X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=moves.c;h=5af3c47312ea224b489cee79f750589b4402df40;hb=7a9e8a6260d9b6be62e80f2250d211f30a1e50fb;hp=32cabf74032f3497c2a0f14da996ecb42f200158;hpb=2827780f4ce2a51ac7f5ea1a85040682597de2a2;p=xboard.git diff --git a/moves.c b/moves.c index 32cabf7..5af3c47 100644 --- a/moves.c +++ b/moves.c @@ -74,6 +74,16 @@ int PosFlags(int index); extern signed char initialRights[BOARD_FILES]; /* [HGM] all rights enabled, set in InitPosition */ int quickFlag; char *pieceDesc[EmptySquare]; +char *defaultDesc[EmptySquare] = { + "fmWfceFifmnD", "N", "B", "R", "Q", + "F", "A", "BN", "RN", "W", "K", + "mRcpR", "N0", "BW", "RF", "gQ", + "", "", "QN", "", "N", "", + "", "", "", "", "", + "", "", "", "", "", "", + "", "", "", "", "", + "", "", "", "", "", "K" +}; int WhitePiece (ChessSquare piece) @@ -125,7 +135,7 @@ PieceToNumber (ChessSquare p) /* [HGM] holdings: count piece type, ignoring non int i=0; ChessSquare start = (int)p >= (int)BlackPawn ? BlackPawn : WhitePawn; - while(start++ != p) if(pieceToChar[(int)start-1] != '.') i++; + while(start++ != p) if(pieceToChar[start-1] != '.' && pieceToChar[start-1] != '+') i++; return i; } @@ -168,6 +178,45 @@ CompareBoards (Board board1, Board board2) return TRUE; } +char defaultName[] = "PNBRQ......................................K" // white + "pnbrq......................................k"; // black +char shogiName[] = "PNBRLS...G.++++++..........................K" // white + "pnbrls...g.++++++..........................k"; // black +char xqName[] = "PH.R.AE..K.C................................" // white + "ph.r.ae..k.c................................"; // black + +char * +CollectPieceDescriptors () +{ // make a line of piece descriptions for use in the PGN Piece tag: + // dump all engine defined pieces, and pieces with non-standard names, + // but suppress black pieces that are the same as their white counterpart + ChessSquare p; + static char buf[MSG_SIZ]; + char *m, c, d, *pieceName = defaultName; + int len; + *buf = NULLCHAR; + if(!pieceDefs) return ""; + if(gameInfo.variant == VariantChu) return ""; // for now don't do this for Chu Shogi + if(gameInfo.variant == VariantShogi) pieceName = shogiName; + if(gameInfo.variant == VariantXiangqi) pieceName = xqName; + for(p=WhitePawn; p= BlackPawn && pieceToChar[BLACK_TO_WHITE p] == toupper(c) + && (c != '+' || pieceToChar[DEMOTED BLACK_TO_WHITE p] == d)) { // black member of normal pair + char *wm = pieceDesc[BLACK_TO_WHITE p]; + if(!m && !wm || m && wm && !strcmp(wm, m)) continue; // moves as a white piece + } else // white or unpaired black + if((p < BlackPawn || CharToPiece(toupper(d)) != EmptySquare) && // white or lone black + !pieceDesc[p] /*&& pieceName[p] == c*/) continue; // orthodox piece known by its usual name +// TODO: listing pieces because of unusual name can only be done if we have accurate Betza of all defaults + if(!m) m = defaultDesc[p]; + len = strlen(buf); + snprintf(buf+len, MSG_SIZ-len, "%s%s%c:%s", len ? ";" : "", c == '+' ? "+" : "", d, m); + } + return buf; +} + // [HGM] gen: configurable move generation from Betza notation sent by engine. Boolean pieceDefs; @@ -227,8 +276,8 @@ MovesFromString (Board board, int flags, int f, int r, char *desc, MoveCallback while(islower(*desc) && (i = dirType[*desc-'a']) != '0') { int b = dirs2[*desc-'a']; // when alone, use narrow version if(desc[1] == 'h') b = dirs1[*desc-'a'], desc += 2; // dirs1 is wide version - else if(islower(desc[1]) && i < '4' - && ((i | dirType[desc[1]-'a']) & 3) == 3) { // combinable (perpendicular dim) + else if(*desc == desc[1] || islower(desc[1]) && i < '4' + && ((i | dirType[desc[1]-'a']) & 3) == 3) { // combinable (perpendicular dim or same) b = dirs1[*desc-'a'] & dirs2[desc[1]-'a']; // intersect wide & perp narrow desc += 2; } else desc++;