X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=doc%2Fgnushogi_9.html;h=0c08b133ac96f8eaec42d64a3d7050a79eafc660;hb=6dee0397a8c668aa7dd1f703b1ff79f21bdfd664;hp=ad6ecb6b114893e2c99e3d6e9acbb4590cbfcef4;hpb=8ae7e7d1b257ef36d8a9fd1cd88807954ef10764;p=gnushogi.git diff --git a/doc/gnushogi_9.html b/doc/gnushogi_9.html index ad6ecb6..0c08b13 100644 --- a/doc/gnushogi_9.html +++ b/doc/gnushogi_9.html @@ -1,32 +1,136 @@ + + + - +GNU Shogi manual: Promotion of pieces + + + + + + -GNU Shogi manual - Winning the game - - [Contents]   [Back]   [Prev]   [Up]   [Next]   [Forward]  


+ + + + + + + + + + + + + +
[ < ][ > ]   [ << ][ Up ][ >> ]         [Top][Contents][Index][ ? ]
+
+

2.1.3 Promotion of pieces

+ +

+ +In sharp contrast to international chess, where only pawns can promote +to higher-ranked pieces, most of the pieces in shogi can promote. The +promoted ranks are discussed in the section on piece moves (see section 2.1.1 The moves of the pieces) but are repeated here for reference: +

+ +

+ +
Pawn +
promotes to gold general (called a `tokin' in this case only). +

+ +

Lance +
promotes to gold general. +

+ +

Knight +
promotes to gold general. +

-

Winning the game

+
Silver general +
promotes to gold general.

- +

Gold general +
does not promote. +

+ +

Bishop +
promotes to "dragon horse" or just "horse" for short. The horse can +move as a bishop or can move one square in any orthogonal direction. +

+

Rook +
promotes to "dragon king" or just "dragon" for short. The dragon +can move as a rook or can move one square in any diagonal direction.

-A game of shogi is won by capturing the opponent's king. In general, -this is done by checkmating the king: attacking the king in such a way -that the king cannot be defended no matter what the defending player -moves. Note, though, that there is no rule that requires a player to -defend a king which is being attacked. However, if he does not defend -his king, the opponent is entirely free to capture it on the next move, -thus winning the game. As in international chess, in practice most -games end by resignation when one player realizes that he cannot escape -checkmate. +

King +
does not promote. +

+ +

+

+ +The three ranks furthest away from each player constitute his/her +"promotion zone". A player may, but is not required to, promote a +piece after making a move in which the piece begins and/or ends in the +promotion zone. Thus you can promote a piece when moving the piece into +the promotion zone, out of the promotion zone, or entirely within the +promotion zone. Promotion is mandatory in these cases: +

+ +

    + +
  1. You must promote a pawn or a lance after moving it to the last rank. +

    + +

  2. You must promote a knight after moving it to either of the last +two ranks. +

    + +

+

+ +These forced promotions ensure that a piece cannot be moved to a square +from which it would have no further move. +

+ +Pieces "dropped" onto the board (see section 2.1.4 Drops) always drop in the +unpromoted state, even if they drop into the promotion zone. +

-


- [Contents]   [Back]   [Prev]   [Up]   [Next]   [Forward]   + +
+ + + + + + + + + + +
[ < ][ > ]   [ << ][ Up ][ >> ]         [Top][Contents][Index][ ? ]
+
+ +This document was generated +by Michael C. Vanier on July, 7 2004 +using texi2html