X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=manual%2Fhtml_node%2FKeys.html;h=03ff4dbf52aadfda8e8dfb7319a8f887eae2939c;hb=5acdc0c401a6b8d61ff3926783ae252b0d318a35;hp=ab61bb6705f7b2c274e8fdaab93f1b2d1fe9f602;hpb=3e83b0fc8ace3c5857bc4a2e2f31a88c868b1514;p=xboard.git diff --git a/manual/html_node/Keys.html b/manual/html_node/Keys.html index ab61bb6..03ff4db 100644 --- a/manual/html_node/Keys.html +++ b/manual/html_node/Keys.html @@ -34,52 +34,50 @@ Up: Menus

-
Iconize
Pressing the i or c key iconizes XBoard. The graphical -icon displays a white knight if it is White's move, or a black knight -if it is Black's move. If your X window manager displays only text -icons, not graphical ones, check its documentation; there is probably -a way to enable graphical icons. If you get black and white reversed, -we would like to hear about it; see Problems below for -instructions on how to report this problem. +
Iconize
Pressing the i or c key iconizes XBoard. The graphical +icon displays a white knight if it is White's move, or a black knight +if it is Black's move. If your X window manager displays only text +icons, not graphical ones, check its documentation; there is probably +a way to enable graphical icons. If you get black and white reversed, +we would like to hear about it; see Problems below for +instructions on how to report this problem.
- -You can add or remove shortcut keys using the X resources -form.translations. Here is an example of what would go in your -.Xresources file: - -
     XBoard*form.translations: \
-       Shift<Key>?: AboutGameProc() \n\
-       <Key>y: AcceptProc() \n\
-       <Key>n: DeclineProc() \n\
-       <Key>i: NothingProc()
-
-

Binding a key to NothingProc makes it do nothing, thus removing -it as a shortcut key. The XBoard commands that can be bound to keys -are: - -

     AbortProc, AboutGameProc, AboutProc, AcceptProc, AdjournProc,
-     AlwaysQueenProc, AnalysisModeProc, AnalyzeFileProc,
-     AnimateDraggingProc, AnimateMovingProc, AutobsProc, AutoflagProc,
-     AutoflipProc, AutoraiseProc, AutosaveProc, BackwardProc,
-     BlindfoldProc, BookProc, CallFlagProc, CopyGameProc, CopyPositionProc,
-     DebugProc, DeclineProc, DrawProc, EditCommentProc, EditGameProc,
-     EditPositionProc, EditTagsProc, EnterKeyProc, FlashMovesProc,
-     FlipViewProc, ForwardProc, GetMoveListProc, HighlightLastMoveProc,
-     HintProc, Iconify, IcsAlarmProc, IcsClientProc, IcsInputBoxProc,
-     InfoProc, LoadGameProc, LoadNextGameProc, LoadNextPositionProc,
-     LoadPositionProc, LoadPrevGameProc, LoadPrevPositionProc,
-     LoadSelectedProc, MachineBlackProc, MachineWhiteProc, MailMoveProc,
-     ManProc, MoveNowProc, MoveSoundProc, NothingProc, OldSaveStyleProc,
-     PasteGameProc, PastePositionProc, PauseProc, PeriodicUpdatesProc,
-     PonderNextMoveProc, PopupExitMessageProc, PopupMoveErrorsProc,
-     PremoveProc, QuietPlayProc, QuitProc, ReloadCmailMsgProc,
-     ReloadGameProc, ReloadPositionProc, RematchProc, ResetProc,
-     ResignProc, RetractMoveProc, RevertProc, SaveGameProc,
-     SavePositionProc, ShowCoordsProc, ShowGameListProc, ShowThinkingProc,
-     StopExaminingProc, StopObservingProc, TestLegalityProc, ToEndProc,
-     ToStartProc, TrainingProc, TruncateGameProc, and TwoMachinesProc.
+
+   

You can add or remove shortcut keys using the X resources +form.translations. Here is an example of what would go in your +.Xresources file: + +

     XBoard*form.translations: \
+       Shift<Key>?: AboutGameProc() \n\
+       <Key>y: AcceptProc() \n\
+       <Key>n: DeclineProc() \n\
+       <Key>i: NothingProc()
 
-

+

Binding a key to NothingProc makes it do nothing, thus removing +it as a shortcut key. The XBoard commands that can be bound to keys +are: +

     AbortProc, AboutGameProc, AboutProc, AcceptProc, AdjournProc,
+     AlwaysQueenProc, AnalysisModeProc, AnalyzeFileProc,
+     AnimateDraggingProc, AnimateMovingProc, AutobsProc, AutoflagProc,
+     AutoflipProc, AutoraiseProc, AutosaveProc, BackwardProc,
+     BlindfoldProc, BookProc, CallFlagProc, CopyGameProc, CopyPositionProc,
+     DebugProc, DeclineProc, DrawProc, EditCommentProc, EditGameProc,
+     EditPositionProc, EditTagsProc, EnterKeyProc, FlashMovesProc,
+     FlipViewProc, ForwardProc, GetMoveListProc, HighlightLastMoveProc,
+     HintProc, Iconify, IcsAlarmProc, IcsClientProc, IcsInputBoxProc,
+     InfoProc, LoadGameProc, LoadNextGameProc, LoadNextPositionProc,
+     LoadPositionProc, LoadPrevGameProc, LoadPrevPositionProc,
+     LoadSelectedProc, MachineBlackProc, MachineWhiteProc, MailMoveProc,
+     ManProc, MoveNowProc, MoveSoundProc, NothingProc, OldSaveStyleProc,
+     PasteGameProc, PastePositionProc, PauseProc, PeriodicUpdatesProc,
+     PonderNextMoveProc, PopupExitMessageProc, PopupMoveErrorsProc,
+     PremoveProc, QuietPlayProc, QuitProc, ReloadCmailMsgProc,
+     ReloadGameProc, ReloadPositionProc, RematchProc, ResetProc,
+     ResignProc, RetractMoveProc, RevertProc, SaveGameProc,
+     SavePositionProc, ShowCoordsProc, ShowGameListProc, ShowThinkingProc,
+     StopExaminingProc, StopObservingProc, TestLegalityProc, ToEndProc,
+     ToStartProc, TrainingProc, TruncateGameProc, and TwoMachinesProc.
+