X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fresource.h;h=b442dc6016ea307a10b4b1b1a2599ade86cf8374;hb=HEAD;hp=ae996c7d5b7e0af06c99e2e606dadc2776150781;hpb=70ce586b8f06a35ee1eaf5e6202a01d1718c7311;p=xboard.git diff --git a/winboard/resource.h b/winboard/resource.h index ae996c7..b442dc6 100644 --- a/winboard/resource.h +++ b/winboard/resource.h @@ -2,6 +2,7 @@ // Microsoft Developer Studio generated include file. // Used by winboard.rc // +#define MANIFEST_RESOURCE_ID 1 #define IDM_NewGame 100 #define IDM_LoadGame 101 #define IDM_SaveGame 102 @@ -21,6 +22,7 @@ #define IDM_Pause 116 #define IDM_CallFlag 117 #define IDM_Draw 118 +#define IDM_SaveDiagram 119 #define IDM_Abort 120 #define IDM_Adjourn 122 #define IDM_Resign 124 @@ -29,6 +31,8 @@ #define IDM_TimeControl 131 #define IDM_LoadOptions 132 #define IDM_SaveOptions 133 +#define IDM_EditGame2 134 +#define IDM_EditPosition2 135 #define IDM_CommPort 147 #define IDM_EditComment 148 #define IDM_LoadNextGame 149 @@ -42,19 +46,32 @@ #define IDM_TruncateGame 158 #define IDM_MoveNow 159 #define IDM_RetractMove 160 +#define IDM_Upload 161 #define IDM_MailMove 164 #define IDM_ReloadCMailMsg 165 #define IDM_Book 166 #define IDM_AboutGame 167 +#define IDM_EditServers 169 #define IDM_ShowGameList 170 #define IDM_EditTags 171 +#define IDM_Tags 172 +#define IDM_Comment 173 #define IDM_Debug 174 +#define IDM_EditProgs1 175 +#define IDM_LoadProg1 176 #define IDM_AnalysisMode 177 #define IDM_AnalyzeFile 178 +#define IDM_Annotate 179 #define IDM_CopyGame 180 #define IDM_PasteGame 181 #define IDM_CopyPosition 182 #define IDM_PastePosition 183 +#define IDM_NewVariant 184 +#define IDM_TypeInName 185 +#define IDM_MachineBoth 186 +#define IDM_MuteSounds 187 +#define IDM_Match 188 +#define IDM_CreateBook 189 #define OPT_TCtext1 202 #define OPT_TCTime 203 #define OPT_TCtext2 204 @@ -81,32 +98,43 @@ #define OPT_TCInc 407 #define OPT_TCitext3 408 #define OPT_TCTime2 409 +#define OPT_TCOdds1 410 +#define OPT_TCOdds2 411 +#define OPT_TCUseFixed 412 +#define OPT_TCFixed 413 +#define OPT_TCftext 414 #define DLG_PremoveOptions 450 #define DLG_GeneralOptions 453 #define DLG_IcsOptions 454 #define DLG_BoardOptions 455 #define DLG_Fonts 456 -#define DLG_NewGameFRC 457 -#define DLG_GameListOptions 458 -#define DLG_MoveHistory 459 -#define DLG_EvalGraph 461 -#define DLG_EngineOutput 463 -#define DLG_EnginePlayOptions 464 -#define IDI_WHITE_14 466 -#define IDI_BLACK_14 467 -#define DLG_OptionsUCI 467 -#define IDI_PONDER_14 468 -#define IDI_TRANS_14 469 -#define IDI_CLOCK_14 470 -#define IDI_UNKNOWN_14 471 -#define IDI_BALOON_14 472 -#define IDI_ANALYZE_14 473 -#define IDI_ANALYZE2_14 474 +#define DLG_NewGameFRC 457 +#define DLG_GameListOptions 458 +#define DLG_MoveHistory 459 +#define IDM_ThemeOptions 460 +#define DLG_EvalGraph 461 +#define DLG_EngineOutput 463 +#define DLG_EnginePlayOptions 464 +#define IDI_WHITE_14 466 +#define IDI_BLACK_14 467 +#define DLG_OptionsUCI 467 +#define IDI_PONDER_14 468 +#define IDI_TRANS_14 469 +#define IDI_CLOCK_14 470 +#define IDI_UNKNOWN_14 471 +#define IDI_BALOON_14 472 +#define IDI_ANALYZE_14 473 +#define IDI_ANALYZE2_14 474 #define DLG_Promotion 500 #define PB_Queen 502 #define PB_Rook 503 #define PB_Bishop 504 #define PB_Knight 505 +#define PB_Chancellor 506 /* [HGM] Capablanca pieces */ +#define PB_Archbishop 507 +#define IDC_Yes 520 +#define IDC_No 521 +#define IDC_Centaur 522 #define EP_White 600 #define EP_WhitePawn 601 #define EP_WhiteKnight 602 @@ -128,6 +156,22 @@ #define DP_Bishop 618 #define DP_Rook 619 #define DP_Queen 620 + +#define EP_WhiteCardinal 630 +#define EP_WhiteMarshall 631 +#define EP_WhiteAlfil 632 +#define EP_WhiteCannon 633 +#define EP_WhiteFerz 634 +#define EP_WhiteWazir 635 +#define EP_BlackCardinal 640 +#define EP_BlackMarshall 641 +#define EP_BlackAlfil 642 +#define EP_BlackCannon 643 +#define EP_BlackFerz 644 +#define EP_BlackWazir 645 +#define EP_Promote 650 +#define EP_Demote 651 + #define DLG_LoadOptions 700 #define DLG_SaveOptions 800 #define OPT_PGN 802 @@ -155,6 +199,7 @@ #define OPT_GameListPrev 1010 #define OPT_GameListText 1011 #define OPT_GameListLoad 1012 +#define OPT_GameListNarrow 1010 #define OPT_GameListNext 1013 #define OPT_GameListClose 1014 #define DLG_EditTags 1015 @@ -167,10 +212,11 @@ #define DLG_ConsoleRich 1022 #define IDC_EDIT1 1023 #define OPT_DarkSquareColor 1023 -#define IDC_GameListFilter 1023 -#define IDC_NFG_Edit 1023 -#define IDC_EpDrawMoveCount 1023 -#define IDC_PolyglotDir 1023 +#define IDC_GameListFilter 1023 +#define IDC_NFG_Edit 1023 +#define IDC_EpDrawMoveCount 1023 +#define IDC_PolyglotDir 1023 +#define OPT_TagsSave 1023 #define OPT_ConsoleText 1024 #define OPT_LightSquareColor 1024 #define OPT_CommandInput 1025 @@ -187,13 +233,14 @@ #define OPT_SampleDarkSquare 1030 #define OPT_PremoveWhiteText 1031 #define IDC_EDIT2 1032 -#define IDC_EpAdjudicationThreshold 1032 -#define IDC_HashSize 1032 +#define IDC_EpAdjudicationThreshold 1032 +#define IDC_HashSize 1032 #define OPT_ConsoleInput 1033 #define OPT_AdditionalOptions 1034 #define OPT_PremoveBlackText 1035 #define OPT_ErrorText 1036 #define OPT_IcsAlarmTime 1037 +#define OPT_Name 1038 #define DLG_Console 1100 #define DLG_PromotionKing 1102 #define DLG_Colorize 1106 @@ -203,6 +250,7 @@ #define DLG_Sound 1127 #define DLG_IndexNumber 1149 #define DLG_TypeInMove 1151 +#define DLG_TypeInName 1152 #define OPT_IndexNumberOld 1155 #define IDM_Rematch 1203 #define IDA_PAGEUP 1216 @@ -236,22 +284,22 @@ #define IDM_GeneralOptions 1299 #define IDM_BoardOptions 1300 #define IDM_Fonts 1301 -#define IDM_UserAdjudication_White 1302 -#define IDM_UserAdjudication_Black 1303 -#define IDM_UserAdjudication_Draw 1304 -#define IDM_NewGameFRC 1305 -#define IDM_GameListOptions 1306 +#define IDM_UserAdjudication_White 1302 +#define IDM_UserAdjudication_Black 1303 +#define IDM_UserAdjudication_Draw 1304 +#define IDM_NewGameFRC 1305 +#define IDM_GameListOptions 1306 #define PB_King 1307 -#define IDM_ShowMoveHistory 1307 -#define IDM_PasteAny 1309 -#define IDM_ShowEvalGraph 1310 -#define IDM_CopyGameListToClipboard 1311 +#define IDM_ShowMoveHistory 1307 +#define IDM_PasteAny 1309 +#define IDM_ShowEvalGraph 1310 +#define IDM_CopyGameListToClipboard 1311 #define OPT_Bold 1312 -#define IDM_ShowEngineOutput 1312 +#define IDM_ShowEngineOutput 1312 #define OPT_Italic 1313 -#define IDM_EnginePlayOptions 1313 +#define IDM_EnginePlayOptions 1313 #define OPT_Underline 1314 -#define IDM_OptionsUCI 1314 +#define IDM_OptionsUCI 1314 #define OPT_Strikeout 1315 #define OPT_ChooseColor 1316 #define OPT_Sample 1318 @@ -292,9 +340,10 @@ #define CBO_Sounds 1350 #define OPT_DefaultSounds 1351 #define OPT_AlwaysOnTop 1352 +#define OPT_AutoCreate 1352 #define OPT_AutoFlag 1353 #define OPT_AlwaysQueen 1354 -#define OPT_AutoComment 1354 +#define OPT_AutoComment 1458 #define OPT_AnimateDragging 1355 #define OPT_AutoObserve 1355 #define OPT_AnimateMoving 1356 @@ -372,61 +421,237 @@ #define OPT_ChooseCommentsFont 1417 #define OPT_ChooseConsoleFont 1418 #define OPT_DefaultFonts 1419 -#define OPT_ChooseMoveHistoryFont 1420 +#define OPT_ChooseMoveHistoryFont 1420 #define OPT_AutoRaiseBoard 1421 -#define OPT_SampleMoveHistoryFont 1421 +#define OPT_SampleMoveHistoryFont 1421 #define OPT_ShowButtonBar 1422 -#define OPT_MessageFont6 1422 -#define OPT_SaveExtPGN 1423 -#define OPT_HideThinkFromHuman 1424 -#define IDC_GameListDoFilter 1425 -#define IDC_NFG_Random 1426 -#define IDC_NFG_Label 1427 -#define IDC_GameListTags 1428 -#define IDC_GLT 1429 -#define IDC_GLT_Up 1430 -#define IDC_GLT_Down 1431 -#define IDC_GLT_Restore 1432 -#define IDC_GLT_Default 1433 -#define IDC_GLT_RestoreTo 1434 -#define IDC_MoveHistory 1435 -#define OPT_OutOfBookInfo 1436 -#define OPT_ExtraInfoInMoveHistory 1437 -#define OPT_HighlightMoveArrow 1438 -#define IDC_BUTTON1 1440 -#define IDC_BrowseForPolyglotDir 1440 -#define IDC_BrowseForEGTB 1441 -#define IDC_BrowseForBook 1442 -#define IDC_EngineMemo1 1443 -#define IDC_EngineMemo2 1444 -#define IDC_EngineLabel1 1445 -#define IDC_EngineLabel2 1446 -#define IDC_EpShowThinking 1447 -#define IDC_EpHideThinkingHuman 1448 -#define IDC_EpPonder 1449 -#define IDC_EpPeriodicUpdates 1450 -#define IDC_Engine1_NPS 1451 -#define IDC_Engine2_NPS 1452 -#define IDC_Color1 1459 -#define IDC_Color2 1460 -#define IDC_StateIcon1 1461 -#define IDC_StateData1 1462 -#define IDC_StateData2 1463 -#define IDC_StateIcon2 1464 -#define IDC_PathToEGTB 1466 -#define IDC_SizeOfEGTB 1467 -#define IDC_UseBook 1469 -#define IDC_BookFile 1470 +#define OPT_MessageFont6 1422 +#define OPT_SaveExtPGN 1423 +#define OPT_HideThinkFromHuman 1424 +#define IDC_GameListDoFilter 1425 +#define IDC_NFG_Random 1426 +#define IDC_NFG_Label 1427 +#define IDC_GameListTags 1428 +#define IDC_GLT 1429 +#define IDC_GLT_Up 1430 +#define IDC_GLT_Down 1431 +#define IDC_GLT_Restore 1432 +#define IDC_GLT_Default 1433 +#define IDC_GLT_RestoreTo 1434 +#define IDC_MoveHistory 1435 +#define OPT_OutOfBookInfo 1436 +#define OPT_ExtraInfoInMoveHistory 1437 +#define OPT_HighlightMoveArrow 1438 +#define OPT_AutoLogo 1439 +#define OPT_AutoTags 1440 +#define OPT_Headers 1441 +#define OPT_Variations 1442 +#define OPT_AutoExtend 1443 +#define IDC_BUTTON1 1440 +#define IDC_BrowseForPolyglotDir 1440 +#define IDC_BrowseForEGTB 1441 +#define IDC_BrowseForBook 1442 +#define IDC_EngineMemo1 1443 +#define IDC_EngineMemo2 1444 +#define IDC_EngineLabel1 1445 +#define IDC_EngineLabel2 1446 +#define IDC_EpShowThinking 1447 +#define IDC_EpHideThinkingHuman 1448 +#define IDC_EpPonder 1449 +#define IDC_EpPeriodicUpdates 1450 +#define IDC_Engine1_NPS 1451 +#define IDC_Engine2_NPS 1452 +#define IDC_Color1 1459 +#define IDC_Color2 1460 +#define IDC_StateIcon1 1461 +#define IDC_StateData1 1462 +#define IDC_StateData2 1463 +#define IDC_StateIcon2 1464 +#define IDC_PathToEGTB 1466 +#define IDC_SizeOfEGTB 1467 +#define IDC_BookFile 1469 +#define IDC_UseBook 1470 +#define IDC_OwnBook1 1471 +#define IDC_OwnBook2 1472 +#define IDC_Cores 1473 +#define IDC_BookDep 1474 +#define IDC_BookStr 1475 +#define IDC_Games 1476 +#define DLG_NewVariant 1500 +#define OPT_VariantGothic 1501 +#define OPT_VariantCrazyhouse 1502 +#define OPT_VariantBughouse 1503 +#define OPT_VariantCourier 1504 +#define OPT_VariantShatranj 1505 +#define OPT_VariantShogi 1506 +#define OPT_VariantXiangqi 1507 +#define OPT_VariantCapablanca 1508 +#define OPT_VariantTwoKings 1509 +#define OPT_VariantKnightmate 1510 +#define OPT_VariantLosers 1511 +#define OPT_VariantSuicide 1512 +#define OPT_VariantAtomic 1513 +#define OPT_VariantNormal 1514 +#define OPT_VariantFairy 1515 +#define OPT_VariantFRC 1516 +#define OPT_VariantCylinder 1517 +#define OPT_VariantFalcon 1518 +#define OPT_VariantCRC 1519 +#define OPT_VariantBerolina 1520 +#define OPT_VariantSuper 1521 +#define OPT_VariantJanus 1522 +#define OPT_VariantWildcastle 1523 +#define OPT_VariantNocastle 1524 +#define OPT_VariantGiveaway 1525 +#define OPT_Variant3Check 1526 +#define OPT_VariantGreat 1527 +#define OPT_VariantTwilight 1528 +#define OPT_VariantMakruk 1529 +#define OPT_VariantSChess 1530 +#define OPT_VariantSpartan 1531 +#define OPT_VariantASEAN 1532 +#define OPT_VariantGrand 1534 +#define OPT_VariantLion 1535 +#define OPT_EngineVariant 1560 +#define IDC_Files 1550 +#define IDC_Ranks 1551 +#define IDC_Holdings 1552 +#define IDC_TestClaims 1600 +#define IDC_DetectMates 1601 +#define IDC_MaterialDraws 1602 +#define IDC_TrivialDraws 1603 +#define IDC_RuleMoves 1604 +#define IDC_DrawRepeats 1605 +#define IDC_ScoreAbs1 1606 +#define IDC_ScoreAbs2 1607 +#define IDM_FlipClock 1700 +#define OPT_AllWhite 1701 +#define OPT_UpsideDown 1702 +#define DLG_Chat 1720 +#define IDC_Change 1721 +#define IDC_ChatPartner 1722 +#define IDC_ChatMemo 1723 +#define OPT_ChatInput 1724 +#define IDC_Clear 1725 +#define IDC_Send 1726 +#define IDM_NewChat 1727 +#define IDC_Focus1 1730 +#define IDC_Focus2 1731 +#define IDC_Focus3 1732 +#define IDC_Focus4 1733 +#define OPT_SeekGraph 1750 +#define OPT_AutoRefresh 1751 +#define OPT_BgObserve 1752 +#define OPT_DualBoard 1753 +#define OPT_SmartMove 1754 +#define OPT_StartupChatBoxes 1755 +#define OPT_AutoKibitz 1756 +#define IDC_SPECIFY_ENG_STATIC 1814 +#define IDC_SPECIFY_SERVER_STATIC 1815 +#define OPT_MESS 1818 +#define IDM_Engine1Options 1890 +#define IDM_Engine2Options 1891 +#define IDM_EditBook 1892 +#define IDM_Tourney 1894 #define IDC_STATIC -1 +// static strings that were made dynamic to allow run-time translation +#define IDC_Babble 1900 +#define GPB_Factors 1901 +#define IDC_Factor1 1902 +#define IDC_Factor2 1903 +#define IDC_Directories 1904 +#define IDC_IndexNr 1905 +#define IDC_Port 1906 +#define IDC_Rate 1907 +#define IDC_Bits 1908 +#define IDC_Parity 1909 +#define IDC_Stop 1910 +#define IDC_Flow 1911 +#define IDC_ChessBoard 1912 +#define IDC_Welcome 1913 +#define IDC_Index 1914 +#define IDC_Event 1915 +#define IDC_Sec 1916 +#define IDC_Boxes 1917 +#define GPB_Premove 1918 +#define GPB_General 1919 +#define GPB_Colors 1920 +#define GPB_Alarm 1921 +#define IDC_Light 1922 +#define IDC_Dark 1923 +#define IDC_White 1924 +#define IDC_Black 1925 +#define IDC_High 1926 +#define IDC_PreHigh 1927 +#define GPB_Size 1928 +#define IDC_Height 1929 +#define IDC_Width 1930 +#define IDC_Hand 1931 +#define IDC_Pieces 1932 +#define IDC_Def 1933 +#define GPB_Board 1934 +#define GPB_Current 1935 +#define GPB_All 1936 +#define IDC_Partner 1937 +#define IDC_Draw 1938 +#define IDC_Threshold 1939 +#define IDC_Moves 1940 +#define IDC_Centi 1941 +#define IDC_Rule 1942 +#define IDC_Repeats 1943 +#define GPB_Adjudications 1944 +#define GPB_Apply 1945 +#define IDC_PolyDir 1946 +#define IDC_Hash 1947 +#define IDC_Path 1948 +#define IDC_Cache 1949 +#define IDC_CPU 1950 +#define IDC_Depth 1951 +#define IDC_Variation 1952 +#define IDC_DefGames 1953 +#define GPB_Variant 1954 +#define OPT_MessageFont7 1955 +#define OPT_SampleGameListFont 1956 +#define OPT_ChooseGameListFont 1957 +#define OPT_elo1 1958 +#define OPT_elo2 1959 +#define OPT_date 1960 +#define OPT_elo1t 1961 +#define OPT_elo2t 1962 +#define OPT_datet 1963 +#define OPT_thresholds 1964 +#define OPT_Exact 1965 +#define OPT_Subset 1966 +#define OPT_Struct 1967 +#define OPT_Material 1968 +#define OPT_Range 1969 +#define OPT_Difference 1970 +#define OPT_Stretch 1971 +#define OPT_Stretcht 1972 +#define OPT_Reversed 1973 +#define OPT_SearchMode 1974 +#define OPT_Mirror 1975 +#define OPT_Bitmaps 1976 +#define OPT_PieceFont 1977 +#define OPT_MessageFont8 1978 +#define OPT_SamplePieceFont 1979 +#define OPT_ChoosePieceFont 1980 +#define OPT_GameListFind 1981 +#define OPT_Grid 1983 +#define IDM_LoadProg2 1984 +#define OPT_Counts 1985 +#define OPT_Ranget 1986 +#define IDM_SaveSelected 1987 + // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NO_MFC 1 -#define _APS_NEXT_RESOURCE_VALUE 468 -#define _APS_NEXT_COMMAND_VALUE 1315 -#define _APS_NEXT_CONTROL_VALUE 1471 +#define _APS_NEXT_RESOURCE_VALUE 468 +#define _APS_NEXT_COMMAND_VALUE 1315 +#define _APS_NEXT_CONTROL_VALUE 1471 #define _APS_NEXT_SYMED_VALUE 1404 #endif #endif