X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=dialogs.c;h=84aaf3ac4a0b5b238bf857e15b6967f39111f12f;hb=19322454d23ba4bd033d3578978db047bbd49c7d;hp=60a932fd7410934fec2f4b3f8557c58109cfbdcf;hpb=868622bc4b4ac3f5179909e9776ebcb309dd01c9;p=xboard.git diff --git a/dialogs.c b/dialogs.c index 60a932f..84aaf3a 100644 --- a/dialogs.c +++ b/dialogs.c @@ -1,7 +1,7 @@ /* * dialogs.c -- platform-independent code for dialogs of XBoard * - * Copyright 2000, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. + * Copyright 2000, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. * ------------------------------------------------------------------------ * * GNU XBoard is free software: you can redistribute it and/or modify @@ -228,6 +228,7 @@ GenericReadout (Option *opts, int selected) case SaveButton: case Label: case Break: + case -1: break; } if(opts[i].type == EndMark) break; @@ -257,10 +258,9 @@ MatchOK (int n) static Option matchOptions[] = { { 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file: ") }, +{ 0, 0, 0, NULL, NULL, "", NULL, Label, N_("For concurrent playing of tourney with multiple XBoards:") }, { 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round") }, -{ 0, SAME_ROW|LL, 0, NULL, NULL, "", NULL, Label, N_(" (for concurrent playing of a single") }, { 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle") }, -{ 0, SAME_ROW|LL, 0, NULL, NULL, "", NULL, Label, N_(" tourney with multiple XBoards)") }, { 0, LR, 175, NULL, NULL, "", NULL, Label, N_("Tourney participants:") }, { 0, SAME_ROW|RR, 175, NULL, NULL, "", NULL, Label, N_("Select Engine:") }, { 150, T_VSCRL | T_FILL | T_WRAP, @@ -341,7 +341,7 @@ MatchOptionsProc () ASSIGN(tfName, appData.tourneyFile[0] ? appData.tourneyFile : MakeName(appData.defName)); ASSIGN(engineName, appData.participants); ASSIGN(engineMnemonic[0], ""); - GenericPopUp(matchOptions, _("Match Options"), TransientDlg, BoardWindow, MODAL, 0); + GenericPopUp(matchOptions, _("Tournament Options"), TransientDlg, BoardWindow, MODAL, 0); } // ------------------------------------------- General Options -------------------------------------------------- @@ -367,14 +367,16 @@ static Option generalOptions[] = { { 0, 0, 0, NULL, (void*) &appData.autoCallFlag, "", NULL, CheckBox, N_("Auto Flag") }, { 0, 0, 0, NULL, (void*) &appData.autoFlipView, "", NULL, CheckBox, N_("Auto Flip View") }, { 0, 0, 0, NULL, (void*) &appData.blindfold, "", NULL, CheckBox, N_("Blindfold") }, +/* TRANSLATORS: the drop menu is used to drop a piece, e.g. during bughouse or editing a position */ { 0, 0, 0, NULL, (void*) &appData.dropMenu, "", NULL, CheckBox, N_("Drop Menu") }, +{ 0, 0, 0, NULL, (void*) &appData.variations, "", NULL, CheckBox, N_("Enable Variation Trees") }, { 0, 0, 0, NULL, (void*) &appData.hideThinkingFromHuman, "", NULL, CheckBox, N_("Hide Thinking from Human") }, { 0, 0, 0, NULL, (void*) &appData.highlightLastMove, "", NULL, CheckBox, N_("Highlight Last Move") }, { 0, 0, 0, NULL, (void*) &appData.highlightMoveWithArrow, "", NULL, CheckBox, N_("Highlight with Arrow") }, -{ 0, 0, 0, NULL, (void*) &appData.ringBellAfterMoves, "", NULL, CheckBox, N_("Move Sound") }, { 0, 0, 0, NULL, (void*) &appData.oneClick, "", NULL, CheckBox, N_("One-Click Moving") }, { 0, 0, 0, NULL, (void*) &appData.periodicUpdates, "", NULL, CheckBox, N_("Periodic Updates (in Analysis Mode)") }, { 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, "" }, +{ 0, 0, 0, NULL, (void*) &appData.autoExtend, "", NULL, CheckBox, N_("Play Move(s) of Clicked PV (Analysis)") }, { 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") }, { 0, 0, 0, NULL, (void*) &appData.popupExitMessage, "", NULL, CheckBox, N_("Popup Exit Messages") }, { 0, 0, 0, NULL, (void*) &appData.popupMoveErrors, "", NULL, CheckBox, N_("Popup Move Errors") }, @@ -406,45 +408,61 @@ static void Pick P((int n)); static char warning[MSG_SIZ]; static Option variantDescriptors[] = { -{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")}, -{ VariantMakruk, SAME_ROW, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")}, +{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Normal")}, +{ VariantMakruk, SAME_ROW, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Makruk")}, { VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")}, -{ VariantShatranj,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")}, -{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")}, -{ VariantKnightmate,SAME_ROW,135,NULL,(void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")}, -{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")}, -{ VariantCylinder,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder *")}, +{ VariantShatranj,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Shatranj")}, +{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Wild castle")}, +{ VariantKnightmate,SAME_ROW,135,NULL,(void*) &Pick, "#FFFFFF", NULL, Button, N_("Knightmate")}, +{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("No castle")}, +{ VariantCylinder,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Cylinder *")}, { Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")}, -{ VariantBerolina,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina *")}, -{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")}, -{ VariantTwoKings,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")}, -{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size ( -1 = default for selected variant):")}, +{ VariantBerolina,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Berolina *")}, +{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Atomic")}, +{ VariantTwoKings,SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("Two kings")}, +{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size (-1 = default for selected variant):")}, { 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") }, { 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") }, { 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.holdingsSize, "", NULL, Spin, N_("Holdings Size:") }, { 0, 0, 275, NULL, NULL, NULL, NULL, Label, warning }, -{ 0, 0, 275, NULL, NULL, NULL, NULL, Label, "Variants marked with * can only be played\nwith legality testing off"}, +{ 0, 0, 275, NULL, NULL, NULL, NULL, Label, N_("Variants marked with * can only be played\nwith legality testing off.")}, { 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, ""}, -{ VariantFairy, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")}, +{ VariantASEAN, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("ASEAN")}, { VariantGreat, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")}, { VariantSChess, 0, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")}, -{ VariantFalcon, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")}, +{ VariantFalcon, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Falcon (10x8)")}, { VariantSuper, 0, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")}, { VariantCapablanca,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")}, -{ VariantCrazyhouse, 0, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")}, +{ VariantCrazyhouse, 0, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Crazyhouse")}, { VariantGothic, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")}, -{ VariantBughouse, 0, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")}, -{ VariantJanus, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")}, -{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")}, +{ VariantBughouse, 0, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Bughouse")}, +{ VariantJanus, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Janus (10x8)")}, +{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("Suicide")}, { VariantCapaRandom,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")}, -{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")}, -{ VariantGrand, SAME_ROW, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")}, -{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")}, -{ VariantShogi, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")}, +{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("Give-away")}, +{ VariantGrand, SAME_ROW, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("Grand (10x10)")}, +{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("Losers")}, +{ VariantShogi, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("Shogi (9x9)")}, { VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")}, { VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")}, -{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_(" ")}, // dummy, to have good alignment +{ VariantFairy, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")}, { VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")}, +//{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_(" ")}, // dummy, to have good alignment +{ VariantLion, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("mighty lion")}, +{ VariantChu, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("chu shogi (12x12)")}, +// optional buttons for engine-defined variants +{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, +{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, -1, NULL }, { 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" } }; @@ -452,6 +470,7 @@ static void Pick (int n) { VariantClass v = variantDescriptors[n].value; + if(v == VariantUnknown) safeStrCpy(engineVariant, variantDescriptors[n].name, MSG_SIZ); else *engineVariant = NULLCHAR; if(!appData.noChessProgram) { char *name = VariantName(v), buf[MSG_SIZ]; if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) { @@ -476,16 +495,32 @@ Pick (int n) appData.pieceToCharTable = NULL; appData.pieceNickNames = ""; appData.colorNickNames = ""; - Reset(True, True); PopDown(TransientDlg); + Reset(True, True); return; } void NewVariantProc () { - if(appData.noChessProgram) sprintf(warning, _("Only bughouse is not available in viewer mode")); else - sprintf(warning, _("All variants not supported by first engine\n(currently %s) are disabled"), first.tidy); + static int start; + int i, last; + if(appData.noChessProgram) sprintf(warning, _("Only bughouse is not available in viewer mode.")); else + sprintf(warning, _("All variants not supported by the first engine\n(currently %s) are disabled."), first.tidy); + if(!start) while(variantDescriptors[start].type != -1) start++; // locate first spare + last = -1; + for(i=0; variantDescriptors[start+i].type != EndMark; i++) { // create buttons for engine-defined variants + char *v = EngineDefinedVariant(&first, i); + if(v) { + last = i; + ASSIGN(variantDescriptors[start+i].name, v); + variantDescriptors[start+i].type = Button; + } else variantDescriptors[start+i].type = -1; + } + if(!(last&1)) { // odd number, add filler + ASSIGN(variantDescriptors[start+last+1].name, " "); + variantDescriptors[start+last+1].type = Button; + } GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg, BoardWindow, MODAL, 0); } @@ -569,12 +604,15 @@ Option icsOptions[] = { { 0, 0, 0, NULL, (void*) &appData.autoComment, "", NULL, CheckBox, N_("Auto-Comment") }, { 0, 0, 0, NULL, (void*) &appData.autoObserve, "", NULL, CheckBox, N_("Auto-Observe") }, { 0, 0, 0, NULL, (void*) &appData.autoRaiseBoard, "", NULL, CheckBox, N_("Auto-Raise Board") }, +{ 0, 0, 0, NULL, (void*) &appData.autoCreateLogon, "", NULL, CheckBox, N_("Auto-Create Logon Script") }, { 0, 0, 0, NULL, (void*) &appData.bgObserve, "", NULL, CheckBox, N_("Background Observe while Playing") }, { 0, 0, 0, NULL, (void*) &appData.dualBoard, "", NULL, CheckBox, N_("Dual Board for Background-Observed Game") }, { 0, 0, 0, NULL, (void*) &appData.getMoveList, "", NULL, CheckBox, N_("Get Move List") }, { 0, 0, 0, NULL, (void*) &appData.quietPlay, "", NULL, CheckBox, N_("Quiet Play") }, { 0, 0, 0, NULL, (void*) &appData.seekGraph, "", NULL, CheckBox, N_("Seek Graph") }, { 0, 0, 0, NULL, (void*) &appData.autoRefresh, "", NULL, CheckBox, N_("Auto-Refresh Seek Graph") }, +{ 0, 0, 0, NULL, (void*) &appData.autoBox, "", NULL, CheckBox, N_("Auto-InputBox PopUp") }, +{ 0, 0, 0, NULL, (void*) &appData.quitNext, "", NULL, CheckBox, N_("Quit after game") }, { 0, 0, 0, NULL, (void*) &appData.premove, "", NULL, CheckBox, N_("Premove") }, { 0, 0, 0, NULL, (void*) &appData.premoveWhite, "", NULL, CheckBox, N_("Premove for White") }, { 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") }, @@ -605,7 +643,7 @@ IcsOptionsProc () //-------------------------------------------- Load Game Options --------------------------------- -static char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"), +static char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"), N_("Same material"), N_("Material range (top board half optional)"), N_("Material difference (optional stuff balanced)"), NULL }; static char *modeValues[] = { "1", "2", "3", "4", "5", "6" }; static char *searchMode; @@ -652,6 +690,7 @@ LoadOptionsProc () static Option saveOptions[] = { { 0, 0, 0, NULL, (void*) &appData.autoSaveGames, "", NULL, CheckBox, N_("Auto-Save Games") }, +{ 0, 0, 0, NULL, (void*) &appData.onlyOwn, "", NULL, CheckBox, N_("Own Games Only") }, { 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Games on File:") }, { 0, 0, 0, NULL, (void*) &appData.savePositionFile, ".fen", NULL, FileName, N_("Save Final Positions on File:") }, { 0, 0, 0, NULL, (void*) &appData.pgnEventHeader, "", NULL, TextBox, N_("PGN Event Header:") }, @@ -810,7 +849,7 @@ static Option boardOptions[] = { { 0, 0, 0, NULL, (void*) &appData.upsideDown, "", NULL, CheckBox, N_("Flip Pieces Shogi Style (Colored buttons restore default)") }, //{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") }, { 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") }, -{ 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap ( -1 = default for board size):") }, +{ 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap (-1 = default for board size):") }, { 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") }, { 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".png", NULL, FileName, N_("Light-Squares Texture File:") }, { 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".png", NULL, FileName, N_("Dark-Squares Texture File:") }, @@ -918,7 +957,7 @@ IcsTextProc () textOptions[i].target = NULL; textOptions[i].min = 2; MarkMenu("View.ICStextmenu", TextMenuDlg); - GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg, BoardWindow, NONMODAL, 1); + GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg, BoardWindow, NONMODAL, appData.topLevel); } //---------------------------------------------------- Edit Comment ----------------------------------- @@ -939,7 +978,7 @@ NewComCallback (int n) } Option commentOptions[] = { -{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, "", (MemoCallback *) &CommentClick, TextBox, "" }, +{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, "", (char **) &CommentClick, TextBox, "" }, { 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") }, { 0, SAME_ROW, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") }, { 0, SAME_ROW, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" } @@ -978,7 +1017,7 @@ NewCommentPopup (char *title, char *text, int index) if(commentText) free(commentText); commentText = strdup(text); commentIndex = index; MarkMenu("View.Comments", CommentDlg); - if(GenericPopUp(commentOptions, title, CommentDlg, BoardWindow, NONMODAL, 1)) + if(GenericPopUp(commentOptions, title, CommentDlg, BoardWindow, NONMODAL, appData.topLevel)) AddHandler(&commentOptions[0], CommentDlg, 1); } @@ -1022,7 +1061,7 @@ static char *tagsText; static int NewTagsCallback (int n) { - ReplaceTags(tagsText, &gameInfo); + if(!bookUp) ReplaceTags(tagsText, &gameInfo); return 1; } @@ -1037,7 +1076,7 @@ static void changeTags (int n) { GenericReadout(tagsOptions, 1); - if(bookUp) SaveToBook(tagsText); else + if(bookUp) SaveToBook(tagsText), DisplayBook(currentMove); else ReplaceTags(tagsText, &gameInfo); } @@ -1053,7 +1092,7 @@ NewTagsPopup (char *text, char *msg) if(tagsText) free(tagsText); tagsText = strdup(text); tagsOptions[0].name = msg; MarkMenu("View.Tags", TagsDlg); - GenericPopUp(tagsOptions, title, TagsDlg, BoardWindow, NONMODAL, 1); + GenericPopUp(tagsOptions, title, TagsDlg, BoardWindow, NONMODAL, appData.topLevel); } void @@ -1126,7 +1165,7 @@ NextInHistory () { if (histP == histIn) return NULL; histP = (histP + 1) % HISTORY_SIZE; - return history[histP]; + return history[histP]; } // end of borrowed code @@ -1149,7 +1188,7 @@ ICSInputSendText () void IcsKey (int n) { // [HGM] input: let up-arrow recall previous line from history - char *val; + char *val = NULL; // to suppress spurious warning if (!shellUp[InputBoxDlg]) return; switch(n) { @@ -1163,7 +1202,8 @@ IcsKey (int n) case -1: val = NextInHistory(); } - SetWidgetText(&boxOptions[0], val ? val : "", InputBoxDlg); + SetWidgetText(&boxOptions[0], val = val ? val : "", InputBoxDlg); + SetInsertPos(&boxOptions[0], strlen(val)); } static void @@ -1225,6 +1265,7 @@ PopUpMoveDialog (char firstchar) void BoxAutoPopUp (char *buf) { + if(!appData.autoBox) return; if(appData.icsActive) { // text typed to board in ICS mode: divert to ICS input box if(DialogExists(InputBoxDlg)) { // box already exists: append to current contents char *p, newText[MSG_SIZ]; @@ -1640,6 +1681,7 @@ int ChatOK (int n) { // can only be called through in chat-partner text-edit, as there is no OK button char buf[MSG_SIZ]; + if(!partner || strcmp(partner, chatPartner[activePartner])) { safeStrCpy(chatPartner[activePartner], partner, MSG_SIZ); SetWidgetText(&chatOptions[5], "", -1); // clear text if we alter partner @@ -1691,7 +1733,7 @@ ChatSwitch (int n) void ChatProc () { - if(GenericPopUp(chatOptions, _("Chat box"), ChatDlg, BoardWindow, NONMODAL, 0)) + if(GenericPopUp(chatOptions, _("Chat box"), ChatDlg, BoardWindow, NONMODAL, appData.topLevel)) AddHandler(&chatOptions[0], ChatDlg, 2), AddHandler(&chatOptions[6], ChatDlg, 2); // treats return as OK MarkMenu("View.OpenChatWindow", ChatDlg); } @@ -1836,7 +1878,7 @@ ErrorPopUp (char *title, char *label, int modal) { errorUp = True; errorOptions[1].name = label; - if(dialogError = shellUp[TransientDlg]) + if(dialogError = shellUp[TransientDlg]) GenericPopUp(errorOptions+1, title, FatalDlg, TransientDlg, MODAL, 0); // pop up as daughter of the transient dialog else GenericPopUp(errorOptions+modal, title, modal ? FatalDlg: ErrorDlg, BoardWindow, modal, 0); // kludge: option start address indicates modality @@ -1868,7 +1910,7 @@ DisplayMoveError (String message) { fromX = fromY = -1; ClearHighlights(); - DrawPosition(FALSE, NULL); + DrawPosition(TRUE, NULL); // selective redraw would miss the from-square of the rejected move, displayed empty after drag, but not marked damaged! if (appData.debugMode || appData.matchMode) { fprintf(stderr, "%s: %s\n", programName, message); } @@ -2007,7 +2049,7 @@ DisplayLogos (Option *w1, Option *w2) { void *whiteLogo = first.programLogo, *blackLogo = second.programLogo; if(appData.autoLogo) { - + switch(gameMode) { // pick logos based on game mode case IcsObserving: whiteLogo = second.programLogo; // ICS logo @@ -2052,6 +2094,12 @@ static void CCB (int n) { shiftKey = (ShiftKeys() & 3) != 0; + if(n < 0) { // button != 1 + n = -n; + if(shiftKey && (gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack)) { + AdjustClock(n == W_BLACK, 1); + } + } else ClockClick(n == W_BLACK); } @@ -2067,10 +2115,10 @@ Option mainOptions[] = { // description of main window in terms of generic dialo { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Help") }, { 0, 0, 0, NULL, (void*)&SizeKludge, "", NULL, BarEnd, "" }, { 0, LR|T2T|BORDER|SAME_ROW, 0, NULL, NULL, "", NULL, Label, "1" }, // optional title in window -{ 50, LL|TT, 100, NULL, (void*) &LogoW, NULL, NULL, -1, "LogoW" }, // white logo +{ 50, LL|TT, 100, NULL, (void*) &LogoW, NULL, NULL, -1, "" }, // white logo { 12, L2L|T2T, 200, NULL, (void*) &CCB, NULL, NULL, Label, "White" }, // white clock { 13, R2R|T2T|SAME_ROW, 200, NULL, (void*) &CCB, NULL, NULL, Label, "Black" }, // black clock -{ 50, RR|TT|SAME_ROW, 100, NULL, (void*) &LogoB, NULL, NULL, -1, "LogoB" }, // black logo +{ 50, RR|TT|SAME_ROW, 100, NULL, (void*) &LogoB, NULL, NULL, -1, "" }, // black logo { 0, LR|T2T|BORDER, 401, NULL, NULL, "", NULL, -1, "2" }, // backup for title in window (if no room for other) { 0, LR|T2T|BORDER, 270, NULL, NULL, "", NULL, Label, "message" }, // message field { 0, RR|TT|SAME_ROW, 125, NULL, NULL, "", NULL, BoxBegin, "" }, // (optional) button bar @@ -2108,7 +2156,7 @@ SizeKludge (int n) int w = width - 44 - mainOptions[n].min; mainOptions[W_TITLE].max = w; // width left behind menu bar if(w < 0.4*width) // if no reasonable amount of space for title, force small layout - mainOptions[W_SMALL].type = mainOptions[W_TITLE].type, mainOptions[W_TITLE].type = -1; + mainOptions[W_SMALL].type = mainOptions[W_TITLE].type, mainOptions[W_TITLE].type = -1; } void @@ -2123,12 +2171,17 @@ static Option * Exp (int n, int x, int y) { static int but1, but3, oldW, oldH; - int menuNr = -3, sizing; + int menuNr = -3, sizing, f, r; if(n == 0) { // motion if(SeekGraphClick(Press, x, y, 1)) return NULL; if(but1 && !PromoScroll(x, y)) DragPieceMove(x, y); if(but3) MovePV(x, y, lineGap + BOARD_HEIGHT * (squareSize + lineGap)); + if(appData.highlightDragging) { + f = EventToSquare(x, BOARD_WIDTH); if ( flipView && f >= 0) f = BOARD_WIDTH - 1 - f; + r = EventToSquare(y, BOARD_HEIGHT); if (!flipView && r >= 0) r = BOARD_HEIGHT - 1 - r; + HoverEvent(x, y, f, r); + } return NULL; } if(n != 10 && PopDown(PromoDlg)) fromX = fromY = -1; // user starts fiddling with board when promotion dialog is up @@ -2187,7 +2240,7 @@ BoardPopUp (int squareSize, int lineGap, void *clockFontThingy) if(!appData.showButtonBar) for(i=W_BUTTON; i