X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=menus.c;h=11fe7a947bb5f530ca074f426d9ff9eb877ba980;hb=e6e38912837a4fe2464356408d10dee950b3121c;hp=4d20041137dba07b076c711e7a4f1463ef26128b;hpb=904e6bd26188be8089a74ad9196bc5c2b9479530;p=xboard.git diff --git a/menus.c b/menus.c index 4d20041..11fe7a9 100644 --- a/menus.c +++ b/menus.c @@ -215,7 +215,7 @@ CopyPositionProc () static char *selected_fen_position=NULL; if(gameMode == EditPosition) EditPositionDone(TRUE); if (selected_fen_position) free(selected_fen_position); - selected_fen_position = (char *)PositionToFEN(currentMove, NULL); + selected_fen_position = (char *)PositionToFEN(currentMove, NULL, 1); if (!selected_fen_position) return; CopySomething(selected_fen_position); } @@ -580,8 +580,8 @@ CreateBookDelayed () MenuItem fileMenu[] = { {N_("New Game"), "n", "NewGame", ResetGameEvent}, - {N_("New Shuffle Game ..."), NULL, "NewShuffleGame", ShuffleMenuProc}, - {N_("New Variant ..."), "v", "NewVariant", NewVariantProc},// [HGM] variant: not functional yet + {N_("New Shuffle Game..."), NULL, "NewShuffleGame", ShuffleMenuProc}, + {N_("New Variant..."), "v", "NewVariant", NewVariantProc},// [HGM] variant: not functional yet {"----", NULL, NULL, NothingProc}, {N_("Load Game"), "o", "LoadGame", LoadGameProc, CHECK}, {N_("Load Position"), "o", "LoadPosition", LoadPositionProc}, @@ -681,11 +681,11 @@ MenuItem actionMenu[] = { }; MenuItem engineMenu[100] = { - {N_("Load New 1st Engine ..."), NULL, "LoadNew1stEngine", LoadEngine1Proc}, - {N_("Load New 2nd Engine ..."), NULL, "LoadNew2ndEngine", LoadEngine2Proc}, + {N_("Load New 1st Engine..."), NULL, "LoadNew1stEngine", LoadEngine1Proc}, + {N_("Load New 2nd Engine..."), NULL, "LoadNew2ndEngine", LoadEngine2Proc}, {"----", NULL, NULL, NothingProc}, - {N_("Engine #1 Settings ..."), NULL, "Engine#1Settings", FirstSettingsProc}, - {N_("Engine #2 Settings ..."), NULL, "Engine#2Settings", SecondSettingsProc}, + {N_("Engine #1 Settings..."), NULL, "Engine#1Settings", FirstSettingsProc}, + {N_("Engine #2 Settings..."), NULL, "Engine#2Settings", SecondSettingsProc}, {"----", NULL, NULL, NothingProc}, {N_("Hint"), NULL, "Hint", HintEvent}, {N_("Book"), NULL, "Book", BookEvent}, @@ -697,17 +697,17 @@ MenuItem engineMenu[100] = { MenuItem optionsMenu[] = { #ifdef OPTIONSDIALOG - {N_("General ..."), NULL, "General", OptionsProc}, + {N_("General..."), NULL, "General", OptionsProc}, #endif - {N_("Time Control ..."), "t", "TimeControl", TimeControlProc}, - {N_("Common Engine ..."), "u", "CommonEngine", UciMenuProc}, - {N_("Adjudications ..."), "j", "Adjudications", EngineMenuProc}, - {N_("ICS ..."), NULL, "ICS", IcsOptionsProc}, - {N_("Match ..."), NULL, "Match", MatchOptionsProc}, - {N_("Load Game ..."), NULL, "LoadGame", LoadOptionsProc}, - {N_("Save Game ..."), NULL, "SaveGame", SaveOptionsProc}, - {N_("Game List ..."), NULL, "GameList", GameListOptionsProc}, - {N_("Sounds ..."), NULL, "Sounds", SoundOptionsProc}, + {N_("Time Control..."), "t", "TimeControl", TimeControlProc}, + {N_("Common Engine..."), "u", "CommonEngine", UciMenuProc}, + {N_("Adjudications..."), "j", "Adjudications", EngineMenuProc}, + {N_("ICS..."), NULL, "ICS", IcsOptionsProc}, + {N_("Tournament..."), NULL, "Match", MatchOptionsProc}, + {N_("Load Game..."), NULL, "LoadGame", LoadOptionsProc}, + {N_("Save Game..."), NULL, "SaveGame", SaveOptionsProc}, + {N_("Game List..."), NULL, "GameList", GameListOptionsProc}, + {N_("Sounds..."), NULL, "Sounds", SoundOptionsProc}, {"----", NULL, NULL, NothingProc}, #ifndef OPTIONSDIALOG {N_("Always Queen"), "q", "AlwaysQueen", AlwaysQueenProc},