X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=doc%2Fgnushogi_7.html;fp=doc%2Fgnushogi_7.html;h=0000000000000000000000000000000000000000;hb=48e91ef03a032a541100743df1fd083696a5d3cd;hp=8e17843d40aaf65c031220d23524df10302160ed;hpb=8ce8026a83784396ecdb1cc1530ab09c7ae0a53c;p=gnushogi.git
diff --git a/doc/gnushogi_7.html b/doc/gnushogi_7.html
deleted file mode 100644
index 8e17843..0000000
--- a/doc/gnushogi_7.html
+++ /dev/null
@@ -1,140 +0,0 @@
-
-
-
-
-
-GNU Shogi manual: The moves of the pieces
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 2.1.1 The moves of the pieces
-
-
-
-Each player at the beginning of a shogi game has a total of 20 pieces of
-eight different types. The moves of the shogi pieces can be divided
-into three classes: "stepping" pieces, that only move one square at a
-time; "ranging" pieces that move any number of unobstructed squares in
-a line, and "jumping" pieces that can jump over obstructing pieces to
-reach their destination squares. Most pieces can also promote to
-different (usually stronger) pieces under certain circumstances (see the
-next section). All pieces capture the same way that they move (even
-pawns). The piece moves and promotions are as follows; each piece name
-is followed by the standard piece abbreviation:
-
-
-
-
--
-The king (K). The king can move one square in any horizontal, vertical,
-or diagonal direction, just like the king in international chess. The
-king does not promote.
-
-
-
-
-The rook (R). The rook can move any number of squares in a horizontal
-or vertical direction. The rook is the same as the rook in
-international chess (except that it can promote). A rook promotes to a
-"dragon king" or "dragon" for short (often just referred to as a
-"promoted rook"), which can move as a rook or can move one square in
-any diagonal direction.
-
-
-
-
-The bishop (B). The bishop can move any number of squares in a diagonal
-direction. The bishop is the same as the bishop in international chess
-(except that it can promote). A bishop promotes to a "dragon horse"
-or "horse" for short (often just referred to as a "promoted
-bishop"), which can move as a bishop or can move one square in any
-horizontal or vertical direction. Note: the horse should not be
-confused with a knight (see below), as they are two completely different
-pieces.
-
-
-
-
-The gold general (G). A gold general can move one square in any
-horizontal or vertical direction, or one square in a forward diagonal
-direction. Gold generals do not promote.
-
-
-
-
-The silver general (S). A silver general can move one square in any
-diagonal direction, or one square straight forward. A silver general
-promotes to a gold general.
-
-
-
-
-The knight (N). A knight can move one square straight forward followed
-by one square to either forward diagonal, jumping over intervening
-pieces if any. In other words, a knight moves like its international
-chess counterpart, but forward only. A knight promotes to a gold
-general. The knight is the only jumping piece, as in chess.
-
-
-
-
-The lance (L). A lance can move any number of squares straight forward.
-A lance promotes to a gold general.
-
-
-
-
-The pawn (P). A pawn can move one square straight forward. The pawn
-captures the same way that it moves, in contrast to international chess.
-There is also no initial two-space move for pawns and no
-en-passant capture. A pawn promotes to a gold general; a
-promoted pawn is usually known as a "Tokin".
-
-
-
-
-
-
-
-
-
-
-This document was generated
-by Michael C. Vanier on July, 7 2004
-using texi2html
-
-
-