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-WGP: Running a Tournament with PSWBTM -
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The WinBoard Gold Pack 4.4.0

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For the ultimate WinBoard experience!

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Using PSWBTM to run an Engine

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-The PSWBTM software basically consists of a single application file, PSWBTM.exe, -located in the PSWBTM folder of te WinBoard Gold Pack. -Just double-click it to run PSWBTM. -The PSWBTM main window that pops up consists of a menu bar with "File", "Tools" and "Help" menu, -and below it an area with 4 selectable displays, -"Pairings", "Standings", "Control" and "Details". -

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-The first step in using PSWBTM is configuring it. -Basically, this only means you have to tell it where it can find WinBoard. -The WinBoard Gold Pack comes with PSWBTM already configured, so you only have -to perform this step if you moved the WinBoard or PSWBTM folders around or renamed them. -How you would have to do that is described here. -

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-The next step is to use PSWBTM's engine-manager function to install some engines in the database. -Here also the WinBoard Gold Pack comes with some engines pre-installed -(if you haven't altered the folder structure). -Nevertheless, we first invoke the engine manager to see if they are OK. -This is what you would also do when you wanted to play a Human-engine game against an already installed engine, -or use your engine in over-the-board tournaments as human operator. -

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Running a Single Engine through the Engine Manager

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-Select the menu "Tools -> Engine Manager". -This makes the engine-manager window pop up. -On the left you will see the list of names of all installed engines, -by the names that the user has given them. -In the distribution these are only two engines pre-installed, CPW and Fairy-Max. -(CPW is installed in two different ways, though, so you see three entries.) -Left-click one of the engines in this list (say Fairy-Max) to select it. -This highlights this engine in blue, -while the details of how it is installed appear in the three text lines on the upper right. -Don't bother with these lines yet, -but left-click the button "Launch Engine". -This will invoke WinBoard with this engine, -so you can play a game against it, or have it play itself. -At this point you are in the same position as when you started WinBoard through a shortcut for running this engine, -or when you would have started through the WinBoard startup dialog, -entering all the engine details there by yourself. -PSWBTM has done all this for you, -taking the egine details from the engine-anager database. -

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-You can now customize WinBoard through its own menus, -so that the display looks like you want to have it, -(size, colors), -the proper auxiliary windows are up and -correctly sized and positioned, -adjudication options are set as you intend to use them, -select a GUI book, engine hash-table sizes, -etc. -WinBoard will remember almost everything you do here, -and come up the next time exactly as you left it this time. -Only transient WinBoard options, -like the Chess variant, -will be forgotten and start at their default value next time. -So you can safely play a game of Gothic Chess or Knightmate against Fairy-Max now, -that won't affect future operation. -

-Once you are satisfied with the WinBoard settings, -and perhaps have played a game or had the engine play itself, -you simply quit WinBoard (e.g. by closing its window), -and this will return you to the task manager. -You could now select another engine, and launch that, -or quit the engine manager by clicking the "Exit" button at the bottom. -

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