X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=whats_new%2Frules%2FMakruk.html;h=347a4a38da77dbcf5d0e3e3caf4eef67ef5989ef;hb=df72269570b1c8a4bdd34319739006d7eebfb5d0;hp=42b2cc54aeebac6a40c44cb84aef94122522db21;hpb=be72e93f24deb4914ca08c698b6c0b536c2961ee;p=xboard.git diff --git a/whats_new/rules/Makruk.html b/whats_new/rules/Makruk.html index 42b2cc5..347a4a3 100644 --- a/whats_new/rules/Makruk.html +++ b/whats_new/rules/Makruk.html @@ -1,358 +1,430 @@ - -
-Makruk - - -
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Makruk (Thai Chess)

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Initial setup

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-d1, e8: King -
-e1, d8: Met -
-a1, a8, h1, h8: Rook -
-c1, c8, f1, f8: Elephant -
-b1, b8, g1, g8: Knight -
-a3-h3, a6-h6: Pawns -

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+ + Makruk + + + + + -

Moves at a Glance

+

Makruk (Thai Chess)

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Click on a piece below to see its moves

+ + + -
+ +
+ +

Initial setup

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+

d1, e8: King
+ e1, d8: Met
+ a1, a8, h1, h8: Rook
+ c1, c8, f1, f8: Elephant
+ b1, b8, g1, g8: Knight
+ a3-h3, a6-h6: Pawns

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- +

Moves at a Glance

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Click on a piece below to see its moves

- + + + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - -
+ + + + + - - -

Sliding capture or non-capture,
can be blocked on any square along the ray

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+ + + + + + +

Sliding capture or non-capture,
+ can be blocked on any square along the ray

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+
+ + +
+ + + + + +
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+ + + - - -Unblockable leap (capture or non-capture) -
+ + + + + + + + Unblockable leap (capture or non-capture)
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+ - - -Non-capture only -
+ + + + - - + + + + + - - -Capture only -
+ Non-capture only
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+ + + + + + + +
+ + - - - - - - + Capture only
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- - + +
+ + + + + + - - +
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+ + + + + + + +
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- - + + + + + + + - - - -
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-Piece - -ID - -value - -Moves (Betza notation) - -Remarks -
-King - -K - -- - -K - -With Cambodian rules its first move can also be a non-capture Knight jump (mfhN) -
-Met - -M - -1.5 - -F - -With Cambodian rules its first move can also be two steps forward (fD) -
-Rook - -R - -5 - -R - - -
-Elephant - -S - -2.5 - -FfW - - -
-Knight - -N - -3.25 - -N - - -
-Pawn - -P - -1 - -mfWcfF - -Promotes to M on reaching last rank -
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Pawn peculiarities

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General rules

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Differences with FIDE

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-The Queen and Bishops are replaced by Ferz and Elephant. -Pawns start on the third rank. -Promotion happens on 6th rank. -Promotion always to Met. -

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Strategy issues

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-It is not possible to force checkmate on a bare King with just a single Met, Elephant or Knight (in addition to your own King). -Two Knights or two Mets cannot do it either. -

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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

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+ :
+ :
+ :

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
PieceIDvalueMoves (Betza notation)Remarks
KingK-KWith Cambodian rules its first move can also be a + non-capture Knight jump (mfhN)
MetM1.5FWith Cambodian rules its first move can also be two steps + forward (fD)
RookR5R
ElephantS2.5FfW
KnightN3.25N
PawnP1mfWcfFPromotes to M on reaching last rank
+ +

Pawn peculiarities

+ + + +

General rules

+ + + +

Differences with FIDE

+ +

The Queen and Bishops are replaced by Ferz and Elephant. Pawns + start on the third rank. Promotion happens on 6th rank. Promotion + always to Met.

+ +

Strategy issues

+ +

It is not possible to force checkmate on a bare King with just + a single Met, Elephant or Knight (in addition to your own King). + Two Knights or two Mets cannot do it either.

+ +