X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=doc%2Fgnushogi_12.html;fp=doc%2Fgnushogi_12.html;h=0000000000000000000000000000000000000000;hb=48e91ef03a032a541100743df1fd083696a5d3cd;hp=2273f7ae33182fcff62918fc5856882cfbe1e200;hpb=8ce8026a83784396ecdb1cc1530ab09c7ae0a53c;p=gnushogi.git diff --git a/doc/gnushogi_12.html b/doc/gnushogi_12.html deleted file mode 100644 index 2273f7a..0000000 --- a/doc/gnushogi_12.html +++ /dev/null @@ -1,126 +0,0 @@ - - - - - -GNU Shogi manual: Draws - - - - - - - - - - - - - - - - - - - - - - -
[ < ][ > ]   [ << ][ Up ][ >> ]         [Top][Contents][Index][ ? ]
-
-

2.1.6 Draws

- -

- -There are very few draws in shogi; only about 1-2% of professional games -end in a draw. One reason for this is that material can never be -depleted as in chess, because captured pieces are constantly re-entering -play as a consequence of the drop rule. In fact, most of the ways a -game can be drawn in chess are not allowed in shogi: -

- -

-

- -There are only two legal ways in which a draw can occur: -

- -

    - -
  1. A position (including the pieces in hand) occurs 4 times with the same -player to move (called "Sennichite"). However, if this is caused by -consecutive checks (direct attacks on the King, threatening to capture -it on the next move) by one side, the player giving these checks loses -the game. In other words, perpetual check results in a loss for the -attacker who recreates the same position the 4th time. -

    - -

  2. Both players have moved their King into the the promotion zone (or they -cannot be prevented from doing so) and the Kings cannot be checkmated. -A King who has entered the promotion zone is known as an "entering -King"; due to the forward orientation of most shogi pieces, it is very -hard to mate such a King. In that case the players may decide to count -their pieces as follows: the King does not count, the Rook and Bishop -count as 5 points, and all other pieces as one point. Promotion is -disregarded. If both players have at least 24 points the game is a draw -(called "Jishogi"). If a player has less, he loses the game. -

    - -Of course, a player can refuse to count pieces when he still has mating -chances or chances to gain material which would affect the outcome of -the counting. There is no strict rule about what to do if this is not -the case, but nonetheless a player refuses to count up (e.g. because he -does not have enough points for a draw). It has been generally accepted -that in such a case the game ends and the pieces are counted after one -player has managed to get all his pieces protected in the promotion -zone. -

    - -

-

- - -


- - - - - - - - - - -
[ < ][ > ]   [ << ][ Up ][ >> ]         [Top][Contents][Index][ ? ]
-
- -This document was generated -by Michael C. Vanier on July, 7 2004 -using texi2html - - -