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diff --git a/whats_new/rules/Spartan.html b/whats_new/rules/Spartan.html
index 7e8a992..e17d7f7 100644
--- a/whats_new/rules/Spartan.html
+++ b/whats_new/rules/Spartan.html
@@ -1,470 +1,574 @@
-
-
- - |
-Initial setup-Black (Spartans)-
-c8, f8: King
- White (Persians)-
-f1: King
- |
Click on a piece below to see its moves
+- |
+ |
+ Initial setup- |
+ Black (Spartans)- |
+ c8, f8: King |
+ White (Persians)- |
+ f1: King |
+
Click on a piece below to see its moves
-- | + | - | + | - | - - |
- Sliding capture or non-capture, | |||||||||||||
+ | - | + | - | - - | + | - | + | - | + | - | + | - | + | - | + | - | + |
+ Sliding capture or non-capture, |
+ |
+ | |||||||||||||||||||
- | + | - | + | - | + | - | + | - | + | - | + | - | + | - | + | - | + | + | - - | -Unblockable leap (capture or non-capture) - |
+ | |||||||||||||||||||
- | + | - | - - | - - | - - | - - | - - | - - | + | - | + | - | - - | -Non-capture only - | |||||
+ | - | + | - | + | - | + | - | + | - | + | - | + | - | + | Unblockable leap (capture or non-capture) | ++ | |||
- | + | - | - - | -Capture only - | |||||||||||||||
+ | - | + | - | + | - | + | - | + | - | + | - | + | - | + | - | + | - | + | Non-capture only | +
+ | |||||||||||||||||||
- | + | - | - - | - - | - - | - - | - - | - - | + | - | + | - | |||||||
+ | - | + | - | + | - | + | - | + | - | + | - | + | - | + | Capture only | ++ | |||
- | + | - | |||||||||||||||||
+ | - | + | - | - - | + | - | + | - | + | - | + | - | + | - | + | + | + | ||
- | |||||||||||||||||||
+ | - | + | - | + | - | + | - | + | - | + | - | + | - | + | - | - - | - - |
:
:
:
:
-Piece - | -ID - | -value - | -Moves (Betza notation) - | -Remarks - |
-King (Persian) - | -K - | -- - | -K - | -Can castle with Rook, moving 2 steps towards it - |
-Queen - | -Q - | -9.5 - | -RB or Q - | - - |
-Rook - | -R - | -5 - | -R - | - - |
-Bishop - | -B - | -3.25 - | -B - | -Color-bound - |
-Knight - | -N - | -3.25 - | -N - | - - |
-Pawn - | -P - | -1 - | -mfWcfF - | -Promotes to Q, R, B, or N on reaching last rank - |
-King (Spartan) - | -K - | -4.5 - | -K - | -Distributed Royalty: check only when all your Kings are in Check - |
-Warlord - | -W - | -8.75 - | -BN - | - - |
-General - | -G - | -7 - | -RF - | - - |
-Lieutenant - | -L - | -3.5 - | -FAmsW - | -Color-changing sideway non-capture move - |
-Captain - | -C - | -3 - | -WD - | -Has mating potential - |
-Hoplite Pawn - | -H - | -1 - | -mfFcfW - | -Promotes to K, W, G, L or C on reaching last rank - |
-The Persian King, if it has not moved before, can move two squares in the direction of a Rook that has not moved before, -in which case that Rook is moved to the square the King skipped over. -This is only allowed if all squares between King and Rook are empty, -when the King is not in check on the square it came from, -and would not be in check on any of the squares it skipped over. -
--The rule that the Spartans cannot leave both Kings attacked would not follow from a rule where you lose when all your Kings are captured. -Because under that rule the opponent could at most capture one of the two in the next turn, -and the next turn the other King could move to safety. -So it is an special rule that leaving them both under attack is illegal, (and only then are you considered to be in check). -In consequence that when you cannot get out of that check situation, you are (duple) checkmated. -(It is as if at the begining of every turn you can decide anew which of your Kings is the royal one.) -
--The black army is completely different. -
--It is not possible to force checkmate on a bare King with just a single Bishop, Knight or Lieutenant (in addition to your own King). -Two Knights cannot do that either. -
--Although Captains are worth less than orthodox minors B and N, they can force checkmate on a bare King. -As a result the Spartans can often win when they are a minor ahead, if one of their minors is a Captain -(e.g. KLCKB is a win, where KBNKB in FIDE is a draw). -
--A pair of Spartan Kings also can force checkmate against a bare King. -Furthermore, Kings are tough defenders, because they cannot be attacked by the opponent's King. -So if all the attacker's power is in a single piece, the defending King pair has nothing to fear when they protect each other. -This makes even KQKK is a draw (provided the Spartan kings can connect). -
--Bishops are confined to squares of a single color. -Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value. -
--Because Hoplites can choose their path, they become passers very easily. -This is only of limited value, though, as moving them around an obstructing Persian Pawn usually also gives the latter a free path to promotion. -Hoplites do stay on the same color when they do not capture. -A Bishop on the other color is thus powerless to stop their promotion. -
--
--
--
+:
+ :
+ :
+ :
Piece | + +ID | + +value | + +Moves (Betza notation) | + +Remarks | +
King (Persian) | + +K | + +- | + +K | + +Can castle with Rook, moving 2 steps towards it | +
Queen | + +Q | + +9.5 | + +RB or Q | + ++ |
Rook | + +R | + +5 | + +R | + ++ |
Bishop | + +B | + +3.25 | + +B | + +Color-bound | +
Knight | + +N | + +3.25 | + +N | + ++ |
Pawn | + +P | + +1 | + +mfWcfF | + +Promotes to Q, R, B, or N on reaching last rank | +
King (Spartan) | + +K | + +4.5 | + +K | + +Distributed Royalty: check only when all your Kings are + in Check | +
Warlord | + +W | + +8.75 | + +BN | + ++ |
General | + +G | + +7 | + +RF | + ++ |
Lieutenant | + +L | + +3.5 | + +FAmsW | + +Color-changing sideway non-capture move | +
Captain | + +C | + +3 | + +WD | + +Has mating potential | +
Hoplite Pawn | + +H | + +1 | + +mfFcfW | + +Promotes to K, W, G, L or C on reaching last rank | +
The Persian King, if it has not moved before, can move two + squares in the direction of a Rook that has not moved before, in + which case that Rook is moved to the square the King skipped + over. This is only allowed if all squares between King and Rook + are empty, when the King is not in check on the square it came + from, and would not be in check on any of the squares it skipped + over.
+ +The rule that the Spartans cannot leave both Kings attacked + would not follow from a rule where you lose when all your + Kings are captured. Because under that rule the opponent could at + most capture one of the two in the next turn, and the next turn + the other King could move to safety. So it is an special rule + that leaving them both under attack is illegal, (and only then + are you considered to be in check). In consequence that when you + cannot get out of that check situation, you are (duple) + checkmated. (It is as if at the begining of every turn you can + decide anew which of your Kings is the royal one.)
+ +The black army is completely different.
+ +It is not possible to force checkmate on a bare King with just + a single Bishop, Knight or Lieutenant (in addition to your own + King). Two Knights cannot do that either.
+ +Although Captains are worth less than orthodox minors B and N, + they can force checkmate on a bare King. As a result the Spartans + can often win when they are a minor ahead, if one of their minors + is a Captain (e.g. KLCKB is a win, where KBNKB in FIDE is a + draw).
+ +A pair of Spartan Kings also can force checkmate against a + bare King. Furthermore, Kings are tough defenders, because they + cannot be attacked by the opponent's King. So if all the + attacker's power is in a single piece, the defending King pair + has nothing to fear when they protect each other. This makes even + KQKK is a draw (provided the Spartan kings can connect).
+ +Bishops are confined to squares of a single color. Having + Bishops on both colors compensates this weakness, and is worth an + extra 0.5 on top of their added value.
+ +Because Hoplites can choose their path, they become passers + very easily. This is only of limited value, though, as moving + them around an obstructing Persian Pawn usually also gives the + latter a free path to promotion. Hoplites do stay on the same + color when they do not capture. A Bishop on the other color is + thus powerless to stop their promotion.
+ +