X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwgamelist.c;h=26c843be2b508e7a408d9f82f0f92dafc7081d8b;hb=4d057f1c54f1904fc7e01828b5896c2a979d15ea;hp=2fa15333af1f05a20ca6358c7026409a49a8e30d;hpb=d7ba1f9301bde533d4eaf67586922a7b7ab30ce8;p=xboard.git diff --git a/winboard/wgamelist.c b/winboard/wgamelist.c index 2fa1533..26c843b 100644 --- a/winboard/wgamelist.c +++ b/winboard/wgamelist.c @@ -420,6 +420,7 @@ GameListDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) CmailLoadGame(gameFile, nItem + 1, gameFileName, TRUE); } else { + SetFocus(hwndMain); // [HGM] automatic focus switch LoadGame(gameFile, nItem + 1, gameFileName, TRUE); } } @@ -446,6 +447,7 @@ VOID GameListPopUp(FILE *fp, char *filename) if (gameListDialog) { SendMessage(gameListDialog, WM_INITDIALOG, 0, 0); if (!gameListUp) ShowWindow(gameListDialog, SW_SHOW); + else SetFocus(gameListDialog); } else { lpProc = MakeProcInstance((FARPROC)GameListDialog, hInst); CreateDialog(hInst, MAKEINTRESOURCE(DLG_GameList), @@ -483,7 +485,8 @@ VOID GameListDestroy() VOID ShowGameListProc() { if (gameListUp) { - GameListPopDown(); + if(gameListDialog) SetFocus(gameListDialog); +// GameListPopDown(); } else { if (gameFileName) { GameListPopUp(gameFile, gameFileName);