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2.1 The rules of shogi

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- -Shogi is a two-person abstract strategy board game with full information -(i.e. all pieces and moves are visible to both players at all times). -It is in the chess family, being descended from the same ancestral game -as international chess: the Indian game of Chaturanga. The two players -are referred to as "Black" and "White", with Black moving first -(unlike in international chess, where White moves first), and with -movement alternating between the two players. Note that "Black" and -"White" are just names; the pieces are not colored. Instead, they are -flat, wedge-shaped pieces which point towards the opponent. The -identity of a given piece is indicated by two Japanese Kanji characters -on each piece. In fact, only the top character is needed to identify -the piece and thus only the top character is used in shogi diagrams. I -will use alphabetical equivalents in the diagrams here; to see what the -Kanji characters look like, start up xshogi (see section 4. xshogi) and compare -the starting setup there with the starting setup in this file -(see section 2.1.2 The opening setup). -

- -The object of the game is to capture the opponent's King. The board is -a grid of 9x9 uncolored squares, and pieces are placed on the squares. -Each player begins with 20 pieces, described in the next section. -Capture is by displacement, as in international chess. -

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2.1.1 The moves of the pieces  
2.1.2 The opening setup  
2.1.3 Promotion of pieces  
2.1.4 Drops  
2.1.5 Winning the game  
2.1.6 Draws  
2.1.7 Handicaps  
2.1.8 Notes for chess players  
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- -This document was generated -by Michael C. Vanier on July, 7 2004 -using texi2html - - -