X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=moves.c;h=aca97b5d43da7d3429d491c4bec444bfc9b41a50;hb=b03f2c0d37c8b8622f968d4032e815c2faf92942;hp=aed8d7c61aa8cd871d5c4fee00eb67a06d0ed529;hpb=797a64530ce2e1bd227cb24f46dfa659c16561f6;p=xboard.git diff --git a/moves.c b/moves.c index aed8d7c..aca97b5 100644 --- a/moves.c +++ b/moves.c @@ -379,7 +379,7 @@ MovesFromString (Board board, int flags, int f, int r, int tx, int ty, int angle if(dy == 1) skip = jump - 1, jump = 1; // on W & F atoms 'j' = skip first square do { for(dir=0, bit=1; dir<8; dir++, bit += bit) { // loop over directions - int i = expo, j = skip, hop = mode, vx, vy; + int i = expo, j = skip, hop = mode, vx, vy, loop = 0; if(!(bit & dirSet)) continue; // does not move in this direction if(dy != 1) j = 0; // vx = dx*rot[dir][0] + dy*rot[dir][1]; // rotate step vector @@ -389,12 +389,12 @@ MovesFromString (Board board, int flags, int f, int r, int tx, int ty, int angle do { // traverse ray x += vx; y += vy; // step to next square if(y < 0 || y >= BOARD_HEIGHT) break; // vertically off-board: always done - if(x < BOARD_LEFT) { if(mode & 128) x += BOARD_RGHT - BOARD_LEFT; else break; } - if(x >= BOARD_RGHT) { if(mode & 128) x -= BOARD_RGHT - BOARD_LEFT; else break; } + if(x < BOARD_LEFT) { if(mode & 128) x += BOARD_RGHT - BOARD_LEFT, loop++; else break; } + if(x >= BOARD_RGHT) { if(mode & 128) x -= BOARD_RGHT - BOARD_LEFT, loop++; else break; } if(j) { j--; continue; } // skip irrespective of occupation if(!jump && board[y - vy + vy/2][x - vx + vx/2] != EmptySquare) break; // blocked if(jump > 1 && board[y - vy + vy/2][x - vx + vx/2] == EmptySquare) break; // no hop - if(x == f && y == r) occup = 4; else // start square counts as empty + if(x == f && y == r && !loop) occup = 4; else // start square counts as empty (if not around cylinder!) if(board[y][x] < BlackPawn) occup = 0x101; else if(board[y][x] < EmptySquare) occup = 0x102; else occup = 4; @@ -433,6 +433,7 @@ MovesFromString (Board board, int flags, int f, int r, int tx, int ty, int angle cb(board, flags, mine == 1 ? WhiteKingSideCastle : BlackKingSideCastle, r, f, y, f + expo, cl); break; } + if(mode & 16 && (board[y][x] == WhiteKing || board[y][x] == BlackKing)) break; // tame piece, cannot capture royal if(occup & mode) cb(board, flags, NormalMove, r, f, y, x, cl); // allowed, generate if(occup != 4) break; // not valid transit square } while(--i); @@ -1609,6 +1610,7 @@ CheckTest (Board board, int flags, int rf, int ff, int rt, int ft, int enPassant CheckTestClosure cl; ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; ChessSquare captured = EmptySquare, ep=0, trampled=0; + int saveKill = killX; /* Suppress warnings on uninitialized variables */ if(gameInfo.variant == VariantXiangqi) @@ -1631,7 +1633,7 @@ CheckTest (Board board, int flags, int rf, int ff, int rt, int ft, int enPassant board[rf][ft] = EmptySquare; } else { captured = board[rt][ft]; - if(killX >= 0) { trampled = board[killY][killX]; board[killY][killX] = EmptySquare; } + if(killX >= 0) { trampled = board[killY][killX]; board[killY][killX] = EmptySquare; killX = -1; } } if(rf == DROP_RANK) board[rt][ft] = ff; else { // [HGM] drop board[rt][ft] = board[rf][ff]; @@ -1679,7 +1681,7 @@ CheckTest (Board board, int flags, int rf, int ff, int rt, int ft, int enPassant board[rf][ft] = captured; board[rt][ft] = EmptySquare; } else { - if(killX >= 0) board[killY][killX] = trampled; + if(saveKill >= 0) board[killY][killX] = trampled, killX = saveKill; board[rt][ft] = captured; } board[EP_STATUS] = ep;