X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=installer%2FWinBoard-4.2.7%2FChangeLog;fp=installer%2FWinBoard-4.2.7%2FChangeLog;h=0000000000000000000000000000000000000000;hb=5017dc767149c89922d8af7d46eb821a373eb2d0;hp=313e8f1b3f3d8f84cbcfb33c57cb8b2f5fed9b5a;hpb=fa2510397cf9d21b9779690453a3b472e28ad5a1;p=xboard.git diff --git a/installer/WinBoard-4.2.7/ChangeLog b/installer/WinBoard-4.2.7/ChangeLog deleted file mode 100644 index 313e8f1..0000000 --- a/installer/WinBoard-4.2.7/ChangeLog +++ /dev/null @@ -1,3331 +0,0 @@ -ChangeLog for XBoard/WinBoard - -* 11/26/2003: In WinBoard, setting the -debug flag now logs ICS output -to WinBoard.debug too. (This isn't needed in xboard because ICS -output already goes to stdout, so it's easy to capture along with the -debug output on stderr.) This was issue #280 in the ToDo file. - -* 11/23/2003: Cleaned up some minor problems in cygwin.mak. Thanks to -Hans Werner Strube for the problem report. - -* 11/23/2003: Updated the default list of chess servers in -winboard/defaults.h. Deleted two that appear to be dead and added a -new one that is active. - -* 11/19/2003: Swapped icon_white.bm and icon_black.bm in XBoard. -Hopefully this will get them the right way around by default on more X -window managers. I wish I understood this better. - -* 11/18/2003: Implemented a simple 32-bit random number generator for -WinBoard, replacing the Windows rand(), which ranges only up to -0x7fff. Formerly on Windows, only zippy.lines sayings that started in -the first 32767 bytes of the file could ever be used. This was issue -#505 from the ToDo file. - -* 11/16/2003: The xboard man page and info files are now built from a -common set of texinfo source files, and the xboard man page now covers -cmail as well. Formerly, ever since the texinfo file was first -contributed to the project, it was separate from the man page and the -two files had to be updated in parallel, making for a maintenance -nightmare. To make combining the files possible, I took the Perl -script "texi2man" from the GNU Units project and added support for a -larger subset of the texinfo markup language. I then carefully -compared the old man page and old texinfo file to make sure the latest -and clearest words survived into the new combined texinfo file. It -would be great to merge in WinBoard's help file too, but that's a -larger project. It would have to be heavily conditionalized to -deal with differences in features between XBoard and WinBoard. - -* 11/15/2003: Cleaned up and applied a small patch from Daniel -Mehrmann, to stop overly long PVs in thinking output from causing a -buffer overflow crash in backend.c. - -* 11/5/2003: When a chess engine sends a "telluser" command (including -the cases where "tellall" or "tellopponent" acts like telluser), the -information now goes into a nonmodel popup that is automatically -dismissed when the user clicks anywhere on the board. This fix is -more significant on WinBoard, where formerly you got a fully modal -dialog that had to be dismissed by clicking on OK before anything else -could happen. The bug was issue #406 in the ToDo file. - -* 11/1/2003: Removed email addresses from this file to reduce spam -load, as it gets linked to from the Web. - -* 11/1/2003: Updated READ_ME and winboard/READ_ME.txt. - -* Modified xboard and winboard makefiles to be able to build the -project in the new combined directory structure. - -* Applied a small security fix to pxboard, from Martin Maeok. - -* Fixed a bug in the game list dialog. The change in 4.2.6 to opening -games in text mode (meant to avoid getting extra \r's into comments) -caused a new bug in determining seek offsets when parsing a game file -to form the game list. Also, the change was incomplete; on some code -paths games were still being opened in binary mode. Thanks to Lenik -Terenin for reporting the offset bug. I've now gone back to always -using binary mode when reading game files, and I've fixed the comment -bug by adding code to remove \r's from parsed comments explicitly. I -still use text mode for writing game files so that games written by -WinBoard will have Windows-style line endings. - -* Fix for minor bug in WinBoard installer. If you chose a non-default -destination directory, the default directory was still used for a -couple of unimportant things, namely setting the App Paths registry -keys (unused by WinBoard) and trying to copy the existing WinBoard.ini -file to WinBoard.old. I inherited this bug from the InstallShield 5 -sample template. Thanks to "l.d." for noticing the incorrect keys. - -* Patch from Chris Priest: when two engines are being run through rsh, -avoid reusing the same stderr port for both. I'm not sure why this -should be needed, but it's harmless, at least. - -* Bugfix: The kludge to deal with old engines that give an error -message because they don't know the "st" command was too sloppy; it -could hit on an "st" substring anywhere in an error message. GNU -Chess 4 is the only engine I know of where the kludge was needed, so I -changed the kludge to match a longer, more GNU-specific string. - -* Changed the WinBoard self-extracting installer to choose a unique -temporary subdirectory name within the Windows temp directory instead -of always putting wb-setup directly in temp. Besides being better -practice, this avoids the need to deltree wb-setup first, which -occasionally alarms someone who thinks that deltree is only used by -trojans to delete all your files. (Yes, I'm serious.) - -* Fixed a bug where FICS-style "wild/0" strings were not parsed as the -proper wild type. The "/" was not being skipped. - -* Fixed a WinBoard bug where temporary files created by game -copy/paste were being created in the root directory of the current -drive instead of the TMP directory and were not always deleted on exit. - -* Fixed a small bug in winboard.c's ErrorDialog() function. Thanks to -"Ron" (no last name given). The bug might have caused a problem when -pressing OK or Cancel in an error dialog when more than one error -dialog was being displayed, but I'm not really sure. - -* Removed a hack that worked around a bug in very old versions of -Crafty, where it would sometimes reply "illegal move" to a "." -command. The hack kept us from recognizing real illegal move messages -in analyze mode from engines that don't respond to the "." command. -Thanks to Fabien Letouzey for the report. - -* Fixed a bug in the xboard version of GetDelayedEvent. It would -return the most recently scheduled event even if it had already fired. -This caused at least one visible error: in -ics -xreuse mode, starting -the engine again and seeing another "feature done=1" would re-run the -initialization code in InitBackEnd3, including the code that opens the -connection to ICS. The WinBoard version didn't have this bug. Thanks -to Bob Hyatt for the bug report. - -* The promotion popup for ICC wild 26 (giveaway) now includes King. -Thanks to Fredrik Josefsson for the bug report. - -* The first game in a file (or being pasted from the clipboard) can -now start with a bare move -- no PGN tags, no move number "1", etc. -Suggested by Shane Harrelson. One could imagine taking this farther -and accepting something like "e4 e5 1/2-1/2 d4 d5" as two games, but -I haven't done that. - -* Bug fix: xboard didn't really accept a paste of multiple games, -contrary to what I wrote when adding the feature to WinBoard in -4.2.4. Now it works in both. - -* Fixed generic start/end of game messages to work on chess.net, where -they put ratings in parens after the player names. - -* Updated config.sub and config.guess to newer versions from -automake-1.4p5-2. This makes configure work with MacOS X + X11. - -* Bugfix: when examining a game fragment on FICS where black plays -first, don't show two "(0:00.000)" times on the initial "none" move. - -* If TestLegality is on and one of the engines makes an illegal move -in TwoMachines mode, it forfeits immediately. Formerly the game would -get stuck at that point and the engine that made the illegal move -would eventually lose on time. - -xboard/WinBoard 4.2.6 -- Fri Feb 1 22:26:31 PST 2002 -Tim Mann - -Another small bugfix release. - -* Put in a small change from Alexander Mai to allow xboard to build in -an OS/2 EMX environment. - -* Fix WinBoard-only bug where editing a PGN file with comments would -insert more \r characters before the \n after every Load/Save cycle. -For some unknown reason we were reading the files in "rb" mode but -writing them in "a" mode, so we kept the \r characters on reading and -added an extra one on writing. Fix: change the "rb" to "r". Thanks -to Joel (last name not given) for the bug report. - -* Put the arguments to rsh/remsh in the right order for better -portability. Thanks to Michael Kalisz. - -* FreezeUI is now implemented in WinBoard; it was previously only -implemented in xboard. This function prevents the user from entering -moves or other commands while we are waiting for an engine to -initialize itself. Implementing it fixes a bug where the user could -start a game (etc.) during feature negotiation. One of the symptoms -of this bug was that we could send "new" one or move moves *after* the -first game started! - -* Fixed some handle leaks (WinBoard only), including a nasty one that -leaked one handle per command sent to ICS. Thanks to several folks -who helped characterize the bug and tried to look for leaks. - -* We now install and look for the info file in ${prefix}/share/info -instead of ${prefix}/info. The latter is still the default in -autoconf, but the former is currently used in Red Hat Linux and -probably elsewhere. - -xboard/WinBoard 4.2.5 -- Sat Dec 15 11:42:51 PST 2001 -Tim Mann - -* Changed the bundled GNU Chess 5.02 in the WinBoard package to -include a much smaller book and to use much less hash table space by -default (8 MB transposition table, 0.5 MB pawn evaluation table). The -large book included with 4.2.4 made the WinBoard download too big for -some people, and the default hash tables were larger than the -available physical memory on some people's computers. I built the -small book by running Crafty's "small.zip" book line collection -through a Perl script that makes it look enough like real PGN games -that the GNU Chess book builder will accept it. The script and some -minor patches to GNU Chess 5 are available in the WinBoard source -distribution and at http://www.tim-mann.org/gnuchess.html. - -* Fixed a bug in the code that deals with engines that complain that -"time" and "otim" are illegal moves. This was a new bug in 4.2.4. - -* Revamped the implementation of ToStart in analysis mode. Formerly -there was some ill-conceived code that would try to get back to the -start of the game by doing a "new" command (and all the followup -commands that requires) while remaining in analysis mode. This is -problematic for engine authors to support, though it works with -Crafty. This code was trying to solve the problem of ToStart being -slow because the engine would try to start an analysis after every -"undo" command all the way back to the start. But ToEnd already had a -much better solution to this problem, and now ToStart does the same -thing: we exit from analysis mode and enter force mode instead, -make/unmake moves to get to the end/start of the game, and then -reenter analysis mode. - -* Formerly, Zippy could try to start playing a game before the engine -was initialized; that is, during the initial timeout for protover 1 -engines, or before "feature done=1" for protover 2 engines. We now -wait until the engine is initialized before connecting to ICS, which -fixes this in the common case. If you turn off engine reuse for -multiple games (that is, if you give the -xreuse option), there could -still be problems; see item 503 in the ToDo file. Thanks to Dieter -Buerssner for the bug report. - -* Bugfix: All WinBoard versions since the merge with WinBoard Plus -(but not xboard) have had a bug in changing the PeriodicUpdates, -PonderNextMove, and ShowThinking options from the menu. The bug -mostly just caused changing these options during a game to not take -effect until after the next reset. For TwoMachines games, though, -changing PonderNextMove just before the game would take effect -immediately for the second engine but not until the next game for the -first engine. Thanks to Koundinya Veluri for the bug report. - -* Bugfix: In 4.2.4, we sometimes got confused when trying to leave and -reenter analyze mode. One symptom was that Analyze File did not work. -Thanks to Igor Syry for the bug report. - -xboard/WinBoard 4.2.4 -- Sun Dec 9 14:56:30 PST 2001 -Tim Mann - -* WinBoard now includes GNU Chess 5.02 in place of GNU Chess 5.00. - -* WinBoard's PasteGameFromClipboard will now handle a paste with -multiple games in it, popping up the game list dialog. xboard -already did this. Suggested by Robert Gerstman. - -* We now use the "clearboard" command on ICC where appropriate. - -* Bugfix: don't generate a bogus "variant normal" command to an engine -for the loadable ICC wild types that we internally flag as -VariantLoadable. Also clarified the message that Zippy sends when -declining such wild games -- it can't deal with the possibility of -loading an arbitrary position into the game. Thanks to Dieter -Buerssner for reporting the problem. It would be nice to be able to -actually play these wild types some day; presumably there would have -to be an option to either send "loadgame" with a specified position, -or to deal with an opponent sending it. - -* If we get a holdings message from ICS when we thought we were -playing normal chess, we now try asking for a move list so that we can -find out from the header what's really happening. Formerly we guessed -bughouse in this case. Response to a comment from Gian-Carlo -Pascutto. - -* Fixed two longstanding bugs in the clock code. These affected only -play between a user and a local engine, or between two local engines, -not ICS play. (1) The last fractional second used by a player before -moving and virtually pushing his clock was being charged to his -opponent instead of to him. (2) The time and otim commands were being -sent to an engine before the (buggy) fractional second update was -done. The second bug was pretty harmless in itself, but the first one -was serious. Many thanks to Peter Rosendahl for carefully diagnosing -and reporting these bugs! - -* Changed WinBoard timestamp key. Nothing is changed other than the -key and a recompilation. ICC may phase out the old key soon; if they -do, you'll need to use the timestamp.exe from WinBoard 4.2.4 or later -to connect to chessclub.com. - -* Fixed an xboard-only bug where most dialogs would not take keyboard -input unless the mouse was actually over the dialog, even if the -dialog window had focus. Thanks to Jason Varsoke for the bug report. - -* Bugfix; Remember to send time and otim commands to engine before -sending playother. Thanks to Bob Hyatt for the bug report. Also -fixed a bug where time and otim were sometimes sent even with feature -time=0. - -* Added small patches from Wilkin Ng that are meant to fix a crash in -CopyGameToClipboard and a "can't unlock clipboard memory" error in -PasteTextFromClipboard, under Windows 2000. - -* Changed cygwin.mak to not use -mno-cygwin. In other words, it now -uses cygwin1.dll instead of the mingw libraries. This works around -bugs in fileno() and stat() that I encountered in mingw. (fileno -seems to always return 0. stat fails because the library routine uses -a different definition of struct stat than the header files provide.) -Thanks to Robert Gerstman for reporting the symptoms these bugs caused -when WinBoard was compiled with Cygwin. - -* Added -showButtonBar option. This lets you delete the << < P > >> -buttons and thus widen the message widget a bit. - -* Added code to address a very obscure bug. If an engine dies and -needs to be restarted while in one of the analyze modes, it was not -getting put back into analyze mode. This bug should not really ever -have gotten tickled unless reuse was turned off and the engine sends -game end commands (such as 1-0) when a game ends by rule while in -analyze mode. The next version of the protocol spec will say that -engines should not do that, but version 2 and earlier didn't address -the issue. - -* We now use the FICS "iset ms 1" feature to get times in ms instead -of seconds. Thanks to DAV for email telling me about this feature. - -* Changed clock display to show tenths of seconds for 9.9 seconds and -less, instead of 0.9 seconds and less as before. - -* It has been discovered that Zippy can play simuls on ICC (but not on -FICS). If you arrange for Zippy to send the ICC command "simulize" in -the -zippyGameStart string, it will accept additional games while -playing. Zippy will use the same engine for every game, so whenever -it switches opponents, the engine's state will be reset with the "new" -command. This will of course weaken its play, so don't enable simuls -if you want your engine to have the highest possible rating. Zippy -was never designed to work with simuls; it just works by accident, and -it hasn't been tested much. So please report any bugs you notice, but -don't expect them to be fixed rapidly. Thanks to Paul McGuire for -noticing that this works. - -* Bugfix: Suppress the direct command to engine popup if there is no -engine. In WinBoard this case used to cause a crash. Thanks to -"Dargon" for the bug report. - -* Bugfix: formerly we did part of the engine initialization for the -very first game too soon, before feature negotiation. One result of -this is that engines would never get the "ics" command for the first -game. - -* Lengthened timeout to detect protocol version 1 chess engines to 10 -seconds. This should reduce problems with protocol version 2 engines -that are slow to initialize missing the timeout and not getting a -chance to send their feature commands before the first game starts. - -* Klaus Friedel says that adding a short sleep to WinBoard after -starting a new chess engine solves a problem that occurs under Windows -2000, in which engines sometimes don't see the initial command(s) from -WinBoard and hang. I don't understand how that can happen, but the -sleep is harmless, so I've put it in. Others have also reported what -may be the same problem, so hopefully this will fix it for them too. - -* Bugfix: editing the Result field in EditTags will no longer cause a -later crash. Thanks to DAV for a clear bug report that let me -reproduce the problem. - -* ICC wild 28 is now recognized as shatranj, but it is not supported. -You might be able to play it by turning off Test Legality. - -* Formerly we would always turn off "feature time" if the engine -printed an error message with the string "time" or "otim" in it; now -we do that only if the message comes before the engine makes its first -move. This change is useful because some engines spew a lot of bogus -error messages about commands they don't fully parse, so something -like "result 0-1 {White lost on time}" could generate such a message. -Engines shouldn't do that, but if they do, mysteriously turning off -"feature time" is not a good way to react. - -* Fixed an infrequently occurring Zippy bug: formerly, resuming from -adjournment by position (that is, with GetMoveList turned off) or -starting/resuming a wild game (nonstandard starting position) would -try to set up the position without putting the engine into force mode -first. That was probably tolerated by most engines, but if the -position was black-to-play and the engine hadn't set feature -setboard=1, then the fake "a2a3" move (which we use as a kludge to get -black to be on move before sending the edit command) would appear to -be a real move, and the engine might reply to it! This bug could also -be seen when trying to use Zippy to play a simul -- something that -Zippy was never designed to support, but which seems to mostly work -anyway. Thanks to Paul McGuire for sending a WinBoard.debug file that -showed the bug occurring. Some other cases of resuming adjournments -or starting games from nonstandard positions may have been broken too; -I think I've straightened out the problems. - -* Agreeing to a draw in the human vs. local engine case formerly did -not work if the human offered first; now it does. A human's -unsolicited offer is considered valid until he makes another move. -Thanks to Bruce Moreland for the bug report. - -* Bugfix: We used to look for just "fr" in Event tags or strings from -ICSes to recognize Fischer Random games. This caused a lot of false -matches. Now we look for "wild/fr" instead, which is what FICS uses. - -* Bugfix: Clicking on a move in the MoveList window only updated the -displayed position; if a chess engine was active, its state was not -updated. Thanks to Alejandro Dubrovsky for the bug report. - -* Bugfix: The "resign" command from engine to xboard formerly did not -work in ICS (Zippy) mode. - -* Bugfix: Formerly we would register a garbage premove if the user -clicked on a piece, then clicked on an edge or outside the board. Now -such an errant click is ignored. - -* Bugfix: GameEnds would send "exit" to an engine in analyze mode even -if we did not actually want to leave analyze mode. - -* Bugfix: "feature pause" was being rejected. We don't currently use -it, but that is no reason to reject it. Thanks to Gian-Carlo Pascutto -for the bug report. - -* Bugfix: when "partner" needed to be sent both to ICS and the engine, -Zippy was erroneously sending the ICS prefix character to the engine -too. Thanks to Gian-Carlo Pascutto for the bug report. - -* Zippy now declines challenges when the engine is not yet ready to -play again, instead of ignoring them. This is needed so that the -server will let the opponent repeat the challenge. It might be better -to remember such challenges and accept them when the engine is ready, -but that would be a bit more complicated to implement. - -* Bugfix: Zippy's emotes didn't work on FICS because there, "i" is a -built-in alias for "it", not a real command. So sending "$i foo" gave -an error message instead of doing "it foo". We now leave out the -alias-suppressing prefix for emotes. - -xboard/WinBoard 4.2.3 -- Mon Feb 19 19:55:05 PST 2001 -Tim Mann - -* Bugfix: The error message "Variant X not supported by gnuchessx" -formerly could pop up even in -ncp mode. - -* Fixed an xboard bug in premove highlighting. If you had -HighlightLastMove turned on, premoves got highlighted in -highlightSquareColor (yellow) instead of premoveHighlightColor (red). - -* Modified premove again. Now we are back to displaying the move -locally immediately after sending it to the server, as in versions -prior to 4.2.1. This is good because it lets you register your next -premove sooner. As a better fix to the problem that the change in -4.2.1 had been trying to address, we now suppress animating the -opponent's move if you have a premove reply pending. However, it's -probably still a good idea for you to turn off AnimateMoves entirely -if you are trying to play extremely fast games. - -* Removed an erroneous patch that left zombie chess engines around -when both sigterm and reuse were turned off. (Bug was in xboard only, -not winboard.) - -* Bugfix: loading a game with autostepping did not work for games with -PGN result "*" (unfinished). This bug was introduced in 4.1.0, caused -by some outdated code that was supposed to leave you in EditGame mode -after loading an unfinished game. I fixed this, and also changed it -to leave you in EditGame mode after loading *any* game, but without -changing the tags to say it's an edited game. It's not really clear -whether that is the best thing is to do here -- ideally, perhaps, the -tags should change to say "edited game" if you actually make any -changes, but that is harder to make work. - -xboard/WinBoard 4.2.2 -- Tue Feb 6 20:00:00 PST 2001 -Tim Mann - -* Fixed a problem introduced in 4.2.1. In -zippyPlay mode, 4.2.1 -started sending the initString immediately after the old game ended, -but then when the next game started, it would still send "force" and -another initString. Another problem was that the first initString put -the engine out of sync with the displayed board position, though that -might not usually have been noticeable. This is now changed to do a -full Reset at the end of the previous game, and avoid doing a Reset at -the start of a new game if we are still in BeginningOfGame mode. - -* Fixed some limitations in -zippyPlay mode. The engine was not being -fed the moves or history of games that were displayed but not being -played, so it would get confused if you tried to do something like -examine a game, then enter EditGame mode from somewhere in the middle -of the game. - -* Made a small change so that cygwin can compile xboard for Windows -(an X server is required to run it). Thanks to Volker Zell. Most -people would probably prefer to run WinBoard on Windows, however; note -that cygwin could already compile WinBoard. - -* Added some missing documentation to engine-intf.html: It is okay to -send "feature done=0" even before you receive the xboard and protover -commands, if this is needed to give your engine enough time to -initialize. See engine-intf.html for more discussion. - -* Bugfix: "feature done=0" did not work for the second engine; now it does. - -xboard/WinBoard 4.2.1 -- Sat Feb 3 19:52:26 PST 2001 -Tim Mann - -* Bugfix: in Zippy mode with feature san=1, the elapsed time was being -sent to the engine after the SAN move; for example, "e4 (0:01)" was -sent instead of just "e4". - -* It seems that scroll wheel mice with incompletely installed software -(under Windows 95, at least) can send repeated middle button up events -when the wheel is turned. Moved QuickPaste from middle button up to -middle button down to avoid problems with this. - -* A premove is now sent *before* the opponent's move that it replies -to is animated. The premove itself is no longer displayed (or -animated) when sent; instead, it is displayed when the chess server -echoes it back as a board update. - -* Bug fix: in -xreuse mode, xboard was only sending command line -arguments to the engine the first time it was started. (WinBoard -didn't have this bug.) - -* In -zippyPlay mode, we now initialize the chess engine for a new -game immediately after the old game ends. (In -xreuse mode, this -means starting a new engine process; in the default -reuse mode, it -just means sending "new".) If the engine supports ping, we don't -accept challenges until the "new" has finished. This should help -avoid losing time (re)initializing the engine after the game starts. - -* We now handle the new FICS field in style 12 that says whether the -clocks are ticking. - -* whiteFlag and blackFlag are now reset whenever an ICS board image -arrives, giving autoflag a fresh chance to work. - -* Suppressed "geometry error" debug messages unless -debug flag is given. - -* Bugfix: avoid core dump on Solaris with -debug flag, caused by -passing NULL to a %s format in GameEnds. - -* Added -firstProtocolVersion and -secondProtocolVersion. This will -allow use of extremely broken engines that hang or die when given the -"protover 2" command. It should be rarely if ever needed. - -* Zippy now strips highlights from player names in the Creating -message; previously the ratings would not be extracted from this -message properly if you had set the highlight variable. - -* Bug fix: Zippy with -zp but not -zt used to be fooled by false -partner tells inside channel tells; e.g.: -Garf(24): Garf (your partner) tells you: sit - -* Bug fix: when an engine reported its name with the new "feature -myname=" command, we had been putting just that name into the window -title even when in TwoMachines mode. - -* By default, WinBoard no longer uses the new feature introduced in -4.2.0beta of keeping the ICS menu, ICS server list, and lists of chess -engine command lines in separate files; instead, the lists are back in -the winboard.ini file. This gets rid of some problems where the -separate files could not be opened because the working directory was -not set to WinBoard's installation directory. - -* WinBoard command lines and ini files now have another optional -syntax for quoting an option value. All characters within { } curly -braces are interpreted literally except for '}' itself. SaveSettings -now uses this syntax for string values that contain a backslash or -newline and do not contain a '}'. This should address the problem -that the separate .ini files had been meant to fix; engine command -line lists can now be written without \-escapes. - -* Fixed three bugs in relaying moves between engines in TwoMachines -mode: an engine would be sent SAN if the *other* engine had set -feature san=1, a relayed SAN move did not end with a newline, and -feature usermove was not implemented for relayed moves. - -* Fixed several bugs in exiting: File/Exit would sometimes hang; -timestamp/timeseal would not get killed off; an engine crash would -cause error messages to be printed recursively until stack overflow. - -* Fixed a bug in the code to detect which ICS is in use and adapt to -it; the chess.net case was broken. - -* Removed the leading alias-suppression character when sending a move -to ICS, because it seemed to break accuclock on chess.net. - -* Fixed a bug where a FICS prompt like "10:01_fics%" would be matched -as finger note number 10, causing a problem detecting when the user is -logged in. - -* Added tellicsnoalias command to protocol. - -* Changed st command in protocol back to old behavior. - -* Added done=0 feature to protocol, to lengthen initial timeout. - -* Added missing -colorSeek command line option to xboard. (Was -present in WinBoard.) - -* Bug fix: setting feature reuse=0 was not working. - -xboard/WinBoard 4.2.0beta -- Sat Dec 16 16:34:56 PST 2000 -Tim Mann - -* Setting -searchTime no longer turns off -clockMode. Note that when --searchTime is set, some engines may search for the lesser of -searchTime and the amount of time their normal clock management would -dictate, while others will disable their normal clock management and -always search for exactly searchTime. - -* Fixed WinBoard bug where on Windows 2000 (and maybe Windows 98) the -ICS Interaction window would scroll back to the top whenever it filled -to capacity and WinBoard trimmed some text off the top. - -* Changed xboard dragging so that the center of the dragged piece is -forced to be over the mouse cursor. (WinBoard dragging already worked -that way.) This should avoid confusing cases when you start a drag -with the mouse near the edge of a square -- formerly most or all of -the piece could be over one square but the mouse cursor over another. -Suggested by DAV. - -* Added move list window for xboard. Code contributed by Manuel -Hoelss and re-hacked a bit by me. Performance of this window is poor, -because the implementation regenerates the entire window contents -whenever anything changes. It's hard to avoid this when using the -Athena List widget, though we could be a little smarter and notice -when the current move number has changed but the move list has not. -There are also several drawing problems caused by bugs in the Athena -Form and List widgets. The window should not really allow a -horizontal scroll bar, but the bugs are much worse if I turn it off. -In both Xaw and Xaw3d, the List widget tries to resize itself when -XawListChange is called, even if you tell it not to; and what's worse, -if the widget cannot resize itself to be large enough to avoid -clipping any of the list item, it does not change the list! Arrgh. -On top of that, the Xaw Form widget is very buggy in XFree86 4.0.1 -(X11R6.4.3). - -* The OK button in the WinBoard startup dialog is now simply disabled -if none of the radio buttons is selected, instead of bringing up an -error dialog. Suggested by Ted Milbaugh. - -* Used ping to address the worst of the race conditions in the -protocol. Now if an engine supports ping, we ping it after sending -the "new" command and after trying to place it in force mode at the -end of a game. When a ping has been sent and the corresponding pong -has not yet come back, we (1) ignore or undo any moves the engine -sends, (2) ignore game end messages (such as "offer draw", etc.) from -the engine, (3) ignore thinking output from the engine, (4) delay -starting the next game if in -matchGames mode, (5) in -zippyPlay mode, -respond to challenges with a polite message to try again soon instead -of accepting them. There are a few more things that should be done -(and item 5 might not be quite what we want), but it's hard to fit -them all into the existing code. - -* Patched the version of GNU Chess 5.00 included with WinBoard to -support protover, feature, setboard, and ping, and to fix some minor -bugs. See gnu500+.patch. - -* Changed the GNU Chess 4 kludges for missing "st" and "sd" commands -to be invoked only if the engine gives an error message for "st" or -"sd", and to always use protocol commands instead of engine -command-line options. See "Idioms" in engine-intf.html. - -* Added new protocol command "protover 2" to tell the engine what -version of the protocol is in use. Version 2 is still compatible with -old engines; see engine-intf.html. - -* Add new protocol command "feature ..." The engine can send this in -response to the protover command command, to say what extended -protocol features it would like to enable, etc. xboard responds -"accepted F" or "rejected F" for each feature F that is set. See -engine-intf.html. - -* Added new protocol command "setboard ". This is an alternative -to "edit", used only if the engine says "feature setboard=1". - -* Added new protocol command "ping ". The engine is supposed to -respond "pong ". This gives us a tool to fix some race -conditions in the protocol, but it is not used to the fullest yet. - -* Added new protocol command "tellopponent". This will do a "say" if -you're on a chess server in Zippy mode, or pop up an information -dialog otherwise. - -* Added new protocol command "tellall". This will do a "kibitz" if -you're on a chess server in Zippy mode, or pop up an information -dialog otherwise. - -* Added new protocol command "tellothers". This will do a "whisper" if -you're on a chess server in Zippy mode, or do nothing otherwise. - -* Changed the WinBoard /icsNames, /icsMenu, /firstChessProgramNames, -and /secondChessProgramNames options to accept a filename preceded by -"@", meaning to find the value in the file. Changed the defaults to -use this feature, with filenames icsnames.ini, icsmenu.ini, fcp.ini, -and scp.ini. This should make it easier for users to edit the values, -since one less level of quoting is needed, and each value is in its -own file, not mixed into winboard.ini. Those who upgrade from an -older winboard version and already have a winboard.ini file will not -automatically have these values moved to a file; that has to be done -by hand if desired. - -* We now strip .exe from engine names for "name" command, tags, etc. - -* Allowed WinBoard input widget to hold more than one line. You can get -a newline into the widget with copy/paste or with Ctrl+Enter. - -* Fixed an xboard bug where the [P] button would appear in the -opposite highlight state from what it should be after being pressed. - -* We now use the "/" or "$" alias suppression feature on the chess -servers, to avoid problems if the user inadvertently aliases a -needed command to something else. - -* Changed the method used to deiconize xboard in AutoRaise and cmail. -This may fix bugs under some window managers where after -deiconization, the board window was mapped but nothing was drawn -inside. - -* Preliminary, partial support for playing several chess variants -against a local engine or editing variant games. The -variant option -must be given on the command line or WinBoard startup dialog; there is -no menu. The current variant is not displayed (except in the -Tags/EditTags window). Many variants will not work quite right even -if the engine supports them; see item 326 in the ToDo file for -details. - -* Added a workaround to detect the variant type when examining a -scratch wild game on an ICS. - -* Fixed two cases where "variant" command should be sent to the engine -when necessary but was not: loading a game from a file and restarting -a dead engine. Thanks to Gian-Carlo Pascutto. - -* Added missing support for FICS games that start from a bsetup position -with Black moving first. - -* Fixed a bug in loading a file from the game list window while in -Analysis or AnalyzeFile mode. This now leaves us in AnalyzeFile -mode, analyzing the new file. - -* Fixed a bug in loading games with a comment before the first move. - -* Fixed a bug in handling LoadGame (or -lgf) with -td 0. - -* Added a command line option to select an initial minor mode from the -Mode menu. This should satisfy requests from a couple of users with -special applications. - -* Fixed a problem where some things in WinBoard's General Options -dialog box were grayed out at the wrong time. - -* We look for a few messages from the chess engine pipe that are -intended to catch problems starting an engine via rsh, such as "No -such file". Moved code so that these strings won't match until other -protocol messages have been looked for, and documented the messages in -engine-intf.html. - -* Fixed the WinBoard bug that sometimes made the console input box -white-on-white even when not in password-entry mode. - -* Small changes to WinBoard to be compilable with the latest Cygwin -net release (as of 10-16-2000). Thanks to Mark Schoenberg. - -* Recompiled GNU Chess 5.0 for WinBoard with the latest Cygwin net -release (as of 10-16-2000). Also rebuilt the book just to be sure, -since I had one bug report about it. It came out identical and seems -to work fine. - -* Added messages for some common InstallShield errors instead of just -printing InstallShield's stupid error code numbers. - -* Added -firstComputerString and -secondComputerString, allowing you -to suppress or change the command that is sent to a chess engine when -its opponent is another computer. - -* Added "configure --with-Xaw3d" to allow use of Xaw3d widgets instead -of Xaw widgets in xboard. Thanks to Johnny C. Lam of the NetBSD -project. I've left Xaw as the default because Xaw3d is too ugly. - -* The version of the Xaw Form widget released in XFree86 4.0.1 -(X11R6.4.3) has a bug that causes xboard to display the button bar -on top of the message widget. I've reported the bug and have -installed a kludge workaround into xboard. - -xboard/WinBoard 4.1.0 -- Sun Sep 17 17:30:14 PDT 2000 -Tim Mann - -* Merged Winboard Plus 4.0.8 from Mark Williams into xboard - source pool. Status of Winboard Plus features in xboard: - - - White pieces now have borders, but the implementation is - completely different from WinBoard's; see below. - - - Options menu not changed, probably won't be. - - - Copy&paste support working, using Mark's changes to backend.c, Ben - Nye's changes to xboard.c for FEN positions, and some code of my - own in xboard.c for PGN games. - - - Premove hooked up and working. No pre-first-move, though. - - - ICS Alarm hooked up and working. - - - Auto-flip working. - - - PGN Training mode hooked up and working. - - - Improved menu item enable/disable working. - - - Improved >> button working. - - - Auto activate board working. I changed this to be optional; you - might not always want it, especially in Zippy mode. - - - Blindfold working. - - - Documentation updated. - -* Fixed more colorization bugs. Commands like "message foo tells you: -xxx" and "tell 33 tells you: xxx" will no longer generate bogus -colorization. - -* Added low-tech sound support to xboard, by invoking an external -program on a filename for each sound to be played. - -* ICC wild 27 is now recognized as VariantAtomic, and it sets the -"ignore check" flag, but is not otherwise supported. - -* Converted the piece bitmaps from .bm to .xpm for use with xboard's -xpm support. (An .xim version was not created.) Wrote a shell script -using ImageMagick to do the conversion and to bucket fill from -coordinate 0,0 with the background color. Used xpaint by hand to -clean up a few pieces where background color "leaked" into the inside -or didn't flow all the way around the outside, then a sed script to -fix up color names and bitmap names in the xpaint output. If any more -sizes are added later, they should be straightforward to convert with -reference to the existing scripts. With this conversion, not only do -the white pieces now have dark borders, but (unlike with WinBoard) the -light details on the black pieces are opaque. - -* If the XPM library is found when building xboard, the new xpm pieces -are compiled in as the default. External bitmap (or xpm) pieces can -still be used by giving the -bitmapDirectory (or -xpmDirectory) -option. If the XPM library is not found, the old bitmap pieces are -the default. In this case external bitmap (or xim) pieces can be used -by giving the -bitmapDirectory (or -xpmDirectory) option. There is no -way to compile in xim pieces. - -Winboard Plus 4.0.8 -- Sat Aug 5 15:51 PDT 2000 -Mark Williams - -* Bugfix release. - -* Main menu now visible in Win NT. Thanks to Microsoft for creating a -compiler which auto-mutilates the WinBoard.rc file so that the menu is -displayed under Win 98 but not Win NT. I fixed the problem by hand editing the -.rc file. Sigh. - -* "Reset game" now works properly when invoked from Analysis mode when two -engines are present. Correction of bug introduced in Winboard Plus. Thanks to -Mogens Larsen for reporting the bug. - -* Pasting a FEN position with Black to move now works in all modes. -Thanks to Mogens Larsen for reporting the bug. - -* Added gnuchess.dat to the distribution and a couple of text files that were -missing in 4.0.7. - -*** Merged in the following changes from Tim Mann: - -* Bugfix: Highlights would sometimes not be taken down, at least in -xboard. The problem is that SetHighlight works in chess coordinates, -not view coordinates, so if flipView has been toggled since the -highlight was put up, it gets taken down from the wrong square. Fixed -by being careful to call ClearHighlights before toggling flipView, not -after. Ugh. - -* Bugfix: HighlightLastMove would sometimes highlight square a1 after -a FICS "tomove black" command. - -* Bugfix: a move list with initial position that has black to play was -not being handled correctly. - -* Removed "decline abort" and "decline adjourn" commands from Zippy. -The syntax is changing on FICS, and Zippy really doesn't have to -explicitly decline the requests anyway; it's sufficient to not accept -them. - -* ICC wild 26 is now recognized as VariantSuicide (the FICS name; ICC -calls it "giveaway"). - -* Bugfix: PGN games with black to move in the initial position weren't -being legality checked correctly. I think this was introduced in -4.0.6 when I fixed a different PGN bug. Thanks to Mark Williams for -spotting the bug and suggesting a fix. - -* Bugfix: the initial "name(" of a kibitz wasn't being colorized. - -Winboard Plus 4.0.7 -- Thu May 12 17:57 PDT 2000 -Mark Williams - -* New white pieces with black borders. - -* Major overhaul to Options menu. New dialogs for setting General Options, - Board Options, ICS Options, Sounds, Fonts, Colors. - -* Clipboard support for PGN game scores and FEN positions. - -* Optional ICS Premove with user-specified first moves for White and Black. - -* New sound events: ICS Win, ICS Loss, ICS Draw, ICS Unfinished, ICS Alarm. - -* New auto-flip option when playing against a chess program. - -* Added PGN Training mode. - -* Certain menu options now disabled while program is thinking. - -* ">>" button now always goes to the end of the game. - -* In ICS mode, the board is automatically activated at the start of a -new game. - -4.0.7 -- Sun Mar 5 17:17:49 PST 2000 Tim Mann - -* Fixed a nasty bug in parsing ICS game histories that was introduced -in 4.0.6. - -4.0.6 -- Fri Mar 3 16:20:11 PST 2000 Tim Mann - -* Fixed bugs in Zippy's code for responding to messages sent with the -ICS "message" command. - -* Fixed bugs where xboard could still create dialogs partially off the -top of the screen. Fixed unwanted interactions between initial sizes -and positions of various unrelated xboard dialogs. Deleted -borderXoffset and borderYoffset resources. - -* Fixed restoring the xterm name on exit to work in more cases. - -* Small fix to the WinBoard self-extracting installer: when it starts -up, it now always deletes any old wb-setup directory left over from a -previous installation. Formerly this worked only on Windows 95/98, so -on NT the self-extractor would sometimes stop and ask the user whether -it was OK to overwrite the old wb-setup files. - -* Modified WinBoard to be compilable with the free Cygwin tools -available from http://sourceware.cygnus.com/cygwin/. Based on work by -Mark Schoenberg. (His mods were enough to get WinBoard through the -compiler, but a few things were broken along the way, so I reworked them.) - -* Merged changes from Don Fong to make WinBoard compilable with -Borland C++ 4.5. I do not have Borland C++ and am unable to test with -it, but I did make sure the changes don't stop it working with MSVC++ -5.0 and Cygwin. - -* Forbade entering TwoMachines mode from MachineWhite or MachineBlack -mode when machine is on move. This used to confuse the engine and -cause problems, because when we try to get the engine to stop, it -might make a move first, and it might not do that immediately. - -* Variant classification now deals with new ICC wild 25, classifying -it as "3check". Also, we are now conservative about new wild numbers -we don't know about, classifying them as "unknown" instead of -"normal". - -* Replaced bad GNU Chess 5.00 book in WinBoard distribution with a -correct one. 1.e4 now no longer takes GNU Chess 5.00 out of book! -Thanks to Pete Galati. - -* Made move parser accept and ignore nonstandard ep suffix on PGN moves, -e.g., "exf6ep" or "exf6e.p." - -* Fixed bugs in parsing PGN files starting with no move number, or -with a move number other than "1." (including "1..."). Thanks to -Michael Soulier and Stefan Zipproth for example PGN files -demonstrating the bugs. - -* Changed InitComboStringsFromString to not modify the input string; -this caused an exception when WinBoard was compiled with MSVC++ 6. -Thanks to Bert Tuyt for the report. - -* In WinBoard, dragging a piece off the edge of the board without -releasing the mouse button no longer instantly aborts the move. You -still must release the mouse button inside a square to complete a -move, but you can now drag off the edge and come back inside. - -* WinBoard bugfix: If you went into EditGame or EditPosition mode -while observing or playing an ICS game, and a new move came in -(snapping you back to ICSClient mode) while you were dragging a piece -around, the drag state would not be reset, causing the piece you were -dragging to remain on the board wherever you dropped it. Thanks to -David Brinegar for the bug report. - -* WinBoard bugfix: If you moved or resized the board while your -opponent was moving, and you had AnimateMoving on, his move would not -be displayed until after your next move. Thanks to DAV for reporting -the bug repeatedly until I finally understood it. - -* Added a Zippy "farewell" feature; see zippy.README. - -* Fixed a bug (xboard only) in processing -zippyReplayTimeout on the -command line. Thanks to Steve Beer for the report and patch. - -* Send "computer" command to both sides in TwoMachines matches. - -* Fixed a Y2K bug in Evan's cmail code! Thanks to Brian Mays for the -report and patch. - -* Bugfix: Initialize variant field of GameInfo struct in gameinfo.c. -This could cause crashes in LoadGame. Thanks to Andrzej Nagorko. - -* Fixed several pattern matching problems: Finger notes and formula -vars no longer get replied to by zippyTalk or colorized. Channel -tells by players with many titles are now colorized fully, and -zippyTalk handles channel tells by such players correctly. The shout -"--> foo(99): bar" no longer gets colorized as a channel tell. Code -is cleaned up a bit, and autocomment capture now uses the same -criteria as colorization. - -* xboard fix: Enter key now closes error popups as in WinBoard. -Especially nice for the "Exiting: Connection closed by ICS" popup. - -4.0.5 -- Tue Dec 7 10:30:40 PST 1999 Tim Mann - -* Added missing documentation of SIGTERM usage into engine-intf.html. - -* Bugfix: New -zippyReplayTimeout option was misspelled in WinBoard as --zippyReplyTimeout. Thanks to Francesco Di Tolla. - -* xboard -ics now restores the xterm's original title upon exit, at -least if $WINDOWID is set. - -* Bugfix: -matchGames mode wasn't terminating properly. Final score -popup would come up twice and engines would not be killed off. Thanks -to Frank Quisinsky for the bug report. Bug was introduced in 4.0.4. - -* Bugfix: "tell 50 foo shouts: bar" no longer gets colored as a shout; -similarly for "...s-shouts:" and "...c-shouts:". Thanks to David Lee -for the bug report. - -4.0.4 -- Fri Dec 3 17:51:27 PST 1999 Tim Mann - -* Bug fix: formerly if you invoked SaveGame from EditPosition mode -with black to play, the position was not saved properly. As a quick -fix, SaveGame now takes you out of EditPosition mode before saving. - -* Changed -matchGames to keep track of the score (won-lost-drawn) and -display it in the banner. The final score is displayed in a modal -popup before the program exits. - -* Changed "Connection closed by ICS" to display in a model popup -before the program exits. - -* Added -popupExitMessage option, default on. Setting this to false -suppresses the modal popups that you sometimes get just before -xboard/winboard exits -- both the two new ones listed above and the -existing Fatal Error popup. This is useful when running Zippy -unattended from a shell script (or .bat file) that loops and starts a -new copy after a time delay when there is an error. - -* In xboard, added missing support for WM_DELETE_WINDOW to all -windows. This makes xboard a better citizen, and is much needed with -the newer X window managers that put an [X] button on every window and -bind it to "kill application" if the applicationd does not support -"delete window". We can't allow xboard to be thoughtlessly killed, -since that leaves the chess engine running in the background. - -* We now avoid positioning tops of xboard dialog boxes offscreen. - -* zippy.lines can now use the caret ('^') character as an inter-saying -separator. You no longer need to dig up a text editor that can put NUL -('\000') characters in text files. - -* Bugfix: In traditional chess clock mode, White now gets time added -to its clock as soon as it makes time control. Previously both White -and Black got their time added only when Black made time control, -which would cause some engines to make their 41st move as White too -quickly, thinking they were low on time. - -* The zippyAcceptOnly feature no longer sends a decline command or -a tell. Thus you can use it to put Zippy into a manual accept mode. - -* Bugfix: "tell 50 foo tells you: bar" no longer gets colored as a -personal tell; similarly for "...whispers:" and "...kibitzes:". - -* WinBoard no longer blanks the message line when you start a new -move, unless there was an error message there from the previous move. - -* WinBoard now never puts the white piece drop menu on the middle -mouse button. Both colors are always on the right button. Windows -users often don't think to look for a middle button menu, or don't -really have a working middle button despite what Windows says. - -* Guest login handles on ICC are now parsed again; an ICC wording -change had broken this feature. - -* Autodetect when the engine does not support the "draw" command and -don't relay the command to it in that case. Needed because sending an -unsupported command to GNU Chess makes it move immediately, so people -could make Zippy move without thinking by continually offering a draw. -Thanks to Frank Walker for the problem report. - -* Small changes based on code from Robert Jurjevic: The WinBoard -analysis window can be minimized (though not to the taskbar). The -WinBoard ICS Interaction window will autoscroll if you drag the mouse -above or below the window while selecting, and password entry mode -leaves the entry line as the background color instead of using 75% -gray. Seeks are now colorized with a new color of their own. - -* Added -zippyMaxGames feature. - -* -zippyNoplayCrafty command line option was missing in xboard; fixed. -Thanks to John Perry. - -* Fixed bug in detecting when Zippy loses his bughouse partner. -Thanks to Ben Dean-Kawamura. - -* allobs fix in 4.0.3 didn't work; corrected it. - -* WinBoard will now update the board immediately if a move is made -while the window is being moved or resized. - -4.0.3 -- Sun Aug 15 18:44:39 PDT 1999 Tim Mann - -* Bugfix: moved winboard wizard functions that send a command directly -to the chess engine from Ctrl+Alt+1 and Ctrl+Alt+2 to Alt+1 and Alt+2. -Ctrl+Alt is equivalent to the European AltGr key, so the old assignments -conflicted with typing an @-sign on some keyboards. - -* Bugfix: prevent "If this message stays up, your chess program does -not support analysis" from appearing if AnalysisMode is selected when -already in Analysis or AnalyzeFile mode. Also, deleting analysis window -in WinBoard now switches you to EditGame mode, to avoid the anomaly of -being in an analysis mode with no analysis window present. - -* Change all Zippy environment variables to work as command line -options. For now they still work as environment variables too, but -the environment variables are deprecated. - -* Use unsigned long to hold node counts from engines. - -* Print error instead of crashing on attempts to use xpm or xim pieces -in monochrome mode. Thanks to Jim Torrance for the bug report. - -* Tightened pattern recognition for ICS messages sent to Zippy; should -no longer match ICC allobs output. Fixed recognition of when Zippy is -sent a message; small change to FICS output had broken it. - -* Zippy now exits if the engine dies unexpectedly. - -* Added Zippy "spoofedby" feature; see zippy.README. - -* Narrowed the margins on some older WinBoard dialogs to make their -style uniform with the newer ones. - -* Bugfix: Changing Ponder Next Move from the Options menu did not take -effect until the next game. This bug was in WinBoard only. Thanks to -Stefan Zipproth for the bug report. - -* Got rid of "Internal error: bad move type" message when the engine -makes a move that we can parse but think is illegal. Now the move is -just passed on (which also may be the wrong thing to do). - -4.0.2 -- Thu Feb 25 19:55:32 PST 1999 Tim Mann - -* Added one more built-in sound choice to WinBoard: move.wav from Pete -Galati. - -* Added new larger piece sizes: big, huge, giant, colossal, titanic. - -* Modified the xboard font searcher to be able to use scalable fonts. -The new -fontSizeTolerance flag controls how closely a nonscalable -font must match to be used in preference to a scalable font. - -* Zippy environment variables ZIPPYABORT and ZIPPYADJOURN now control -whether Zippy will accept abort and adjourn requests. - -* We now determine the variant type being played on ICS, send it as a -command "variant VARTYPE" to the chess engine (if in Zippy mode), and -put it in the PGN tags. See engine-intf.txt for variant names. See -ZIPPYVARIANTS in zippy.README to control what variants Zippy will -accept. Note that this now applies to bughouse, too. - -* Zippy now won't do -zippyTalk in a channel unless his handle is -mentioned there. - -* Zippy now ignores bughouse holdings if not actually playing, instead -of stupidly trying to abort the game. Let me know if other strange -things happen when Zippy is observing a game. - -* Set ICS Interaction title bar to "user@server". User name is -determined by parsing message during the login sequence. Zippy now -uses this method to get its name too, so ZIPPYNAME is eliminated. -Problem: with xboard, the title bar gets set to "xterm" upon exit, -since we didn't know what it was to start with. - -* Fixed xboard-only bug in -colorChannel1 command line option. Thanks -to Fredrik Sandstrom for the bug report and fix. - -* Check for overflow of MAX_MOVES. Still not sure this is checked for -everywhere it needs to be. - -* Added .epd to suffixes recognized by WinBoard as position files. -This is a bit of a kludge, as the .fen reading code was not written -with .epd files in mind, but reading them with it is said to work. - -* Added ZIPPYGAMESTART feature, suggested by Jason Hoblit. See -zippy.README. - -* Restored the feature of soaking up the moves from a user-typed "moves", -"oldmoves", or "smoves" ICS command when xboard/WinBoard is idle, but -changed it so that the move list is also echoed to the screen. Some folks -still liked the old feature since it is faster than examine mode, and -printing the moves to the screen should eliminate the confusion it caused -for other people. - -* Bugfix: in WinBoard, starting a click-click move and then clicking on -a black line would cause the source square to be forgotten without taking -the highlight down. Now the errant click is ignored. - -* Corrected shortcut key labels for LoadNext/PrevPosition in WinBoard's -File menu. Thanks to Andreas Stabel for the bug report. - -* Bugfix: if you had a completely full ICS context menu in WinBoard -(90 items), the last one would do nothing if selected. - -* The "computer" engine command added in 4.0.1 was not working; I had -left out part of the code patch. Oops. - -4.0.1 -- Fri Feb 12 21:24:15 PST 1999 Tim Mann - -This is a minor bugfix release. The first item listed below is the -only interesting new feature. - -* You can now type in moves from the keyboard in WinBoard. Either -select TypeInMove from Step menu, or (if you are not in ICS mode), -just start typing. In ICS mode you can type moves into the ICS -interaction window anyway, so I've retained the feature that typing -switches you there. Not implemented in xboard. - -* Removed the "noise 1000" command that used to be sent to the chess -engine when entering analysis modes. - -* Deleted the feature where we soak up the output of a user-typed ICS -"moves" or "oldmoves" command. This ancient feature is not really -useful anymore, now that "examine" exists, and it caused a lot of -complaints. - -* Increased maximum size of ICS text menu to 90 entries and added -overflow checking. - -* The command sent to ICS by Zippy at the end of each game can now be -customized with the ZIPPYGAMEEND environment variable. - -* We treat xboard.info as a pseudo-source since most people don't have -the tools to rebuild it. But "make install" erroneously had a -dependency on it, even though "make all" did not. Fixed. - -* Miscellaneous minor updates and clarifications to engine-intf.txt. -In particular, documented the st and sd commands (support for command -line options -searchTime and -searchDepth), warts and all. - -* Added a small code patch from Bob Hyatt to detect when Zippy's ICS -opponent is a computer and send the command "computer" to the engine. -Added this command to engine-intf.txt. Thanks, Bob. - -* Bugfix: configure was looking for usleep(), but config.h.in didn't -have an entry for it, so HAVE_USLEEP was never defined. Also, in the -non-HAVE_USLEEP case, there was a possible race condition between the -signal handler and the pause() call. Thanks to Ben Dean-Kawamura for -the bug reports. - -* Bugfix: a "1..." preceding Black's first move (usually present if -there is a comment on White's first move) would cause the parser -to think a new game started there and report "End of game" on the -current game. Thanks to Dell Garner for the bug report. - -* Changed the abbreviation for -searchDepth from -sd to -depth to fix -a clash with -secondDirectory. - -* Changed -searchDepth to be orthogonal to the various timing options. -Previously it would search for an unlimited time to the given depth; -now the engine is allowed to choose its search time in the normal way, -but is told to cut off the search early if it reaches the given depth. - -* Bugfix: SaveSettings in WinBoard was saving both the long form -option highlightSquareColor and its abbreviation (hsc). - -* Fixed a redisplay bug in DisplayBothClocks that could cause White's -clock to be highlighted in EditPosition mode when Black's should have been. - -* Fixed Zippy's feature of passing on draw offers from the ICS opponent. -The colorization code was eating the offer before Zippy saw it, so I disabled -colorization of offers while in -zp or -zt mode. (Other types of -colorization are already disabled in Zippy mode for similar reasons.) - -* Added some more commands to the default ICS context menu in WinBoard, -and put "(name)" on the ones that insert a playername (or game number). - -* Added missing documentation to WinBoard help file: PonderNextMove, the --ponder/-xponder argument, and the up/down arrow history feature in the -ICS Interaction window. - -* Fixed ZIPPYNOPLAYCRAFTY feature to fire only if the opponent is Crafty, -not if some other Crafty is observing the game and kibitzes. - -* Fixed bugs in generating "partner" commands when Zippy is playing -bughouse. - -4.0.0 -- Sat Jun 20 16:59:47 PDT 1998 Tim Mann - -* Fixed WinBoard resizing so that the edges you do not drag remain in -place, even when the final size is different from what you dragged to. -(This doesn't work on NT 3.51 or earlier, if anyone cares.) - -* Fixed problems with resizing WinBoard on Windows NT: you no longer get -whitespace around the board, a clipped board, or a lot of flashing during -the drag. - -* Added customization for highlight-square color. - -* Bugfix: backend.c wrote to stderr in a few obscure places, which doesn't -work in WinBoard. - -* Added Index Number field back to LoadGame/LoadPosition dialog boxes in -WinBoard. This required some extra code to work with both the -Explorer-style dialog boxes and the old-style NT 3.51 dialog boxes. Ugh. - -* WinBoard startup dialog now understands -zp mode. The first chess -engine selector is enabled and the value is used. - -* Bugfix: ResetGame would send "exit" to engine twice if it was in an -analysis mode. - -* Bugfix: The response "Illegal move: bk" to the "bk" command, indicating -that it is not implemented, would confuse xboard. - -* Bugfix: Ignore empty hints ("Hint:\n") instead of printing a message -saying that some bogus string (often "Hint:") is illegal. - -* Bugfix: LoadNextGame/LoadPreviousGame/ReloadSameGame were broken. - -3.6.12 -- Sat Jun 13 14:57:10 PDT 1998 Tim Mann - -Beta test release of xboard and WinBoard. - -* Spruced up xboard man page a bit. - -* Added Highlight Last Move to xboard too. - -* The revamped xboard mouse click code had several more bugs than the -previous version, so I revamped it again. All fixed now, I hope. - -* xboard bugfix: crash in CreatePieceMenu. - -* Oops. winboard-3_6_11beta.exe installed 3.6.10beta, not the new version. - -3.6.11 -- Fri Jun 12 20:00:48 PDT 1998 Tim Mann - -Beta test release of xboard and WinBoard. - -* Major reorganization to engine-intf.txt. Some new features added, -many existing features clarified and hints for engine programmers added. -Support for new features added to program. - -* Changed defaults for -scp (etc.) back to being independent of -fcp, as -in 3.6.2. That is, the default is no longer to copy the value from -fcp if --scp is not specified. This will sometimes make command lines longer but -will remove some confusing situations. - -* Split -reuseChessPrograms into two options: -reuseFirst and --reuseSecond. Fixed obscure bugs when reuse is off. - -* Detect ICC and change some command usage slightly there: only ICC has -set-quietly; only FICS has iset and bsetup clear. With this feature, we -can now safely use bsetup clear when appropriate instead of deleting each -piece one by one. - -* Added indent to lines that are wrapped by WinBoard ICS Interaction -window. This seems to tickle a Microsoft bug in the RichEdit control: -occasionally the start of the next line after the wrapped line is indented -too. I think the wrapped indent feature is useful enough that it's worth -having in spite of the bug. - -* WinBoard bugfix: bounding box for the board was computed incorrectly by -mouse code. It would think you moved off the bottom of the board before -you really did, so it was hard to drag pieces along the bottom rank on -smaller board sizes. - -* Fixed obscure parser.l bug: ambiguity between capture using : instead of -x and email header line. Also removed or simplified a lot of complex -patterns for English (as opposed to PGN) end-of-game indications while I -was in there. - -* Added PonderNextMove option. - -* xboard EditPosition piece menus now let you set the side to play by -selecting the "White" or "Black" label at the top of the menu, like -WinBoard. (Both xboard and WinBoard still let you set the side to play by -clicking on the clock.) - -* Merged documentation of Crafty and GNU Chess thinking output in -engine-intf.txt. Corrected code in backend.c to match documentation; it -used to require the PV to start in column 27 (!). - -* Fixed bug that caused crashes in "-reuseChessProgram false" mode. - -* Draw by agreement in Two Machines mode now works as it is supposed to. -Other minor bugs in handling game end messages from machines are also -fixed, and engine-intf.txt is revised in this area. - -* Revamped xboard code for handling mouse clicks on the board. In -particular, it had a bug if a click-click promotion move was made. - -* Fixed and reinstated optimization for << in analysis modes: send -initString and re-send the board if needed. Sending repeated undos -is bad because Crafty prints some analysis after every one. - -* Don't go into a spin loop while pausing between xboard animation frames. -This caused problems, especially when compiling with -O2 on HP-UX. - -* WinBoard Options/Colors/RevertToDefaults now also turns off Monochrome -if it was on, and similarly for Options/ICSInteractionColors/RevertToDefaults. -This seemed to confuse people before. - -* Bugfix: ICS Interaction context menu items with neither of the two -optional flags set did not work. - -* Bugfix: PGN move numbers are optional, but we were insisting on "1" -right after the tags. - -* Bugfix: only the first game of an -mg match was loading -lpf or -lgf. - -* Other minor fixes and code cleanup. - -3.6.10 -- Mon Jun 1 01:32:31 PDT 1998 Tim Mann - -* Added ZIPPYNOPLAYCRAFTY feature; see zippy.README. - -* Added timestamps for chess engine interaction to -debug output. - -* Now allow 10 seconds (was 5) between games in match mode for engines to -respond to "force" command that ended previous game. - -* When a game is picked from the game list and the names of White and -Black are known, display them in the window banner instead of the filename -and game number. - -* Changed default for -scp and -sd to be the values of -fcp and -fd. - -* Added boxes for both engines to WinBoard startup dialog. Changed to -dropdown boxes whose content can be set from winboard.ini, similar to -the box for ICS name. - -* Accept "offer draw" (or "*offer*draw*") from engine to offer a draw. - -* Accept "move mmmm" from engine as well as silly "1. ... mmmm" syntax. - -* Added support for bughouse engines (Zippy mode only). - -* Move bombproofing for engines sending illegal or out of turn moves. - -* Always send "xboard\n" to engine as first command. Eliminates need -to run crafty as "crafty xboard". - -* Rewrote xboard code for input from engines to fix longstanding bugs. -Previously an engine that sent one line in two separate writes with -some time lapse in between (or perhaps that sent several lines in one -write) could make xboard hang. WinBoard did not have this bug. - -* Fixed minor bugs in dealing with illegal moves. - -* Added "iset startpos 1" for FICS. - -* Removed special support to put "GNU Chess" or "Crafty" in the window -banner instead of the engine's base filename. This gives a more level -playing field for other engines. Also fixed bugs in the code that finds the -engine's base filename. - -* Bugfix: Abort or Resign at the very start of a game in chess engine mode -would fail to send "force" to the engine. - -* Fixed some minor bugs in new "result" messages, and changed format to -include a trailing PGN comment giving the reason the game ended. - -* Changed syntax of /font options in WinBoard; old syntax was assuming -that a font name can't contain a digit, which is wrong. Old font names in -WinBoard.ini files are still accepted. - -* Serious further work on getting WinBoard to read/write files in the -"right" directories and documenting exactly what it does. - -* Added LoadPreviousPosition, LoadNextPosition, ReloadSamePosition. - -* Misc. tiny fixes and cleanup. - -3.6.9 -- Sun May 24 20:53:08 PDT 1998 Tim Mann - -xboard and WinBoard beta release. - -* Tightened up illegal move handling. Illegal or meaningless moves from a -file or chess engine should no longer get translated into a1a1 and blindly -applied. Explicit moves to the same square (like a1a1) no longer make the -piece on that square capture itself and vanish. - -* Added AlwaysOnTop feature to winboard. - -* Fixed bug in winboard "@" command line indirection operator. - -* Removed buggy "optimization" code for ToStart in analysis modes. - -* Fixed typo bug in zippy.c that would often cause winboard to crash -right after starting a game in -zp mode. - -3.6.8 -- Sat May 23 22:23:19 PDT 1998 Tim Mann - -xboard and WinBoard beta release. - -* Added -firstDirectory and -secondDirectory so that chess engines can -be started in a different directory from xboard/WinBoard itself. - -* Added -matchGames to allow more than one game in -matchMode. The games -are played with colors alternating between the two chess engines. Had to -add a time delay at the end of each game to catch up with game ending -messages from both chess engines -- yuck. - -* Changed TwoMachines mode to have firstChessProgram play White by -default. Added -firstPlaysBlack to restore old behavior. - -* Major rework of code in backend.c for dealing with first and second -chess engines. Generalized the code and created a struct type with one -instance for each engine. Several small bugs fixed along the way. - -* Fixed bugs in Abort in local chess engine mode. - -* Tightened pattern matching to recognize moves from machine. Should cure -bogus "Illegal move" errors while Crafty is pondering with Show Thinking -on, among other things. - -* WinBoard keeps focus in board window after popping up a comment due to -Forward/Backward/ToStart/ToEnd commands. - -* Finally got rid of warnings on compiling moves.c under Windows. - -* Fixed so WinBoard will compile on machines where WM_MOUSELEAVE is not -defined. - -* Removed various bits of unused code. - -* Parse (and ignore) NAGs in PGN files. - -* Updated engine-intf.txt. - -* Send "result R" to the chess program at the end of each game, where -R is the PGN result 1-0, 0-1, 1/2-1/2, or *. - -* Bugfix: suppress animation when loading a game with timeDelay=0. - -* Bug fix: pondering output from Crafty that contained "..." could be -mistaken for a move, causing bogus error messages and general chaos. - -* xboard "make clean" bug fix: moved things created by configure to be -removed only by "make distclean". - -* Fixed a remaining case where move was being animated before being -relayed to opponent. - -* Backend was reversing time/otim commands to the chess program (new bug), -and was often not sending them on the first move of a game or the first -move after a mode change (old bug). Fixing the latter required a kludge -to work with both GNU Chess and Crafty, because Crafty swaps white and -black clock times when it swaps sides, while GNU Chess does not. The -kludge is that we always make sure the chess engine thinks its opponent is -on move before we set the clock. This will sometimes result in sequences -like "white\ntime xxx\notim yyy\nblack\ngo", or the same with white and -black interchanged. - -* Removed last trace of old -whiteString and -blackString arguments. - -* Fixed so that you can type "bd" into the Direct Command dialog when -debugging gnuchess, without having xboard parse the clock display -(starting with "White") as "White wins" and end the game. - -* Changed moves.c to make a distinction between IllegalMove (where we -could tell what move was intended, but it violates the chess rules) and -MeaninglessMove (where we could not tell). This is a step towards getting -rid of cases where we translate meaningless moves into "a1a1", but some -work is probably needed to track them all down. - -* Fixed bug in WinBoard monoMode dragging. - -* Changed WinBoard to new style file dialogs. In the process, disabled -the feature that let you enter the index number of a game or position within -the file in the dialog. This is no loss in LoadGame, as you can pick your -game from the game list dialog that follows, but it does remove some -functionality from LoadPosition. - -3.6.7 -- Mon May 18 21:25:00 PDT 1998 Tim Mann - -xboard and WinBoard beta test release. I've been unable to reproduce some -reported drawing bugs, so they may still not be fixed. - -* Changed PopUpErrors option to PopupMoveErrors, which is more useful, and -changed default to off. Errors other than move errors should always be in -popups; they are often too big for the message area and too important to -put where they can be easily missed. But it seems good to get rid of the -popups for move errors by default. - -* xboard analysis window no longer forces itself to top whenever there is -new output. Also, now uses built-in Xaw word wrapping instead of trying -to do its own; works better. - -* Bugfix: Reset did not take Crafty out of analyze mode. - -* A chess engine no longer has to claim to be Crafty to be able to use -AnalysisMode and AnalyzeFile; it just has to implement the analyze -command as Crafty does. Put in heuristics to generate more informative -error messages if the engine does not support analyze, and checked that -they work at least with GNU Chess. - -* Added click-click moving, HighlightLastMove, and HighlightDragging to -WinBoard. The highlight features are unlikely to go into xboard unless -the xboard drawing code is cleaned up to do *all* drawing on the board -from DrawPosition, as WinBoard does. This is low priority for me. - -* Eliminated bogus "Error gathering move list: no header" popup. You -could get this by observing two fast games at once without turning off -GetMoveList. - -* Disable WinBoard Sounds menu entirely in -ncp mode, since not even -MoveSound is used in that mode. - -* WinBoard bugfix: Several problems were caused if the user changed -WinBoard's current directory in a Load, Save, or Browse dialog. In -particular, WinBoard.ini would get saved in the wrong directory, and -sound .wav file names would not get saved with a full pathname. I think -all such problems are now fixed. - -* WinBoard bugfix: iconizing the board after an aborted mouse resize would -(partially) resize it to Tiny. - -* WinBoard bugfix: board was not being drawn in color on 256-color -displays. This bug was introduced in 3.6.6. - -3.6.6 -- Tue May 12 17:43:43 PDT 1998 Tim Mann - -xboard and WinBoard beta release. Note: not all reported bugs are fixed. - -* Move animation in WinBoard, programmed by Henrik Gram. Great stuff! - -* Animate backward moves too. - -* xboard bugfix: -font (and friends) can now specify a font alias (such -as "fixed"), not just a full X Consortium name pattern. Previously this -would give a resource conversion error message. - -* Some coding style cleanup in xboard.c. - -* Earlier error check for moving wrong color piece in EditGame mode. - -* Completed fix to pattern matching; see 3.6.5. - -* Fixed some software rot bugs in Zippy. - -* Split AnimateDragging as separate option from AnimateMoves. - -* Added FlashMoves to options menu and -flash/-xflash to command line -options (xboard only). - -* Some preliminary work on visible bughouse holding support. Most of the -code is not present in this release because I have not gotten it working -properly yet; my first approach went down a blind alley and I had to -remove most of the partially working code in preparation for a rewrite. - -3.6.5 -- Fri May 8 14:22:09 PDT 1998 Tim Mann - -Not generally released. - -* Pack bughouse holdings display in banner more tightly when board is one -of the smaller sizes (when smallLayout or tinyLayout is true, that is). -An interim measure, but should help. - -* Completed fix to make move list parsing recognize the end condition and -final comment. - -* Fixed pattern matching for chatter (tells, etc.) to be more reliable. -This should reduce the incidence of colors starting in the wrong place and -of incorrectly matching things that look like other patterns inside -chatter, such as "shout <12>". (These errors were already rare.) - -* WinBoard now lets you customize the list of ICS's in the startup dialog. -For now, at least, requires editing WinBoard.ini with a text editor. - -* Bug fix: WinBoard window sizing and position setting save/restore did -not work right when the taskbar was at the top (or left side) of the -screen and not in autohide mode. - -* Merged xboard click/click mode and drag mode, and deleted -ClickClickMoving option on menu. Now if you click on a piece, it -highlights and a further click on another square will move it. (A second -click on the same square takes down the highlight.) Or if you press down -on a piece and start to drag, you can drag it to a new square. - -* When making click/click style moves, if your second click is on a piece -of the same color, instead of saying "Illegal move", we now cancel the first -starting square, replace it with the second, and wait for another click to -finish the move. - -* Separate -secondInitString. Default: same as -initString. Suggested by -Remi Coulom. - -* Patch from Frank McIngvale to make animation work with XIMs. Yay! - -* Changed move animation to happen after move is passed on to ICS or the -chess engine, where applicable. Fixed problems with updating moveList -that this uncovered. - -* Changed game list to show PGN result token for each game. - -* The usual minor bug fixes. - -3.6.4 -- Thu Apr 30 23:14:43 PDT 1998 Tim Mann - -xboard and WinBoard beta test release. - -* xboard documentation updated, both man page and info file. An attempt -to generate both from the same source with LinuxDocSGML was abandoned, at -least for now. WinBoard doc updated too. - -* Merged updates to animation code from Hugh. Fixed a couple of remaining -bugs, mostly to do with handling Pause mode correctly. - -* Added SaveSettingsOnExit to WinBoard. - -* WinBoard now saves the last screen position of the Comment, Edit Tags, -Game List, and Analysis windows (in addition to the board and ICS -Interaction windows) in WinBoard.ini. - -* WinBoard now provides a way to customize the right-button context menu -in the output area of the ICS Interaction window. For now, requires -editing WinBoard.ini with a text editor. - -* Various minor fixes to ICS message recognition, most affecting only Zippy. - -* Colorize the notification when someone sends you a message while you are -logged in, not the output of the "messages" command. - -* Fixed colorization to turn off at the right place more reliably. - -* Added a new color and WinBoard sound for "requests": abort, adjourn, -draw, pause, and takeback. The same color and sound are used for all of -these. - -* Added GUI to change sounds in WinBoard. - -* Suppressed WinBoard error popup when a sound can't be played. They were -popping up when two separate WinBoards tried to play a sound at the same -time (such as during a bughouse match). - -* Fixed WinBoard crash when a sound file didn't exist. - -* WinBoard ports of timestamp and timeseal now produce decent error -messages if they fail to connect, and WinBoard captures the messages and -puts them into a popup. Previously WinBoard would exit with no message on -such errors. - -* WinBoard resizing with mouse improved; now accurately picks the largest -size that fits in the new area. - -* Added option to turn off error message popups. - -* Added sizes slim, dinky, and teeny. - -* Fixed some minor problems with error message wording. - -3.6.3 -- Mon Feb 23 19:08:57 PST 1998 Tim Mann - -xboard beta test release only. Man page is updated for the changes, but info -file is not. - -* Bug fix: LoadGame could not load a PGN game whose first move was -castling (which is possible from setup positions). - -* Bug fix: we were ignoring illegal move messages from chess engines in -modes where the engine is refereeing but not participating (EditGame, -LoadGame, AnalyzeFile). The problem was in a workaround for a Crafty bug, -where Crafty generates a bogus illegal move message if a "." (used by -the PeriodicUpdates feature) is sent in analysis mode when the current -analysis reveals a forced mate. Installed a different workaround (that -works in most but not all cases) and reported the Crafty bug. Bob Hyatt -replied with a fix, so the Crafty bug should be gone in Crafty 14.12 or so. - -* WinBoard only: enabled resizing board with the mouse. It snaps to the -nearest (but not too much larger) predefined size. - -* The xboard default font is now sized according to piece size, just as -clockFont and coordFont have always been. - -* Added more sizes: bulky, moderate, average, middling, mediocre, petite. - -* xboard only: Added Animate Moves and Click-Click Moving to Options menu. - -* xboard only: Added code to animate piece movement, from Hugh Fisher. - -* New feature: autoflag is implemented in MachineWhite, MachineBlack, and -TwoMachines modes. If it is on and either a chess program or the user -oversteps his time, xboard will automatically call the flag and end the -game. This feature was requested by someone who runs matches between -programs and wants to penalize GNU Chess for its habit of running slightly -over at the end of a time control. I personally think it's pointless. - -* Fixed a bug in Zippy's pattern matching; he can now reply to ICC -messages again. - -* Generate prettier notation for illegal moves. If a move is illegal only -because it leaves the player in check, generate notation as if that were -not illegal. For instance, if two knights are a knight's move away from -f3, one on g1 and one on e5 that is pinned, the notation would be Nf3 to -move the g1 knight, Nef3 to move the e5 knight. (Suggested by Philippe -Schnoebelen.) In addition, if a move is illegal because the type of piece -moved cannot go that way, would be jumping over another piece, etc., we -give fully disambiguated coordinate notation; for example, Ng1g3, Ke1xe8, -d2xd8=Q, etc. An alternative would be to still write Ng3 if there is only -one knight on the board, or Ngg3 if the other knight is not on the g file, -but life is too short to code up all this stuff, and perhaps the way I did -it is better as it emphasizes that this move was really made despite being -illegal. I wonder if the new PGN standard revision will speak to notation -of illegal moves? - -* Fixed gross bug from 3.6.2: if a chess program said "checkmate" and -White was left on move, the PGN outcome was "1-0 {Black mates}" instead -of "0-1 {Black mates}"! The bug occurred only for that specific string. - -3.6.2 -- Wed Jul 23 16:47:29 PDT 1997 Tim Mann - -* There was a bug in backing up from the end of a game against a chess -engine, introduced when -reuse mode was added. Fixed. - -* Recognize "{" as terminating an ICS move list. Previously we needed to -see a prompt (containing %), but occasionally ICC can send more stuff -right after a move list with no prompt in between. - -* In WinBoard, -mm now implies -cp, so you don't get the startup dialog. - -* WinBoard startup dialog no longer sets -scp. People used to get -confused because they would give the -fcp and -scp arguments, but omit --cp. This would bring up the startup dialog, which would set both -fcp -and -scp to the value in the engine name box. Now you can change -scp -only with the command-line argument. That will confuse some people too, -but hopefully fewer. I think overall it's better than putting spaces for -both -fcp and -scp in the dialog, which would puzzle newbies. - -* Bug fix: Analyze File mode now works in WinBoard. - -* Bug fix: WinBoard window no longer cuts off part of the bottom row if -the menu bar wraps to a second line. - -* Accept game end messages of the form "PGN-result {comment}" from the -chess engine, where PGN-result is 0-1, 1-0, or 1/2-1/2. Accept "resign" -or "computer resigns" from the chess engine as a synonym for "0-1 {White -resigns}" or "1-0 {Black resigns}". Accept any message from the chess -engine containing "game is a draw" as a synonym for "1/2-1/2 {Draw}". -Accept "White resigns" or "Black resigns". - -* Enable "Action / Draw" menu item in chess engine mode. It sends the -command "draw" to the engine. Accept any message from the chess engine -containing "offers a draw" as a draw offer. WARNING: Draw offers from the -user and the engine (or from two engines) are not yet matched up by xboard -in chess engine mode. Two engines could get into a loop offering each -other draws. - -* Bug fix: Game end messages from the chess engine are always ignored in -Zippy mode. Previously they could sometimes be processed, which was -sometimes making Zippy hang at the start of a new game that followed -quickly after an old one. - -* Zippy can now respond to titled players in channels. Zippy will avoid -talking to himself in a channel if he knows his own name. - -* Bug fix: in colorization arguments, the bold setting was being ignored -if the background color was defaulted. (xboard only.) - -* Extended ParseFEN to accept Crafty 12.2's interpretation of FEN. -If fewer than 8 squares are given in a row, or fewer than 8 rows are -given, the uncovered squares are empty. Also, there can be a / after the -8th row. - -3.6.1 -- Sat May 17 01:02:33 PDT 1997 Tim Mann - -* Bug fix: Hitting escape while entering a password on WinBoard no longer -sets the font color back to black (which made further typing visible). - -* Bug fix: On Windows NT 4.0, WinBoard /ics /icshelper=timestamp would -often hang if you tried to exit with the Exit menu item, the [X] button, -etc. The same fix may also have corrected the problem where running a -chess program with /xreuse would sometimes crash Windows 95 (but not NT) -when the chess program was killed and quickly restarted. - -* Bug fix: Periodic Updates would not work if turned on after having been -off. Also, the default was needlessly "off" in WinBoard. - -* Zippy bug fix: Continuing an adjourned game was totally broken. The -wrong moves, or no moves at all, were being fed to the chess program. - -* WinBoard change: Giving -ics without -icshost now pops up the startup -dialog with "Use an Internet Chess Server" pre-selected, so that you get a -menu of chess servers instead of going directly to ICC. - -* Bug fix: WinBoard's SaveSettings was saving -icshost, -icsport, and --icshelper in winboard.ini. This causes a problem if you use a different -icshost later that needs the default values for icsport (5000) and -icshelper ("", meaning none). - -* Disabled complaints about unexpected "[Ii]llegal move" messages from -the chess program; we still get them at times. - -* Greatly simplified the code for Move Now and SIGINT (ATTENTION). Fixes -the bug where Move Now did not work with GNU Chess in WinBoard, and -several more obscure bugs as well. Reintroduces a minor bug: GNU Chess might -not think on your time after a Move Now command. Trying to fix this -causes too many other problems. Documented change in engine-intf.txt. - -* Cleaned up code for obtaining ratings from ICS. It was kludgey and may -have had bugs on systems with no "Creating:" message. It should fail -gracefully there, just not finding the ratings. - -3.6.0 -- Thu May 8 19:55:58 PDT 1997 Tim Mann - -* WinBoard now has right-button context menus in the ICS Interaction -window. Some of the items do immediate commands on the player name you -have selected or pointed to. (Suggested by Paolo Casaschi.) Also, the -middle button or shift+right does a immediate Copy and Paste. - -* Fixed a bug in Zippy's wild rejection. The bug was causing Zippy to -reject all forms of wild. Now it rejects only 1, 9, 16, 17, and 24, as -was intended. These variants have different rules, while the other -variants defined so far only have different starting positions. -(Actually, wild 2, 3, and 4 never allow castling, but may sometimes by -chance have king and rook start on squares where castling appears legal. -This could cause a problem later.) - -* Zippy now resumes adjourned games by feeding the chess program -the move list instead of the position. Setting -getMoveList to False -restores the old behavior. Feeding in the move list is better because -it enables the chess program to correctly handle en passant legality, -castling legality, draw by repetition, and draw by the 50 move rule. - -* Added a WinBoard startup dialog for people who run WinBoard.exe without -using the Start menu or reading the help file. Instead of being dumped -directly into GNU Chess mode, you now get a menu of choices. You now have -to give the new WinBoard -cp option to go directly into chess engine mode. -I did not add this feature to xboard. - -* Handling of "illegal move" from Crafty is now back on. (It was turned -off in 3.4.6; see below.) Crafty 12.0 doesn't seem to send bogus ones -anymore. I did have to suppress sending time and otim in analyze mode to -make this work, but there is no harm in that. - -* Zippy now sends "gameend" to ICS at the end of each game. You can alias -this to "seek" or whatever you like. - -* Added Crafty support for Move Now, using the "?" command. We test -whether this command exists by trying it once at the start of the first -game, before it really makes sense. If we don't get a message like -"Illegal move ... ?", we assume it's OK. (We're careful about this -because sending a "?" to GNU Chess on Move Now keeps it from pondering the -next move as it should.) - -* Added support for a tellusererror command from the chess engine. See -engine-intf.txt. - -* Attempted to make engine-intf.txt complete. - -* Minor fixes/cleanup to GameEnds code, to be sure we always interrupt -when needed, and always undo an extra move generated by stopping the chess -program while it is thinking. - -3.5.7 -- Sat May 03 22:37:44 PDT 1997 Tim Mann - -Beta release of both xboard and WinBoard. - -* Updated xboard documentation. I really wish the man page was built from -the info file instead of being separate! It's a pain to update them both. - -* Updated documentation of the interface between XBoard/WinBoard and chess -programs, and renamed it to engine-intf.txt. - -* Added support for tellics, telluser, and askuser commands from the chess -engine. See engine-intf.txt. - -* Various bug fixes. On WinBoard, 256 color displays are finally handled -right; no more color flashing when you switch windows unless the colors -really need to be updated. Also, I think the problem of the console font -failing to change or changing back by itself is finally fixed. - -3.5.6 -- Tue Apr 29 03:08:00 PDT 1997 - -Beta release, WinBoard only. ChangeLog was out of date in release, -updated here. - -* Added ICC timestamp and FICS timeseal to WinBoard distribution. These -are my own ports to Win32, based on and used by permission of the owners -of the proprietary source code (Daniel Sleator for timestamp, Henrik Gram -for timeseal). The owners permit these programs to be distributed only in -binary form (to help prevent cheating), so to avoid running afoul of the -GPL, I have kept them as separate programs, not linked into the WinBoard -address space. Updated Start menu icons to use them. - -* Miscellaneous smaller changes. - -3.5.5 -- Fri Apr 25 03:06:00 PDT 1997 - -Beta release, WinBoard only. ChangeLog was out of date in release; -updated here. - -* Added simple sound support to WinBoard. - -* Updated WinBoard documentation. - -* Internal implementation of the telnet protocol is now more complete. -You can now hop through a VMS host on the way to ICS. For example, do -"xboard -ics -icshost vms.host.edu -icsport 23", then log in. Do not use -the -telnet flag; that says to use an *external* telnet program. To avoid -double echoes, you need to force character mode in VMS telnet after -connecting from VMS to ICS. Do "^]^Mset mode char^M^M". - -* Display opponent names in the title bar for MachineWhite, MachineBlack, -and TwoMachines modes. - -* WinBoard now has an installer, built with InstallShield. The installer -works with a binary-only distribution. Sources are still freely -available, but now separately. - -* Added SaveSettings to WinBoard, which saves current option settings to -winboard.ini. Made sure all options can be saved and loaded, including -fonts and com port settings. - -* If the game ends while you are dragging a piece, we now don't let you -finish the move. Formerly the move was accepted and your opponent's clock -would start running again. - -3.5.4 -- Fri Apr 18 01:15:24 PDT 1997 Tim Mann - -Beta test release of WinBoard and xboard. The documentation remains -out of date. - -* Many fixes and improvements to new WinBoard user interface code. - -* In Zippy mode, avoid sending another copy of the same move to the chess -program if ICS sends us another copy of the board image. Hard to believe -it took me until now to diagnose and fix this problem! - -3.5.3 -- Sat Apr 12 19:49:33 PDT 1997 Tim Mann - -Beta test release of WinBoard and xboard. - -* Fixed fatal bug in WinBoard input handling. - -* Made code to stop chess program for reuse a bit smarter. Removed kludge -of "white" in initString; it didn't work well, and is unneeded -with Crafty 11.21 and later. - -3.5.2 -- Sat Apr 12 15:40:01 PDT 1997 Tim Mann - -Beta test release of WinBoard. - -* Ignore check and permit promotion to King during suicide games; no need -to turn off TestLegality. - -* Renamed CheckLegality to TestLegality to avoid confusion with the chess -term "check". - -* Added Rematch to Action menu. - -* WinBoard now has a custom ICS interaction window with scrollback, a -separate line for input, and colorization. Accelerators that conflict -with normal editing keys were changed (by requiring Alt+) so they can work -in both the console and the main window. - -* WinBoard error popups are now non-modal and disappear when you make a -new move, as in xboard. - -* Configure now defaults to --disable-ptys on all systems. If anyone has -an ancient SysV system where pipes don't work with select, they can still -do "configure --enable-ptys" explicitly. I would appreciate getting a bug -report if this happens to anyone, with complete output from configure and -"uname -a". - -* "make install" now makes the installation directories too. - -* Fixed a bug that would cause an "Illegal move" message for Black from -GNU Chess to be incorrectly considered bogus. - -* Handle name changes during an ICS game (FICS bname and wname commands). - -* You can force both chess programs to be killed at the end of each game -by turning off the reuseChessPrograms option. There are still some -problems with reusing Crafty even in version 11.20. - -* Now the second chess program stays around by default too, if it ever -gets started. - -3.5.1 -- Sat Apr 5 16:47:48 PST 1997 Tim Mann - -Beta test release. - -* Don't kill off and restart the chess program for each game; keep the -same one running, using the "new" command to start a new game. This -change works around the problem in Windows 95 that makes WinBoard crash it -at times, and is generally desirable to make new games start faster. The -second chess program (for TwoMachines) is still killed at the end of the -game, and unfortunately this can still crash Windows 95. Temporarily -added "white" to the initString to make this work with Crafty 11.20, which -has a minor bug in "new". Older versions of Crafty have worse bugs in -"new"; they should not be used with this version of xboard. - -* Support for FICS suicide chess: Parse illegal moves (that leave King in -check) in game history. If CheckLegality is off, allow promotion to King -and illegal moves in game files. We still generate e2e4 style notation -for illegal moves. - -* Handle FICS "has timeseal; checking" message. - -* Changed the coords from white back to black; this was a bug. - -* Fixed problems compiling with K&R compilers. - -* Fixed an old bug in RegisterMove that was crashing cmail on some systems -(notably linux). - -3.5.0 -- Thu Jan 2 16:59:49 PST 1997 Tim Mann - -Thanks to Frank McIngvale for much of the work on versions 3.4.4 and above! - -* Fix Crafty resumed game time bug (frankm) - -* Word wrap text in Analysis window (frankm) - -* More debug info for XPM loading (frankm) - -* Replaced config.sub, config.guess, etc., with up-to-date versions from -autoconf 2.12. Hopefully this will fix problems on Pentium Pro machines. - -* Removed some Makefile gunk that was causing looping for one person. - -3.4.7 -- Thu Dec 19 14:22:41 PST 1996 Tim Mann - -All changes from Frank: - -* Retrieve ratings from ICC (and FICS, etc., when they add the Creating: -message), save them in the PGN tags, and pass them to Crafty in Zippy mode. - -* Add settable time delay between characters in ICS login script. - -* Colorize messages like personal tells. Fix false recognition of channel -tells. - -* Pass "tells" from Crafty through to ICS (in Zippy mode). - -* Implement ~/ filename convention from C shell for game and position file -names. - -* ZIPPYACCEPTONLY feature for testing. - -3.4, patchlevel 6 -- Sat Nov 23 16:58:50 PST 1996 Tim Mann - -* Put recognition of "illegal move" messages from Crafty for -illegal castling, etc., inside an #if that is currently turned off, -because of a bug in Crafty that generates bogus "illegal move" messages -after some moves that are actually legal and accepted by Crafty. - -* Added -checkLegality option; previously this could not be turned off. - -* Fixed an old bug in finding default board size parameters. - -* Differentiated among channel tell, kibitz/whisper, and personal tell/say. - -* Fixed a bug in detecting Xpm in the configure script. - -3.4, patchlevel 5 -- Mon Nov 18 16:22:53 PST 1996 Tim Mann - -* Added zic2xpm to the kit; it had been omitted by mistake. - -* Added some default colors for -colorize - -3.4, patchlevel 4 -- Sat Nov 16 18:10:17 PST 1996 Tim Mann - -This is meant to be a beta release in preparation for version 3.5. - -* Added InfoXBoard and ManXBoard to the Help menu. - -* Made Frank's ICS input box optional, defaulting to off. - -* Merged in Frank McIngvale's XbKit. Many new features, including --clickClick mode, the Analysis modes, piece flashing, ZIICS import, -ICS text colorization, and the ICS input box. Many thanks to Frank for -supplying and documenting this code. - -3.4, patchlevel 3 -- Mon Nov 11 18:23:14 PST 1996 Tim Mann - -Small set of changes made while Frank McIngvale was working on XbKit in -parallel. Unreleased in this form. - -* Updated zippy.README. - -* Removed useless X event handler and removed strange code for copying -form translation table to board that worked around the bug it caused. -This makes changing bindings in .Xdefaults more straightforward. - -* Now pressing the Control key steps back one move, and releasing it steps -forward again. - -* Moved quit from "q" to "Q" for greater safety. - -* Use "unobserve" instead of "observe" to stop observing; needed on FICS. - -* Support for interface variable. - -* Strip titles from people who are talking to us, so (for example) Zippy -won't try things like "tell Darooha(*) hello". Needed on FICS. - -3.4, patchlevel 2 -- Tue Jul 9 19:06:42 PDT 1996 Tim Mann - -This patchlevel is not planned to be an announced release. It's in -preparation for integrating Frank McIngvale's XbKit. It mostly contains -minor fixes I've accumulated since 3.4.pl1. - -* WinBoard /telnet option now fires up an external program, as -with xboard, instead of trying to use a feature of NT 3.1 that does not -exist in later versions of NT or in Windows 95. ChangeLog for 3.4.pl1 -said this had been implemented there, but it really wasn't. - -* Indicating player to move by the icon color now works under Windows 95. - -* WinBoard now kills the chess program when you exit using the system menu -or the [X] button. Thanks to Michael Lowe. - -* Minor changes to Zippy, including: Now understands wild challenges on -FICS; these used to crash it. Removed limit on how fast a game will be -accepted. Use "set formula ..." on the chess server to limit this if you -are using GNU Chess. Now sends correct opponent name to Crafty. - -* Added some missing default values to documentation. Thanks to Stuart -Cracraft. - -* Bugfix: Trying to print "No fonts match pattern" error message would -crash. This can happen to Linux users who don't install Helvetica, for -example. - -* Bugfix: Defaulting feature in -size n,n,n,n,n,n would put us in an -infinite loop. - -* Added more directories to search for Athena widgets on HPUX. - -* New cmail (3.12) from Evan Welsh; includes small fix from Kayvan Sylvan. - -* Recognize "illegal move" messages from Crafty for illegal castling, etc. - -* Bugfix: "name" command added to zippy.c for Crafty was producing error -message if GNU Chess was in use. - -* In bughouse mode, suppress holding messages from console window; show -holdings only in banner. - -* Minor fixes/cleanup to Makefile.in and configure.in. - -3.4, patchlevel 1 -- Mon Dec 11 13:43:12 PST 1995 Tim Mann - -* This patchlevel updates WinBoard to match xboard, and includes a few -fixes and minor improvements. "-size tiny" and "-size n,n,n,n,n,n" -are still not implemented for WinBoard. - -* Installed support for Crafty based on code from Bob Hyatt. -Currently the only documentation for this is in the FAQ, and a few -things don't work with Crafty 8.23. Please do not report these -problems as bugs in either xboard or Crafty. Bob and I know about -them. The worst ones (if not all of them) should be fixed in Crafty -8.24. - -* Changed the kludge command we send when gnuchess wants to print -something that doesn't end with a newline, from "help" to "bogus". -This works because the error message gnuchess prints ends with a -newline. It also improves compatibility with Crafty, which doesn't -need the kludge, but for which sending "help" causes a problem. - -* Don't draw grid at all if lineGap is 0; previously we drew the grid -with X "0-width" lines (usually 1 pixel wide) and then overwrote it. - -* Makefile: Removed xboard.info from "all" target so we won't try to -rebuild it, because this fails on hosts that don't have makeinfo -installed. Other minor fixes to "clean" targets, etc. - -* Fixes and cleanup to Auto Comment code that handles continuation -lines and highlighting. - -* Auto Observe now tries to observe the game from the point of view of -the player who was on your gnotify list. Requested by rng. -Limitations: We can't tell which player it was unless you have ICS -highlighting turned on. Also, currently "observe foo" works as -required (observing from foo's point of view) only on ICC, but FICS -will probably implement this soon. - -* "-size tiny" now makes the default font smaller automatically. This -was implemented by introducing an extra Form widget in the hierarchy -for all xboard windows, named either normalLayout, smallLayout, or -tinyLayout. So you can have resource specifications that apply only -to certain layouts; in particular, XBoard*tinyLayout*font. - -* Bug fix: EditGame or EditPosition while playing or examining still was -not really being permitted. - -* WinBoard bug fix: On the EditPosition menu, King did not work. - -* Added text catalog of WinSock error messages to WinBoard, because -Microsoft still has not put them in the system message catalog. - -* Removed support for older ICS game-ending messages that do not have -a PGN result token (*, 0-1, 1-0, or 1/2-1/2) after the closing '}'. -The code for older messages was sometimes firing on the newer -messages, due to parsing ambiguity. If the current code sees an old -message, it will understand that the game is over, but will always -display * as a result token instead of trying to guess the result by -interpreting the text message. - -3.4, patchlevel 0 -- Tue Nov 21 01:02:50 PST 1995 Tim Mann - -* This patchlevel was released for xboard only. - -* Updated the info file. It should now be as up-to-date as the man page, -with good English except in the parts that pertain only to AmyBoard. - -* Added "-size tiny", requested by Bob Hyatt. Also cleaned up bitmap -support and added "-size n,n,n,n,n,n" to allow arbitrary-sized bitmaps, -if the actual bitmaps are supplied by the user. - -* Updated bughouse support. - -3.3, patchlevel 4 -- Sat Nov 18 02:27:21 PST 1995 Tim Mann - -* Unreleased beta that works with preliminary FICS bughouse code. Will -need changes before release to track FICS message changes. - -* Removed use of .EX macro from man page. It is not supported by some -nroff -man macro packages, notably the one on Slackware Linux. Switched -to boldface for references to xboard and other commands within the man -page, as this seems to be the modern way. - -* Bug fix: If ICS rejected a move, it was correctly undone on the board, -but the message widget still displayed the bad move. Reported by DAV. - -* Normally, xboard in ICS mode fetches the move list whenever the board -display switches to a new game. Doing this is now an option -(getMoveList) that can be turned off, which is useful if you are watching -multiple blitz games. Requested by rng. - -* Move list fetching code is now smarter: it ignores a move list if it is -not for the right game. - -* Added support for bughouse as implemented on FICS. Holdings are shown -in the window title in place of the strength numbers. A menu on mouse -buttons 2 and 3 (same on both) lets you drop pieces. There is no checking -as to whether you actually hold the piece you are trying to drop; we rely -on ICS to check that. Notation of the form P@f7 is generated and parsed. -The mate detector does not understand that non-contact mate is not really -mate in bughouse, but this does no real harm. It results in a "#" -suffix being displayed on the move notation, but xboard does not assume the -game is over. - -* Bug fix: Promotion to a knight was not working with ICC! Thanks to -Wendigo for the report. - -* Bug fix: Special pty code for host types *-*-aix3* and *-*-irix3* -(supplied from configure.in) had a bug that would cause childio.c to -fail to compile, due to a "continue" that was not within a loop. - -* Bug fix: In pgntags.c, memory was being freed while still in use. One -symptom this caused was that on some machines, cmail would fail with a -message that it could not find the BlackNA tag. The error was in some -submitted code that I included in version 3.2.pl3 without reading -carefully enough. Anders Forberg noticed the symptoms, and Evan Welsh -(who had nothing to do with causing the bug) found the bug and submitted a -fix; thanks to them both. - -* Removed restriction against using EditGame while playing, observing, -or examining on ICS. You still get a warning popup. - -3.3, patchlevel 3 -- Sat Sep 16 11:44:05 PDT 1995 Tim Mann - -* Bug fix: Going directly from MachineWhite to TwoMachines mode would kill -off the second chess program after Black's first move. - -* Added -timeIncrement feature. Thanks to Joel Rivat. - -* Deleted code that tries to keep you from observing more than one game, -or observing while playing or examining. There is actually no problem in -doing this, except that every time an update comes in from a different -game than is currently being displayed, xboard fetches the history of the -new game, which may be time-consuming if you are on a slow link. - -* Fixed configure so as not to crash when neither lex nor flex is found. -lex or flex is needed only if the user wants to rebuild parser.c. Thanks -to Phil Humpherys for reporting the crash. - -* Bug fix: config.h.in used #define instead of #undef for some macros used -in the pty code in childio.c. This causes the code to fail to compile on -some architectures, because the symbols are supposed to be undefined, not -defined to empty, when they are not set in configure. Bug originated in -3.3.pl0 when config.h was introduced. Thanks to Phil Humpherys for report. - -* Bug fix: ShowThinking would not show anything when current position had -no move to display in the move window. E.g., if position was created by -LoadPosition or EditPosition. - -3.3, patchlevel 2 -- Mon Aug 28 11:11:11 PDT 1995 Tim Mann - -* Zippy code was omitted from xboard-3.3.pl1 by mistake; now included. - -* For WinBoard, added hint to help file that you may need to turn off -LocalLineEditing while typing dialing commands to your modem. - -3.3, patchlevel 1 -- Sat Aug 19 15:13:30 PDT 1995 Tim Mann - -* Zippy distribution is no longer separate from regular xboard distribution. - -* Deal properly with Show Thinking output from GNU Chess when it is -thinking on its opponent's time. In TwoMachines mode this output is -suppressed to avoid interfering with the output from the machine that is -on move; in other modes it is displayed (including the move that GNU Chess -is predicting the user will make next). GNU Chess produces this output -only if it is built without -DQUIETBACKGROUND defined; this symbol is -defined by default in patchlevels before pl75, but undefined by default in -pl75. - -* Bug fix: Handling of initial board position in move list for wild games -was broken, so wild games could not be observed and adjourned wild games -could not be continued. Thanks to "Maximum Entropy" for the bug report. - -* Added feature: algebraic notation now shows "+" indicator for check -and "#" for checkmate, as called for in PGN standard. Thanks to Kevin -Maher for the suggestion. - -3.3, patchlevel 0 -- Thu Jul 27 22:21:07 PDT 1995 Tim Mann - -* Changed configuration to use a config.h file instead of passing zillions -of -D options on the cc command line. - -* Merged a small fix and some updates to the texinfo file from Jochen -Wiedmann. The texinfo file still needs work. - -3.2, patchlevel 5 -- Tue Jul 18 20:29:39 PDT 1995 Tim Mann - -* Beta test release of xboard only. - -* Updated WinBoard code to include new xboard features. - -* Added texinfo file from Jochen Wiedmann to the release, but not as the -primary documentation. It needs updating, and the English needs work. -I did make a few improvements, mostly to change incorrect uses of @var to -either @samp or @code as appropriate. - -* Merged in code changes to 3.2.pl4beta from Jochen Wiedmann. - -* Fixed EditComment; did not pop up window in previous beta. - -* Added AutoComment feature. - -* Added GameListDestroy to disable the outdated game list popup in cases -where we load a new game file without building a new popup. - -* Added yyskipmoves feature to parser.l to speed up building of gamelist. - -* gamelist.c wouldn't compile with a non-ANSI compiler. Fixed. - -* Change to yy_text handling in patchlevel 3 still had problems. Can't -use AC_DECL_YYTEXT in configure.in, because that defines YYTEXT_POINTER -according to whether the lexer on the current host makes yytext a pointer. -But most people will be using a parser.c that was generated on another -host and shipped with the package. - -3.2, patchlevel 4 -- Sun Jun 25 19:13:43 PDT 1995 Tim Mann - -* Beta test release of xboard only. - -* Added FIREWALLS section to man page. - -* Changed -icsport to be a string. Now with the -telnet option, -specifying -icsport "" suppresses the second argument to telnet. - -* Added EditTags feature. Removed AboutGame from menu, because EditTags -subsumes it. EditTags suggested by Jochen Wiedmann and first implemented by -him in AmyBoard. xboard implementation is my own. - -* Fixed some missing or incorrect prototypes. - -3.2, patchlevel 3 -- Sat Jun 3 18:57:38 1995 Tim Mann - -* Beta test release of xboard only. - -* New version of cmail from Evan Welsh, to fix compatibility problems with -perl 5.0. - -* Added game list feature on Load Game, based on code from Jochen -Wiedmann. Integrated it with cmail. - -* Several bug fixes from Jochen Wiedmann, including one to my yy_text -workaround for the difference in the type of yytext between lex and flex. - -* Handle clock pause on FICS. - -* Suppress clocks in untimed FICS games (time control 0 0). - -* Rebuilt configure script with autoconf 2.3. This fixes a bug in -configuring for X11R6, where -lSM -lICE would not be added when needed. - -* Fixed inconsistent type declarations on IntSigHandler and -CmailSigHandler. Bug report from Josh Daynard. - -* backend.c wouldn't compile with a non-ANSI compiler. Fixed. - -3.2, patchlevel 2 -- Tue Feb 7 14:50:30 1995 Tim Mann - -* Minor release of both xboard and WinBoard. - -* Added recognition of some FICS messages. On the other hand FICS is also -changing some of its messages to match what xboard already recognizes. - -* Temporarily went back to using "promote" command on ICS instead of -"a7a8=Q", because FICS doesn't implement the latter yet. - -* We now avoid using overlapped I/O on pipes in WinBoard, to make Windows -95 beta 2 happy. This lets WinBoard work with GNU Chess on Windows 95! - -* Installed patches from Jochen Wiedmann to coordinate with Amiga XBoard. - -* Installed patch to cmail bug in LoadGame from Evan Welsh. - -* Bugfix: checkmate and stalemate moves entered with EditGame in ICS mode -were not being handled correctly. Bug was in GameEnds(). - -* Implemented EchoOn and EchoOff for xboard, using system("stty echo\n"). -Now passwords won't be echoed when you connect directly to ICS. Also, -telnet negotiation characters aren't displayed (when possible). - -* Implemented more of the telnet protocol. Now connecting to a telnet -server with "-icsport 23" should work even without giving the -telnet -option. The telnet is in "old line-by-line mode". - -3.2, patchlevel 1 -- Sat Dec 10 13:50:46 1994 Tim Mann - -* This patchlevel released for WinBoard only. - -* winboard.c: Fixed ConsoleInputThread(). Needed to change CRLF to LF, -not to CR. This was stopping normal /ics mode from working. Thanks to -Asher Kobin for the bug report. - -* winboard.c: Fixed Raw(), EchoOn(), EchoOff(). Now they take effect -immediately, not on the next console read after the one in progress. - -* winboard.c: Attempted to make WinBoard work with gnuchessx running -directly on Windows (not remotely via rsh). It now works on NT, but only -if gnuchess is told not to think on its opponent's time ("easy\n" removed -from initString). The problem seems to be that GenerateConsoleCtrlEvent -is not doing anything. On Windows 95 beta 2, we get error messages on -both reading and writing to gnuchessx; I didn't investigate why. - -3.2, patchlevel 0 -- Wed Dec 7 13:23:36 1994 Tim Mann - -* Thanks to all the beta testers who gave me feedback: Josef Nelissen, -Steve Booth, Evan Welsh, Dima Dakhnovsky, Chris Petroff, Peter Jansen, -Derek Terveer, Michel van der List, Richard Lloyd, Shelly Mistry, and Mike -Lee. Sorry if I forgot anyone. Thanks to Virendra Kumar Mehta for -information about DYNIX/ptx. - -* Don't exit on keyboard EOF unless we get two in a row. - -* WinBoard only: added -localLineEdit switch to allow turning off local -line editing if you really want to. It is still a bad idea to let the -echoing be done remotely, however; see below. - -* Fixed some configure problems on HP-UX. [Steve Booth] - -* Fixed (I hope) configure problem on SunOS 5.3/Solaris 2.3. [Josef Nelissen] - -* cmail bugfix from Evan Welsh (cmail 3.4). - -3.1, patchlevel 9 -- Fri Dec 2 23:54:56 1994 Tim Mann - -* Beta distribution only - -* Always do local echo/edit of user typing in ICS mode. Doing the echo -downstream may seem nicer in some modes, and it can be hard to turn that -echo off, but the echoed characters can be interleaved with ICS output -and make it impossible to parse correctly. For xboard this involved only -a change to recommendations in the man page, as Raw() isn't implemented. -For WinBoard, removing Raw() made a real difference. Added code in -WinBoard to change /r/n back into /r on keyboard input, as we get the -former when Raw() is not called. - -* Do not issue ICS "refresh" command after we start to observe a game -unless we get to the next prompt without seeing a board image. Newest -version of ICS doesn't require this refresh, but old versions around still -do. - -* cmail bugfix and small code cleanup in LoadGame, from Evan Welsh. - -* Added keyboard accelerators N/P for LoadNextGame/LoadPreviousGame. Evan -Welsh request. - -* Using "-" on the command line as a filename for loading (saving) games -or positions specifies the standard input (standard output). Alain Picard -suggestion. - -* On WinBoard only, a command line option without a leading '-' or '/' is -now taken as the value of -lgf. - -* Changed to not use stdin, stdout, stderr as initializers in backend.c; -needed for GNU libc compatibility. You also must build parser.c with flex -(not lex) if you are using GNU libc, to avoid having the same problem -there. - -* Changed WinBoard to avoid using "overlapped" input on the console. It -now seems to fully work on Windows 95 beta 2. - -* Improved comment popups on WinBoard. Now newlines are handled properly, -and the plain Comment popup window doesn't disappear and reappear when we -step to a new move with a new comment. - -* Fixed bugs in detecting the absence of the time and otim commands. - -* Added built-in implementation of rcmd protocol to WinBoard. Windows NT -does not implement passing signals through rsh, and Windows 95 does not -have rsh at all. - -* Added -remoteUser option. - -3.1, patchlevel 8 -- Mon Nov 28 15:26:07 1994 Tim Mann - -* Beta distribution only - -* Rearranged ChangeLog file into reverse chronological order to be closer -to GNU standards. - -* Integrated new cmail code from Evan Welsh (including cmail RCS rev 3.2). -Includes a bug fix to TruncateGame. - -* Updated ICS address to be chess.lm.com. - -* Bug fixes to handling the aftermath of FatalError. Thanks to Chris -Petroff for the bug report. - -* Test for remsh before rsh, other fixes for HP-UX. Thanks to Richard -Lloyd. I wasn't able to do all the things he suggested, so there may -still be some rough edges in building on HP-UX. See the FAQ file for hints. - -* Bug fix; added missing check for HAVE_SYS_SYSTEMINFO. Thanks to Josef -Nelissen for testing on Solaris 2.x. - -* Updated WinBoard to match xboard. (WinBoard still has a few option -dialogs that don't exist in xboard.) - -* Changed Hint output to a popup. - -* ShowThinking output and move output no longer overwrite each other. -ShowThinking output won't appear if the displayed position is not current. -ShowThinking output in TwoMachines mode made clearer and documented. - -* Implemented --enable-ptys and --disable-ptys arguments to configure. - -* Fixed Book and Hint code to work over a pty with echo enabled and tabs -expanded to spaces. Thanks to Dima Dahknovsky for the bug report. - -* Moved Attention calls from all over xboard to one place, inside -SendToProgram. - -* Added bulletproofing to ShowThinkingEvent. - -* Added code to handle "refresh N" boards that come in from ICS properly, -assuming ICS is changed to mark them with a new relation code (-3). - -3.1, patchlevel 7 -- Sun Nov 13 22:16:01 PST 1994 -- Tim Mann - -* Beta distribution only - -* Changed ShowThinking to just show the current best line in the -DisplayMessage area, instead of dumping everything to stdout. - -* Installed new cmail (RCS rev 3.1) and cmail.man (RCS rev 1.10), and -changes to cmail code in backend.c, from Evan Welsh. - -* Miscellaneous minor fixes. - -3.1, patchlevel 6 -- Fri Nov 4 12:53:53 PST 1994 -- Tim Mann - -* This patchlevel was not actually released to anyone. - -* Updated the pty code to be based on GNU Emacs 19.24, and moved it to a -separate file. It was hard to split out just the pty configuration from -all the stuff emacs does with its custom configure script and .h files, -but I did my best. - -* Converted from imake to GNU autoconf. This was a serious upheaval. - -* Put in code to help trap "error gathering move list" problem reported by -Michel van der List if it recurs. I couldn't reproduce it. - -3.1, patchlevel 5 -- Mon Oct 31 21:12:00 PST 1994 -- Tim Mann - -* Beta distribution only. - -* We now test for checkmate or stalemate in EditGame mode after every user -move, and in LoadGame mode whenever we hit the end of a game without -seeing a PGN end marker. cmail needs an update to deal with this -correctly; Evan promises one. - -* Bugfixes in new move generator. Thanks to Mike Lee for reporting one of -the bugs. - -* Imakefile was omitted from patchlevel 4. - -3.1, patchlevel 4 -- Mon Sep 19 18:19:46 PDT 1994 -- Tim Mann - -* Beta distribution only. - -* The move generator includes a mate tester. Initially this is used only -by cmail, and even that usage needs further work. - -* Wrote a true move generator and used it to replace all the move -disambiguation and legality checking code in parser.l. The move generator -is capable of dealing correctly with en passant and castling availability, -but the rest of the program still does not keep track of this information. - -* Bug fix: xboard did not handle "foo has made you an examiner of game 23" -message. Thus you could not use examine features until the next board -came in, showing your new relation to the game. Thanks to POOKIEWOOKIE on ICS -for the bug report. - -* Added AutoObserve feature. Thanks to Chris Petroff for the idea. - -* Added Book feature to use new gnuchess "bk" command. Mike McGann request. - -* Redid code to handle missing "time" command in gnuchess, because latest -gnuchess no longer sends a response to this command. - -* Eliminated need for -DFLEX. Thanks to Michael Shields (Vladimir?) for -the idea. - -* Added missing code to implement MoveNow in TwoMachines mode. - -* Added ShowThinking feature. Thanks to Richard Lloyd for the idea. - -* Applied patches from Evan Welsh; some fixes and improvements to the -cmail code. - -* Fixed bug in moving from EndOfGame mode to MachineWhite or MachineBlack, -introduced in previous patchlevel. Also fixed related bug in ending a -game in ICS mode; was entering EndOfGame mode instead of IcsIdle. - -* Added patch to implement internetChessServerLogonScript flag, from Kevin -O'Connor. Thanks! - -3.1, patchlevel 3 -- Wed Sep 7 13:22:07 PDT 1994 -- Tim Mann - -* Beta distribution only. - -* Merged in new cmail code from Evan Welsh. He added the ability to have -more than one game per message, needed for official IECG matches. I added -the ability to resign or offer/accept/decline a draw in a cmail game. - -* Bugfix: invalid -tc option caused segmentation fault; DisplayFatalError -was called too early in initialization. Georges Honore reported this bug. - -* Decided to keep EndOfGame mode as an element of the user interface---it -means that a gnuchess game or loaded game has ended, and the user must -explicitly select EditGame to edit it, rather than just being able to -enter more moves freely. But internally there is no longer an invariant -tying this mode to whether the chess program is running. - -* Zippy bugfix: Was saving only the final position in the -sgf file when -the game ended by something other than resignation or flag. Also fixed -the longstanding bug that Zippy would think the final board of such a game -was a new game and restart the chess program. - -* Now does a better job of faking castling availability in FEN. We still -don't really keep track of it, but now at least we don't say that castling -is still available when the king or rook is not on its home square. - -* Bugfix: Initial board of game history for wild games was going through -too much processing, causing us to forget the game length, which is now -needed by ParseGameHistory. This was causing problems with resuming -adjourned wild games. - -* Updated ICS host to ics.onenet.net. - -* Zippy now accepts challenges where the opponent specified his color. - -* Added ZIPPYPASSWORD2 to let operator give commands directly to gnuchess. - -* Bitmap directory can include alternative icons now, too. - -* Handle "Game * (*) has no examiners" message from ICS. - -* Revamped window title and icon name selection. - -3.1, patchlevel 2 -- Sun Jun 12 17:16:28 PDT 1994 -- Tim Mann - -* "Beta" distribution for Zippy users only. - -* Bugfix: common.h was assuming that X11 type Boolean is char, which is -not always true. This might have caused all sorts of obscure bugs! - -* Installed new bitmaps from Elmar Bartel as the default. Many thanks! -The old bitmaps can be used by changing the "bitmaps" symbolic link before -compiling xboard, or by using the -bitmapDirectory option at runtime. - -* Loading a game that ends with the PGN unfinished symbol ("*") now always -leaves you in EditGame mode. - -* Added documentation of -icscomm to man page. Thanks to Maarten Remkes -for the linux script. - -* ^C now kills gnuchess as well as xboard. Thanks to Dima Dakhnovsky for -reminding me how to do this. - -* Bitmap icon color now indicates player to move. Stuart Cracraft -suggestion. - -* Changed piece bitmap flags to have just one flag, which points to a -directory full of bitmaps, instead of a flag for each bitmap. Also -changed bitmap naming convention. - -* "Connection closed by ICS" is no longer a FatalError popup. This was -too annoying in the normal case where the user typed "quit". - -* Changed default font to 14 pixels instead of 10 points. This seems to -make it close to the size I want it to be on more displays. - -* Major mode (GNU Chess, etc.) appears in title bar. Stuart Cracraft -request. - -* Bug fix: EditGameEvent, MachineBlackEvent, MachineWhiteEvent, and -TwoMachinesEvent were calling PauseEvent to get out of pause mode, which -now has undesired side effects, such as advancing the display to the -forwardMostMove. It works fine to just set pausing = FALSE instead. - -* IcsExamining mode now lets you access ICS edit position commands using -the same popup menus as xboard's EditPosition mode. Thanks to DAV on ICS -for inspiring the idea. - -* Corrected test for gcc on HP in Imakefile; thanks to Richard Lloyd. - -3.1, patchlevel 1 -- Wed Jun 1 16:25:11 PDT 1994 -- Tim Mann - -* Added parser.c.lex and parser.c.flex to the distribution. - -* Added HP gcc options to Imakefile, from Mats Nylen. - -* EndOfGame mode no longer highlights EditGame mode indicator, because the -modes really do differ. I would like to get rid of EndOfGame mode in the -future, at least as far as users can see. - -* Larger %a in parser.l, needed for RS/6000 users. - -* Minor improvements to Mail Move error messages. - -* When -debug flag is given to xboard, -v is passed to cmail. - -* Old Save Style uses "1. ..." instead of "1..." when black moves after a -comment; more like xboard 3.0's actual style. - -* New version of cmail from Evan Welsh. Looks for UCB Mail in a more -portable way and has some minor bug fixes. - -* Bug fix: Saving a FEN position while in EditPosition mode with black to -play was showing white to play in the saved position. - -3.1, patchlevel 0 -- Fri May 20 16:36:15 PDT 1994 -- Tim Mann - -* This is the first general release since 3.0, patchlevel 9. Releases -since then have been limited-distribution or beta releases. - -* Thanks to my version 3.1 beta testers: Dmitry Dakhnovsky, Ed Hanway, -Richard Lloyd, Mike McGann, Shelly Mistry, Josef Nelissen, Chris Petroff, -Jack Robertson, Michel van der List, Ky Macpherson, Derek Terveer, and -Evan Welsh. Sorry if I've forgotten anyone who gave me feedback. - -* Updated man page. - -* Minor cleanup on menu sensitivity code. - -* Integrated another even better version of cmail from Evan Welsh, -including some code he supplied in xboard itself. - -* A few more fixes to cmail support. - -* Automatically update clocks after an ICS "moretime" command. - -* Handle ICS automatic examine mode (set examine 1) after a game. - -3.0, patchlevel 14 -- Tue May 17 13:41:44 PDT 1994 -- Tim Mann - -* Beta test release only. - -* Don't suppress prompt on first board of game being examined; otherwise -it looks like nothing happened at all (i.e., like you're lagged). - -* Added StopExamining and StopObserving (Chris Petroff suggestion). - -* Made Reset do a refresh on ICS. John Chanak's original ICS code for -xboard tried to do this; I finally decided it was a good idea after all. - -* Fixed bugs in handling updates that come in while you are pausing in -examine mode. This is pretty tricky to do right. - -* Made un-Pausing immediately pop you to the current position. This is -always necessary in examine mode, since the game may have changed under -you; your remembered moves might no longer be right. So I made it do the -same in all modes. - -* Took Detach Examine mode back out...used Pause mode for this instead! - -* Put in a trap for the GNU Chess bug of printing an Illegal Move message -when its own hint move is illegal. - -* Attempted to fix a Zippy bug; bogus "exited unexpectedly" messages after -it checkmates its opponent. This involved adding an argument to GameEnds -to say who says it ended (ICS, GNU, etc.) and taking different actions in -different cases. Unfortunately, this just restored an older Zippy bug, where -Zippy restarts gnuchess when it gets the board with the final position, -because GameEnds still puts xboard in EndOfGame mode. Sigh. - -* We now capture elapsed time on last move when getting game history. -(Josef Nelissen bug report) - -* Rewrote code to redisplay last file title so it really works. - -* Fixed bug in oldSaveStyle. - -* Larger %a and %o were needed for lex. - -3.0, patchlevel 13 -- Mon May 16 16:26:22 PDT 1994 -- Tim Mann - -* Beta test release only. - -* FatalError popups stay on the screen now. If the error is really fatal, -all functions are disabled, and the program exits when you press OK. - -* Redisplay last file title when using Load (Next/Previous/Same) Game. - -* Zippy understands new match challenge message format on ICS. - -* Added Revert command. - -* When examining a game on ICS, < > buttons do ICS backward/forward -commands, unless you set the Detach Examine option. Thanks to Dima -Dakhnovsky for the idea. - -* Fixed various minor problems in cmail mode. - -* cmail generates the tags now. New version of cmail from Evan Welsh. - -* cmail mode won't let you do MailMove unless the currently displayed -position is exactly one move past the end of the game you loaded. - -* Fixed building of man pages in Imakefile - -* Updates to INSTALL file - -3.0, patchlevel 12 -- Sat May 7 21:10:03 PDT 1994 -- Tim Mann - -* Beta test release only. - -* Brought man page up to date. - -* Added Shift+R to resign from keyboard. - -* Some items on Action menu available in GNU Chess mode now. - -* Revamped Action menu. - -* Reordered functions in backend.c as a small step toward reorganizing -this whole mess. - -* Generate TimeControl PGN tag. - -* Get type of ICS game (e.g., rated blitz) and save in PGN tags. - -* Bug fix: Clocks were not redisplayed when entering EditGame mode. - -* Bug fix: Clocks were not being redisplayed after loading a game file -with -td 0, so they could show the wrong color active. - -* Bug fix: Chess programs would be killed and match mode would exit -prematurely when loading a PGN game fragment ending with "*". - -* ICS command "sposition" no longer confuses xboard. - -* Integrated new version of cmail (with support code in xboard) from Evan -Welsh. - -* Added TruncateGame, MoveNow, RetractMove, and QuietPlay. - -* Bug fix: switching between MachineWhite and MachineBlack was not calling -Attention(). Reported by Dino Dini. - -* More improvements to INSTALL and Imakefile. - -* Pack moves into 79 character lines in PGN output. We don't generate -check indications, and we always break the line before the result, -so this is not quite PGN export format. - -* Use FEN tag in PGN. - -* Improved finding and counting of game starts in save files. - -* Negative position or game numbers in -lpi/-lgi mean to seek to that byte -offset. Hook for possible future features, not in man page. - -* Detect and handle absence of either "time" or "otim" commands in -gnuchess. - -* Don't use "promote" command to ICS anymore. - -* Handle switching sides and taking back moves on FICS. - -* Handle flip state flag in style 12 board. - -* Handle examine mode on ICS. - -* Improved error popups for various kinds of illegal moves. - -* Suppress unasked-for hints from gnuchess (which it generates in post -mode). - -* Load/save position functions use FEN. Old style also supported. - -* Added detailed error messages if loading a bitmap file fails. - -* Small board has 2-pixel lines between squares instead of 3-pixel. - -* Added OldSaveStyle and AboutGame. - -* Renamed ForceMoves to EditGame. - -3.0, patchlevel 11 -- Tue Sep 21 15:25:36 PDT 1993 -- Tim Mann - -* The following changes were present in xboard 3.0, patchlevel 11, but the -first group did not make it into WinBoard 3.0 until later. xboard -3.0.pl11 was a limited-distribution release only, mostly to Zippy users. - -* Man page minor fixes. - -* Added a missing file close. - -* Removed automatic error popdown on Reset, which was destroying some -error messages before they could be read. - -* Fixed char vs. unsigned char warnings on bitmaps. - -* Use ICS board style 12. Some improvements to ICS parsing. - -* Comment window is now labelled with the move the comment is on, and -comments don't pop down when you step to the next move. - -* Save files now in PGN format. - -* Support for loading PGN files. PGN tags pop up when a PGN game file -is loaded. - -* More info in INSTALL and Imakefile about building for Suns (and -other systems). - -* WinBoard 3.0 patchlevel 11 split off from an early version of xboard -3.0 patchlevel 11, so it does not have all the features of that -patchlevel. The following changes made it into both xboard and -WinBoard: - -* Made Comment dialog non-modal in WinBoard. - -* EndOfGame mode is now more transparent. It looks like ForceMoves -mode except that there is no chess program running. - -* Small bug fixes in clock management. Most noticeably, pausing when -it is gnuchess's move now works as documented (again). - -* Add minimal support for -icscomm option. Not documented yet because -I haven't sorted out the issues with setting the tty modes on the comm -port device, or with locking it properly. But it's usable by wizards. - -* Don't restart the chess program upon Backward event from EndOfGame mode. - -* Suppress extra prompt after ICS sends us a board. - -3.0, patchlevel 10 -- Sat Sep 11 18:44:03 PDT 1993 -- Tim Mann - -* Beta test release only. - -* Zippy now plays chess. zippy.c and zippy.h are still not included -in the standard distribution, but are available on request. - -* Switched to using style 12 on ICS. - -* Updated man page, and documented use of XBoard*form.translations to -add more shortcut keys. - -* Added shortcut keys "d" to claim/offer/accept a draw, and "t" to -call flag. Suggested by venu on ICS. - -* More explicit instructions in INSTALL file. - -3.0, patchlevel 9 -- Tue Sep 7 14:02:00 PDT 1993 -- Tim Mann - -* General release, minor update to 3.0.pl8. - -* Loosened checking on whether it's okay to start a move, to satisfy -ICS ultra-blitz players. Now we don't check whether it's your turn -until you let go of the piece. - -* Parser now recognizes "+-+" as meaning the game ended in a draw. - -* Got rid of S_NONE symbol, which seems to conflict with some symbol -Sun defines. - -* Tweaked the man page. Clarified that there is currently no way for -two people running copies of xboard to play each other without going -through the Internet Chess Server. - -* Fixed a bug in color name conversion. Asking for two different -colors whose names were the same in the first four characters would -get you two copies of the first one. Thanks to Volker Zink for the -bug report. - -* Improved confusing Usage() message. - -* Added a bunch of Sun information to the Imakefile and INSTALL file. -Thanks to Ed Hanway, Arik Klingensmith, and others who responded. - -* Test for defined(WIN32) instead of !defined(unix). - -* Avoid using (void *) type with non-ANSI C compilers. Thanks to -James Altucher for the bug report. - -3.0, patchlevel 8 -- Thu Sep 2 12:23:01 PDT 1993 -- Tim Mann - -* Note: Patchlevel 8 was the first non-beta release of xboard 3.0 - -* Added cmail to distribution. Contributed (and still maintained) by -Evan Welsh. - -* Bug fix: -queen option wasn't initializing menu check. Reported by -Pat Surry. - -3.0, patchlevel 7 -- Thu Aug 26 13:23:24 PDT 1993 -- Tim Mann - -* Sent WinBoard 3.0.pl7 to Torre on ICS - -* Added parser.h to hold the interface to parser.l - -* Upgraded COPYING file and copyright notices to GNU GPL version 2. - -3.0, patchlevel 6 -- Tue Aug 24 15:16:13 PDT 1993 -- Tim Mann - -* We no longer display intermediate positions or intermediate comments -while loading a game file with -timeDelay 0 or loading an opening to -start up a -matchMode game. - -* Loading an empty game from an xboard save file now gives a status -message "No moves in game" instead of an error popup saying "Game not -found in file." - -* Added comment.awk to distribution. - -3.0, patchlevel 5 -- Tue Aug 17 16:45:54 PDT 1993 -- Tim Mann - -* Bug fix: xboard would crash if it couldn't get all its colors; now -it switches to monoMode instead. Also, xboard was trying to convert -color resources even when using a b/w display. Reported by Larry -Rogers. - -* Bug fix: Declared fields of TimeMark as signed so that we get signed -instead of unsigned arithmetic. SubtractTimeMarks was breaking on -Alpha AXP (which has 64-bit longs) with old declarations. Reported by -Michel van der List. - -* Bug fixes: Keyboard accelerators now work after EditComment window is -popped down. Iconize keyboard accelerator now works even if xboard -was started with -iconic flag and later deiconized. - -* Bug fix: The routine that tests whether a move is illegal because it -would leave you in check was not handling e.p. captures properly. -Reported by Patrick Surry. - -* Bug (?) fix: Was adding time to clocks at time control even when -loading a game file. Actually it's not entirely clear how time -controls should be dealt with when some moves are loaded from a file -or clicked in with ForceMoves. For now ForceMoves mode does add the -time (because it can be used to change moves during a live game), but -LoadGame mode does not. - -* Updated usage message. - -* Previous attempted fix to matchMode had broken TwoMachines mode and -generally needed more work. Also simplified command line interface to -matchMode. - -3.0, patchlevel 4 -- Thu Aug 5 14:17:18 PDT 1993 -- Tim Mann - -* Thanks again to the beta testers listed for 3.0 patchlevel 3, and also -Desnogues, Steve Cariglia, Niklas Engsner, Mark Silver, and Roger Rowe. - -* Reorganized man page, splitting OPTIONS into subsections. - -* matchMode was very broken; fixed. - -* Changed convention for turning off command line options from --opt -to -xopt, to be less inconsistent with GNU standards. Also changed -the long command line options to take True/False arguments like -resources; seems to make more sense this way. - -* Added AlwaysQueen option -- suppresses promotion dialog and always -promotes to a queen if you move a pawn to the last rank. Has no -effect on gnuchess (or your ICS opponents!) -- they can still -underpromote. - -* Subtracted an extra fudge term when determining how wide message and -title widgets should be. This fixes a problem some beta testers had. -Wish I knew why it's needed. - -* Bugfix in parser; symptom was that you couldn't do LoadGame after -observing a game on ICS. - -* Bugfix in Forward; didn't work after game ended while Pause was turned on. - -* Removed bogus execute bits on .h files. - -* Use REMOTE_SHELL and TELNET_PROGRAM definitions. - -* MachineWhite and MachineBlack now work from TwoMachines mode. - -* Popping down an error message with the [ok] button was not turning off -the errorUp flag, so the next move would cause xboard to try to pop it -down again, resulting in a wild memory reference and sometimes a crash. - -3.0, patchlevel 3 -- Tue Aug 3 17:40:27 1993 -- Tim Mann - -* Thanks to my beta testers: Patrick Surry, Takuya Kojima, Robert J. Luoma, -Chris L. Petroff, Richard K. Lloyd, Michel van der List, Craig Metz, -Antoon Frehe, Simon Clift, Shelly, Eric Peterson, Christopher Mitchell, -Martin Koch, Ed Hanway, Steve Booth, Udo, Ken Hobday, and Joseph Duhamel. - -* Improved error messages for trying to move the wrong color pieces or -to move when it's not your turn. - -* Special code for monoMode on 1-bit displays now understands displays -where 1=white and 0=black. - -* Declare getenv() if not included; avoids a compiler warning. - -* Documented borderXoffset and borderYoffset. - -* Added -titleInWindow option for use with X window managers that -don't let us set the title in the window banner. - -* Fixed error message printing in WinBoard; system error messages no -longer appear as numeric codes. - -* The error message popup is now non-modal; you don't have to press the -[ok] button before you can do something else. In addition, the popup is -positioned so that it doesn't cover up the board (too much), and making a -move or otherwise clicking on the board pops it down. (Not implemented in -WinBoard.) - -* You can now call your opponent's flag in ICS mode by clicking on his -clock. - -* Fixed minor bugs in -flipView option and documented exactly how xboard -decides which way to flip the view. - -3.0, patchlevel 2 -- Fri Jul 30 22:20:23 PDT 1993 -- Tim Mann - -* Added Autosave to Options menu. Would be better to have Save -Options dialog as in WinBoard, but this was quick to do and gives the -most-needed functionality. - -* Changed "Reload Game" on menu to "Reload Same Game". - -3.0, patchlevel 1 -- Thu Jul 8 21:22:59 PDT 1993 -- Tim Mann - -* Sent a copy of patchlevel 1 to Patrick Surry to beta-test. - -* Added -cmail option that sets appData.cmailMode. Currently a no-op. -In the future this may set special modes for use by the cmail script -for playing chess by email. - -* Added LoadNextGame, LoadPreviousGame, and ReloadGame to File menu. -ReloadGame suggested by Patrick Surry. - -* Added -flipView command-line option. Suggested by Patrick Surry. - -* Fixed bugs in parser.l: (1) Pattern for "# xboard game file ..." -needed to match to end of line. (2) Start of a new file was not matching -the ^ start-of-line character. The fix for this is a kludge. - -* Made game counting code in LoadGame more robust, and made LoadGame -able to detect the end of a saved partial game (by noticing the start -of the next game) in game files created by XBoard itself. We don't -try to find the start of the next game that way in other kinds of game -files, because the only way I can think of to do that is to look for -another move #1, and that technique gets too many false hits. - -* Fixed recently introduced bug in LoadGame when game starts with a -position diagram. - -3.0, patchlevel 0 -- Fri Jun 25 14:17:17 PDT 1993 -- Tim Mann - -* Changes in this patchlevel were too numerous to list. Larger ones are -listed below. - -* Added a popup dialog to enter and edit comments. Inspired by some -code from Patrick Surry. Changed the normal read-only comment popup -to the same style. - -* Added ICS init script feature from Karl Schwamb. - -* Added some ESIX fixes and OMIT_SOCKETS ifdef option, from Kayvan Sylvan. - -* Revamped code to allow use of flex instead of lex on parser.l. -Using flex requires adding -DFLEX to defines in Imakefile. - -* Source code is split into front end (xboard.c), which knows about X -and Unix, and back end (backend.c), which knows about chess, gnuchess, -and the ICS. There is also a front end for Windows NT. - -* Boolean command line options now use "-foo" to turn on and "--foo" -to turn off instead of "-foo true" and "-foo false". [Later -xfoo; -see above.] - -* Added menu commands to control autoflag, bell, and coords options. - -* User interface has a new look: (1) Menu bar instead of array of -buttons. A few very commonly used features have small buttons in -addition to being on the menus. (2) Large font for clock. (3) Pop-up -dialogs for errors. -