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2.1.1 The moves of the pieces

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- -Each player at the beginning of a shogi game has a total of 20 pieces of -eight different types. The moves of the shogi pieces can be divided -into three classes: "stepping" pieces, that only move one square at a -time; "ranging" pieces that move any number of unobstructed squares in -a line, and "jumping" pieces that can jump over obstructing pieces to -reach their destination squares. Most pieces can also promote to -different (usually stronger) pieces under certain circumstances (see the -next section). All pieces capture the same way that they move (even -pawns). The piece moves and promotions are as follows; each piece name -is followed by the standard piece abbreviation: -

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  1. -The king (K). The king can move one square in any horizontal, vertical, -or diagonal direction, just like the king in international chess. The -king does not promote. -

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  2. -The rook (R). The rook can move any number of squares in a horizontal -or vertical direction. The rook is the same as the rook in -international chess (except that it can promote). A rook promotes to a -"dragon king" or "dragon" for short (often just referred to as a -"promoted rook"), which can move as a rook or can move one square in -any diagonal direction. -

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  3. -The bishop (B). The bishop can move any number of squares in a diagonal -direction. The bishop is the same as the bishop in international chess -(except that it can promote). A bishop promotes to a "dragon horse" -or "horse" for short (often just referred to as a "promoted -bishop"), which can move as a bishop or can move one square in any -horizontal or vertical direction. Note: the horse should not be -confused with a knight (see below), as they are two completely different -pieces. -

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  4. -The gold general (G). A gold general can move one square in any -horizontal or vertical direction, or one square in a forward diagonal -direction. Gold generals do not promote. -

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  5. -The silver general (S). A silver general can move one square in any -diagonal direction, or one square straight forward. A silver general -promotes to a gold general. -

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  6. -The knight (N). A knight can move one square straight forward followed -by one square to either forward diagonal, jumping over intervening -pieces if any. In other words, a knight moves like its international -chess counterpart, but forward only. A knight promotes to a gold -general. The knight is the only jumping piece, as in chess. -

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  7. -The lance (L). A lance can move any number of squares straight forward. -A lance promotes to a gold general. -

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  8. -The pawn (P). A pawn can move one square straight forward. The pawn -captures the same way that it moves, in contrast to international chess. -There is also no initial two-space move for pawns and no -en-passant capture. A pawn promotes to a gold general; a -promoted pawn is usually known as a "Tokin". -

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