X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=engineoutput.c;h=319557e03fef31333404be625c022b643cf1e8fe;hb=a009a27e8c1e0bfa818f12fdcae675d0babc510a;hp=8509f1af71b262973fc3cf7dc3e4beb94210b52b;hpb=ee432318a4abcbe20b1bf9300a791e0f257d08ee;p=xboard.git diff --git a/engineoutput.c b/engineoutput.c index 8509f1a..319557e 100644 --- a/engineoutput.c +++ b/engineoutput.c @@ -5,6 +5,8 @@ * * Copyright 2005 Alessandro Scotti * + * Enhancements Copyright 1995, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. + * * ------------------------------------------------------------------------ * * GNU XBoard is free software: you can redistribute it and/or modify @@ -29,10 +31,6 @@ #include -#if HAVE_MALLOC_H -#include -#endif - #if STDC_HEADERS # include # include @@ -47,7 +45,23 @@ #include "common.h" #include "frontend.h" #include "backend.h" +#include "moves.h" #include "engineoutput.h" +#include "gettext.h" + +#ifdef ENABLE_NLS +# define _(s) gettext (s) +# define N_(s) gettext_noop (s) +#else +# ifdef WIN32 +# define _(s) T_(s) +# undef ngettext +# define ngettext(s,p,n) T_(p) +# else +# define _(s) (s) +# endif +# define N_(s) s +#endif typedef struct { char * name; @@ -60,6 +74,7 @@ typedef struct { char * hint; int an_move_index; int an_move_count; + int moveKey; } EngineOutputData; // called by other front-end @@ -74,12 +89,42 @@ static int lastDepth[2] = { -1, -1 }; static int lastForwardMostMove[2] = { -1, -1 }; static int engineState[2] = { -1, -1 }; static char lastLine[2][MSG_SIZ]; +static char header[2][MSG_SIZ]; #define MAX_VAR 400 -static int scores[MAX_VAR], textEnd[MAX_VAR], curDepth[2], nrVariations[2]; +static int scores[MAX_VAR], textEnd[MAX_VAR], keys[MAX_VAR], curDepth[2], nrVariations[2]; + +extern int initialRulePlies; + +void +MakeEngineOutputTitle () +{ + static char buf[MSG_SIZ]; + static char oldTitle[MSG_SIZ]; + char title[MSG_SIZ]; + int count, rule = 2*appData.ruleMoves; + + snprintf(title, MSG_SIZ, _("Engine Output") ); + + if(!EngineOutputIsUp()) return; + // figure out value of 50-move counter + count = currentMove; + while( (signed char)boards[count][EP_STATUS] <= EP_NONE && count > backwardMostMove ) count--; + if( count == backwardMostMove ) count -= initialRulePlies; + count = currentMove - count; + if(!rule) rule = 100; + if(count >= rule - 40 && (!appData.icsActive || gameMode == IcsObserving)) { + snprintf(buf, MSG_SIZ, ngettext("%s (%d reversible ply)", "%s (%d reversible plies)", count), title, count); + safeStrCpy(title, buf, MSG_SIZ); + } + if(!strcmp(oldTitle, title)) return; + safeStrCpy(oldTitle, title, MSG_SIZ); + SetEngineOutputTitle(title); +} // back end, due to front-end wrapper for SetWindowText, and new SetIcon arguments -void SetEngineState( int which, int state, char * state_data ) +void +SetEngineState (int which, enum ENGINE_STATE state, char * state_data) { int x_which = 1 - which; @@ -111,12 +156,15 @@ void SetEngineState( int which, int state, char * state_data ) } // back end, now the front-end wrapper ClearMemo is used, and ed no longer contains handles. -void SetProgramStats( FrontEndProgramStats * stats ) // now directly called by back-end +void +SetProgramStats (FrontEndProgramStats * stats) // now directly called by back-end { EngineOutputData ed; int clearMemo = FALSE; - int which; - int depth; + int which, depth, multi; + ChessMove moveType; + int ff, ft, rf, rt; + char pc; if( stats == 0 ) { SetEngineState( 0, STATE_IDLE, "" ); @@ -158,8 +206,14 @@ void SetProgramStats( FrontEndProgramStats * stats ) // now directly called by b ed.name = second.tidy; } + if( ed.pv != 0 && ed.pv[0] == ' ' ) { + if( strncmp( ed.pv, " no PV", 6 ) == 0 ) { /* Hack on hack! :-O */ + ed.pv = ""; + } + } + /* Clear memo if needed */ - if( lastDepth[which] > depth || (lastDepth[which] == depth && depth <= 1) ) { + if( lastDepth[which] > depth || (lastDepth[which] == depth && depth <= 1 && ed.pv[0]) ) { // no reason to clear if we won't add line clearMemo = TRUE; } @@ -169,22 +223,30 @@ void SetProgramStats( FrontEndProgramStats * stats ) // now directly called by b if( clearMemo ) { DoClearMemo(which); nrVariations[which] = 0; + header[which][0] = NULLCHAR; + if(gameMode == AnalyzeMode) { + ChessProgramState *cps = (which ? &second : &first); + if((multi = MultiPV(cps)) >= 0) { + snprintf(header[which], MSG_SIZ, "\t%s viewpoint\t\tfewer / Multi-PV setting = %d / more\n", + appData.whitePOV || appData.scoreWhite ? "white" : "mover", cps->option[multi].value); + } + if(!which) snprintf(header[which]+strlen(header[which]), MSG_SIZ-strlen(header[which]), "%s", exclusionHeader); + InsertIntoMemo( which, header[which], 0); + } else if(appData.ponderNextMove && lastLine[which][0]) { InsertIntoMemo( which, lastLine[which], 0 ); InsertIntoMemo( which, "\n", 0 ); } } + if(ed.pv && ed.pv[0] && ParseOneMove(ed.pv, currentMove, &moveType, &ff, &rf, &ft, &rt, &pc)) + ed.moveKey = (ff<<24 | rf << 16 | ft << 8 | rt) ^ pc*87161; + else ed.moveKey = ed.nodes; // kludge to get unique key unlikely to match any move + /* Update */ lastDepth[which] = depth == 1 && ed.nodes == 0 ? 0 : depth; // [HGM] info-line kudge lastForwardMostMove[which] = forwardMostMove; - if( ed.pv != 0 && ed.pv[0] == ' ' ) { - if( strncmp( ed.pv, " no PV", 6 ) == 0 ) { /* Hack on hack! :-O */ - ed.pv = ""; - } - } - UpdateControls( &ed ); } @@ -193,7 +255,8 @@ void SetProgramStats( FrontEndProgramStats * stats ) // now directly called by b #define ENGINE_COLOR_UNKNOWN ' ' // pure back end -static char GetEngineColor( int which ) +static char +GetEngineColor (int which) { char result = ENGINE_COLOR_UNKNOWN; @@ -226,7 +289,8 @@ static char GetEngineColor( int which ) } // pure back end -static char GetActiveEngineColor() +static char +GetActiveEngineColor () { char result = ENGINE_COLOR_UNKNOWN; @@ -238,7 +302,8 @@ static char GetActiveEngineColor() } // pure back end -static int IsEnginePondering( int which ) +static int +IsEnginePondering (int which) { int result = FALSE; @@ -263,7 +328,8 @@ static int IsEnginePondering( int which ) } // back end -static void SetDisplayMode( int mode ) +static void +SetDisplayMode (int mode) { if( windowMode != mode ) { windowMode = mode; @@ -273,7 +339,8 @@ static void SetDisplayMode( int mode ) } // pure back end -static void VerifyDisplayMode() +static void +VerifyDisplayMode () { int mode; @@ -281,12 +348,14 @@ static void VerifyDisplayMode() switch( gameMode ) { case IcsObserving: // [HGM] ICS analyze if(!appData.icsEngineAnalyze) return; - case AnalyzeMode: case AnalyzeFile: case MachinePlaysWhite: case MachinePlaysBlack: mode = 0; break; + case AnalyzeMode: + mode = second.analyzing; + break; case IcsPlayingWhite: case IcsPlayingBlack: mode = appData.zippyPlay && opponentKibitzes; // [HGM] kibitz @@ -303,7 +372,8 @@ static void VerifyDisplayMode() } // back end. Determine what icon to set in the color-icon field, and print it -void SetEngineColorIcon( int which ) +void +SetEngineColorIcon (int which) { char color = GetEngineColor(which); int nicon = 0; @@ -322,7 +392,8 @@ void SetEngineColorIcon( int which ) // [HGM] multivar: sort Thinking Output within one depth on score -static int InsertionPoint( int len, EngineOutputData * ed ) +static int +InsertionPoint (int len, EngineOutputData *ed) { int i, offs = 0, newScore = ed->score, n = ed->which; @@ -338,10 +409,13 @@ static int InsertionPoint( int len, EngineOutputData * ed ) offs = textEnd[i+n]; textEnd[i+n+2] = offs + len; scores[i+n+2] = newScore; - if(newScore < scores[i+n]) break; + keys[i+n+2] = ed->moveKey; + if(ed->moveKey != keys[i+n] && // same move always tops previous one (as a higher score must be a fail low) + newScore < scores[i+n]) break; // if it had higher score as previous, move previous in stead scores[i+n+2] = scores[i+n]; textEnd[i+n+2] = textEnd[i+n] + len; + keys[i+n+2] = keys[i+n]; } if(i<0) { offs = 0; @@ -349,17 +423,18 @@ static int InsertionPoint( int len, EngineOutputData * ed ) scores[n] = newScore; } nrVariations[n] += 2; - return offs; + return offs + (gameMode == AnalyzeMode)*strlen(header[ed->which]); } // pure back end, now SetWindowText is called via wrapper DoSetWindowText -static void UpdateControls( EngineOutputData * ed ) +static void +UpdateControls (EngineOutputData *ed) { // int isPondering = FALSE; char s_label[MAX_NAME_LENGTH + 32]; - + int h; char * name = ed->name; /* Label */ @@ -431,10 +506,10 @@ static void UpdateControls( EngineOutputData * ed ) unsigned long nps_100 = ed->nodes / ed->time; if( nps_100 < 100000 ) { - snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "NPS: %lu", nps_100 * 100 ); + snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "%s: %lu", _("NPS"), nps_100 * 100 ); } else { - snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "NPS: %.1fk", nps_100 / 10.0 ); + snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "%s: %.1fk", _("NPS"), nps_100 / 10.0 ); } } @@ -459,11 +534,12 @@ static void UpdateControls( EngineOutputData * ed ) } /* Score */ - if( ed->score > 0 ) { - snprintf( s_score, sizeof(s_score)/sizeof(s_score[0]), "+%.2f", ed->score / 100.0 ); + h = ((gameMode == AnalyzeMode && appData.whitePOV || appData.scoreWhite) && !WhiteOnMove(currentMove) ? -1 : 1) * ed->score; + if( h > 0 ) { + snprintf( s_score, sizeof(s_score)/sizeof(s_score[0]), "+%.2f", h / 100.0 ); } else { - snprintf( s_score, sizeof(s_score)/sizeof(s_score[0]), "%.2f", ed->score / 100.0 ); + snprintf( s_score, sizeof(s_score)/sizeof(s_score[0]), "%.2f", h / 100.0 ); } /* Time */ @@ -494,7 +570,8 @@ static void UpdateControls( EngineOutputData * ed ) } // [HGM] kibitz: write kibitz line; split window for it if necessary -void OutputKibitz(int window, char *text) +void +OutputKibitz (int window, char *text) { static int currentLineEnd[2]; int where = 0;