X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=gamelist.c;h=2fc521127b661b56505010a266cf87ab489b8cab;hb=4e062d14429ed3a3a251c971690bade4c8cba946;hp=876305529ffdde2f13148f553ab7a2e73dc7235b;hpb=e70077aab0199817f37aef9ed0bdba1bbca93b45;p=xboard.git diff --git a/gamelist.c b/gamelist.c index 8763055..2fc5211 100644 --- a/gamelist.c +++ b/gamelist.c @@ -70,7 +70,7 @@ static int GameListNewGame P((ListGame **)); /* [AS] Wildcard pattern matching */ Boolean -HasPattern( const char * text, const char * pattern ) +HasPattern (const char * text, const char * pattern) { while( *pattern != '\0' ) { if( *pattern == '*' ) { @@ -102,7 +102,7 @@ HasPattern( const char * text, const char * pattern ) } Boolean -SearchPattern( const char * text, const char * pattern ) +SearchPattern (const char * text, const char * pattern) { Boolean result = TRUE; @@ -128,8 +128,8 @@ SearchPattern( const char * text, const char * pattern ) /* Delete a ListGame; implies removint it from a list. */ -static void GameListDeleteGame(listGame) - ListGame *listGame; +static void +GameListDeleteGame (ListGame *listGame) { if (listGame) { if (listGame->gameInfo.event) free(listGame->gameInfo.event); @@ -150,10 +150,10 @@ static void GameListDeleteGame(listGame) /* Free the previous list of games. */ -static void GameListFree(gameList) - List *gameList; +static void +GameListFree (List *gameList) { - while (!ListEmpty(gameList)) + while (!ListEmpty(gameList)) { GameListDeleteGame((ListGame *) gameList->head); } @@ -163,8 +163,8 @@ static void GameListFree(gameList) /* Initialize a new GameInfo structure. */ -void GameListInitGameInfo(gameInfo) - GameInfo *gameInfo; +void +GameListInitGameInfo (GameInfo *gameInfo) { gameInfo->event = NULL; gameInfo->site = NULL; @@ -189,8 +189,8 @@ void GameListInitGameInfo(gameInfo) * * Note, that the ListGame is *not* added to any list */ -static ListGame *GameListCreate() - +static ListGame * +GameListCreate () { ListGame *listGame; @@ -203,8 +203,8 @@ static ListGame *GameListCreate() /* Creates a new game for the gamelist. */ -static int GameListNewGame(listGamePtr) - ListGame **listGamePtr; +static int +GameListNewGame (ListGame **listGamePtr) { if (!(*listGamePtr = (ListGame *) GameListCreate())) { GameListFree(&gameList); @@ -218,8 +218,8 @@ static int GameListNewGame(listGamePtr) /* Build the list of games in the open file f. * Returns 0 for success or error number. */ -int GameListBuild(f) - FILE *f; +int +GameListBuild (FILE *f) { ChessMove cm, lastStart; int gameNumber; @@ -404,8 +404,8 @@ GetTimeMark(&t2);printf("GameListBuild %ld msec\n", SubtractTimeMarks(&t2,&t)); /* Clear an existing GameInfo structure. */ -void ClearGameInfo(gameInfo) - GameInfo *gameInfo; +void +ClearGameInfo (GameInfo *gameInfo) { if (gameInfo->event != NULL) { free(gameInfo->event); @@ -445,9 +445,7 @@ void ClearGameInfo(gameInfo) /* [AS] Replaced by "dynamic" tag selection below */ char * -GameListLineOld(number, gameInfo) - int number; - GameInfo *gameInfo; +GameListLineOld (int number, GameInfo *gameInfo) { char *event = (gameInfo->event && strcmp(gameInfo->event, "?") != 0) ? gameInfo->event : gameInfo->site ? gameInfo->site : "?"; @@ -464,7 +462,8 @@ GameListLineOld(number, gameInfo) #define MAX_FIELD_LEN 80 /* To avoid overflowing the buffer */ -char * GameListLine( int number, GameInfo * gameInfo ) +char * +GameListLine (int number, GameInfo * gameInfo) { char buffer[2*MSG_SIZ]; char * buf = buffer; @@ -541,7 +540,8 @@ char * GameListLine( int number, GameInfo * gameInfo ) return strdup( buffer ); } -char * GameListLineFull( int number, GameInfo * gameInfo ) +char * +GameListLineFull (int number, GameInfo * gameInfo) { char * event = gameInfo->event ? gameInfo->event : "?"; char * site = gameInfo->site ? gameInfo->site : "?"; @@ -589,7 +589,8 @@ static GLT_Item GLT_ItemInfo[] = { char lpUserGLT[LPUSERGLT_SIZE]; // back-end: convert the tag id-char to a full tag name -char * GLT_FindItem( char id ) +char * +GLT_FindItem (char id) { char * result = 0; @@ -609,7 +610,7 @@ char * GLT_FindItem( char id ) // back-end: build the list of tag names void -GLT_TagsToList( char * tags ) +GLT_TagsToList (char *tags) { char * pc = tags; @@ -636,7 +637,7 @@ GLT_TagsToList( char * tags ) // back-end: retrieve item from dialog and translate to id-char char -GLT_ListItemToTag( int index ) +GLT_ListItemToTag (int index) { char result = '\0'; char name[MSG_SIZ]; @@ -659,7 +660,7 @@ GLT_ListItemToTag( int index ) // back-end: add items id-chars one-by-one to temp tags string void -GLT_ParseList() +GLT_ParseList () { char * pc = lpUserGLT; int idx = 0;