X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=3738ddc0180a754d0e5f6f4c082c692e62df7c3a;hb=5ac80d2f3c2a7720f3095a8e4145b1780494dfd2;hp=1539f4283b9122810ebb39eada940d8311c8fa57;hpb=bd85ed7a2aac57e6afa8fdab7f3a13ce22910b18;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index 1539f42..3738ddc 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -2,10 +2,10 @@ * WinBoard.c -- Windows NT front end to XBoard * * Copyright 1991 by Digital Equipment Corporation, Maynard, - * Massachusetts. + * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -92,6 +92,9 @@ #include "help.h" #include "wsnap.h" +#define SLASH '/' +#define DATADIR "~~" + //void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); int myrandom(void); @@ -981,16 +984,17 @@ InitApplication(HINSTANCE hInstance) /* Set by InitInstance, used by EnsureOnScreen */ int screenHeight, screenWidth; +RECT screenGeometry; void EnsureOnScreen(int *x, int *y, int minX, int minY) { // int gap = GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYCAPTION); /* Be sure window at (x,y) is not off screen (or even mostly off screen) */ - if (*x > screenWidth - 32) *x = 0; - if (*y > screenHeight - 32) *y = 0; - if (*x < minX) *x = minX; - if (*y < minY) *y = minY; + if (*x > screenGeometry.right - 32) *x = screenGeometry.left; + if (*y > screenGeometry.bottom - 32) *y = screenGeometry.top; + if (*x < screenGeometry.left + minX) *x = screenGeometry.left + minX; + if (*y < screenGeometry.top + minY) *y = screenGeometry.top + minY; } VOID @@ -1051,6 +1055,32 @@ InitTextures() } } +#ifndef SM_CXVIRTUALSCREEN +#define SM_CXVIRTUALSCREEN 78 +#endif +#ifndef SM_CYVIRTUALSCREEN +#define SM_CYVIRTUALSCREEN 79 +#endif +#ifndef SM_XVIRTUALSCREEN +#define SM_XVIRTUALSCREEN 76 +#endif +#ifndef SM_YVIRTUALSCREEN +#define SM_YVIRTUALSCREEN 77 +#endif + +VOID +InitGeometry() +{ + screenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); + if( !screenHeight ) screenHeight = GetSystemMetrics(SM_CYSCREEN); + screenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); + if( !screenWidth ) screenWidth = GetSystemMetrics(SM_CXSCREEN); + screenGeometry.left = GetSystemMetrics(SM_XVIRTUALSCREEN); + screenGeometry.top = GetSystemMetrics(SM_YVIRTUALSCREEN); + screenGeometry.right = screenGeometry.left + screenWidth; + screenGeometry.bottom = screenGeometry.top + screenHeight; +} + BOOL InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) { @@ -1069,7 +1099,7 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) GetCurrentDirectory(MSG_SIZ, installDir); } gameInfo.boardWidth = gameInfo.boardHeight = 8; // [HGM] won't have open window otherwise - screenWidth = screenHeight = 1000; // [HGM] placement: kludge to allow calling EnsureOnScreen from InitAppData + InitGeometry(); InitAppData(lpCmdLine); /* Get run-time parameters */ /* xboard, and older WinBoards, controlled the move sound with the appData.ringBellAfterMoves option. In the current WinBoard, we @@ -1116,8 +1146,7 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) iconBlack = LoadIcon(hInstance, "icon_black"); iconCurrent = iconWhite; InitDrawingColors(); - screenHeight = GetSystemMetrics(SM_CYSCREEN); - screenWidth = GetSystemMetrics(SM_CXSCREEN); + InitPosition(0); // to set nr of ranks and files, which might be non-default through command-line args for (ibs = (int) NUM_SIZES - 1; ibs >= 0; ibs--) { /* Compute window size for each board size, and use the largest @@ -1781,6 +1810,7 @@ static void CreatePieceMaskFromFont( HDC hdc_window, HDC hdc, int index ) COLORREF chroma = RGB(0xFF,0x00,0xFF); RECT rc; SIZE sz; + POINT pt; int backColor = whitePieceColor; int foreColor = blackPieceColor; @@ -2270,6 +2300,7 @@ InitDrawingSizes(BoardSize boardSize, int flags) { // correct board size to one where built-in pieces exist if((v == VariantCapablanca || v == VariantGothic || v == VariantGrand || v == VariantCapaRandom || v == VariantJanus || v == VariantSuper) && (boardSize < SizePetite || boardSize > SizeBulky) // Archbishop and Chancellor available in entire middle range + || (v == VariantShogi && boardSize != SizeModerate) // Japanese-style Shogi || v == VariantKnightmate || v == VariantSChess || v == VariantXiangqi || v == VariantSpartan || v == VariantShatranj || v == VariantMakruk || v == VariantGreat || v == VariantFairy || v == VariantLion ) { @@ -3948,6 +3979,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) else if(dragInfo.from.x == BOARD_RGHT+1 ) board[dragInfo.from.y][dragInfo.from.x-1]++; + board[dragInfo.from.y][dragInfo.from.x] = dragged_piece; x = dragInfo.pos.x - squareSize / 2; y = dragInfo.pos.y - squareSize / 2; @@ -4445,6 +4477,8 @@ ButtonProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) return CallWindowProc(buttonDesc[i].wndproc, hwnd, message, wParam, lParam); } +static int promoStyle; + /* Process messages for Promotion dialog box */ LRESULT CALLBACK Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) @@ -4475,13 +4509,9 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) PieceToChar(BlackMarshall) != '~') ) ? SW_SHOW : SW_HIDE); /* [HGM] Hide B & R button in Shogi, use Q as promote, N as defer */ - ShowWindow(GetDlgItem(hDlg, PB_Rook), - gameInfo.variant != VariantShogi ? - SW_SHOW : SW_HIDE); - ShowWindow(GetDlgItem(hDlg, PB_Bishop), - gameInfo.variant != VariantShogi ? - SW_SHOW : SW_HIDE); - if(gameInfo.variant == VariantShogi) { + ShowWindow(GetDlgItem(hDlg, PB_Rook), !promoStyle ? SW_SHOW : SW_HIDE); + ShowWindow(GetDlgItem(hDlg, PB_Bishop), !promoStyle ? SW_SHOW : SW_HIDE); + if(promoStyle) { SetDlgItemText(hDlg, PB_Queen, "YES"); SetDlgItemText(hDlg, PB_Knight, "NO"); SetWindowText(hDlg, "Promote?"); @@ -4502,7 +4532,7 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) promoChar = gameInfo.variant == VariantSuper ? PieceToChar(BlackSilver) : PieceToChar(BlackKing); break; case PB_Queen: - promoChar = gameInfo.variant == VariantShogi ? '+' : ToLower(PieceToChar(WhiteOnMove(currentMove) ? WhiteQueen : BlackQueen)); + promoChar = promoStyle ? '+' : ToLower(PieceToChar(WhiteOnMove(currentMove) ? WhiteQueen : BlackQueen)); break; case PB_Rook: promoChar = ToLower(PieceToChar(WhiteOnMove(currentMove) ? WhiteRook : BlackRook)); @@ -4519,7 +4549,8 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) promoChar = ToLower(PieceToChar(WhiteOnMove(currentMove) ? WhiteAngel : BlackAngel)); break; case PB_Knight: - promoChar = gameInfo.variant == VariantShogi ? '=' : PieceToChar(WhiteOnMove(currentMove) ? WhiteKnight : BlackKnight); + promoChar = gameInfo.variant == VariantShogi ? '=' : promoStyle ? NULLCHAR : + ToLower(PieceToChar(WhiteOnMove(currentMove) ? WhiteKnight : BlackKnight)); break; default: return FALSE; @@ -4550,8 +4581,9 @@ PromotionPopup(HWND hwnd) } void -PromotionPopUp() +PromotionPopUp(char choice) { + promoStyle = (choice == '+'); DrawPosition(TRUE, NULL); PromotionPopup(hwndMain); } @@ -4689,7 +4721,7 @@ LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { FARPROC lpProc; - int wmId, wmEvent; + int wmId; char *defName; FILE *f; UINT number; @@ -4792,7 +4824,6 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) case WM_COMMAND: /* message: command from application menu */ wmId = LOWORD(wParam); - wmEvent = HIWORD(wParam); switch (wmId) { case IDM_NewGame: @@ -5601,7 +5632,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) if( hwnd == hwndMain && appData.useStickyWindows ) { LPWINDOWPOS lpwp = (LPWINDOWPOS) lParam; - if( ((lpwp->flags & SWP_NOMOVE) == 0) && ((lpwp->flags & SWP_NOSIZE) != 0) ) { + if( ((lpwp->flags & SWP_NOMOVE) == 0) /*&& ((lpwp->flags & SWP_NOSIZE) != 0)*/ ) { // [HGM] in Win8 size always accompanies move? /* Window is moving */ RECT rcMain; @@ -6360,7 +6391,7 @@ LRESULT CALLBACK CommentDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { static HANDLE hwndText = NULL; - int len, newSizeX, newSizeY, flags; + int len, newSizeX, newSizeY; static int sizeX, sizeY; char *str; RECT rect; @@ -6388,7 +6419,6 @@ CommentDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) /* Size and position the dialog */ if (!commentDialog) { commentDialog = hDlg; - flags = SWP_NOZORDER; GetClientRect(hDlg, &rect); sizeX = rect.right; sizeY = rect.bottom; @@ -6725,7 +6755,6 @@ ErrorPopDown() LRESULT CALLBACK ErrorDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { - HANDLE hwndText; RECT rChild; switch (message) { @@ -6749,7 +6778,6 @@ ErrorDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) errorDialog = hDlg; SetWindowText(hDlg, errorTitle); - hwndText = GetDlgItem(hDlg, OPT_ErrorText); SetDlgItemText(hDlg, OPT_ErrorText, errorMessage); return FALSE; @@ -6775,7 +6803,6 @@ HWND gothicDialog = NULL; LRESULT CALLBACK GothicDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { - HANDLE hwndText; RECT rChild; int height = GetSystemMetrics(SM_CYCAPTION)+GetSystemMetrics(SM_CYFRAME); @@ -6794,7 +6821,6 @@ GothicDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) */ gothicDialog = hDlg; SetWindowText(hDlg, errorTitle); - hwndText = GetDlgItem(hDlg, OPT_ErrorText); SetDlgItemText(hDlg, OPT_ErrorText, errorMessage); return FALSE; @@ -6847,6 +6873,7 @@ GothicPopUp(char *title, VariantClass variant) static char *history[HISTORY_SIZE]; int histIn = 0, histP = 0; + VOID SaveInHistory(char *cmd) { @@ -7670,6 +7697,7 @@ DoWriteFile(HANDLE hFile, char *buf, int count, DWORD *outCount, else err = GetLastError(); } + } return err; } @@ -8535,6 +8563,7 @@ HWND gameListOptionsDialog; // low-level front-end: clear text edit / list widget void + GLT_ClearList() { SendDlgItemMessage( gameListOptionsDialog, IDC_GameListTags, LB_RESETCONTENT, 0, 0 ); @@ -9202,15 +9231,15 @@ DestroyChildProcess(ProcRef pr, int/*boolean*/ signal) /*!!if (signal) GenerateConsoleCtrlEvent(CTRL_BREAK_EVENT, cp->pid);*/ /* [AS] Special termination modes for misbehaving programs... */ - if( signal == 9 ) { + if( signal & 8 ) { result = TerminateProcess( cp->hProcess, 0 ); if ( appData.debugMode) { fprintf( debugFP, "Terminating process %lu, result=%d\n", cp->pid, result ); } } - else if( signal == 10 ) { - DWORD dw = WaitForSingleObject( cp->hProcess, 3*1000 ); // Wait 3 seconds at most + else if( signal & 4 ) { + DWORD dw = WaitForSingleObject( cp->hProcess, appData.delayAfterQuit*1000 + 50 ); // Wait 3 seconds at most if( dw != WAIT_OBJECT_0 ) { result = TerminateProcess( cp->hProcess, 0 ); @@ -10044,6 +10073,7 @@ int flock(int fid, int code) ov.OffsetHigh = 0; switch(code) { case 1: LockFileEx(hFile, LOCKFILE_EXCLUSIVE_LOCK, 0, 1024, 0, &ov); break; // LOCK_SH + case 2: LockFileEx(hFile, LOCKFILE_EXCLUSIVE_LOCK, 0, 1024, 0, &ov); break; // LOCK_EX case 3: UnlockFileEx(hFile, 0, 1024, 0, &ov); break; // LOCK_UN default: return -1;