X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=dialogs.c;h=5bcbc0b60c6a27930375a8fb9c6119e006ab6ce2;hb=da8802ac4d06115296e0f8ba955ecf5570741d08;hp=cf94dc9009052a7f4a74b1a250d82f39588de272;hpb=7b739c3b0ba3187b11673c4b26e51a6e4af3c43e;p=xboard.git diff --git a/dialogs.c b/dialogs.c index cf94dc9..5bcbc0b 100644 --- a/dialogs.c +++ b/dialogs.c @@ -444,10 +444,12 @@ static Option variantDescriptors[] = { { VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("Losers")}, { VariantShogi, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("Shogi (9x9)")}, { VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")}, -{ VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("Xiangqi (9x10)")}, -{ VariantFairy, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("Fairy")}, -//{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, " "}, // dummy, to have good alignment -{ VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("Courier (12x8)")}, +{ VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")}, +{ VariantFairy, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")}, +{ VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")}, +//{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_(" ")}, // dummy, to have good alignment +{ VariantLion, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("mighty lion")}, +{ VariantChu, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("chu shogi (12x12)")}, // optional buttons for engine-defined variants { VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, { VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, @@ -722,6 +724,7 @@ static char *soundNames[] = { N_("Penalty"), N_("Phone"), N_("Pop"), + N_("Roar"), N_("Slap"), N_("Wood Thunk"), NULL, @@ -740,6 +743,7 @@ static char *soundFiles[] = { // sound files corresponding to above names "penalty.wav", "phone.wav", "pop2.wav", + "roar.wav", "slap.wav", "woodthunk.wav", NULL, @@ -767,6 +771,7 @@ static Option soundOptions[] = { { 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundFiles, soundNames, ComboBox, N_("Tell:") }, { 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundFiles, soundNames, ComboBox, N_("Kibitz:") }, { 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundFiles, soundNames, ComboBox, N_("Request:") }, +{ 0, 0, 0, NULL, (void*) &appData.soundRoar, (char*) soundFiles, soundNames, ComboBox, N_("Lion roar:") }, { 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundFiles, soundNames, ComboBox, N_("Seek:") }, { 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" } }; @@ -1605,7 +1610,7 @@ PromotionPopUp () { // choice depends on variant: prepare dialog acordingly count = 8; SetPromo(_("Cancel"), --count, 0); // Beware: GenericPopUp cannot handle user buttons named "cancel" (lowe case)! - if(gameInfo.variant != VariantShogi) { + if(!IS_SHOGI(gameInfo.variant)) { if (!appData.testLegality || gameInfo.variant == VariantSuicide || gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) || gameInfo.variant == VariantGiveaway) { @@ -2169,16 +2174,16 @@ static Option * Exp (int n, int x, int y) { static int but1, but3, oldW, oldH; - int menuNr = -3, sizing; + int menuNr = -3, sizing, f, r; if(n == 0) { // motion if(SeekGraphClick(Press, x, y, 1)) return NULL; if(but1 && !PromoScroll(x, y)) DragPieceMove(x, y); if(but3) MovePV(x, y, lineGap + BOARD_HEIGHT * (squareSize + lineGap)); if(appData.highlightDragging) { - x = EventToSquare(x, BOARD_WIDTH); if ( flipView && x >= 0) x = BOARD_WIDTH - 1 - x; - y = EventToSquare(y, BOARD_HEIGHT); if (!flipView && y >= 0) y = BOARD_HEIGHT - 1 - y; - HoverEvent(hi2X, hi2Y, x, y); + f = EventToSquare(x, BOARD_WIDTH); if ( flipView && f >= 0) f = BOARD_WIDTH - 1 - f; + r = EventToSquare(y, BOARD_HEIGHT); if (!flipView && r >= 0) r = BOARD_HEIGHT - 1 - r; + HoverEvent(x, y, f, r); } return NULL; }