* xboard only */ - int borderYoffset; /* xboard only */ + Boolean topLevel; /* xboard, top-level auxiliary windows */ Boolean titleInWindow; /* xboard only */ Boolean localLineEditing; /* WinBoard only */ Boolean zippyTalk; Boolean zippyPlay; int flashCount; /* Number of times to flash (xboard only) */ int flashRate; /* Flashes per second (xboard only) */ - char *pixmapDirectory; /* Path to XPM/XIM files to use (xboard only) */ int msLoginDelay; /* Delay per character (in msec) while sending ICS logon script (xboard only) */ Boolean colorize; /* If True, use the following colors to color text */ @@ -497,8 +543,8 @@ typedef struct { char *soundIcsLoss; char *soundIcsDraw; char *soundIcsUnfinished; - Boolean reuseFirst; - Boolean reuseSecond; + Boolean disguise; /* [HGM] Promoted Pawns look like pieces in bughouse */ + Boolean reuse[ENGINES]; Boolean animateDragging; /* If True, animate mouse dragging of pieces */ Boolean animate; /* If True, animate non-mouse moves */ int animSpeed; /* Delay in milliseconds between animation frames */ @@ -508,28 +554,31 @@ typedef struct { Boolean highlightLastMove; Boolean highlightDragging; Boolean blindfold; /* if true, no pieces are drawn */ - Boolean premove; /* true if premove feature enabled */ - Boolean premoveWhite; /* true if premoving White first move */ - char *premoveWhiteText; /* text of White premove 1 */ - Boolean premoveBlack; /* true if premoving Black first move */ - char *premoveBlackText; /* text of Black premove 1 */ - Boolean icsAlarm; /* true if sounding alarm at a certain time */ + Boolean premove; /* true if premove feature enabled */ + Boolean premoveWhite; /* true if premoving White first move */ + char *premoveWhiteText; /* text of White premove 1 */ + Boolean premoveBlack; /* true if premoving Black first move */ + char *premoveBlackText; /* text of Black premove 1 */ + Boolean icsAlarm; /* true if sounding alarm at a certain time */ int icsAlarmTime; /* time to sound alarm, in milliseconds */ Boolean autoRaiseBoard; int fontSizeTolerance; /* xboard only */ char *initialMode; char *variant; char *chatBoxes; - int firstProtocolVersion; - int secondProtocolVersion; + int protocolVersion[ENGINES]; Boolean showButtonBar; - Boolean icsEngineAnalyze; + Boolean icsEngineAnalyze; + Boolean variations; /* [HGM] enable variation-tree walking */ + Boolean autoExtend; /* [HGM] enable playing move(s) of right-clicked PV in analysis mode */ /* [AS] New properties (down to the "ZIPPY" part) */ - Boolean firstScoreIsAbsolute; /* If true, engine score is always from white side */ - Boolean secondScoreIsAbsolute; /* If true, engine score is always from white side */ + Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */ Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */ Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */ + Boolean useBitmaps; + Boolean useFont; + Boolean useBorder; char * liteBackTextureFile; /* Name of texture bitmap for lite squares */ char * darkBackTextureFile; /* Name of texture bitmap for dark squares */ int liteBackTextureMode; @@ -554,23 +603,31 @@ typedef struct { int evalHistColorWhite; int evalHistColorBlack; Boolean highlightMoveWithArrow; + Boolean tourney; + char * tourneyOptions; int highlightArrowColor; Boolean useStickyWindows; Boolean bgObserve; /* [HGM] bughouse */ + Boolean dualBoard; /* [HGM] dual */ + Boolean viewer; + char * viewerOptions; int adjudicateDrawMoves; Boolean autoDisplayComment; Boolean autoDisplayTags; - Boolean firstIsUCI; - Boolean secondIsUCI; - Boolean firstHasOwnBookUCI; - Boolean secondHasOwnBookUCI; + Boolean isUCI[ENGINES]; + Boolean hasOwnBookUCI[ENGINES]; char * adapterCommand; + char * ucciAdapter; char * polyglotDir; Boolean usePolyglotBook; + Boolean defNoBook; char * polyglotBook; + int bookDepth; + int bookStrength; int defaultHashSize; int defaultCacheSizeEGTB; char * defaultPathEGTB; + int defaultMatchGames; /* [HGM] Board size */ int NrFiles; @@ -578,6 +635,8 @@ typedef struct { int holdingsSize; int matchPause; char * pieceToCharTable; + char * pieceNickNames; + char * colorNickNames; Boolean allWhite; Boolean upsideDown; Boolean alphaRank; @@ -608,34 +667,42 @@ typedef struct { int zippyShortGame; /* [HGM] aborter */ #endif Boolean lowTimeWarning; /* [HGM] low time */ + Boolean quitNext; char *lowTimeWarningColor; + char *serverFileName; char *serverMovesName; + char *finger; Boolean suppressLoadMoves; int serverPause; - int firstTimeOdds; - int secondTimeOdds; + int timeOdds[ENGINES]; int timeOddsMode; - int firstAccumulateTC; - int secondAccumulateTC; - int firstNPS; - int secondNPS; + int accumulateTC[ENGINES]; + int NPS[ENGINES]; Boolean autoKibitz; int engineComments; + int eloThreshold1; /* [HGM] select */ + int eloThreshold2; + int dateThreshold; + int searchMode; + int stretch; + Boolean ignoreColors; + Boolean findMirror; char *userName; int rewindIndex; /* [HGM] autoinc */ int sameColorGames; /* [HGM] alternate */ int smpCores; /* [HGM] SMP */ char *egtFormats; int niceEngines; /* [HGM] nice */ - char *firstLogo; /* [HGM] logo */ - char *secondLogo; + char *logo[ENGINES];/* [HGM] logo */ + char *pairingEngine;/* [HGM] pairing */ Boolean autoLogo; Boolean noGUI; /* [HGM] fast: suppress all display updates */ - char *firstOptions; /* [HGM] options */ - char *secondOptions; - char *fenOverride1; - char *fenOverride2; + char *engOptions[ENGINES]; /* [HGM] options */ + char *fenOverride[ENGINES]; + char *features[ENGINES]; + char *featureDefaults; + char *sysOpen; Boolean keepAlive; /* [HGM] alive */ Boolean forceIllegal;/*[HGM] illegal */ Boolean noJoin; /* [HGM] join */ @@ -643,11 +710,37 @@ typedef struct { Boolean useInternalWrap; /* use internal wrapping -- noJoin usurps this if set */ Boolean pasteSelection; /* paste X selection instead of clipboard */ int nrVariations; /* [HGM] multivar */ + int zoom; /* [HGM] evalGraph */ + int evalThreshold; /* [HGM] evalGraph */ Boolean dropMenu; /* [HGM] pv */ Boolean markers; /* [HGM] markers */ + Boolean autoCopyPV; + Boolean pieceMenu; + Boolean sweepSelect; + Boolean whitePOV; + Boolean scoreWhite; + Boolean pvSAN[ENGINES]; + + int recentEngines; + char *recentEngineList; + char *tourneyFile; + char *defName; + char *processes; + char *results; + char *participants; + char *afterGame; + char *afterTourney; + int tourneyType; + int tourneyCycles; + int seedBase; + Boolean roundSync; + Boolean cycleSync; + Boolean numberTag; } AppData, *AppDataPtr; -/* [AS] PGN tags (for showing in the game list) */ +/* PGN tags (for showing in the game list) */ +#define LPUSERGLT_SIZE 64 + #define GLT_EVENT 'e' #define GLT_SITE 's' #define GLT_DATE 'd' @@ -717,11 +810,56 @@ extern WindowPlacement wpMoveHistory; extern WindowPlacement wpGameList; extern WindowPlacement wpTags; -// [HGM] chat +#define MAXENGINES 2000 + +// [HGM] chat #define MAX_CHAT 5 extern int chatCount; extern char chatPartner[MAX_CHAT][MSG_SIZ]; +// Some prototypes of routines so general they should be available everywhere +/* If status == 0, we are exiting with a benign message, not an error */ +void DisplayFatalError P((String message, int error, int status)); +void DisplayError P((String message, int error)); + +// [HGM] generally useful macros; there are way too many memory leaks... +#define FREE(x) if(x) free(x) +#define ASSIGN(x, y) if(x) free(x); x = strdup(y) + +// [HGM] for now we use the kludge to redefine all the unstructured options by their array counterpart +// in due time we would have to make the actual substitutions all through the source + +#define firstInitString engInitString[0] +#define secondInitString engInitString[1] +#define firstComputerString computerString[0] +#define secondComputerString computerString[1] +#define firstChessProgram chessProgram[0] +#define secondChessProgram chessProgram[1] +#define firstDirectory directory[0] +#define secondDirectory directory[1] +#define firstProtocolVersion protocolVersion[0] +#define secondProtocolVersion protocolVersion[1] +#define firstScoreIsAbsolute scoreIsAbsolute[0] +#define secondScoreIsAbsolute scoreIsAbsolute[1] +#define firstHasOwnBookUCI hasOwnBookUCI[0] +#define secondHasOwnBookUCI hasOwnBookUCI[1] +#define firstTimeOdds timeOdds[0] +#define secondTimeOdds timeOdds[1] +#define firstAccumulateTC accumulateTC[0] +#define secondAccumulateTC accumulateTC[1] +#define firstHost host[0] +#define secondHost host[1] +#define reuseFirst reuse[0] +#define reuseSecond reuse[1] +#define firstIsUCI isUCI[0] +#define secondIsUCI isUCI[1] +#define firstNPS NPS[0] +#define secondNPS NPS[1] +#define firstLogo logo[0] +#define secondLogo logo[1] +#define fenOverride1 fenOverride[0] +#define fenOverride2 fenOverride[1] +#define firstOptions engOptions[0] +#define secondOptions engOptions[1] #endif -