X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=whats_new%2F4.6.1%2Findex.html;h=bc01935591a68272bc545ad000989d59de21c7e0;hb=d4398ffca5b3546a6566d3603dd9439a30ac2106;hp=d5cd623325c9b1f88f80aeb3f0866ea792068dc2;hpb=b9f1cfacea7388d2a11118e9926b65309aa989b7;p=xboard.git
diff --git a/whats_new/4.6.1/index.html b/whats_new/4.6.1/index.html
index d5cd623..bc01935 100644
--- a/whats_new/4.6.1/index.html
+++ b/whats_new/4.6.1/index.html
@@ -30,9 +30,13 @@
Allow user to enter the name of a non-existing file when browsing for a save file (WB)
Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session
Correctly handle parsing of Crazyhouse promotions with legality-testing off
+ Fix click-click detour under-promotions, which were not working for non-captures
+ Don't strip path from engine command if directory is explicitly given in Load Engine dialog
Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB)
No longer fatal if second engine does not support current variant (just refuse Two Machines mode)
Scroll XBoard game list to keep selected item in view (XB)
+ Suppress spurious error popup when starting observing of bughouse games
+ Fix vertical axis ticks in eval graph with drop games
Put title on same line as menu bar only for -size 72 and larger (with -titleInWindow, XB)
Properly open and close debug file when switching debug mode through key binding Ctrl-D (XB)