X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=08cafb995bd779a9e2f78e4becf2f3e7fc06f89d;hb=47b84d7023fd7405ec1cec9b14f49ac8be13f891;hp=620cad56dfcb3cecafdf637331d1252d2315b4f5;hpb=37c976246d65ccb8ed013af03dac284b4a431cff;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index 620cad5..08cafb9 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -306,7 +306,7 @@ int dialogItems[][40] = { OPT_VariantBughouse, OPT_VariantTwilight, OPT_VariantShogi, OPT_VariantSuper, OPT_VariantKnightmate, OPT_VariantBerolina, OPT_VariantCylinder, OPT_VariantFairy, OPT_VariantMakruk, OPT_VariantGothic, OPT_VariantCapablanca, OPT_VariantJanus, - OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, + OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, OPT_VariantSChess, OPT_VariantShatranj, OPT_VariantXiangqi, GPB_Variant, GPB_Board, IDC_Height, IDC_Width, IDC_Hand, IDC_Pieces, IDC_Def }, { DLG_Fonts, IDOK, IDCANCEL, OPT_ChooseClockFont, OPT_ChooseMessageFont, @@ -334,7 +334,7 @@ static char languageBuf[50000], *foreign[1000], *english[1000], *languageFile[MS static int lastChecked; static char oldLanguage[MSG_SIZ], *menuText[10][30]; extern int tinyLayout; -extern char * menuBarText[][8]; +extern char * menuBarText[][10]; void LoadLanguageFile(char *name) @@ -549,10 +549,10 @@ MyButtonDesc buttonDesc[N_BUTTONS] = }; int tinyLayout = 0, smallLayout = 0; -#define MENU_BAR_ITEMS 7 +#define MENU_BAR_ITEMS 9 char *menuBarText[2][MENU_BAR_ITEMS+1] = { - { N_("&File"), N_("&Mode"), N_("&Action"), N_("&Step"), N_("&Options"), N_("&Help"), NULL }, - { N_("&F"), N_("&M"), N_("&A"), N_("&S"), N_("&O"), N_("&H"), NULL }, + { N_("&File"), N_("&Edit"), N_("&View"), N_("&Mode"), N_("&Action"), N_("E&ngine"), N_("&Options"), N_("&Help"), NULL }, + { N_("&F"), N_("&E"), N_("&V"), N_("&M"), N_("&A"), N_("&N"), N_("&O"), N_("&H"), NULL }, }; @@ -2486,14 +2486,24 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[1][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "o"); pieceBitmap[2][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "w"); } else { // Smirf-like - pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "s"); - pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "o"); - pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "w"); + if(gameInfo.variant == VariantSChess) { + pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "s"); + pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "o"); + pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "w"); + } else { + pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "s"); + pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "o"); + pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "w"); + } } if(gameInfo.variant == VariantGothic) { // Vortex-like pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "s"); pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "o"); pieceBitmap[2][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "w"); + } else if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) { + pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "s"); + pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "o"); + pieceBitmap[2][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "w"); } else { // WinBoard standard pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "c", squareSize, "s"); pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "c", squareSize, "o"); @@ -3505,7 +3515,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) if(--board[dragInfo.from.y][dragInfo.from.x-1] == 0 ) board[dragInfo.from.y][dragInfo.from.x] = EmptySquare; } else - board[dragInfo.from.y][dragInfo.from.x] = EmptySquare; + board[dragInfo.from.y][dragInfo.from.x] = gatingPiece; } /* Figure out which squares need updating by comparing the @@ -4818,7 +4828,9 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) break; case IDM_Match: // [HGM] match: flows into next case, after setting Match Mode and nr of Games - if(gameMode != BeginningOfGame) break; // allow menu item to remain enabled for better mode highligting + if(gameMode != BeginningOfGame) { // allow menu item to remain enabled for better mode highligting + DisplayError(_("You can only start a match from the initial position."), 0); break; + } matchMode = 2;// distinguish from command-line-triggered case (matchMode=1) appData.matchGames = appData.defaultMatchGames; matchGame = 1;