X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fcygwin.mak;h=132367081c25123be2822cf8fa073cd598416b88;hb=739a44fd95050c7986678c41f655bc89cfce7f0d;hp=b5a35282813c4fbad2418a4bf6dab4b23fc33af7;hpb=05bc30b15e31c427ce208495a889e9ff36e6642b;p=xboard.git diff --git a/winboard/cygwin.mak b/winboard/cygwin.mak index b5a3528..1323670 100644 --- a/winboard/cygwin.mak +++ b/winboard/cygwin.mak @@ -1,57 +1,96 @@ -#OS=WIN98 -#ENV=WIN32 -#CPU=i386 -#!include <$(OS)$(ENV).MAK> - -# Use up to date help compiler -#hc="c:\program files\help workshop\hcrtf.exe" -xn - - -# Uncomment both lines to turn on debugging symbols ####### -cdebug= -g -linkdebug= -g -####################################################### - -proj=winboard -allobj= winboard.o backend.o parser.o moves.o lists.o \ - gamelist.o pgntags.o wedittags.o wgamelist.o zippy.o \ - wsockerr.o wbres.o wclipbrd.o woptions.o - - -# 2 Dec 2001 - the mingw libraries that I have right now -# (not updated for a few months) have bugs in fileno and stat -# that prevent WinBoard from working. -#cygwin= -mno-cygwin - -CFLAGS= $(cdebug) -CVARS= -I. -mwindows $(cygwin) -CC = gcc $(CVARS) -WCC = $(CC) -mwindows -Xlinker "-e" -Xlinker "_mainCRTStartup" \ - $(linkdebug) $(cygwin) -LD = ld - -all: $(proj).exe - -# Update the help file if necessary -# $(proj).hlp : $(proj).rtf -# $(hc) $(proj).hpj -# cat $(proj).err - -# Update the resource if necessary -wbres.o: $(proj).rc $(proj).h resource.h - windres --use-temp-file $< -O coff -o $@ - -# Update the object files if necessary - -parser.c: parser.l - flex -L parser.l - cp lex.yy.c parser.c - -$(proj).exe: $(allobj) $(proj).hlp $(proj).rc - $(WCC) $(guiflags) $(allobj) \ - -lwsock32 -lcomctl32 -lwinmm -lkernel32 \ - -ladvapi32 -luser32 -lgdi32 -lcomdlg32 -lwinspool \ - -o $(proj).exe - -clean: - rm *.o parser.c +# +# Makefile for WinBoard, using the GNU Cygwin toolset +# + +# Uncomment both lines to turn on debugging symbols ####### +cdebug= -g +linkdebug= -g +####################################################### + +proj=winboard +allobj= winboard.o backend.o parser.o moves.o lists.o \ + gamelist.o pgntags.o wedittags.o wgamelist.o zippy.o \ + wsockerr.o wbres.o wclipbrd.o woptions.o uci.o \ + wengineo.o wevalgraph.o whistory.o wlayout.o \ + wplugin.o wsnap.o book.o + +dotc= winboard.c backend.c parser.c moves.c lists.c \ + gamelist.c pgntags.c wedittags.c wgamelist.c zippy.c \ + wsockerr.c winboard.rc wclipbrd.c woptions.c uci.c \ + wengineo.c wevalgraph.c whistory.c wlayout.c \ + wplugin.c wsnap.c book.c + +# Currently WinBoard will build either with or without -mno-cygwin +# however, a Cygwin bug in forming the command line to WinMain() is +# exposed if -mno-cygwin is not used. +cygwin= -mno-cygwin + +VPATH= .:.. +CFLAGS= $(cdebug) +INCLUDES= -I. -I.. +CVARS= $(INCLUDES) $(cygwin) +CC = gcc $(CVARS) +WCC = $(CC) -mwindows $(linkdebug) +HC="c:/program files/help workshop/hcrtf.exe" -xn + +all: $(proj).exe + +depend: $(dotc) + makedepend -Y -f cygwin.mak $(INCLUDES) $^ + +clean: + rm -f *.obj *~ $(proj).exe $(proj).err $(proj).rbj \ + $(proj).RES $(proj).res $(proj).ini *.sbr *.bsc *.o \ + *.plg *.opt *.ncb *.debug *.bak *.gid *.GID + +maintainer-clean: clean + rm -f parser.c *.hlp *.HLP + +# Update the help file if necessary +$(proj).hlp : $(proj).rtf + $(HC) $(proj).hpj + cat $(proj).err + +# Update the resource if necessary +wbres.o: $(proj).rc $(proj).h resource.h + windres --use-temp-file --include-dir .. $< -O coff -o $@ + +# Update the object files if necessary + +parser.c: parser.l + flex -oparser.c -L $< + +$(proj).exe: $(allobj) $(proj).hlp $(proj).rc + $(WCC) $(guiflags) $(allobj) \ + -lwsock32 -lwinmm \ + -o $(proj).exe + +# DO NOT DELETE + +winboard.o: config.h ../common.h winboard.h resource.h ../frontend.h +winboard.o: ../backend.h ../lists.h ../moves.h wclipbrd.h wgamelist.h +winboard.o: wedittags.h woptions.h wsockerr.h defaults.h +backend.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h +backend.o: ../parser.h ../moves.h ../zippy.h ../backendz.h +parser.o: config.h ../common.h ../backend.h ../lists.h ../frontend.h +parser.o: ../parser.h ../moves.h +moves.o: config.h ../common.h ../backend.h ../lists.h ../frontend.h +moves.o: ../moves.h ../parser.h +lists.o: config.h ../common.h ../lists.h +gamelist.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h +gamelist.o: ../parser.h +pgntags.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h +pgntags.o: ../parser.h +wedittags.o: config.h ../common.h winboard.h resource.h ../frontend.h +wedittags.o: ../backend.h ../lists.h +wgamelist.o: config.h ../common.h winboard.h resource.h ../frontend.h +wgamelist.o: ../backend.h ../lists.h +zippy.o: config.h ../common.h ../zippy.h ../frontend.h ../backend.h +zippy.o: ../lists.h ../backendz.h +wsockerr.o: wsockerr.h +winboard.o: resource.h +wclipbrd.o: config.h ../common.h winboard.h resource.h ../frontend.h +wclipbrd.o: ../backend.h ../lists.h wclipbrd.h +woptions.o: config.h ../common.h winboard.h resource.h ../backend.h +woptions.o: ../lists.h ../frontend.h woptions.h defaults.h wedittags.h +book.o: ../common.h ../backend.h \ No newline at end of file