X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=525fa4175cc43652cd0d21d84ee877171e14ff4a;hb=61351b21b01eacc91533169be0bc04d4a2dbf4a2;hp=620cad56dfcb3cecafdf637331d1252d2315b4f5;hpb=37c976246d65ccb8ed013af03dac284b4a431cff;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index 620cad5..525fa41 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -306,7 +306,7 @@ int dialogItems[][40] = { OPT_VariantBughouse, OPT_VariantTwilight, OPT_VariantShogi, OPT_VariantSuper, OPT_VariantKnightmate, OPT_VariantBerolina, OPT_VariantCylinder, OPT_VariantFairy, OPT_VariantMakruk, OPT_VariantGothic, OPT_VariantCapablanca, OPT_VariantJanus, - OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, + OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, OPT_VariantSChess, OPT_VariantShatranj, OPT_VariantXiangqi, GPB_Variant, GPB_Board, IDC_Height, IDC_Width, IDC_Hand, IDC_Pieces, IDC_Def }, { DLG_Fonts, IDOK, IDCANCEL, OPT_ChooseClockFont, OPT_ChooseMessageFont, @@ -2486,14 +2486,24 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[1][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "o"); pieceBitmap[2][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "w"); } else { // Smirf-like - pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "s"); - pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "o"); - pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "w"); + if(gameInfo.variant == VariantSChess) { + pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "s"); + pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "o"); + pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "w"); + } else { + pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "s"); + pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "o"); + pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "w"); + } } if(gameInfo.variant == VariantGothic) { // Vortex-like pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "s"); pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "o"); pieceBitmap[2][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "w"); + } else if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) { + pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "s"); + pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "o"); + pieceBitmap[2][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "w"); } else { // WinBoard standard pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "c", squareSize, "s"); pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "c", squareSize, "o"); @@ -3505,7 +3515,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) if(--board[dragInfo.from.y][dragInfo.from.x-1] == 0 ) board[dragInfo.from.y][dragInfo.from.x] = EmptySquare; } else - board[dragInfo.from.y][dragInfo.from.x] = EmptySquare; + board[dragInfo.from.y][dragInfo.from.x] = gatingPiece; } /* Figure out which squares need updating by comparing the