X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=whats_new%2Frules%2FKnightmate.html;h=37ec9372cc79135f29a43cf2785126bac6d42f4e;hb=d783e0c4dab936f6f07cc2cf38d97c617d6c3488;hp=18428c2f6418b78d3f9afe74f00dd8d7cc98bd10;hpb=4d5a9416969353d11450b39b3b1403405098472a;p=xboard.git diff --git a/whats_new/rules/Knightmate.html b/whats_new/rules/Knightmate.html index 18428c2..37ec937 100644 --- a/whats_new/rules/Knightmate.html +++ b/whats_new/rules/Knightmate.html @@ -1,370 +1,442 @@ - -
-Knightmate - - -
- -

Knightmate

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- - -

Initial setup

-

-e1, e8: Royal Knight -
-d1, d8: Queen -
-a1, a8, h1, h8: Rook -
-c1, c8, f1, f8: Bishop -
-b1, b8, g1, g8: Commoners -
-a2-h2, a7-h7: Pawns -

-
+ + Knightmate + + + + + -

Moves at a Glance

+

Knightmate

-

Click on a piece below to see its moves

+ + + -
+ +
+ +

Initial setup

-
- - +

e1, e8: Royal Knight
+ d1, d8: Queen
+ a1, a8, h1, h8: Rook
+ c1, c8, f1, f8: Bishop
+ b1, b8, g1, g8: Commoners
+ a2-h2, a7-h7: Pawns

+
- +

Moves at a Glance

- +

Click on a piece below to see its moves

- - - + + + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - + - + -
+ - - + - - -

Sliding capture or non-capture,
can be blocked on any square along the ray

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+ + + + + + + + + +

Sliding capture or non-capture,
+ can be blocked on any square along the ray

+
+
+ + + + + + + + +
+
- - -Unblockable leap (capture or non-capture) -
+ + + + + + + + + + - - -Non-capture only -
+ Unblockable leap (capture or non-capture)
+
+ + + + + + + + - - -Capture only -
+ + + Non-capture only
+
+ + + + + +
+ - - - - - - - - - - - - - - + +
+ + Capture only
+
+ + + + + + +
+ +
- - +
+ + + + + +
- - + + +
+
- - - - - - - - - -
- -

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-Piece - -ID - -value - -Moves (Betza notation) - -Remarks -
-Royal Knight - -K - -- - -N - -Can castle with Rook, moving 2 steps towards it -
-Queen - -Q - -10 - -RB or Q - - -
-Rook - -R - -4.5 - -R - - -
-Bishop - -B - -3.25 - -B - -Color-bound -
-Commoner - -M - -3 - -K - - -
-Pawn - -P - -1 - -mfWcfF - -Promotes to Q, R, B, or M on reaching last rank -
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Pawn peculiarities

- -

Castling

-

-A Royal Knight that has not moved before can move two squares in the direction of a Rook that has not moved before, -in which case that Rook is moved to the square on the other side next to the Royal Knight. -This is only allowed if all squares traveled through by Royal Knight and Rook are empty (after their removal), -when the Royal Knight is not in check on the square it came from, -and would not be in check on any of the squares it skipped over. -

-

General rules

- -

Differences with FIDE

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-The King moves as a Knight, the Knights move as a King. -

-

Strategy issues

-

-It is not possible to force checkmate on a bare King with just a single Rook, Bishop or Commoner (in addition to your own King). -All pairs of pieces can force checkmate on a bare King, however. -A Queen can even do it without help of its Royal Knight, and is thus extremely dangerous. -

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-Bishops are confined to squares of a single color. -Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value. -

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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

:
+ :
+ :
+ :

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
PieceIDvalueMoves (Betza notation)Remarks
Royal KnightK-NCan castle with Rook, moving 2 steps towards it
QueenQ10RB or Q
RookR4.5R
BishopB3.25BColor-bound
CommonerM3K
PawnP1mfWcfFPromotes to Q, R, B, or M on reaching last rank
+ +

Pawn peculiarities

+ + + +

Castling

+ +

A Royal Knight that has not moved before can move two squares + in the direction of a Rook that has not moved before, in which + case that Rook is moved to the square on the other side next to + the Royal Knight. This is only allowed if all squares traveled + through by Royal Knight and Rook are empty (after their removal), + when the Royal Knight is not in check on the square it came from, + and would not be in check on any of the squares it skipped + over.

+ +

General rules

+ + + +

Differences with FIDE

+ +

The King moves as a Knight, the Knights move as a King.

+ +

Strategy issues

+ +

It is not possible to force checkmate on a bare King with just + a single Rook, Bishop or Commoner (in addition to your own + King). All pairs of pieces can force checkmate on a bare King, + however. A Queen can even do it without help of its Royal Knight, + and is thus extremely dangerous.

+ +

Bishops are confined to squares of a single color. Having + Bishops on both colors compensates this weakness, and is worth an + extra 0.5 on top of their added value.

+ +