X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=draw.c;h=79518a04c98e340ac2c0014320892d687e09a97f;hb=v4.9.x;hp=bbe4a79a5b293a77818736ddc7479610e6643e15;hpb=32537912b88a86118f71b82a0bf2232aee27d0e7;p=xboard.git diff --git a/draw.c b/draw.c index bbe4a79..79518a0 100644 --- a/draw.c +++ b/draw.c @@ -187,20 +187,6 @@ SelectPieces(VariantClass v) if(v == VariantChuChess) { pngPieceBitmaps[i][(int)WhiteNightrider] = pngPieceBitmaps2[i][(int)WhiteLion]; } - if(v == VariantChu) { - pngPieceBitmaps[i][(int)WhiteNightrider] = pngPieceBitmaps2[i][(int)WhiteClaw]; - pngPieceBitmaps[i][(int)WhiteClaw] = pngPieceBitmaps2[i][(int)WhiteNightrider]; - pngPieceBitmaps[i][(int)WhiteUnicorn] = pngPieceBitmaps2[i][(int)WhiteCat]; - pngPieceBitmaps[i][(int)WhiteSilver] = pngPieceBitmaps2[i][(int)WhiteSword]; - pngPieceBitmaps[i][(int)WhiteFalcon] = pngPieceBitmaps2[i][(int)WhiteDagger]; - pngPieceBitmaps[i][(int)WhiteCat] = pngPieceBitmaps2[i][(int)WhiteUnicorn]; - pngPieceBitmaps[i][(int)WhiteSword] = pngPieceBitmaps2[i][(int)WhiteSilver]; - pngPieceBitmaps[i][(int)WhiteDagger] = pngPieceBitmaps2[i][(int)WhiteFalcon]; - pngPieceBitmaps[i][(int)WhiteMan] = pngPieceBitmaps2[i][(int)WhiteCopper]; - pngPieceBitmaps[i][(int)WhiteCopper] = pngPieceBitmaps2[i][(int)WhiteMan]; - pngPieceBitmaps[i][(int)WhiteAxe] = pngPieceBitmaps2[i][(int)WhiteCannon]; - pngPieceBitmaps[i][(int)WhiteCannon] = pngPieceBitmaps2[i][(int)WhiteAxe]; - } } } @@ -288,13 +274,14 @@ CreatePNGBoard (char *s, int kind) useTexture |= kind + 1; pngOriginalBoardBitmap[kind] = img; w = textureW[kind] = cairo_image_surface_get_width (img); h = textureH[kind] = cairo_image_surface_get_height (img); + transparency[kind] = cairo_image_surface_get_format (img) == CAIRO_FORMAT_ARGB32; n[kind] = 1.; modV[kind] = modH[kind] = -1; while((q = strchr(p+1, '-'))) p = q; // find last '-' if(strlen(p) < 11 && sscanf(p, "-%dx%d.pn%c", &f, &r, &c) == 3 && c == 'g') { if(f == 0 || r == 0) f = BOARD_WIDTH, r = BOARD_HEIGHT; // 0x0 means 'fits any', so make it fit textureW[kind] = (w*BOARD_WIDTH)/f; // sync cutting locations with square pattern textureH[kind] = (h*BOARD_HEIGHT)/r; - n[kind] = r*squareSize/h; // scale to make it fit exactly vertically + n[kind] = (r*squareSize + 0.99)/h; // scale to make it fit exactly vertically modV[kind] = r; modH[kind] = f; } else if((p = strstr(s, "xq")) && (p == s || p[-1] == '/')) { // assume full-board image for Xiangqi @@ -388,6 +375,38 @@ LoadSVG (char *dir, int color, int piece, int retry) return NULL; } +static void Wint(FILE *f, int n) +{ // write 32-bit int, lsb first + fprintf(f, "%c%c%c%c", n&255, n>>8&255, n>>16&255, n>>24&255); +} + +static void +SaveWindowsBitmap(ChessSquare piece, int color, int *data, int stride, int w, int h, int bpp) +{ + int i, v, line = (w*bpp + 3)>>2, size = line*4*h; + char buf[100]; + FILE *f; + snprintf(buf, 100, "bmaps/piece%d_%d%c.bmp", piece, w, color ? 's': 'o'); + if(piece >= appData.bmpSave && piece != WhiteKing) return; + f = fopen(buf, "wb"); + if(!f) return; + fprintf(f, "BM"); + Wint(f, size+54); Wint(f, 0); Wint(f, 54); Wint(f, 40); // file size, reserved, image offset, header size + Wint(f, w); Wint(f, h); Wint(f, 8*bpp << 16 | 1); // width, height, planes & bits/pix + Wint(f, 0); // compression + Wint(f, size); Wint(f, 3780); Wint(f, 3780); Wint(f, 0); Wint(f, 0); // image size, pix/m (H and V), color-table size (2x) + for(v=h-1; v>=0; v--) { + for(i=0; i>16&255, g=pix>>8&255, b=pix&255, a=pix>>24&255; + r = r*a/255; b = b*a/255; g = g*a/255; + if(bpp == 4) fprintf(f, "%c%c%c%c", b, g, r, a); else fprintf(f, "%c%c%c", b, g, r); + } + i *= bpp; while(i++ < line*4) fprintf(f, "%c", 0); // padding + } + fclose(f); + if(appData.bmpSave && piece == WhiteKing && color) exit(0); +} + static void ScaleOnePiece (int color, int piece, char *pieceDir) { @@ -444,6 +463,7 @@ ScaleOnePiece (int color, int piece, char *pieceDir) int i, j, p; sscanf(color ? appData.blackPieceColor+1 : appData.whitePieceColor+1, "%x", &p); // replacement color cairo_surface_flush(cs); + SaveWindowsBitmap(piece, color, buf, stride, squareSize, squareSize, 4); for(i=0; i= BlackPawn) piece = BLACK_TO_WHITE piece; p = appData.inscriptions; - n = piece; + if(*p > '0' && *p < '3') nr = *p++ - '0'; // nr of kanji per piece + n = piece; i = 0; while(piece > WhitePawn) { + if(*p == '/') p++, piece = n - WhitePBishop; // secondary series if(*p++ == NULLCHAR) { if(n != WhiteKing) return; p = q; @@ -909,12 +933,19 @@ InscribeKanji (cairo_surface_t *canvas, ChessSquare piece, int x, int y) } q = p - 1; while((*p & 0xC0) == 0x80) p++; // skip UTF-8 continuation bytes - piece--; + if(*q != '.' && ++i < nr) continue; // yet more kanji for the current piece + piece--; i = 0; } - strncpy(buf, p, 10); - for(q=buf; (*++q & 0xC0) == 0x80;); + strncpy(buf, p, 20); + for(q=buf; (*++q & 0xC0) == 0x80;); // skip first unicode + if(nr > 1) { + p = q; + while((*++p & 0xC0) == 0x80) {} // skip second unicode + *p = NULLCHAR; size = 30; i = 16; + DrawUnicode(canvas, q, x, y, PieceToChar(n), flip, size, -10); + } else i = 4; *q = NULLCHAR; - DrawUnicode(canvas, buf, x, y, PieceToChar(n), flip); + DrawUnicode(canvas, buf, x, y, PieceToChar(n), flip, size, i); } void