X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=whats_new%2Frules%2FGothic.html;h=5f6aa047821a79b83ac880501b22ae8151e6cc6a;hb=d783e0c4dab936f6f07cc2cf38d97c617d6c3488;hp=d1e3d63e0f5a0c7e4cdceac2732f1583ef8052a5;hpb=4d5a9416969353d11450b39b3b1403405098472a;p=xboard.git diff --git a/whats_new/rules/Gothic.html b/whats_new/rules/Gothic.html index d1e3d63..5f6aa04 100644 --- a/whats_new/rules/Gothic.html +++ b/whats_new/rules/Gothic.html @@ -1,403 +1,475 @@ - -
-Gothic Chess - - -
- -

Gothic Chess

-
- - -

Initial setup

-

-f1, f8: King -
-d1, d8: Queen -
-e1, e8: Chancellor -
-g1, g8: Archbishop -
-a1, a8, j1, j8: Rook -
-c1, c8, h1, h8: Bishop -
-b1, b8, i1, i8: Knight -
-a2-j2, a7-j7: Pawns -

-
+ + Gothic Chess + + + + + -

Moves at a Glance

+

Gothic Chess

-

Click on a piece below to see its moves

+ + + -
+ +
- - + +

Initial setup

-
+

f1, f8: King
+ d1, d8: Queen
+ e1, e8: Chancellor
+ g1, g8: Archbishop
+ a1, a8, j1, j8: Rook
+ c1, c8, h1, h8: Bishop
+ b1, b8, i1, i8: Knight
+ a2-j2, a7-j7: Pawns

+
- +

Moves at a Glance

- +

Click on a piece below to see its moves

- - - + + + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - + - + - -
+ + - - - - -

Sliding capture or non-capture,
can be blocked on any square along the ray

-
+ + + + + + + + + +

Sliding capture or non-capture,
+ can be blocked on any square along the ray

+
+
+ + + + + + + + +
+
- - -Unblockable leap (capture or non-capture) -
+ + + + + - - + + + + - - -Non-capture only -
+ + Unblockable leap (capture or non-capture)
+
+ + + + + + + - - -Capture only -
+ + + + Non-capture only
+
- - + + + +
+ - - - - - - - - - - - - - - + +
+ + + + Capture only
+
+ + + + +
+ + - - + +
+
+ + + +
+ + + + +
+
+ - - - - - -
- -

:
:
:
:

- -
-Piece - -ID - -value - -Moves (Betza notation) - -Remarks -
-King - -K - -- - -K - -Can castle with Rook, moving 3 steps towards it -
-Queen - -Q - -9.5 - -RB or Q - - -
-Chancellor - -C - -9 - -RN - - -
-ArchBishop - -A - -8.75 - -BN - - -
-Rook - -R - -5 - -R - - -
-Bishop - -B - -3.5 - -B - -Color-bound -
-Knight - -N - -3 - -N - - -
-Pawn - -P - -1 - -mfWcfF - -Promotes to Q, R, B, or N on reaching last rank -
-

Pawn peculiarities

- -

Castling

-

-A King that has not moved before can move three squares in the direction of a Rook that has not moved before, -in which case that Rook is moved to the square next to the King on the other side. -This is only allowed if all squares between King and Rook are empty, -when the King is not in check on the square it came from, -and would not be in check on any of the squares it skipped over. -

-

General rules

- -

Differences with FIDE

-

-The Chancellor and Archbishop pieces are extra, and the board is expanded to accomodate them. -To handle the larger board width, the King moves 3 squares on castling. -

-

Strategy issues

-

-It is not possible to force checkmate on a bare King with just a single Bishop or Knight (in addition to your own King). -Two Knights cannot do that either. -The Archbishop can force checkmate against a bare King. -

-

-Bishops are confined to squares of a single color. -Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value. -

-

-As Chancellor and Archbishop are nearly equal in value to Queen, under-promotion is very common, -and there is virtually never any need to promote to R, B or N. -

-

-The super-pieces (Q, C, A) devaluate by the presence of lower-valued opponent pieces. -As a result trading Q for R + B is in general a good trade when you still have both J, -as the latter gain in value by eliminating the opponent's R and B, -which is more compensation than the intrinsic value difference between Q and R + B. -

-

-

-

-

-

-

-

-

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

:
+ :
+ :
+ :

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
PieceIDvalueMoves (Betza notation)Remarks
KingK-KCan castle with Rook, moving 3 steps towards it
QueenQ9.5RB or Q
ChancellorC9RN
ArchBishopA8.75BN
RookR5R
BishopB3.5BColor-bound
KnightN3N
PawnP1mfWcfFPromotes to Q, R, B, or N on reaching last rank
+ +

Pawn peculiarities

+ + + +

Castling

+ +

A King that has not moved before can move three squares + in the direction of a Rook that has not moved before, in which + case that Rook is moved to the square next to the King on the + other side. This is only allowed if all squares between King and + Rook are empty, when the King is not in check on the square it + came from, and would not be in check on any of the squares it + skipped over.

+ +

General rules

+ + + +

Differences with FIDE

+ +

The Chancellor and Archbishop pieces are extra, and the board + is expanded to accomodate them. To handle the larger board width, + the King moves 3 squares on castling.

+ +

Strategy issues

+ +

It is not possible to force checkmate on a bare King with just + a single Bishop or Knight (in addition to your own King). Two + Knights cannot do that either. The Archbishop can force checkmate + against a bare King.

+ +

Bishops are confined to squares of a single color. Having + Bishops on both colors compensates this weakness, and is worth an + extra 0.5 on top of their added value.

+ +

As Chancellor and Archbishop are nearly equal in value to + Queen, under-promotion is very common, and there is virtually + never any need to promote to R, B or N.

+ +

The super-pieces (Q, C, A) devaluate by the presence of + lower-valued opponent pieces. As a result trading Q for R + B is + in general a good trade when you still have both J, as the latter + gain in value by eliminating the opponent's R and B, which is + more compensation than the intrinsic value difference between Q + and R + B.

+ +