X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=manual%2Fhtml_node%2FAdjudication-Options.html;h=96353e2cc9449f5f220662b36a982613d4d28a92;hb=0f848da7556dd6eadf0a33029d2aade7676caa37;hp=27c720eeb02c80cf995a1dcd5e6c15f6859c30a8;hpb=a360dceb45853720a593dc1f7675461c9fd7be8f;p=xboard.git diff --git a/manual/html_node/Adjudication-Options.html b/manual/html_node/Adjudication-Options.html index 27c720e..96353e2 100644 --- a/manual/html_node/Adjudication-Options.html +++ b/manual/html_node/Adjudication-Options.html @@ -41,9 +41,9 @@ if both engines agree for a duration of 6 consecutive ply that the score is below the given score threshold for that engine. Make sure the score is interpreted properly by XBoard, using -firstScoreAbs and -secondScoreAbs if needed. -Default: 0 (no adjudiction) +Default: 0 (no adjudication)
-adjudicateDrawMoves n
If the given value is non-zero, XBoard adjudicates the game as a draw -if after the given number of moves it was not yet decided. Defaut: 0 (no adjudication) +if after the given number of moves it was not yet decided. Default: 0 (no adjudication)
-checkMates true/false
If this option is set, XBoard detects all checkmates and stalemates, and ends the game as soon as they occur. Legality-testing must be switched on for this option to work.