X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=gamelist.c;h=5471c76e5d678fced7b689269e92cb1d79ac294f;hb=5cd55bddca592918f38deff675d05b650a71412e;hp=e8d4132b6fdecf297a274962a1aee0fddbf0bbd8;hpb=3076655d51195e09429c2abde2763e917d3a67a9;p=xboard.git diff --git a/gamelist.c b/gamelist.c index e8d4132..5471c76 100644 --- a/gamelist.c +++ b/gamelist.c @@ -1,25 +1,27 @@ /* * gamelist.c -- Functions to manage a gamelist - * XBoard $Id: gamelist.c,v 2.1 2003/10/27 19:21:00 mann Exp $ * - * Copyright 1995 Free Software Foundation, Inc. + * Copyright 1995, 2009, 2010 Free Software Foundation, Inc. + * + * Enhancements Copyright 2005 Alessandro Scotti * * ------------------------------------------------------------------------ - * This program is free software; you can redistribute it and/or modify + * + * GNU XBoard is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * GNU XBoard is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA. - * ------------------------------------------------------------------------ - */ + * along with this program. If not, see http://www.gnu.org/licenses/. + * + *------------------------------------------------------------------------ + ** See the file ChangeLog for a revision history. */ #include "config.h" @@ -54,6 +56,64 @@ static ListGame *GameListCreate P((void)); static void GameListFree P((List *)); static int GameListNewGame P((ListGame **)); +/* [AS] Wildcard pattern matching */ +Boolean +HasPattern( const char * text, const char * pattern ) +{ + while( *pattern != '\0' ) { + if( *pattern == '*' ) { + while( *pattern == '*' ) { + pattern++; + } + + if( *pattern == '\0' ) { + return TRUE; + } + + while( *text != '\0' ) { + if( HasPattern( text, pattern ) ) { + return TRUE; + } + text++; + } + } + else if( (*pattern == *text) || ((*pattern == '?') && (*text != '\0')) ) { + pattern++; + text++; + continue; + } + + return FALSE; + } + + return TRUE; +} + +Boolean +SearchPattern( const char * text, const char * pattern ) +{ + Boolean result = TRUE; + + if( pattern != NULL && *pattern != '\0' ) { + if( *pattern == '*' ) { + result = HasPattern( text, pattern ); + } + else { + result = FALSE; + + while( *text != '\0' ) { + if( HasPattern( text, pattern ) ) { + result = TRUE; + break; + } + text++; + } + } + } + + return result; +} + /* Delete a ListGame; implies removint it from a list. */ static void GameListDeleteGame(listGame) @@ -70,6 +130,7 @@ static void GameListDeleteGame(listGame) if (listGame->gameInfo.resultDetails) free(listGame->gameInfo.resultDetails); if (listGame->gameInfo.timeControl) free(listGame->gameInfo.timeControl); if (listGame->gameInfo.extraTags) free(listGame->gameInfo.extraTags); + if (listGame->gameInfo.outOfBook) free(listGame->gameInfo.outOfBook); ListNodeFree((ListNode *) listGame); } } @@ -107,6 +168,8 @@ void GameListInitGameInfo(gameInfo) gameInfo->whiteRating = -1; /* unknown */ gameInfo->blackRating = -1; /* unknown */ gameInfo->variant = VariantNormal; + gameInfo->outOfBook = NULL; + gameInfo->resultDetails = NULL; } @@ -151,6 +214,7 @@ int GameListBuild(f) ListGame *currentListGame = NULL; int error; int offset; + char lastComment[MSG_SIZ]; GameListFree(&gameList); yynewfile(f); @@ -236,6 +300,19 @@ int GameListBuild(f) lastStart = MoveNumberOne; } break; + case WhiteWins: // [HGM] rescom: save last comment as result details + case BlackWins: + case GameIsDrawn: + case GameUnfinished: + if (currentListGame->gameInfo.resultDetails != NULL) { + free(currentListGame->gameInfo.resultDetails); + } + if(yy_text[0] == '{') { char *p; + strcpy(lastComment, yy_text+1); + if(p = strchr(lastComment, '}')) *p = 0; + currentListGame->gameInfo.resultDetails = StrSave(lastComment); + } + break; default: break; } @@ -295,12 +372,15 @@ void ClearGameInfo(gameInfo) if (gameInfo->extraTags != NULL) { free(gameInfo->extraTags); } - + if (gameInfo->outOfBook != NULL) { + free(gameInfo->outOfBook); + } GameListInitGameInfo(gameInfo); } +/* [AS] Replaced by "dynamic" tag selection below */ char * -GameListLine(number, gameInfo) +GameListLineOld(number, gameInfo) int number; GameInfo *gameInfo; { @@ -317,3 +397,214 @@ GameListLine(number, gameInfo) return ret; } +#define MAX_FIELD_LEN 80 /* To avoid overflowing the buffer */ + +char * GameListLine( int number, GameInfo * gameInfo ) +{ + char buffer[1024]; + char * buf = buffer; + char * glt = appData.gameListTags; + + buf += sprintf( buffer, "%d.", number ); + + while( *glt != '\0' ) { + *buf++ = ' '; + + switch( *glt ) { + case GLT_EVENT: + strncpy( buf, gameInfo->event ? gameInfo->event : "?", MAX_FIELD_LEN ); + break; + case GLT_SITE: + strncpy( buf, gameInfo->site ? gameInfo->site : "?", MAX_FIELD_LEN ); + break; + case GLT_DATE: + strncpy( buf, gameInfo->date ? gameInfo->date : "?", MAX_FIELD_LEN ); + break; + case GLT_ROUND: + strncpy( buf, gameInfo->round ? gameInfo->round : "?", MAX_FIELD_LEN ); + break; + case GLT_PLAYERS: + strncpy( buf, gameInfo->white ? gameInfo->white : "?", MAX_FIELD_LEN ); + buf[ MAX_FIELD_LEN-1 ] = '\0'; + buf += strlen( buf ); + *buf++ = '-'; + strncpy( buf, gameInfo->black ? gameInfo->black : "?", MAX_FIELD_LEN ); + break; + case GLT_RESULT: + strcpy( buf, PGNResult(gameInfo->result) ); + break; + case GLT_WHITE_ELO: + if( gameInfo->whiteRating > 0 ) + sprintf( buf, "%d", gameInfo->whiteRating ); + else + strcpy( buf, "?" ); + break; + case GLT_BLACK_ELO: + if( gameInfo->blackRating > 0 ) + sprintf( buf, "%d", gameInfo->blackRating ); + else + strcpy( buf, "?" ); + break; + case GLT_TIME_CONTROL: + strncpy( buf, gameInfo->timeControl ? gameInfo->timeControl : "?", MAX_FIELD_LEN ); + break; + case GLT_VARIANT: + break; + case GLT_OUT_OF_BOOK: + strncpy( buf, gameInfo->outOfBook ? gameInfo->outOfBook : "?", MAX_FIELD_LEN ); + break; + case GLT_RESULT_COMMENT: + strncpy( buf, gameInfo->resultDetails ? gameInfo->resultDetails : "res?", MAX_FIELD_LEN ); + break; + default: + break; + } + + buf[MAX_FIELD_LEN-1] = '\0'; + + buf += strlen( buf ); + + glt++; + + if( *glt != '\0' ) { + *buf++ = ','; + } + } + + *buf = '\0'; + + return strdup( buffer ); +} + +char * GameListLineFull( int number, GameInfo * gameInfo ) +{ + char * event = gameInfo->event ? gameInfo->event : "?"; + char * site = gameInfo->site ? gameInfo->site : "?"; + char * white = gameInfo->white ? gameInfo->white : "?"; + char * black = gameInfo->black ? gameInfo->black : "?"; + char * round = gameInfo->round ? gameInfo->round : "?"; + char * date = gameInfo->date ? gameInfo->date : "?"; + char * oob = gameInfo->outOfBook ? gameInfo->outOfBook : ""; + char * reason = gameInfo->resultDetails ? gameInfo->resultDetails : ""; + + int len = 64 + strlen(event) + strlen(site) + strlen(white) + strlen(black) + strlen(date) + strlen(oob) + strlen(reason); + + char *ret = (char *) malloc(len); + + sprintf(ret, "%d, \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\"", + number, event, site, round, white, black, PGNResult(gameInfo->result), reason, date, oob ); + + return ret; +} + +// --------------------------------------- Game-List options dialog -------------------------------------- + +// back-end +typedef struct { + char id; + char * name; +} GLT_Item; + +// back-end: translation table tag id-char <-> full tag name +static GLT_Item GLT_ItemInfo[] = { + { GLT_EVENT, "Event" }, + { GLT_SITE, "Site" }, + { GLT_DATE, "Date" }, + { GLT_ROUND, "Round" }, + { GLT_PLAYERS, "Players" }, + { GLT_RESULT, "Result" }, + { GLT_WHITE_ELO, "White Rating" }, + { GLT_BLACK_ELO, "Black Rating" }, + { GLT_TIME_CONTROL,"Time Control" }, + { GLT_VARIANT, "Variant" }, + { GLT_OUT_OF_BOOK,PGN_OUT_OF_BOOK }, + { GLT_RESULT_COMMENT, "Result Comment" }, // [HGM] rescom + { 0, 0 } +}; + +char lpUserGLT[64]; + +// back-end: convert the tag id-char to a full tag name +char * GLT_FindItem( char id ) +{ + char * result = 0; + + GLT_Item * list = GLT_ItemInfo; + + while( list->id != 0 ) { + if( list->id == id ) { + result = list->name; + break; + } + + list++; + } + + return result; +} + +// back-end: build the list of tag names +void +GLT_TagsToList( char * tags ) +{ + char * pc = tags; + + GLT_ClearList(); + + while( *pc ) { + GLT_AddToList( GLT_FindItem(*pc) ); + pc++; + } + + GLT_AddToList( " --- Hidden tags --- " ); + + pc = GLT_ALL_TAGS; + + while( *pc ) { + if( strchr( tags, *pc ) == 0 ) { + GLT_AddToList( GLT_FindItem(*pc) ); + } + pc++; + } + + GLT_DeSelectList(); +} + +// back-end: retrieve item from dialog and translate to id-char +char +GLT_ListItemToTag( int index ) +{ + char result = '\0'; + char name[128]; + + GLT_Item * list = GLT_ItemInfo; + + if( GLT_GetFromList(index, name) ) { + while( list->id != 0 ) { + if( strcmp( list->name, name ) == 0 ) { + result = list->id; + break; + } + + list++; + } + } + + return result; +} + +// back-end: add items id-chars one-by-one to temp tags string +void +GLT_ParseList() +{ + char * pc = lpUserGLT; + int idx = 0; + char id; + + do { + id = GLT_ListItemToTag( idx ); + *pc++ = id; + idx++; + } while( id != '\0' ); +} +