X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=whats_new%2Frules%2FSho.html;h=a90d9dcc2ef2bc5f5f79ca77071d84382e13b8a6;hb=d783e0c4dab936f6f07cc2cf38d97c617d6c3488;hp=a44efb0253e00d31f985aa6f7ba984e593d0a729;hpb=4d5a9416969353d11450b39b3b1403405098472a;p=xboard.git diff --git a/whats_new/rules/Sho.html b/whats_new/rules/Sho.html index a44efb0..a90d9dc 100644 --- a/whats_new/rules/Sho.html +++ b/whats_new/rules/Sho.html @@ -1,433 +1,510 @@ - -
-Sho Shogi - - - -

Sho Shogi (precurser of modern Japanese Chess)

-

-Sho Shogi means 'small Shogi', and was one of the smaller variants of Japanese Chess, -living in the shadow of its far more popular big brother, Chu Shogi ('middle Shogi'). -Until people invented piece drops for the captured pieces. -The small game was much more suitable for playing with piece drops, -and a small adaptation (eliminating the Elephant) made it into the modern game. -While Chu Shogi is in fact utterly unsuitable for playing with drops. -And in the end, the drops won the day! -

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- - -

Initial setup

-

-e1, e8: King -
-b8, h2: Rook -
-b2, h8: Bishop -
-e2, e8: Elephant -
-d1, d8, f1, f8: Gold General -
-c1, c8, g1, g8: Silver General -
-b1, b8, h1, h8: (Shogi) Knight -
-a1, a8, i1, i8: Lance -
-a3-i3, a7-i7: Pawns -

-
+ + Sho Shogi + + + + + -

Moves at a Glance

+

Sho Shogi (precurser of modern Japanese Chess)

-

Click on a piece below to see its moves

+

Sho Shogi means 'small Shogi', and was one of the smaller + variants of Japanese Chess, living in the shadow of its far more + popular big brother, Chu Shogi ('middle Shogi'). Until people + invented piece drops for the captured pieces. The small game was + much more suitable for playing with piece drops, and a small + adaptation (eliminating the Elephant) made it into the modern + game. While Chu Shogi is in fact utterly unsuitable for playing + with drops. And in the end, the drops won the day!

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+ + + - + +
+ +

Initial setup

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+

e1, e8: King
+ b8, h2: Rook
+ b2, h8: Bishop
+ e2, e8: Elephant
+ d1, d8, f1, f8: Gold General
+ c1, c8, g1, g8: Silver General
+ b1, b8, h1, h8: (Shogi) Knight
+ a1, a8, i1, i8: Lance
+ a3-i3, a7-i7: Pawns

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+

Moves at a Glance

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Click on a piece below to see its moves

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-Piece - -ID - -value - -Moves (Betza notation) - -Remarks -
-King - -K - -- - -K - - -
-Rook - -R - -15 - -R - -Promotes to Dragon -
-Bishop - -B - -13 - -B - -Promotes to Horse -
-Elephant - -E - -11 - -FsfW - -Promotes to a second King -
-Gold - -G - -9 - -WfF - - -
-Silver - -S - -8 - -FfW - -promotes to Gold -
-Knight - -N - -6 - -fN - -promotes to Gold -
-Lance - -L - -5 - -fN - -promotes to Gold -
-Pawn - -P - -1 - -fW - -promotes to Gold -
-Promoted pieces (not initially present) -
-Dragon - -D or +R - -18 - -RF - - -
-Horse - -H or +B - -15.5 - -BW - - -
-

Pawn peculiarities

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    -
  • Pawns move and capture straight ahead.
  • -
  • It is forbidded to have more than one Pawn in the same file.
  • -
  • It is forbidden to checkmate the opponent with a Pawn drop.

    -
-

General rules

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    -
  • The game is won by capturing the opponent's only King.
  • -
  • Pieces promote at the end of a move into, in or out of the promotion zone.
  • -
  • The promotion zone consists of the last three ranks.
  • -
  • Perpetual checking is forbidden, and would be ruled a loss on the 4-fold repeat.
  • -
-

XBoard interface issues

-

-Sho Shogi is not a standard variant in XBoard. -It has to be played in XBoard by selecting regular Shogi -after having set the holdings-size override in the New Variant dialog to 0, to disable piece drops. -This is not all, however; the pieceToCharTable has to be changed to tell XBoard that the Elephant participates. -This can unfortunately only be done through command-line options. -

-

-It is therefore best to put all options needed to massage XBoard into playing this variant in a settings file sho.xop. -On install .xop files are associated with XBoard, so clicking them would start XBoard with the options in that file. -You could then set everything in the file needed to start in Sho-Shogi mode: -

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PieceIDvalueMoves (Betza notation)Remarks
KingK-K
RookR15RPromotes to Dragon
BishopB13BPromotes to Horse
ElephantE11FsfWPromotes to a second King
GoldG9WfF
SilverS8FfWpromotes to Gold
KnightN6fNpromotes to Gold
LanceL5fNpromotes to Gold
PawnP1fWpromotes to Gold
Promoted pieces (not initially present)
DragonD or +R18RF
HorseH or +B15.5BW
+ +

Pawn peculiarities

+ + + +

General rules

+ + + +

XBoard interface issues

+ +

Sho Shogi is not a standard variant in XBoard. It has to be + played in XBoard by selecting regular Shogi after having set the + holdings-size override in the New Variant dialog to 0, to disable + piece drops. This is not all, however; the pieceToCharTable has + to be changed to tell XBoard that the Elephant participates. This + can unfortunately only be done through command-line options.

+ +

It is therefore best to put all options needed to massage + XBoard into playing this variant in a settings file sho.xop. On + install .xop files are associated with XBoard, so clicking them + would start XBoard with the options in that file. You could then + set everything in the file needed to start in Sho-Shogi mode:

+
 -variant shogi
 -holdingsSize 0
 -pieceToCharTable "PNBRLSE..G.+.++.++Kpnbrlse..g.+.++.++k"
-
-Since the game is just a subset of regular Shogi, legality testing can remain on. -You could also specify your favorite Sho-Shogi engine with -fcp in that file. -

-

-Of course there will always be people that prefer an oriental look, with pentagonal kanji tiles. -XBoard comes with a set of kanji pieces in the 'themes/shogi' sub-directory of its data directory -(e.g. /usr/local/share/games/xboard). -You can select that as -pieceImageDirectory (-pid for short) from the command line, or from the View -> Board dialog. -You would also have to tick 'Flip black pieces Shogi style' there (or use the option -flipBlack true) -to make sure the pieces won't go upside down when you flip the view. -

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Differences with FIDE

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-In stead of Queens you have Silver and Gold Generals, and Lances. -The Knight only has the two forward-most moves of a FIDE Knight. -Pawns capture straight ahead. -There is no castling, Pawn double-push or e.p. capture. -Other pieces than Pawns also promote. -The promotion zone is three ranks deep in stead of one. -You have an Elphant that can promote to a second King. -

-

Strategy issues

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-Most pieces are quite slow, or not manoeuvrable at all, and their practical value is very dependent on how far they are from the Kings. -

-

-

-

-

+Since the game is just a subset of regular Shogi, legality +testing can remain on. You could also specify your favorite +Sho-Shogi engine with -fcp in that file. + +

Of course there will always be people that prefer an oriental + look, with pentagonal kanji tiles. XBoard comes with a set of + kanji pieces in the 'themes/shogi' sub-directory of its data + directory (e.g. /usr/local/share/games/xboard). You can select + that as -pieceImageDirectory (-pid for short) from the command + line, or from the View -> Board dialog. You would also have to + tick 'Flip black pieces Shogi style' there (or use the option + -flipBlack true) to make sure the pieces won't go upside + down when you flip the view.

+ +

Differences with FIDE

+ +

In stead of Queens you have Silver and Gold Generals, and + Lances. The Knight only has the two forward-most moves of a FIDE + Knight. Pawns capture straight ahead. There is no castling, Pawn + double-push or e.p. capture. Other pieces than Pawns also + promote. The promotion zone is three ranks deep in stead of one. + You have an Elphant that can promote to a second King.

+ +

Strategy issues

+ +

Most pieces are quite slow, or not manoeuvrable at all, and + their practical value is very dependent on how far they are from + the Kings.

+ +