X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=menus.c;h=23e09ea66e0d777c42c9f404b16dce86b0e56dc0;hb=7e0222e64da6706bf0dc2468f459b98e4346206b;hp=f786eda5a939f535b2e8f742e7c0731b57cb1f65;hpb=02c925e3932929a5eb4e9a2d6d025f383670ebf6;p=xboard.git diff --git a/menus.c b/menus.c index f786eda..23e09ea 100644 --- a/menus.c +++ b/menus.c @@ -87,8 +87,6 @@ extern char *getenv(); #include "frontend.h" #include "backend.h" -#include "backendz.h" -#include "moves.h" #include "xhistory.h" #include "xedittags.h" #include "menus.h" @@ -256,67 +254,6 @@ QuitProc () } void -AnalyzeModeProc () -{ - char buf[MSG_SIZ]; - - if (!first.analysisSupport) { - snprintf(buf, sizeof(buf), _("%s does not support analysis"), first.tidy); - DisplayError(buf, 0); - return; - } - /* [DM] icsEngineAnalyze [HGM] This is horrible code; reverse the gameMode and isEngineAnalyze tests! */ - if (appData.icsActive) { - if (gameMode != IcsObserving) { - snprintf(buf, MSG_SIZ, _("You are not observing a game")); - DisplayError(buf, 0); - /* secure check */ - if (appData.icsEngineAnalyze) { - if (appData.debugMode) - fprintf(debugFP, _("Found unexpected active ICS engine analyze \n")); - ExitAnalyzeMode(); - ModeHighlight(); - } - return; - } - /* if enable, use want disable icsEngineAnalyze */ - if (appData.icsEngineAnalyze) { - ExitAnalyzeMode(); - ModeHighlight(); - return; - } - appData.icsEngineAnalyze = TRUE; - if (appData.debugMode) - fprintf(debugFP, _("ICS engine analyze starting... \n")); - } -#ifndef OPTIONSDIALOG - if (!appData.showThinking) - ShowThinkingProc(); -#endif - - AnalyzeModeEvent(); -} - -void -AnalyzeFileProc () -{ - if (!first.analysisSupport) { - char buf[MSG_SIZ]; - snprintf(buf, sizeof(buf), _("%s does not support analysis"), first.tidy); - DisplayError(buf, 0); - return; - } -// Reset(FALSE, TRUE); -#ifndef OPTIONSDIALOG - if (!appData.showThinking) - ShowThinkingProc(); -#endif - AnalyzeFileEvent(); -// FileNamePopUp(_("File to analyze"), "", ".pgn .game", LoadGamePopUp, "rb"); - AnalysisPeriodicEvent(1); -} - -void MatchProc () { MatchEvent(2); @@ -384,12 +321,6 @@ InfoProc () } void -ManProc () -{ // called from menu - ManInner(NULL, NULL, NULL, NULL); -} - -void BugReportProc () { char buf[MSG_SIZ]; @@ -703,6 +634,7 @@ MenuItem viewMenu[] = { {N_("Tags"), "Tags", EditTagsProc}, {N_("Comments"), "Comments", EditCommentProc}, {N_("ICS Input Box"), "ICSInputBox", IcsInputBoxProc}, + {N_("Open Chat Window"), "OpenChatWindow", ChatProc}, {"----", NULL, NothingProc}, {N_("Board..."), "Board", BoardOptionsProc}, {N_("Game List Tags..."), "GameListTags", GameListOptionsProc}, @@ -713,8 +645,8 @@ MenuItem modeMenu[] = { {N_("Machine White Ctrl+W"), "MachineWhite", MachineWhiteEvent}, {N_("Machine Black Ctrl+B"), "MachineBlack", MachineBlackEvent}, {N_("Two Machines Ctrl+T"), "TwoMachines", TwoMachinesEvent}, - {N_("Analysis Mode Ctrl+A"), "AnalysisMode", AnalyzeModeProc}, - {N_("Analyze Game Ctrl+G"), "AnalyzeFile", AnalyzeFileProc }, + {N_("Analysis Mode Ctrl+A"), "AnalysisMode", (MenuProc*) AnalyzeModeEvent}, + {N_("Analyze Game Ctrl+G"), "AnalyzeFile", AnalyzeFileEvent }, {N_("Edit Game Ctrl+E"), "EditGame", EditGameEvent}, {N_("Edit Position Ctrl+Shift+E"), "EditPosition", EditPositionEvent}, {N_("Training"), "Training", TrainingEvent}, @@ -747,8 +679,8 @@ MenuItem actionMenu[] = { }; MenuItem engineMenu[] = { - {N_("Load New 1st Engine ..."), "LoadEngine", LoadEngine1Proc}, - {N_("Load New 2nd Engine ..."), "LoadEngine", LoadEngine2Proc}, + {N_("Load New 1st Engine ..."), "LoadNew1stEngine", LoadEngine1Proc}, + {N_("Load New 2nd Engine ..."), "LoadNew2ndEngine", LoadEngine2Proc}, {"----", NULL, NothingProc}, {N_("Engine #1 Settings ..."), "Engine#1Settings", FirstSettingsProc}, {N_("Engine #2 Settings ..."), "Engine#2Settings", SecondSettingsProc}, @@ -849,7 +781,7 @@ MenuItem noMenu[] = { { "", "TestLegality", TestLegalityProc }, #endif { "", "AboutGame", AboutGameEvent }, - { "", "Debug", DebugProc }, + { "", "DebugProc", DebugProc }, { "", "Nothing", NothingProc }, {NULL, NULL, NULL} }; @@ -926,7 +858,8 @@ Enables icsEnables[] = { #endif { "Engine.Engine#1Settings", False }, { "Engine.Engine#2Settings", False }, - { "Engine.LoadEngine", False }, + { "Engine.Load1stEngine", False }, + { "Engine.Load2ndEngine", False }, { "Edit.Annotate", False }, { "Options.Match", False }, { NULL, False } @@ -944,6 +877,7 @@ Enables ncpEnables[] = { { "Mode.ICSClient", False }, { "View.ICStextmenu", False }, { "View.ICSInputBox", False }, + { "View.OpenChatWindow", False }, { "Action.", False }, { "Edit.Revert", False }, { "Edit.Annotate", False }, @@ -970,6 +904,7 @@ Enables gnuEnables[] = { { "Mode.ICSClient", False }, { "View.ICStextmenu", False }, { "View.ICSInputBox", False }, + { "View.OpenChatWindow", False }, { "Action.Accept", False }, { "Action.Decline", False }, { "Action.Rematch", False }, @@ -1086,8 +1021,8 @@ SetICSMode () #if ZIPPY if (appData.zippyPlay && !appData.noChessProgram) { /* [DM] icsEngineAnalyze */ - EnableMenuItem("Analysis Mode", True); - EnableMenuItem("Engine #1 Settings", True); + EnableNamedMenuItem("Mode.AnalysisMode", True); + EnableNamedMenuItem("Engine.Engine#1Settings", True); } #endif } @@ -1145,7 +1080,7 @@ SetMachineThinkingEnables () case MachinePlaysBlack: case MachinePlaysWhite: case TwoMachinesPlay: - EnableMenuItem(ModeToWidgetName(gameMode), True); + EnableNamedMenuItem(ModeToWidgetName(gameMode), True); break; default: break;