X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=gnushogi%2Frawdsp.c;h=d4ac301bf01673ed68aed6c8c2ebc892c8f12f60;hb=5ea6210573f345d63d7aafeb125726d3dc9b2238;hp=cbbfe525553b142da34fb98a231a61025ce2f58d;hpb=de68af0b286eb210b5a3fb4bf4deb44b1b7a727e;p=gnushogi.git diff --git a/gnushogi/rawdsp.c b/gnushogi/rawdsp.c index cbbfe52..d4ac301 100644 --- a/gnushogi/rawdsp.c +++ b/gnushogi/rawdsp.c @@ -4,6 +4,7 @@ * ---------------------------------------------------------------------- * Copyright (c) 1993, 1994, 1995 Matthias Mutz * Copyright (c) 1999 Michael Vanier and the Free Software Foundation + * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation * * GNU SHOGI is based on GNU CHESS * @@ -35,6 +36,10 @@ #include #include #include +#ifndef WIN32 +#include +#include +#endif #include "gnushogi.h" #include "rawdsp.h" @@ -60,14 +65,12 @@ Raw_ClearScreen(void) } -/* FIXME: change to ShowPrompt? */ void -PromptForMove(void) +Raw_ShowPrompt(void) { if (!barebones && !XSHOGI) { - /* printf("\nYour move is? "); */ - fputs(CP[124], stdout); + fputs("\nYour move is? ", stdout); } } @@ -83,7 +86,7 @@ Raw_ShowDepth(char ch) { if (!barebones && !XSHOGI) { - printf(CP[53], Sdepth, ch); /* Depth = %d%c */ + printf("Depth= %d%c ", Sdepth, ch); printf("\n"); } } @@ -122,25 +125,22 @@ Raw_ShowMessage(char *s) printf("%s\n", s); } + void -Raw_AlwaysShowMessage(const char *format, ...) +Raw_AlwaysShowMessage(const char *format, va_list ap) { - va_list ap; - va_start(ap, format); vprintf(format, ap); - va_end(ap); printf("\n"); } + void -Raw_Printf(const char *format, ...) +Raw_Printf(const char *format, va_list ap) { - va_list ap; - va_start(ap, format); vprintf(format, ap); - va_end(ap); } + void Raw_doRequestInputString(const char* fmt, char* buffer) { @@ -163,7 +163,7 @@ Raw_GetString(char* sx) void Raw_ShowNodeCnt(long NodeCnt) { - printf(CP[91], + printf("Nodes = %ld Nodes/sec = %ld\n", NodeCnt, (((et) ? ((NodeCnt * 100) / et) : 0))); } @@ -213,7 +213,6 @@ Raw_ShowStage(void) * End of trivial output routines. ****************************************/ - void Raw_Initialize(void) { @@ -221,16 +220,21 @@ Raw_Initialize(void) if (XSHOGI) { -#ifdef HAVE_SETLINEBUF - setlinebuf(stdout); +#ifdef WIN32 + /* needed because of inconsistency between MSVC run-time system and gcc includes */ + setbuf(stdout, NULL); #else -# ifdef HAVE_SETVBUF +#ifdef HAVE_SETVBUF setvbuf(stdout, NULL, _IOLBF, BUFSIZ); +#else +# ifdef HAVE_SETLINEBUF + setlinebuf(stdout); # else -# error "Need setlinebuf() or setvbuf() to compile gnushogi!" +# error "Need setvbuf() or setlinebuf() to compile gnushogi!" # endif #endif - printf("GNU Shogi %sp%s\n", version, patchlevel); +#endif + printf("GNU Shogi %s\n", PACKAGE_VERSION); } if (hard_time_limit) @@ -241,7 +245,6 @@ Raw_Initialize(void) } - void Raw_ExitShogi(void) { @@ -260,15 +263,14 @@ Raw_Die(int sig) { char s[80]; - Raw_ShowMessage(CP[31]); /* Abort? */ + Raw_ShowMessage("Abort? "); scanf("%s", s); - if (strcmp(s, CP[210]) == 0) /* yes */ + if (strcmp(s, "yes") == 0) Raw_ExitShogi(); } - void Raw_TerminateSearch(int sig) { @@ -283,93 +285,53 @@ Raw_TerminateSearch(int sig) } - void Raw_help(void) { Raw_ClearScreen(); - /* printf("SHOGI command summary\n"); */ - printf(CP[40], version, patchlevel); + printf("GNU Shogi %s command summary\n", PACKAGE_VERSION); printf("----------------------------------" "------------------------------\n"); - /* printf("7g7f move from 7g to 7f quit - * Exit Shogi\n"); */ - fputs(CP[158], stdout); - /* printf("S6h move silver to 6h beep - * turn %s\n", (flag.beep) ? "off" : "on"); */ - printf(CP[86], (flag.beep) ? CP[92] : CP[93]); - /* printf("2d2c+ move from 2d to 2c and promote\n"); */ - printf(CP[128], (flag.material) ? CP[92] : CP[93]); - /* printf("P*5e drop pawn to 5e easy - * turn %s\n", (flag.easy) ? "off" : "on"); */ - printf(CP[173], (flag.easy) ? CP[92] : CP[93]); - /* printf(" hash - * turn %s\n", (flag.hash) ? "off" : "on"); */ - printf(CP[174], (flag.hash) ? CP[92] : CP[93]); - /* printf("bd redraw board reverse - * board display\n"); */ - fputs(CP[130], stdout); - /* printf("list game to shogi.lst book - * turn %s used %d of %d\n", (Book) ? "off" : "on", bookcount); */ - printf(CP[170], (Book) ? CP[92] : CP[93], bookcount, booksize); - /* printf("undo undo last ply remove - * take back a move\n"); */ - fputs(CP[200], stdout); - /* printf("edit edit board force - * enter game moves\n"); */ - fputs(CP[153], stdout); - /* printf("switch sides with computer both - * computer match\n"); */ - fputs(CP[194], stdout); - /* printf("black computer plays black white - * computer plays white\n"); */ - fputs(CP[202], stdout); - /* printf("depth set search depth clock - * set time control\n"); */ - fputs(CP[149], stdout); - /* printf("post principle variation hint - * suggest a move\n"); */ - fputs(CP[177], stdout); - /* printf("save game to file get - * game from file\n"); */ - fputs(CP[188], stdout); + fputs ("7g7f move from 7g to 7f quit Exit Shogi\n", stdout); + printf("S6h move silver to 6h beep turn %s\n", (flag.beep) ? "OFF" : "ON"); + printf("2d2c+ move to 2c and promote material turn %s\n", (flag.material) ? "OFF" : "ON"); + printf("P*5e drop pawn to 5e easy turn %s\n", (flag.easy) ? "OFF" : "ON"); + printf("tsume toggle tsume mode hash turn %s\n", (flag.hash) ? "OFF" : "ON"); + fputs ("bd redraw board reverse board display\n", stdout); + printf("list game to shogi.lst book turn %s used %d of %d\n", (Book) ? "OFF" : "ON", bookcount, booksize); + fputs ("undo undo last ply remove take back a move\n", stdout); + fputs ("edit edit board force toggle manual move mode\n", stdout); + fputs ("switch sides with computer both computer match\n", stdout); + fputs ("black computer plays black white computer plays white\n", stdout); + fputs ("depth set search depth clock set time control\n", stdout); + fputs ("post principle variation hint suggest a move\n", stdout); + fputs ("save game to file get game from file\n", stdout); printf("xsave pos. to xshogi file xget" " pos. from xshogi file\n"); - /* printf("random randomize play new - * start new game\n"); */ - fputs(CP[181], stdout); + fputs("random randomize play new start new game\n", stdout); printf("--------------------------------" "--------------------------------\n"); - /* printf("Computer: %-12s Opponent: %s\n", */ - printf(CP[46], + printf("Computer: %-12s Opponent: %s\n", ColorStr[computer], ColorStr[opponent]); - /* printf("Depth: %-12d Response time: %d sec\n", */ - printf(CP[51], + printf("Depth: %-12d Response time: %d sec\n", MaxSearchDepth, MaxResponseTime/100); - /* printf("Random: %-12s Easy mode: %s\n", */ - printf(CP[99], - (dither) ? CP[93] : CP[92], (flag.easy) ? CP[93] : CP[92]); - /* printf("Beep: %-12s Transposition file: %s\n", */ - printf(CP[36], - (flag.beep) ? CP[93] : CP[92], (flag.hash) ? CP[93] : CP[92]); - /* printf("Tsume: %-12s Force: %s\n")*/ - printf(CP[232], - (flag.tsume) ? CP[93] : CP[92], (flag.force) ? CP[93] : CP[92]); - /* printf("Time Control %s %d moves %d seconds %d opr %d - * depth\n", (TCflag) ? "ON" : "OFF", */ - printf(CP[110], - (TCflag) ? CP[93] : CP[92], + printf("Random: %-12s Easy mode: %s\n", + (dither) ? "ON" : "OFF", (flag.easy) ? "ON" : "OFF"); + printf("Beep: %-12s Transposition file: %s\n", + (flag.beep) ? "ON" : "OFF", (flag.hash) ? "ON" : "OFF"); + printf("Tsume: %-12s Force: %s\n", + (flag.tsume) ? "ON" : "OFF", (flag.force) ? "ON" : "OFF"); + printf("Time Control %s %d moves %d sec %d add %d depth\n", + (TCflag) ? "ON" : "OFF", TimeControl.moves[black], TimeControl.clock[black] / 100, TCadd/100, MaxSearchDepth); } - /* * Set up a board position. Pieces are entered by typing the piece followed * by the location. For example, Nf3 will place a knight on square f3. */ - void Raw_EditBoard(void) { @@ -380,14 +342,10 @@ Raw_EditBoard(void) Book = BOOKFAIL; Raw_ClearScreen(); Raw_UpdateDisplay(0, 0, 1, 0); - /* printf(". exit to main\n"); */ - fputs(CP[29], stdout); - /* printf("# clear board\n"); */ - fputs(CP[28], stdout); - /* printf("c change sides\n"); */ - fputs(CP[136], stdout); - /* printf("enter piece & location: \n"); */ - fputs(CP[155], stdout); + fputs(". Exit to main\n", stdout); + fputs("# Clear board\n", stdout); + fputs("c Change sides\n", stdout); + fputs("enter piece & location: \n", stdout); a = black; @@ -396,7 +354,7 @@ Raw_EditBoard(void) scanf("%s", s); found = 0; - if (s[0] == CP[28][0]) /*#*/ + if (s[0] == '#') { for (sq = 0; sq < NO_SQUARES; sq++) { @@ -407,7 +365,7 @@ Raw_EditBoard(void) ClearCaptured(); } - if (s[0] == CP[136][0]) /*c*/ + if (s[0] == 'c') a = otherside[a]; if (s[1] == '*') @@ -427,8 +385,8 @@ Raw_EditBoard(void) } else { - c = COL_NAME(s[1]); - r = ROW_NAME(s[2]); + c = COL_NUM(s[1]); + r = ROW_NUM(s[2]); } if ((c >= 0) && (c < NO_COLS) && (r >= 0) && (r < NO_ROWS)) @@ -455,7 +413,7 @@ Raw_EditBoard(void) color[sq] = neutral; } } - while (s[0] != CP[29][0]); + while (s[0] != '.'); for (sq = 0; sq < NO_SQUARES; sq++) Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0); @@ -470,16 +428,13 @@ Raw_EditBoard(void) } - - /* * Set up a board position. * Nine lines of nine characters are used to setup the board. 9a-1a is the * first line. White pieces are represented by uppercase characters. */ - void -SetupBoard(void) +Raw_SetupBoard(void) { short r, c, sq, i; char ch; @@ -524,8 +479,7 @@ SetupBoard(void) InitializeStats(); Raw_ClearScreen(); Raw_UpdateDisplay(0, 0, 1, 0); - /* printf("Setup successful\n"); */ - fputs(CP[106], stdout); + fputs("Setup successful\n", stdout); } @@ -534,20 +488,19 @@ Raw_SearchStartStuff(short side) { if (flag.post) { - printf(CP[123], + printf("\nMove# %d Target = %ld Clock: %ld\n", GameCnt/2 + 1, ResponseTime, TimeControl.clock[side]); } } - void Raw_OutputMove(void) { if (flag.illegal) { - printf("%s\n", CP[225]); + printf("Illegal position.\n"); return; } @@ -588,15 +541,11 @@ Raw_OutputMove(void) t = (l + h) >> 1; } - /* printf("Nodes %ld Tree %d Eval %ld - * Rate %ld RS high %ld low %ld\n", */ - printf(CP[89], GenCnt, NodeCnt, t, EvalNodes, + printf("Gen %ld Node %ld Tree %d Eval %ld Rate %ld EC %d/%d RS hi %ld lo %ld \n", GenCnt, NodeCnt, t, EvalNodes, (et > 100) ? (NodeCnt / (et / 100)) : 0, EADD, EGET, reminus, replus); - /* printf("Hin/Hout/Coll/Fin/Fout = - * %ld/%ld/%ld/%ld/%ld\n", */ - printf(CP[71], + printf("Hin/Hout/Tcol/Coll/Fin/Fout = %ld/%ld/%ld/%ld/%ld/%ld\n", HashAdd, HashCnt, THashCol, HashCol, FHashCnt, FHashAdd); } @@ -604,8 +553,7 @@ Raw_OutputMove(void) if (!XSHOGI) { - /* printf("My move is: %s\n", mvstr[0]); */ - printf(CP[83], mvstr[0]); + printf("My move is: %5s\n", mvstr[0]); if (flag.beep) printf("%c", 7); @@ -614,8 +562,7 @@ Raw_OutputMove(void) summary: if (root->flags & draw) { - /* printf("Drawn game!\n"); */ - fputs(CP[57], stdout); + fputs("Drawn game!\n", stdout); } else if (root->score == -(SCORE_LIMIT + 999)) { @@ -641,6 +588,12 @@ Raw_OutputMove(void) void +Raw_UpdateClocks(void) +{ +} + + +void Raw_UpdateDisplay(short f, short t, short redraw, short isspec) { @@ -653,8 +606,7 @@ Raw_UpdateDisplay(short f, short t, short redraw, short isspec) c = (short)((TimeControl.clock[black] % 6000) / 100); l = (short)(TimeControl.clock[white] / 6000); m = (short)((TimeControl.clock[white] % 6000) / 100); - /* printf("Black %d:%02d White %d:%02d\n", r, c, l, m); */ - printf(CP[116], r, c, l, m); + printf("Black %d:%02d White %d:%02d\n", r, c, l, m); printf("\n"); for (r = (NO_ROWS - 1); r >= 0; r--) @@ -700,7 +652,6 @@ Raw_UpdateDisplay(short f, short t, short redraw, short isspec) } - void Raw_ChangeAlphaWindow(void) { @@ -711,7 +662,6 @@ Raw_ChangeAlphaWindow(void) } - void Raw_ChangeBetaWindow(void) { @@ -722,31 +672,29 @@ Raw_ChangeBetaWindow(void) } - void Raw_GiveHint(void) { if (hint) { algbr((short) (hint >> 8), (short) (hint & 0xFF), false); - printf(CP[72], mvstr[0]); /*hint*/ + printf("Hint: %s\n", mvstr[0]); } else - fputs(CP[223], stdout); + fputs("I have no idea.\n", stdout); } - void Raw_SelectLevel(char *sx) { char T[NO_SQUARES + 1], *p, *q; - if ((p = strstr(sx, CP[169])) != NULL) - p += strlen(CP[169]); - else if ((p = strstr(sx, CP[217])) != NULL) - p += strlen(CP[217]); + if ((p = strstr(sx, "level")) != NULL) + p += strlen("level"); + else if ((p = strstr(sx, "clock")) != NULL) + p += strlen("clock"); strcat(sx, "XX"); q = T; @@ -759,7 +707,7 @@ Raw_SelectLevel(char *sx) /* line empty ask for input */ if (!T[0]) { - fputs(CP[61], stdout); + fputs("Enter #moves #minutes: ", stdout); fgets(T, NO_SQUARES + 1, stdin); strcat(T, "XX"); } @@ -790,7 +738,7 @@ Raw_SelectLevel(char *sx) TCseconds = 0; #ifdef OPERATORTIME - fputs(CP[94], stdout); + fputs("Operator time (hundredths) = ", stdout); scanf("%hd", &OperatorTime); #endif @@ -819,8 +767,6 @@ Raw_SelectLevel(char *sx) } - - void Raw_ChangeSearchDepth(void) { @@ -830,8 +776,6 @@ Raw_ChangeSearchDepth(void) } - - void Raw_ChangeHashDepth(void) { @@ -842,7 +786,6 @@ Raw_ChangeHashDepth(void) } - void Raw_SetContempt(void) { @@ -851,7 +794,6 @@ Raw_SetContempt(void) } - void Raw_ChangeXwindow(void) { @@ -864,7 +806,6 @@ Raw_ChangeXwindow(void) * Raw_ShowPostnValue(short sq) * must have called ExaminePosition() first */ - void Raw_ShowPostnValue(short sq) { @@ -886,7 +827,6 @@ Raw_ShowPostnValue(short sq) } - void Raw_DoDebug(void) { @@ -894,14 +834,14 @@ Raw_DoDebug(void) char s[40]; ExaminePosition(opponent); - Raw_ShowMessage(CP[65]); + Raw_ShowMessage("Enter piece: "); scanf("%s", s); c = neutral; - if ((s[0] == CP[9][0]) || (s[0] == CP[9][1])) /* w W */ + if ((s[0] == 'b') || (s[0] == 'B')) c = black; - if ((s[0] == CP[9][2]) || (s[0] == CP[9][3])) /* b B */ + if ((s[0] == 'w') || (s[0] == 'W')) c = white; for (p = king; p > no_piece; p--) @@ -959,13 +899,12 @@ Raw_DoDebug(void) } printf("stage = %d\n", stage); - printf(CP[103], score, + printf("S%d m%d ps%d gt%c m%d ps%d gt%c", score, mtl[computer], pscore[computer], GameType[computer], mtl[opponent], pscore[opponent], GameType[opponent]); } - void Raw_DoTable(short table[NO_SQUARES]) { @@ -985,7 +924,6 @@ Raw_DoTable(short table[NO_SQUARES]) } - void Raw_ShowPostnValues(void) { @@ -1004,8 +942,32 @@ Raw_ShowPostnValues(void) } score = ScorePosition(opponent); - printf(CP[103], score, + printf("S%d m%d ps%d gt%c m%d ps%d gt%c", score, mtl[computer], pscore[computer], GameType[computer], mtl[opponent], pscore[opponent], GameType[opponent]); printf("\nhung black %d hung white %d\n", hung[black], hung[white]); } + + +void +Raw_PollForInput(void) +{ +#ifdef WIN32 + DWORD cnt; + if (!PeekNamedPipe(GetStdHandle(STD_INPUT_HANDLE), NULL, 0, NULL, &cnt, NULL)) + cnt = 1; +#else + static struct pollfd pollfds[1] = { /* [0] = */ { /* .fd = */ STDIN_FILENO, + /* .events = */ POLLIN } }; + int cnt = poll(pollfds, sizeof(pollfds)/sizeof(pollfds[0]), 0); + if (cnt < 0) { + perror("polling standard input"); + ExitShogi(); + } +#endif + if (cnt) { /* if anything to read, or error occured */ + if (!flag.timeout) + flag.back = true; /* previous: flag.timeout = true; */ + flag.bothsides = false; + } +}