X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=moves.c;h=58cbfc008c47f8f794aa83acc0ebb1fe348d2bbf;hb=fa76217dec3666d46e537483a60ea7b9e9568e33;hp=deb245f06332a3809e5d00ad512eca15477fb47b;hpb=93077be9f3009b8eb6ad64067f31d000aaf284c3;p=xboard.git diff --git a/moves.c b/moves.c index deb245f..58cbfc0 100644 --- a/moves.c +++ b/moves.c @@ -117,91 +117,27 @@ ChessSquare PromoPiece(moveType) return WhiteKing; case BlackPromotionKing: return BlackKing; -#ifdef FAIRY case WhitePromotionChancellor: return WhiteMarshall; case BlackPromotionChancellor: return BlackMarshall; case WhitePromotionArchbishop: - return WhiteCardinal; + return WhiteAngel; case BlackPromotionArchbishop: - return BlackCardinal; -#endif - } -} - -ChessMove PromoCharToMoveType(whiteOnMove, promoChar) - int whiteOnMove; - int promoChar; -{ - if (whiteOnMove) { - switch (promoChar) { - case 'n': - case 'N': - return WhitePromotionKnight; - case 'b': - case 'B': - return WhitePromotionBishop; - case 'r': - case 'R': - return WhitePromotionRook; -#ifdef FAIRY - case 'a': - case 'A': - return WhitePromotionArchbishop; - case 'c': - case 'C': - return WhitePromotionChancellor; -#endif - case 'q': - case 'Q': - return WhitePromotionQueen; - case 'k': - case 'K': - return WhitePromotionKing; - case NULLCHAR: - default: - return NormalMove; - } - } else { - switch (promoChar) { - case 'n': - case 'N': - return BlackPromotionKnight; - case 'b': - case 'B': - return BlackPromotionBishop; - case 'r': - case 'R': - return BlackPromotionRook; -#ifdef FAIRY - case 'a': - case 'A': - return BlackPromotionArchbishop; - case 'c': - case 'C': - return BlackPromotionChancellor; -#endif - case 'q': - case 'Q': - return BlackPromotionQueen; - case 'k': - case 'K': - return BlackPromotionKing; - case NULLCHAR: - default: - return NormalMove; - } + return BlackAngel; + case WhitePromotionCentaur: + return WhiteSilver; + case BlackPromotionCentaur: + return BlackSilver; } } char pieceToChar[] = { - 'P', 'N', 'B', 'R', 'Q', 'F', - 'W', 'E', 'M', 'O', 'U', 'H', 'A', 'C', 'G', 'S', - 'K', 'p', 'n', 'b', 'r', 'q', 'f', - 'w', 'e', 'm', 'o', 'u', 'h', 'a', 'c', 'g', 's', - 'k', 'x' - }; + 'P', 'N', 'B', 'R', 'Q', 'F', 'E', 'A', 'C', 'W', 'M', + 'O', 'H', 'I', 'J', 'G', 'D', 'V', 'L', 's', 'U', 'K', + 'p', 'n', 'b', 'r', 'q', 'f', 'e', 'a', 'c', 'w', 'm', + 'o', 'h', 'i', 'j', 'g', 'd', 'v', 'l', 's', 'u', 'k', + 'x' }; char PieceToChar(p) ChessSquare p; @@ -210,7 +146,7 @@ char PieceToChar(p) return pieceToChar[(int) p]; } -int PieceToNumber(p) +int PieceToNumber(p) /* [HGM] holdings: count piece type, ignoring non-participating piece types */ ChessSquare p; { int i=0; @@ -229,6 +165,52 @@ ChessSquare CharToPiece(c) return EmptySquare; } +ChessMove PromoCharToMoveType(whiteOnMove, promoChar) + int whiteOnMove; + int promoChar; +{ /* [HGM] made dependent on CharToPiece to alow alternate piece letters */ + ChessSquare piece = CharToPiece(whiteOnMove ? ToUpper(promoChar) : ToLower(promoChar) ); + if(promoChar == NULLCHAR) return NormalMove; + + switch(piece) { + case WhiteQueen: + return WhitePromotionQueen; + case WhiteRook: + return WhitePromotionRook; + case WhiteBishop: + return WhitePromotionBishop; + case WhiteKnight: + return WhitePromotionKnight; + case WhiteKing: + return WhitePromotionKing; + case WhiteAngel: + return WhitePromotionArchbishop; + case WhiteMarshall: + return WhitePromotionChancellor; + case WhiteSilver: + return WhitePromotionCentaur; + case BlackQueen: + return BlackPromotionQueen; + case BlackRook: + return BlackPromotionRook; + case BlackBishop: + return BlackPromotionBishop; + case BlackKnight: + return BlackPromotionKnight; + case BlackKing: + return BlackPromotionKing; + case BlackAngel: + return BlackPromotionArchbishop; + case BlackMarshall: + return BlackPromotionChancellor; + case BlackSilver: + return BlackPromotionCentaur; + default: + // not all promotion implemented yet! Take Queen for those we don't know. + return (whiteOnMove ? WhitePromotionQueen : BlackPromotionQueen); + } +} + void CopyBoard(to, from) Board to, from; { @@ -519,8 +501,8 @@ void GenPseudoLegal(board, flags, epfile, callback, closure) m++; /* Capablanca Archbishop continues as Knight */ - case WhiteCardinal: - case BlackCardinal: + case WhiteAngel: + case BlackAngel: m++; /* Shogi Bishops are ordinary Bishops */ @@ -570,8 +552,8 @@ void GenPseudoLegal(board, flags, epfile, callback, closure) break; /* Shogi Dragon King has to continue as Ferz after Rook moves */ - case SHOGI WhiteMarshall: - case SHOGI BlackMarshall: + case SHOGI WhiteDragon: + case SHOGI BlackDragon: m++; /* Capablanca Chancellor sets flag to continue as Knight */ @@ -596,7 +578,7 @@ void GenPseudoLegal(board, flags, epfile, callback, closure) if (board[rt][ft] != EmptySquare) break; } if(m==1) goto mounted; - if(m==2) goto walking; + if(m==2) goto finishGold; break; case WhiteQueen: @@ -643,7 +625,7 @@ void GenPseudoLegal(board, flags, epfile, callback, closure) for (fs = -1; fs <= 1; fs += 2) { rt = rf + rs; ft = ff + fs; - if (rt < 0 || rt >= BOARD_HEIGHT || ft < BOARD_LEFT || ft >= BOARD_RGHT) break; + if (rt < 0 || rt >= BOARD_HEIGHT || ft < BOARD_LEFT || ft >= BOARD_RGHT) continue; if (!SameColor(board[rf][ff], board[rt][ft]) && (gameInfo.variant != VariantXiangqi || InPalace(rt, ft) ) ) callback(board, flags, NormalMove, @@ -651,6 +633,9 @@ void GenPseudoLegal(board, flags, epfile, callback, closure) } break; + case WhiteSilver: + case BlackSilver: + m++; // [HGM] superchess: use for Centaur case WhiteMan: case BlackMan: case SHOGI WhiteKing: @@ -668,7 +653,26 @@ void GenPseudoLegal(board, flags, epfile, callback, closure) callback(board, flags, NormalMove, rf, ff, rt, ft, closure); } + if(m==1) goto mounted; + break; + + case WhiteNightrider: + case BlackNightrider: + for (i = -1; i <= 1; i += 2) + for (j = -1; j <= 1; j += 2) + for (s = 1; s <= 2; s++) { int k; + for(k=1;; k++) { + rt = rf + k*i*s; + ft = ff + k*j*(3-s); + if (rt < 0 || rt >= BOARD_HEIGHT || ft < BOARD_LEFT || ft >= BOARD_RGHT) break; + if (SameColor(board[rf][ff], board[rt][ft])) break; + callback(board, flags, NormalMove, + rf, ff, rt, ft, closure); + if (board[rt][ft] != EmptySquare) break; + } + } break; + } } } @@ -736,8 +740,9 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) VOIDSTAR closure; { GenLegalClosure cl; - int ff, ft; + int ff, ft, k, left, right; int ignoreCheck = (flags & F_IGNORE_CHECK) != 0; + ChessSquare wKing = WhiteKing, bKing = BlackKing; cl.cb = callback; cl.cl = closure; @@ -747,10 +752,14 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) CheckTest(board, flags, -1, -1, -1, -1, FALSE)) return TRUE; /* Generate castling moves */ + if(gameInfo.variant == VariantKnightmate) { /* [HGM] Knightmate */ + wKing = WhiteUnicorn; bKing = BlackUnicorn; + } + for (ff = BOARD_WIDTH>>1; ff >= (BOARD_WIDTH-1)>>1; ff-- /*ics wild 1*/) { if ((flags & F_WHITE_ON_MOVE) && (flags & F_WHITE_KCASTLE_OK) && - board[0][ff] == WhiteKing && + board[0][ff] == wKing && board[0][ff + 1] == EmptySquare && board[0][ff + 2] == EmptySquare && board[0][BOARD_RGHT-3] == EmptySquare && @@ -761,15 +770,16 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) (ignoreCheck || (!CheckTest(board, flags, 0, ff, 0, ff + 1, FALSE) && !CheckTest(board, flags, 0, ff, 0, BOARD_RGHT-3, FALSE) && + (gameInfo.variant != VariantJanus || !CheckTest(board, flags, 0, ff, 0, BOARD_RGHT-2, FALSE)) && !CheckTest(board, flags, 0, ff, 0, ff + 2, FALSE)))) { callback(board, flags, ff==BOARD_WIDTH>>1 ? WhiteKingSideCastle : WhiteKingSideCastleWild, - 0, ff, 0, ff + ((gameInfo.boardWidth+2)>>2), closure); + 0, ff, 0, ff + ((gameInfo.boardWidth+2)>>2) + (gameInfo.variant == VariantJanus), closure); } if ((flags & F_WHITE_ON_MOVE) && (flags & F_WHITE_QCASTLE_OK) && - board[0][ff] == WhiteKing && + board[0][ff] == wKing && board[0][ff - 1] == EmptySquare && board[0][ff - 2] == EmptySquare && board[0][BOARD_LEFT+2] == EmptySquare && @@ -779,7 +789,7 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) ( castlingRights[2] == ff || castlingRights[6] == ff ) && (ignoreCheck || (!CheckTest(board, flags, 0, ff, 0, ff - 1, FALSE) && - !CheckTest(board, flags, 0, ff, 0, BOARD_LEFT+3, FALSE) && + !CheckTest(board, flags, 0, ff, 0, BOARD_LEFT+3, FALSE) && !CheckTest(board, flags, 0, ff, 0, ff - 2, FALSE)))) { callback(board, flags, @@ -788,7 +798,7 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) } if (!(flags & F_WHITE_ON_MOVE) && (flags & F_BLACK_KCASTLE_OK) && - board[BOARD_HEIGHT-1][ff] == BlackKing && + board[BOARD_HEIGHT-1][ff] == bKing && board[BOARD_HEIGHT-1][ff + 1] == EmptySquare && board[BOARD_HEIGHT-1][ff + 2] == EmptySquare && board[BOARD_HEIGHT-1][BOARD_RGHT-3] == EmptySquare && @@ -799,15 +809,16 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) (ignoreCheck || (!CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff + 1, FALSE) && !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, BOARD_RGHT-3, FALSE) && + (gameInfo.variant != VariantJanus || !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, BOARD_RGHT-2, FALSE)) && !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff + 2, FALSE)))) { callback(board, flags, ff==BOARD_WIDTH>>1 ? BlackKingSideCastle : BlackKingSideCastleWild, - BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff + ((gameInfo.boardWidth+2)>>2), closure); + BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff + ((gameInfo.boardWidth+2)>>2) + (gameInfo.variant == VariantJanus), closure); } if (!(flags & F_WHITE_ON_MOVE) && (flags & F_BLACK_QCASTLE_OK) && - board[BOARD_HEIGHT-1][ff] == BlackKing && + board[BOARD_HEIGHT-1][ff] == bKing && board[BOARD_HEIGHT-1][ff - 1] == EmptySquare && board[BOARD_HEIGHT-1][ff - 2] == EmptySquare && board[BOARD_HEIGHT-1][BOARD_LEFT+2] == EmptySquare && @@ -817,8 +828,8 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) ( castlingRights[5] == ff || castlingRights[7] == ff ) && (ignoreCheck || (!CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff - 1, FALSE) && - !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, BOARD_LEFT+3, FALSE) && - !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff - 1, FALSE)))) { + !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, BOARD_LEFT+3, FALSE) && + !CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ff - 2, FALSE)))) { callback(board, flags, ff==BOARD_WIDTH>>1 ? BlackQueenSideCastle : BlackQueenSideCastleWild, @@ -826,41 +837,71 @@ int GenLegal(board, flags, epfile, castlingRights, callback, closure) } } - /* PUSH Fabien */ + if(gameInfo.variant == VariantFischeRandom) { /* generate all potential FRC castling moves (KxR), ignoring flags */ - /* [HGM] Tord! Help requested! */ - - if ((flags & F_WHITE_ON_MOVE) != 0) { + /* [HGM] test if the Rooks we find have castling rights */ - for (ff = BOARD_LEFT+1; ff < BOARD_RGHT-1; ff++) { - if (board[0][ff] == WhiteKing) { - for (ft = BOARD_LEFT+0; ft < BOARD_RGHT; ft++) { - if (board[0][ft] == WhiteRook) { - callback(board, flags, - (ft > ff) ? WhiteHSideCastleFR : WhiteASideCastleFR, - 0, ff, 0, ft, closure); - } - } - } - } + if ((flags & F_WHITE_ON_MOVE) != 0) { + ff = castlingRights[2]; /* King file if we have any rights */ + if(ff > 0 && board[0][ff] == WhiteKing) { + if (appData.debugMode) { + fprintf(debugFP, "FRC castling, %d %d %d %d %d %d\n", + castlingRights[0],castlingRights[1],ff,castlingRights[3],castlingRights[4],castlingRights[5]); + } + ft = castlingRights[0]; /* Rook file if we have H-side rights */ + left = ff+1; + right = BOARD_RGHT-2; + if(ff == BOARD_RGHT-2) left = right = ff-1; /* special case */ + for(k=left; k<=right && ft >= 0; k++) /* first test if blocked */ + if(k != ft && board[0][k] != EmptySquare) ft = -1; + for(k=left; k= 0; k++) /* then if not checked */ + if(!ignoreCheck && CheckTest(board, flags, 0, ff, 0, k, FALSE)) ft = -1; + if(ft >= 0 && board[0][ft] == WhiteRook) + callback(board, flags, WhiteHSideCastleFR, 0, ff, 0, ft, closure); + + ft = castlingRights[1]; /* Rook file if we have A-side rights */ + left = BOARD_LEFT+2; + right = ff-1; + if(ff <= BOARD_LEFT+2) { left = ff+1; right = BOARD_LEFT+3; } + for(k=left; k<=right && ft >= 0; k++) /* first test if blocked */ + if(k != ft && board[0][k] != EmptySquare) ft = -1; + if(ff > BOARD_LEFT+2) + for(k=left+1; k<=right && ft >= 0; k++) /* then if not checked */ + if(!ignoreCheck && CheckTest(board, flags, 0, ff, 0, k, FALSE)) ft = -1; + if(ft >= 0 && board[0][ft] == WhiteRook) + callback(board, flags, WhiteASideCastleFR, 0, ff, 0, ft, closure); + } } else { - - for (ff = BOARD_LEFT+1; ff < BOARD_RGHT-1; ff++) { - if (board[BOARD_HEIGHT-1][ff] == BlackKing) { - for (ft = BOARD_LEFT+0; ft < BOARD_RGHT; ft++) { - if (board[BOARD_HEIGHT-1][ft] == BlackRook) { - callback(board, flags, - (ft > ff) ? BlackHSideCastleFR : BlackASideCastleFR, - BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ft, closure); - } - } - } - } + ff = castlingRights[5]; /* King file if we have any rights */ + if(ff > 0 && board[BOARD_HEIGHT-1][ff] == BlackKing) { + ft = castlingRights[3]; /* Rook file if we have H-side rights */ + left = ff+1; + right = BOARD_RGHT-2; + if(ff == BOARD_RGHT-2) left = right = ff-1; /* special case */ + for(k=left; k<=right && ft >= 0; k++) /* first test if blocked */ + if(k != ft && board[BOARD_HEIGHT-1][k] != EmptySquare) ft = -1; + for(k=left; k= 0; k++) /* then if not checked */ + if(!ignoreCheck && CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, k, FALSE)) ft = -1; + if(ft >= 0 && board[BOARD_HEIGHT-1][ft] == BlackRook) + callback(board, flags, BlackHSideCastleFR, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ft, closure); + + ft = castlingRights[4]; /* Rook file if we have A-side rights */ + left = BOARD_LEFT+2; + right = ff-1; + if(ff <= BOARD_LEFT+2) { left = ff+1; right = BOARD_LEFT+3; } + for(k=left; k<=right && ft >= 0; k++) /* first test if blocked */ + if(k != ft && board[BOARD_HEIGHT-1][k] != EmptySquare) ft = -1; + if(ff > BOARD_LEFT+2) + for(k=left+1; k<=right && ft >= 0; k++) /* then if not checked */ + if(!ignoreCheck && CheckTest(board, flags, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, k, FALSE)) ft = -1; + if(ft >= 0 && board[BOARD_HEIGHT-1][ft] == BlackRook) + callback(board, flags, BlackASideCastleFR, BOARD_HEIGHT-1, ff, BOARD_HEIGHT-1, ft, closure); + } } - /* POP Fabien */ + } return FALSE; } @@ -976,9 +1017,9 @@ void LegalityTestCallback(board, flags, kind, rf, ff, rt, ft, closure) { register LegalityTestClosure *cl = (LegalityTestClosure *) closure; - if (appData.debugMode) { - fprintf(debugFP, "Legality test: %c%c%c%c\n", ff+AAA, rf+ONE, ft+AAA, rt+ONE); - } +// if (appData.debugMode) { +// fprintf(debugFP, "Legality test: %c%c%c%c\n", ff+AAA, rf+ONE, ft+AAA, rt+ONE); +// } if (rf == cl->rf && ff == cl->ff && rt == cl->rt && ft == cl->ft) cl->kind = kind; } @@ -989,8 +1030,20 @@ ChessMove LegalityTest(board, flags, epfile, castlingRights, rf, ff, rt, ft, pro int rf, ff, rt, ft, promoChar; char castlingRights[]; { - LegalityTestClosure cl; + LegalityTestClosure cl; ChessSquare piece = board[rf][ff]; + if (appData.debugMode) { + int i; + for(i=0; i<6; i++) fprintf(debugFP, "%d ", castlingRights[i]); + fprintf(debugFP, "Legality test? %c%c%c%c\n", ff+AAA, rf+ONE, ft+AAA, rt+ONE); + } + /* [HGM] Lance, Cobra and Falcon are wildcard pieces; consider all their moves legal */ + /* (perhaps we should disallow moves that obviously leave us in check?) */ + if(piece == WhiteFalcon || piece == BlackFalcon || + piece == WhiteCobra || piece == BlackCobra || + piece == WhiteLance || piece == BlackLance) + return NormalMove; + cl.rf = rf; cl.ff = ff; cl.rt = rt; @@ -1078,7 +1131,7 @@ int MateTest(board, flags, epfile, castlingRights) if (cl.count > 0) { return inCheck ? MT_CHECK : MT_NONE; } else { - return inCheck || gameInfo.variant == VariantXiangqi ? + return inCheck || gameInfo.variant == VariantXiangqi || gameInfo.variant == VariantShatranj ? MT_CHECKMATE : MT_STALEMATE; } } @@ -1125,6 +1178,11 @@ void Disambiguate(board, flags, epfile, closure) closure->count = 0; closure->rf = closure->ff = closure->rt = closure->ft = 0; closure->kind = ImpossibleMove; + if (appData.debugMode) { + fprintf(debugFP, "Disambiguate in: %d(%d,%d)-(%d,%d) = %d (%c)\n", + closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn, + closure->promoCharIn, closure->promoCharIn >= ' ' ? closure->promoCharIn : '-'); + } GenLegal(board, flags, epfile, initialRights, DisambiguateCallback, (VOIDSTAR) closure); if (closure->count == 0) { /* See if it's an illegal move due to check */ @@ -1133,31 +1191,39 @@ void Disambiguate(board, flags, epfile, closure) (VOIDSTAR) closure); if (closure->count == 0) { /* No, it's not even that */ + if (appData.debugMode) { int i, j; + for(i=BOARD_HEIGHT-1; i>=0; i--) { + for(j=0; jpieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn,closure->promoCharIn,closure->promoCharIn); - } if(gameInfo.variant == VariantShogi) { /* [HGM] Shogi promotions. '=' means defer */ if(closure->rfIn != DROP_RANK && closure->kind == NormalMove) { ChessSquare piece = closure->piece; - +#if 0 if (appData.debugMode) { fprintf(debugFP, "Disambiguate A: %d(%d,%d)-(%d,%d) = %d (%c)\n", - closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn,closure->promoCharIn,closure->promoCharIn); + closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn, + closure->promoCharIn,closure->promoCharIn); } +#endif if(c != NULLCHAR && c != 'x' && c != '+' && c != '=' && ToUpper(PieceToChar(PROMOTED piece)) != ToUpper(c) ) closure->kind = IllegalMove; else if(flags & F_WHITE_ON_MOVE) { +#if 0 if (appData.debugMode) { fprintf(debugFP, "Disambiguate B: %d(%d,%d)-(%d,%d) = %d (%c)\n", - closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn,closure->promoCharIn,closure->promoCharIn); + closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn, + closure->promoCharIn,closure->promoCharIn); } +#endif if( (int) piece < (int) WhiteWazir && (closure->rf > BOARD_HEIGHT-4 || closure->rt > BOARD_HEIGHT-4) ) { if( (piece == WhitePawn || piece == WhiteQueen) && closure->rt > BOARD_HEIGHT-2 || @@ -1191,13 +1257,16 @@ void Disambiguate(board, flags, epfile, closure) closure->kind = IllegalMove; } } +#if 0 if (appData.debugMode) { fprintf(debugFP, "Disambiguate C: %d(%d,%d)-(%d,%d) = %d (%c)\n", - closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn,closure->promoCharIn,closure->promoCharIn); + closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn, + closure->promoCharIn,closure->promoCharIn); } +#endif /* [HGM] returns 'q' for optional promotion, 'n' for mandatory */ if(closure->promoCharIn != '=') - closure->promoChar = ToLower(PieceToChar(PromoPiece(closure->kind))); + closure->promoChar = ToLower(closure->promoCharIn); else closure->promoChar = '='; if (closure->promoChar == 'x') closure->promoChar = NULLCHAR; if (closure->count > 1) { @@ -1212,10 +1281,11 @@ void Disambiguate(board, flags, epfile, closure) } if(closure->kind == IllegalMove) /* [HGM] might be a variant we don't understand, pass on promotion info */ - closure->promoChar = closure->promoCharIn; + closure->promoChar = ToLower(closure->promoCharIn); if (appData.debugMode) { fprintf(debugFP, "Disambiguate out: %d(%d,%d)-(%d,%d) = %d (%c)\n", - closure->piece,closure->ff,closure->rf,closure->ft,closure->rt,closure->promoChar,closure->promoChar); + closure->piece,closure->ff,closure->rf,closure->ft,closure->rt,closure->promoChar, + closure->promoChar >= ' ' ? closure->promoChar:'-'); } } @@ -1299,7 +1369,7 @@ ChessMove CoordsToAlgebraic(board, flags, epfile, if(PieceToChar(piece)=='~') piece = (ChessSquare)(DEMOTED piece); if (appData.debugMode) - fprintf(debugFP, "CoordsToAlgebraic, piece=%d\n", (int)piece); + fprintf(debugFP, "CoordsToAlgebraic, piece=%d (%d,%d)-(%d,%d) %c\n", (int)piece,ff,rf,ft,rt,promoChar >= ' ' ? promoChar : '-'); switch (piece) { case WhitePawn: case BlackPawn: @@ -1330,6 +1400,8 @@ ChessMove CoordsToAlgebraic(board, flags, epfile, } /* Use promotion suffix style "=Q" */ *outp = NULLCHAR; + if (appData.debugMode) + fprintf(debugFP, "movetype=%d, promochar=%d=%c\n", (int)kind, promoChar, promoChar >= ' ' ? promoChar : '-'); if (promoChar != NULLCHAR) { if(gameInfo.variant == VariantShogi) { /* [HGM] ... but not in Shogi! */ @@ -1470,8 +1542,10 @@ ChessMove CoordsToAlgebraic(board, flags, epfile, return cl.kind; /* [HGM] Always long notation for fairies we don't know */ - case WhiteNightrider: - case BlackNightrider: + case WhiteFalcon: + case BlackFalcon: + case WhiteLance: + case BlackLance: case WhiteGrasshopper: case BlackGrasshopper: case EmptySquare: