X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=0abb7e667506c244c57fbd0ca895569e7f8c2166;hb=c69beebf3decbe67eb92beab56bbc34c41c39831;hp=b5ba50dfef714cbd5ea7caa56e21a4f869916264;hpb=bf3465a52edbeb1d394a4f3ffc766890c4a1aab5;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index b5ba50d..0abb7e6 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -249,11 +249,11 @@ Boolean barbaric; // flag indicating if translation is needed #define ABOUTBOX -1 /* not sure why these are needed */ #define ABOUTBOX2 -1 -int dialogItems[][40] = { +int dialogItems[][41 ] = { { ABOUTBOX, IDOK, OPT_MESS, 400 }, { DLG_TimeControl, IDC_Babble, OPT_TCUseMoves, OPT_TCUseInc, OPT_TCUseFixed, OPT_TCtext1, OPT_TCtext2, OPT_TCitext1, OPT_TCitext2, OPT_TCftext, GPB_Factors, IDC_Factor1, IDC_Factor2, IDOK, IDCANCEL }, -{ DLG_LoadOptions, OPT_Autostep, OPT_AStext1, IDOK, IDCANCEL }, +{ DLG_LoadOptions, OPT_Autostep, OPT_AStext1, IDOK, IDCANCEL }, { DLG_SaveOptions, OPT_Autosave, OPT_AVPrompt, OPT_AVToFile, OPT_AVBrowse, 801, OPT_PGN, OPT_Old, OPT_OutOfBookInfo, IDOK, IDCANCEL }, { 1536, 1090, IDC_Directories, 1089, 1091, IDOK, IDCANCEL, 1038, IDC_IndexNr, 1037 }, @@ -301,7 +301,7 @@ int dialogItems[][40] = { OPT_ChooseLightSquareColor, OPT_ChooseDarkSquareColor, OPT_ChooseWhitePieceColor, OPT_ChooseBlackPieceColor, OPT_ChooseHighlightSquareColor, OPT_ChoosePremoveHighlightColor, OPT_Monochrome, OPT_AllWhite, OPT_UpsideDown, OPT_DefaultBoardColors, GPB_Colors, - IDC_Light, IDC_Dark, IDC_White, IDC_Black, IDC_High, IDC_PreHigh, GPB_Size }, + IDC_Light, IDC_Dark, IDC_White, IDC_Black, IDC_High, IDC_PreHigh, GPB_Size, OPT_Bitmaps, OPT_PieceFont }, { DLG_NewVariant, IDOK, IDCANCEL, OPT_VariantNormal, OPT_VariantFRC, OPT_VariantWildcastle, OPT_VariantNocastle, OPT_VariantLosers, OPT_VariantGiveaway, OPT_VariantSuicide, OPT_Variant3Check, OPT_VariantTwoKings, OPT_VariantAtomic, OPT_VariantCrazyhouse, @@ -313,7 +313,8 @@ int dialogItems[][40] = { IDC_Width, IDC_Hand, IDC_Pieces, IDC_Def }, { DLG_Fonts, IDOK, IDCANCEL, OPT_ChooseClockFont, OPT_ChooseMessageFont, OPT_ChooseCoordFont, OPT_ChooseTagFont, OPT_ChooseCommentsFont, OPT_ChooseConsoleFont, OPT_ChooseMoveHistoryFont, OPT_DefaultFonts, - OPT_ClockFont, OPT_MessageFont, OPT_CoordFont, OPT_EditTagsFont, + OPT_ClockFont, OPT_MessageFont, OPT_CoordFont, OPT_EditTagsFont, OPT_ChoosePieceFont, OPT_MessageFont8, + OPT_SampleGameListFont, OPT_ChooseGameListFont, OPT_MessageFont7, OPT_CommentsFont, OPT_MessageFont5, GPB_Current, GPB_All, OPT_MessageFont6 }, { DLG_NewGameFRC, IDC_NFG_Label, IDC_NFG_Random, IDOK, IDCANCEL }, { DLG_GameListOptions, IDC_GLT, IDC_GLT_Up, IDC_GLT_Down, IDC_GLT_Restore, @@ -520,24 +521,24 @@ SizeInfo sizeInfo[] = #define MF(x) {x, {{0,}, 0. }, {0, }, 0} MyFont fontRec[NUM_SIZES][NUM_FONTS] = { - { MF(CLOCK_FONT_TINY), MF(MESSAGE_FONT_TINY), MF(COORD_FONT_TINY), MF(CONSOLE_FONT_TINY), MF(COMMENT_FONT_TINY), MF(EDITTAGS_FONT_TINY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_TEENY), MF(MESSAGE_FONT_TEENY), MF(COORD_FONT_TEENY), MF(CONSOLE_FONT_TEENY), MF(COMMENT_FONT_TEENY), MF(EDITTAGS_FONT_TEENY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_DINKY), MF(MESSAGE_FONT_DINKY), MF(COORD_FONT_DINKY), MF(CONSOLE_FONT_DINKY), MF(COMMENT_FONT_DINKY), MF(EDITTAGS_FONT_DINKY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_PETITE), MF(MESSAGE_FONT_PETITE), MF(COORD_FONT_PETITE), MF(CONSOLE_FONT_PETITE), MF(COMMENT_FONT_PETITE), MF(EDITTAGS_FONT_PETITE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_SLIM), MF(MESSAGE_FONT_SLIM), MF(COORD_FONT_SLIM), MF(CONSOLE_FONT_SLIM), MF(COMMENT_FONT_SLIM), MF(EDITTAGS_FONT_SLIM), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_SMALL), MF(MESSAGE_FONT_SMALL), MF(COORD_FONT_SMALL), MF(CONSOLE_FONT_SMALL), MF(COMMENT_FONT_SMALL), MF(EDITTAGS_FONT_SMALL), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MEDIOCRE), MF(MESSAGE_FONT_MEDIOCRE), MF(COORD_FONT_MEDIOCRE), MF(CONSOLE_FONT_MEDIOCRE), MF(COMMENT_FONT_MEDIOCRE), MF(EDITTAGS_FONT_MEDIOCRE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MIDDLING), MF(MESSAGE_FONT_MIDDLING), MF(COORD_FONT_MIDDLING), MF(CONSOLE_FONT_MIDDLING), MF(COMMENT_FONT_MIDDLING), MF(EDITTAGS_FONT_MIDDLING), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_AVERAGE), MF(MESSAGE_FONT_AVERAGE), MF(COORD_FONT_AVERAGE), MF(CONSOLE_FONT_AVERAGE), MF(COMMENT_FONT_AVERAGE), MF(EDITTAGS_FONT_AVERAGE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MODERATE), MF(MESSAGE_FONT_MODERATE), MF(COORD_FONT_MODERATE), MF(CONSOLE_FONT_MODERATE), MF(COMMENT_FONT_MODERATE), MF(EDITTAGS_FONT_MODERATE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MEDIUM), MF(MESSAGE_FONT_MEDIUM), MF(COORD_FONT_MEDIUM), MF(CONSOLE_FONT_MEDIUM), MF(COMMENT_FONT_MEDIUM), MF(EDITTAGS_FONT_MEDIUM), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_BULKY), MF(MESSAGE_FONT_BULKY), MF(COORD_FONT_BULKY), MF(CONSOLE_FONT_BULKY), MF(COMMENT_FONT_BULKY), MF(EDITTAGS_FONT_BULKY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_LARGE), MF(MESSAGE_FONT_LARGE), MF(COORD_FONT_LARGE), MF(CONSOLE_FONT_LARGE), MF(COMMENT_FONT_LARGE), MF(EDITTAGS_FONT_LARGE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_BIG), MF(MESSAGE_FONT_BIG), MF(COORD_FONT_BIG), MF(CONSOLE_FONT_BIG), MF(COMMENT_FONT_BIG), MF(EDITTAGS_FONT_BIG), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_HUGE), MF(MESSAGE_FONT_HUGE), MF(COORD_FONT_HUGE), MF(CONSOLE_FONT_HUGE), MF(COMMENT_FONT_HUGE), MF(EDITTAGS_FONT_HUGE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_GIANT), MF(MESSAGE_FONT_GIANT), MF(COORD_FONT_GIANT), MF(CONSOLE_FONT_GIANT), MF(COMMENT_FONT_GIANT), MF(EDITTAGS_FONT_GIANT), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_COLOSSAL), MF(MESSAGE_FONT_COLOSSAL), MF(COORD_FONT_COLOSSAL), MF(CONSOLE_FONT_COLOSSAL), MF(COMMENT_FONT_COLOSSAL), MF(EDITTAGS_FONT_COLOSSAL), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_TITANIC), MF(MESSAGE_FONT_TITANIC), MF(COORD_FONT_TITANIC), MF(CONSOLE_FONT_TITANIC), MF(COMMENT_FONT_TITANIC), MF(EDITTAGS_FONT_TITANIC), MF(MOVEHISTORY_FONT_ALL) }, + { MF(CLOCK_FONT_TINY), MF(MESSAGE_FONT_TINY), MF(COORD_FONT_TINY), MF(CONSOLE_FONT_TINY), MF(COMMENT_FONT_TINY), MF(EDITTAGS_FONT_TINY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_TEENY), MF(MESSAGE_FONT_TEENY), MF(COORD_FONT_TEENY), MF(CONSOLE_FONT_TEENY), MF(COMMENT_FONT_TEENY), MF(EDITTAGS_FONT_TEENY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_DINKY), MF(MESSAGE_FONT_DINKY), MF(COORD_FONT_DINKY), MF(CONSOLE_FONT_DINKY), MF(COMMENT_FONT_DINKY), MF(EDITTAGS_FONT_DINKY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_PETITE), MF(MESSAGE_FONT_PETITE), MF(COORD_FONT_PETITE), MF(CONSOLE_FONT_PETITE), MF(COMMENT_FONT_PETITE), MF(EDITTAGS_FONT_PETITE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_SLIM), MF(MESSAGE_FONT_SLIM), MF(COORD_FONT_SLIM), MF(CONSOLE_FONT_SLIM), MF(COMMENT_FONT_SLIM), MF(EDITTAGS_FONT_SLIM), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_SMALL), MF(MESSAGE_FONT_SMALL), MF(COORD_FONT_SMALL), MF(CONSOLE_FONT_SMALL), MF(COMMENT_FONT_SMALL), MF(EDITTAGS_FONT_SMALL), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MEDIOCRE), MF(MESSAGE_FONT_MEDIOCRE), MF(COORD_FONT_MEDIOCRE), MF(CONSOLE_FONT_MEDIOCRE), MF(COMMENT_FONT_MEDIOCRE), MF(EDITTAGS_FONT_MEDIOCRE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MIDDLING), MF(MESSAGE_FONT_MIDDLING), MF(COORD_FONT_MIDDLING), MF(CONSOLE_FONT_MIDDLING), MF(COMMENT_FONT_MIDDLING), MF(EDITTAGS_FONT_MIDDLING), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_AVERAGE), MF(MESSAGE_FONT_AVERAGE), MF(COORD_FONT_AVERAGE), MF(CONSOLE_FONT_AVERAGE), MF(COMMENT_FONT_AVERAGE), MF(EDITTAGS_FONT_AVERAGE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MODERATE), MF(MESSAGE_FONT_MODERATE), MF(COORD_FONT_MODERATE), MF(CONSOLE_FONT_MODERATE), MF(COMMENT_FONT_MODERATE), MF(EDITTAGS_FONT_MODERATE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MEDIUM), MF(MESSAGE_FONT_MEDIUM), MF(COORD_FONT_MEDIUM), MF(CONSOLE_FONT_MEDIUM), MF(COMMENT_FONT_MEDIUM), MF(EDITTAGS_FONT_MEDIUM), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_BULKY), MF(MESSAGE_FONT_BULKY), MF(COORD_FONT_BULKY), MF(CONSOLE_FONT_BULKY), MF(COMMENT_FONT_BULKY), MF(EDITTAGS_FONT_BULKY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_LARGE), MF(MESSAGE_FONT_LARGE), MF(COORD_FONT_LARGE), MF(CONSOLE_FONT_LARGE), MF(COMMENT_FONT_LARGE), MF(EDITTAGS_FONT_LARGE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_BIG), MF(MESSAGE_FONT_BIG), MF(COORD_FONT_BIG), MF(CONSOLE_FONT_BIG), MF(COMMENT_FONT_BIG), MF(EDITTAGS_FONT_BIG), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_HUGE), MF(MESSAGE_FONT_HUGE), MF(COORD_FONT_HUGE), MF(CONSOLE_FONT_HUGE), MF(COMMENT_FONT_HUGE), MF(EDITTAGS_FONT_HUGE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_GIANT), MF(MESSAGE_FONT_GIANT), MF(COORD_FONT_GIANT), MF(CONSOLE_FONT_GIANT), MF(COMMENT_FONT_GIANT), MF(EDITTAGS_FONT_GIANT), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_COLOSSAL), MF(MESSAGE_FONT_COLOSSAL), MF(COORD_FONT_COLOSSAL), MF(CONSOLE_FONT_COLOSSAL), MF(COMMENT_FONT_COLOSSAL), MF(EDITTAGS_FONT_COLOSSAL), MF(MOVEHISTORY_FONT_ALL), MF (GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_TITANIC), MF(MESSAGE_FONT_TITANIC), MF(COORD_FONT_TITANIC), MF(CONSOLE_FONT_TITANIC), MF(COMMENT_FONT_TITANIC), MF(EDITTAGS_FONT_TITANIC), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, }; MyFont *font[NUM_SIZES][NUM_FONTS]; @@ -983,6 +984,31 @@ LoadLogo(ChessProgramState *cps, int n, Boolean ics) SetCurrentDirectory(dir); /* return to prev directory */ } +VOID +InitTextures() +{ + ZeroMemory( &backTextureSquareInfo, sizeof(backTextureSquareInfo) ); + backTextureSquareSize = 0; // kludge to force recalculation of texturemode + + if( appData.liteBackTextureFile && appData.liteBackTextureFile[0] != NULLCHAR && appData.liteBackTextureFile[0] != '*' ) { + liteBackTexture = LoadImage( 0, appData.liteBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + liteBackTextureMode = appData.liteBackTextureMode; + + if (liteBackTexture == NULL && appData.debugMode) { + fprintf( debugFP, "Unable to load lite texture bitmap '%s'\n", appData.liteBackTextureFile ); + } + } + + if( appData.darkBackTextureFile && appData.darkBackTextureFile[0] != NULLCHAR && appData.darkBackTextureFile[0] != '*' ) { + darkBackTexture = LoadImage( 0, appData.darkBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + darkBackTextureMode = appData.darkBackTextureMode; + + if (darkBackTexture == NULL && appData.debugMode) { + fprintf( debugFP, "Unable to load dark texture bitmap '%s'\n", appData.darkBackTextureFile ); + } + } +} + BOOL InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) { @@ -1066,25 +1092,7 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) buttonCount = GetSystemMetrics(SM_CMOUSEBUTTONS); /* [AS] Load textures if specified */ - ZeroMemory( &backTextureSquareInfo, sizeof(backTextureSquareInfo) ); - - if( appData.liteBackTextureFile && appData.liteBackTextureFile[0] != NULLCHAR && appData.liteBackTextureFile[0] != '*' ) { - liteBackTexture = LoadImage( 0, appData.liteBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); - liteBackTextureMode = appData.liteBackTextureMode; - - if (liteBackTexture == NULL && appData.debugMode) { - fprintf( debugFP, "Unable to load lite texture bitmap '%s'\n", appData.liteBackTextureFile ); - } - } - - if( appData.darkBackTextureFile && appData.darkBackTextureFile[0] != NULLCHAR && appData.darkBackTextureFile[0] != '*' ) { - darkBackTexture = LoadImage( 0, appData.darkBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); - darkBackTextureMode = appData.darkBackTextureMode; - - if (darkBackTexture == NULL && appData.debugMode) { - fprintf( debugFP, "Unable to load dark texture bitmap '%s'\n", appData.darkBackTextureFile ); - } - } + InitTextures(); mysrandom( (unsigned) time(NULL) ); @@ -1231,7 +1239,7 @@ ParseFontName(char *name, MyFontParams *mfp) q = strchr(p, ':'); if (q) { if (q - p >= sizeof(mfp->faceName)) - ExitArgError(_("Font name too long:"), name); + ExitArgError(_("Font name too long:"), name, TRUE); memcpy(mfp->faceName, p, q - p); mfp->faceName[q - p] = NULLCHAR; p = q + 1; @@ -1240,12 +1248,12 @@ ParseFontName(char *name, MyFontParams *mfp) while (*p && !isdigit(*p)) { *q++ = *p++; if (q - mfp->faceName >= sizeof(mfp->faceName)) - ExitArgError(_("Font name too long:"), name); + ExitArgError(_("Font name too long:"), name, TRUE); } while (q > mfp->faceName && q[-1] == ' ') q--; *q = NULLCHAR; } - if (!*p) ExitArgError(_("Font point size missing:"), name); + if (!*p) ExitArgError(_("Font point size missing:"), name, TRUE); mfp->pointSize = (float) atof(p); mfp->bold = (strchr(p, 'b') != NULL); mfp->italic = (strchr(p, 'i') != NULL); @@ -1351,7 +1359,7 @@ ParseBoardSize(void *addr, char *name) } bs++; } - ExitArgError(_("Unrecognized board size value"), name); + ExitArgError(_("Unrecognized board size value"), name, TRUE); } void @@ -1972,7 +1980,8 @@ void CreatePiecesFromFont() return; } - if( appData.renderPiecesWithFont == NULL || appData.renderPiecesWithFont[0] == NULLCHAR || appData.renderPiecesWithFont[0] == '*' ) { + if( !appData.useFont || appData.renderPiecesWithFont == NULL || + appData.renderPiecesWithFont[0] == NULLCHAR || appData.renderPiecesWithFont[0] == '*' ) { fontBitmapSquareSize = -1; return; } @@ -2692,8 +2701,8 @@ SquareToPos(int row, int column, int * x, int * y) VOID DrawCoordsOnDC(HDC hdc) { - static char files[24] = {'0', '1','2','3','4','5','6','7','8','9','0','1','1','0','9','8','7','6','5','4','3','2','1','0'}; - static char ranks[24] = {'l', 'k','j','i','h','g','f','e','d','c','b','a','a','b','c','d','e','f','g','h','i','j','k','l'}; + static char files[] = "0123456789012345678901221098765432109876543210"; + static char ranks[] = "wvutsrqponmlkjihgfedcbaabcdefghijklmnopqrstuvw"; char str[2] = { NULLCHAR, NULLCHAR }; int oldMode, oldAlign, x, y, start, i; HFONT oldFont; @@ -2702,7 +2711,7 @@ DrawCoordsOnDC(HDC hdc) if (!appData.showCoords) return; - start = flipView ? 1-(ONE!='1') : 23+(ONE!='1')-BOARD_HEIGHT; + start = flipView ? 1-(ONE!='1') : 45+(ONE!='1')-BOARD_HEIGHT; oldBrush = SelectObject(hdc, GetStockObject(BLACK_BRUSH)); oldMode = SetBkMode(hdc, (appData.monoMode ? OPAQUE : TRANSPARENT)); @@ -2719,7 +2728,7 @@ DrawCoordsOnDC(HDC hdc) y += squareSize + lineGap; } - start = flipView ? 12-(BOARD_RGHT-BOARD_LEFT) : 12; + start = flipView ? 23-(BOARD_RGHT-BOARD_LEFT) : 23; SetTextAlign(hdc, TA_RIGHT|TA_BOTTOM); for (i = 0; i < BOARD_RGHT - BOARD_LEFT; i++) { @@ -3321,7 +3330,7 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) DrawPieceOnDC(hdc, piece, piece_color, square_color, x, y, tmphdc); } } - else if( backTextureSquareInfo[row][column].mode > 0 ) { + else if( appData.useBitmaps && backTextureSquareInfo[row][column].mode > 0 ) { /* [AS] Draw the square using a texture bitmap */ HBITMAP hbm = SelectObject( texture_hdc, square_color ? liteBackTexture : darkBackTexture ); int r = row, c = column; // [HGM] do not flip board in flipView @@ -4067,10 +4076,11 @@ SetupDropMenu(HMENU hmenu) } } -void DragPieceBegin(int x, int y) +void DragPieceBegin(int x, int y, Boolean instantly) { dragInfo.lastpos.x = boardRect.left + x; dragInfo.lastpos.y = boardRect.top + y; + if(instantly) dragInfo.pos = dragInfo.lastpos; dragInfo.from.x = fromX; dragInfo.from.y = fromY; dragInfo.piece = boards[currentMove][fromY][fromX]; @@ -5621,7 +5631,7 @@ MyLoadSound(MySound *ms) struct stat st; FILE *f; - if (ms->data) free(ms->data); + if (ms->data && ms->flag) free(ms->data); ms->data = NULL; switch (ms->name[0]) { @@ -5642,6 +5652,7 @@ MyLoadSound(MySound *ms) HANDLE h = FindResource(hInst, ms->name + 1, "WAVE"); if (h == NULL) break; ms->data = (void *)LoadResource(hInst, h); + ms->flag = 0; // not maloced, so cannot be freed! if (h == NULL) break; ok = TRUE; } @@ -5652,6 +5663,7 @@ MyLoadSound(MySound *ms) if (f == NULL) break; if (fstat(fileno(f), &st) < 0) break; ms->data = malloc(st.st_size); + ms->flag = 1; if (fread(ms->data, st.st_size, 1, f) < 1) break; fclose(f); ok = TRUE; @@ -8602,6 +8614,12 @@ PlayAlarmSound() MyPlaySound(&sounds[(int)SoundAlarm]); } +VOID +PlayTellSound() +{ + MyPlaySound(&textAttribs[ColorTell].sound); +} + VOID EchoOn() @@ -9815,6 +9833,8 @@ HistorySet( char movelist[][2*MOVE_LEN], int first, int last, int current ) MoveHistorySet( movelist, first, last, current, pvInfoList ); EvalGraphSet( first, last, current, pvInfoList ); + + MakeEngineOutputTitle(); } void