X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=whats_new%2Frules%2FSeirawan.html;h=5575c002802031f463dc4ad54217e6cb71f8b541;hb=d783e0c4dab936f6f07cc2cf38d97c617d6c3488;hp=976751c33e794996ce67c0d91798a2e421fb3d14;hpb=4d5a9416969353d11450b39b3b1403405098472a;p=xboard.git diff --git a/whats_new/rules/Seirawan.html b/whats_new/rules/Seirawan.html index 976751c..5575c00 100644 --- a/whats_new/rules/Seirawan.html +++ b/whats_new/rules/Seirawan.html @@ -1,427 +1,515 @@ - -
-Seirawan Chess - - -
- -

Seirawan Chess (S-Chess)

-
- -

Pieces available for gating will be displayed beside the board

-
-

Initial setup

-

-e1, e8: King -
-d1, d8: Queen -
-a1, a8, h1, h8: Rook -
-c1, c8, f1, f8: Bishop -
-b1, b8, g1, g8: Knight -
-a2-h2, a7-h7: Pawns -
-In each hand -
-1 Elephant -
-1 Hawk -

+ + Seirawan Chess + + + + + -
+

Seirawan Chess (S-Chess)

-

Moves at a Glance

+ + + -
+ -

Click on a piece below to see its moves

+

Pieces available for gating will be displayed beside + the board

+
+ +
+ +

Initial setup

-
- - +

e1, e8: King
+ d1, d8: Queen
+ a1, a8, h1, h8: Rook
+ c1, c8, f1, f8: Bishop
+ b1, b8, g1, g8: Knight
+ a2-h2, a7-h7: Pawns
+ In each hand
+ 1 Elephant
+ 1 Hawk

+
- +

Moves at a Glance

- +

Click on a piece below to see its moves

- - - + + + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - - - + - + - - - - - - - - - + - + - - - - - -
+ - - + - - -

Sliding capture or non-capture,
can be blocked on any square along the ray

-
+ + + + + + + + + +

Sliding capture or non-capture,
+ can be blocked on any square along the ray

+
+
+ + + + + + + + +
+
- - -Unblockable leap (capture or non-capture) -
+ + + + + - - + + + + - - -Non-capture only -
+ + Unblockable leap (capture or non-capture)
+
+ + + + + + + - - -Capture only -
+ + + + Non-capture only
+
- - + + + +
+ - - - - - - - - - - - - - - + +
+ + + + Capture only
+
+ + + + +
+ + - - + +
+
+ + + - -
- - + + - - - - - - - - - - - - - -
- -

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:
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:

- -
-Piece - -ID - -value - -Moves (Betza notation) - -Remarks -
-King - -K - -- - -K - -Can castle with Rook, moving 3 steps towards it -
-Queen - -Q - -9.5 - -RB or Q - - -
-Elephant - -E - -9 - -RN - - -
-Hawk - -H - -8.75 - -BN - - -
-Rook - -R - -5 - -R - - -
-Bishop - -B - -3.5 - -B - -Color-bound -
-Knight - -N - -3 - -N - - -
-Pawn - -P - -1 - -mfWcfF - -Promotes to Q, E, H, R, B, or N on reaching last rank -
-

Pawn peculiarities

- -

Castling

-

-A King that has not moved before can move three squares in the direction of a Rook that has not moved before, -in which case that Rook is moved to the square next to the King on the other side. -This is only allowed if all squares between King and Rook are empty, -when the King is not in check on the square it came from, -and would not be in check on any of the squares it skipped over. -

-

General rules

- -

XBoard interface issues

-

-To perform a gating move, first select the piece to be gated. -(When you have not switched off highlighting or the line gap, this will draw a yellow border around the piece.) -Then move the piece on the back rank. -If you drag the piece, the gated piece will appear from under it. -(With click-click moving you will only see it after the move is already done.) -To gate on the Rook square after castling, you have to enter the castling by dragging the Rook onto the King! -

-

-To enter a gating move by typing, you have to suffix them with /H or /E. -For gating on the Rook square after castling, you would have to write the castling as RxK. -(Ughh! Good thing that no one in his right mind would want to gate there!) -

-

Differences with FIDE

-

-The Elephant and Hawk pieces are extra, and enter the board by gating. -

-

Strategy issues

-

-It is not possible to force checkmate on a bare King with just a single Bishop or Knight (in addition to your own King). -Two Knights cannot do that either. -The Archbishop can force checkmate against a bare King. -

-

-Bishops are confined to squares of a single color. -Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value. -

-

-As Elephant and Hawk are nearly equal in value to Queen, under-promotion is very common. -

-

-The super-pieces (Q, E, H) devaluate by the presence of lower-valued opponent pieces. -As a result trading Q for R + B is in general a good trade when you still have E and H, -as the latter gain in value by eliminating the opponent's R and B, -which is more compensation than the intrinsic value difference between Q and R + B. -

-

-Keeping E and H in hand is good if there are still many gating opportunities, -as you can then gate at the location that is most damaging to your opponents position. -When there are not too many positions left, protecting the remaining ones becomes a vulnerability, however, -so you better use them were you still can. -If you still have a piece in hand, and only a single Knight that can gate it (bacause all your other pieces already moved), -even sacrificing a Queen for that Knight would gain your opponent a piece. -

-

-

-

-

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

:
+ :
+ :
+ :

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
PieceIDvalueMoves (Betza notation)Remarks
KingK-KCan castle with Rook, moving 3 steps towards it
QueenQ9.5RB or Q
ElephantE9RN
HawkH8.75BN
RookR5R
BishopB3.5BColor-bound
KnightN3N
PawnP1mfWcfFPromotes to Q, E, H, R, B, or N on reaching last + rank
+ +

Pawn peculiarities

+ + + +

Castling

+ +

A King that has not moved before can move three squares + in the direction of a Rook that has not moved before, in which + case that Rook is moved to the square next to the King on the + other side. This is only allowed if all squares between King and + Rook are empty, when the King is not in check on the square it + came from, and would not be in check on any of the squares it + skipped over.

+ +

General rules

+ + + +

XBoard interface issues

+ +

To perform a gating move, first select the piece to be gated. + (When you have not switched off highlighting or the line gap, + this will draw a yellow border around the piece.) Then move the + piece on the back rank. If you drag the piece, the gated piece + will appear from under it. (With click-click moving you will only + see it after the move is already done.) To gate on the Rook + square after castling, you have to enter the castling by dragging + the Rook onto the King!

+ +

To enter a gating move by typing, you have to suffix them with + /H or /E. For gating on the Rook square after castling, you would + have to write the castling as RxK. (Ughh! Good thing that no one + in his right mind would want to gate there!)

+ +

Differences with FIDE

+ +

The Elephant and Hawk pieces are extra, and enter the board by + gating.

+ +

Strategy issues

+ +

It is not possible to force checkmate on a bare King with just + a single Bishop or Knight (in addition to your own King). Two + Knights cannot do that either. The Archbishop can force checkmate + against a bare King.

+ +

Bishops are confined to squares of a single color. Having + Bishops on both colors compensates this weakness, and is worth an + extra 0.5 on top of their added value.

+ +

As Elephant and Hawk are nearly equal in value to Queen, + under-promotion is very common.

+ +

The super-pieces (Q, E, H) devaluate by the presence of + lower-valued opponent pieces. As a result trading Q for R + B is + in general a good trade when you still have E and H, as the + latter gain in value by eliminating the opponent's R and B, which + is more compensation than the intrinsic value difference between + Q and R + B.

+ +

Keeping E and H in hand is good if there are still many gating + opportunities, as you can then gate at the location that is most + damaging to your opponents position. When there are not too many + positions left, protecting the remaining ones becomes a + vulnerability, however, so you better use them were you still + can. If you still have a piece in hand, and only a single Knight + that can gate it (bacause all your other pieces already moved), + even sacrificing a Queen for that Knight would gain your opponent + a piece.

+ +