X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=a34b9cd63e2695dcdc9bf768ea6f024e349799fb;hb=82b4e616032702ec6e09b7b07d14a2275196f574;hp=17dccddb27531596bd958251fe113c267e4ebe00;hpb=0370d2ff673ad5bf2ada84787fdd6b20b41c831c;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index 17dccdd..a34b9cd 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -249,11 +249,12 @@ Boolean barbaric; // flag indicating if translation is needed #define ABOUTBOX -1 /* not sure why these are needed */ #define ABOUTBOX2 -1 -int dialogItems[][40] = { +int dialogItems[][41 ] = { { ABOUTBOX, IDOK, OPT_MESS, 400 }, { DLG_TimeControl, IDC_Babble, OPT_TCUseMoves, OPT_TCUseInc, OPT_TCUseFixed, OPT_TCtext1, OPT_TCtext2, OPT_TCitext1, OPT_TCitext2, OPT_TCftext, GPB_Factors, IDC_Factor1, IDC_Factor2, IDOK, IDCANCEL }, -{ DLG_LoadOptions, OPT_Autostep, OPT_AStext1, IDOK, IDCANCEL }, +{ DLG_LoadOptions, OPT_Autostep, OPT_AStext1, OPT_Exact, OPT_Subset, OPT_Struct, OPT_Material, OPT_Range, OPT_Difference, + OPT_elo1t, OPT_elo2t, OPT_datet, OPT_Stretch, OPT_Stretcht, OPT_Reversed, OPT_SearchMode, OPT_Mirror, OPT_thresholds, IDOK, IDCANCEL }, { DLG_SaveOptions, OPT_Autosave, OPT_AVPrompt, OPT_AVToFile, OPT_AVBrowse, 801, OPT_PGN, OPT_Old, OPT_OutOfBookInfo, IDOK, IDCANCEL }, { 1536, 1090, IDC_Directories, 1089, 1091, IDOK, IDCANCEL, 1038, IDC_IndexNr, 1037 }, @@ -301,7 +302,7 @@ int dialogItems[][40] = { OPT_ChooseLightSquareColor, OPT_ChooseDarkSquareColor, OPT_ChooseWhitePieceColor, OPT_ChooseBlackPieceColor, OPT_ChooseHighlightSquareColor, OPT_ChoosePremoveHighlightColor, OPT_Monochrome, OPT_AllWhite, OPT_UpsideDown, OPT_DefaultBoardColors, GPB_Colors, - IDC_Light, IDC_Dark, IDC_White, IDC_Black, IDC_High, IDC_PreHigh, GPB_Size }, + IDC_Light, IDC_Dark, IDC_White, IDC_Black, IDC_High, IDC_PreHigh, GPB_Size, OPT_Bitmaps, OPT_PieceFont }, { DLG_NewVariant, IDOK, IDCANCEL, OPT_VariantNormal, OPT_VariantFRC, OPT_VariantWildcastle, OPT_VariantNocastle, OPT_VariantLosers, OPT_VariantGiveaway, OPT_VariantSuicide, OPT_Variant3Check, OPT_VariantTwoKings, OPT_VariantAtomic, OPT_VariantCrazyhouse, @@ -313,7 +314,8 @@ int dialogItems[][40] = { IDC_Width, IDC_Hand, IDC_Pieces, IDC_Def }, { DLG_Fonts, IDOK, IDCANCEL, OPT_ChooseClockFont, OPT_ChooseMessageFont, OPT_ChooseCoordFont, OPT_ChooseTagFont, OPT_ChooseCommentsFont, OPT_ChooseConsoleFont, OPT_ChooseMoveHistoryFont, OPT_DefaultFonts, - OPT_ClockFont, OPT_MessageFont, OPT_CoordFont, OPT_EditTagsFont, + OPT_ClockFont, OPT_MessageFont, OPT_CoordFont, OPT_EditTagsFont, OPT_ChoosePieceFont, OPT_MessageFont8, + OPT_SampleGameListFont, OPT_ChooseGameListFont, OPT_MessageFont7, OPT_CommentsFont, OPT_MessageFont5, GPB_Current, GPB_All, OPT_MessageFont6 }, { DLG_NewGameFRC, IDC_NFG_Label, IDC_NFG_Random, IDOK, IDCANCEL }, { DLG_GameListOptions, IDC_GLT, IDC_GLT_Up, IDC_GLT_Down, IDC_GLT_Restore, @@ -332,7 +334,7 @@ int dialogItems[][40] = { { 0 } }; -static char languageBuf[50000], *foreign[1000], *english[1000], *languageFile[MSG_SIZ]; +static char languageBuf[70000], *foreign[1000], *english[1000], *languageFile[MSG_SIZ]; static int lastChecked; static char oldLanguage[MSG_SIZ], *menuText[10][30]; extern int tinyLayout; @@ -386,11 +388,16 @@ T_(char *s) { // return the translation of the given string // efficiency can be improved a lot... int i=0; + static char buf[MSG_SIZ]; //if(appData.debugMode) fprintf(debugFP, "T_(%s)\n", s); if(!barbaric) return s; if(!s) return ""; // sanity while(english[i]) { if(!strcmp(s, english[i])) return foreign[i]; + if(english[i][0] == '%' && strstr(s, english[i]+1) == s) { // allow translation of strings with variable ending + snprintf(buf, MSG_SIZ, "%s%s", foreign[i], s + strlen(english[i]+1)); // keep unmatched portion + return buf; + } i++; } return s; @@ -520,24 +527,24 @@ SizeInfo sizeInfo[] = #define MF(x) {x, {{0,}, 0. }, {0, }, 0} MyFont fontRec[NUM_SIZES][NUM_FONTS] = { - { MF(CLOCK_FONT_TINY), MF(MESSAGE_FONT_TINY), MF(COORD_FONT_TINY), MF(CONSOLE_FONT_TINY), MF(COMMENT_FONT_TINY), MF(EDITTAGS_FONT_TINY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_TEENY), MF(MESSAGE_FONT_TEENY), MF(COORD_FONT_TEENY), MF(CONSOLE_FONT_TEENY), MF(COMMENT_FONT_TEENY), MF(EDITTAGS_FONT_TEENY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_DINKY), MF(MESSAGE_FONT_DINKY), MF(COORD_FONT_DINKY), MF(CONSOLE_FONT_DINKY), MF(COMMENT_FONT_DINKY), MF(EDITTAGS_FONT_DINKY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_PETITE), MF(MESSAGE_FONT_PETITE), MF(COORD_FONT_PETITE), MF(CONSOLE_FONT_PETITE), MF(COMMENT_FONT_PETITE), MF(EDITTAGS_FONT_PETITE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_SLIM), MF(MESSAGE_FONT_SLIM), MF(COORD_FONT_SLIM), MF(CONSOLE_FONT_SLIM), MF(COMMENT_FONT_SLIM), MF(EDITTAGS_FONT_SLIM), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_SMALL), MF(MESSAGE_FONT_SMALL), MF(COORD_FONT_SMALL), MF(CONSOLE_FONT_SMALL), MF(COMMENT_FONT_SMALL), MF(EDITTAGS_FONT_SMALL), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MEDIOCRE), MF(MESSAGE_FONT_MEDIOCRE), MF(COORD_FONT_MEDIOCRE), MF(CONSOLE_FONT_MEDIOCRE), MF(COMMENT_FONT_MEDIOCRE), MF(EDITTAGS_FONT_MEDIOCRE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MIDDLING), MF(MESSAGE_FONT_MIDDLING), MF(COORD_FONT_MIDDLING), MF(CONSOLE_FONT_MIDDLING), MF(COMMENT_FONT_MIDDLING), MF(EDITTAGS_FONT_MIDDLING), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_AVERAGE), MF(MESSAGE_FONT_AVERAGE), MF(COORD_FONT_AVERAGE), MF(CONSOLE_FONT_AVERAGE), MF(COMMENT_FONT_AVERAGE), MF(EDITTAGS_FONT_AVERAGE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MODERATE), MF(MESSAGE_FONT_MODERATE), MF(COORD_FONT_MODERATE), MF(CONSOLE_FONT_MODERATE), MF(COMMENT_FONT_MODERATE), MF(EDITTAGS_FONT_MODERATE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_MEDIUM), MF(MESSAGE_FONT_MEDIUM), MF(COORD_FONT_MEDIUM), MF(CONSOLE_FONT_MEDIUM), MF(COMMENT_FONT_MEDIUM), MF(EDITTAGS_FONT_MEDIUM), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_BULKY), MF(MESSAGE_FONT_BULKY), MF(COORD_FONT_BULKY), MF(CONSOLE_FONT_BULKY), MF(COMMENT_FONT_BULKY), MF(EDITTAGS_FONT_BULKY), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_LARGE), MF(MESSAGE_FONT_LARGE), MF(COORD_FONT_LARGE), MF(CONSOLE_FONT_LARGE), MF(COMMENT_FONT_LARGE), MF(EDITTAGS_FONT_LARGE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_BIG), MF(MESSAGE_FONT_BIG), MF(COORD_FONT_BIG), MF(CONSOLE_FONT_BIG), MF(COMMENT_FONT_BIG), MF(EDITTAGS_FONT_BIG), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_HUGE), MF(MESSAGE_FONT_HUGE), MF(COORD_FONT_HUGE), MF(CONSOLE_FONT_HUGE), MF(COMMENT_FONT_HUGE), MF(EDITTAGS_FONT_HUGE), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_GIANT), MF(MESSAGE_FONT_GIANT), MF(COORD_FONT_GIANT), MF(CONSOLE_FONT_GIANT), MF(COMMENT_FONT_GIANT), MF(EDITTAGS_FONT_GIANT), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_COLOSSAL), MF(MESSAGE_FONT_COLOSSAL), MF(COORD_FONT_COLOSSAL), MF(CONSOLE_FONT_COLOSSAL), MF(COMMENT_FONT_COLOSSAL), MF(EDITTAGS_FONT_COLOSSAL), MF(MOVEHISTORY_FONT_ALL) }, - { MF(CLOCK_FONT_TITANIC), MF(MESSAGE_FONT_TITANIC), MF(COORD_FONT_TITANIC), MF(CONSOLE_FONT_TITANIC), MF(COMMENT_FONT_TITANIC), MF(EDITTAGS_FONT_TITANIC), MF(MOVEHISTORY_FONT_ALL) }, + { MF(CLOCK_FONT_TINY), MF(MESSAGE_FONT_TINY), MF(COORD_FONT_TINY), MF(CONSOLE_FONT_TINY), MF(COMMENT_FONT_TINY), MF(EDITTAGS_FONT_TINY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_TEENY), MF(MESSAGE_FONT_TEENY), MF(COORD_FONT_TEENY), MF(CONSOLE_FONT_TEENY), MF(COMMENT_FONT_TEENY), MF(EDITTAGS_FONT_TEENY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_DINKY), MF(MESSAGE_FONT_DINKY), MF(COORD_FONT_DINKY), MF(CONSOLE_FONT_DINKY), MF(COMMENT_FONT_DINKY), MF(EDITTAGS_FONT_DINKY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_PETITE), MF(MESSAGE_FONT_PETITE), MF(COORD_FONT_PETITE), MF(CONSOLE_FONT_PETITE), MF(COMMENT_FONT_PETITE), MF(EDITTAGS_FONT_PETITE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_SLIM), MF(MESSAGE_FONT_SLIM), MF(COORD_FONT_SLIM), MF(CONSOLE_FONT_SLIM), MF(COMMENT_FONT_SLIM), MF(EDITTAGS_FONT_SLIM), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_SMALL), MF(MESSAGE_FONT_SMALL), MF(COORD_FONT_SMALL), MF(CONSOLE_FONT_SMALL), MF(COMMENT_FONT_SMALL), MF(EDITTAGS_FONT_SMALL), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MEDIOCRE), MF(MESSAGE_FONT_MEDIOCRE), MF(COORD_FONT_MEDIOCRE), MF(CONSOLE_FONT_MEDIOCRE), MF(COMMENT_FONT_MEDIOCRE), MF(EDITTAGS_FONT_MEDIOCRE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MIDDLING), MF(MESSAGE_FONT_MIDDLING), MF(COORD_FONT_MIDDLING), MF(CONSOLE_FONT_MIDDLING), MF(COMMENT_FONT_MIDDLING), MF(EDITTAGS_FONT_MIDDLING), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_AVERAGE), MF(MESSAGE_FONT_AVERAGE), MF(COORD_FONT_AVERAGE), MF(CONSOLE_FONT_AVERAGE), MF(COMMENT_FONT_AVERAGE), MF(EDITTAGS_FONT_AVERAGE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MODERATE), MF(MESSAGE_FONT_MODERATE), MF(COORD_FONT_MODERATE), MF(CONSOLE_FONT_MODERATE), MF(COMMENT_FONT_MODERATE), MF(EDITTAGS_FONT_MODERATE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_MEDIUM), MF(MESSAGE_FONT_MEDIUM), MF(COORD_FONT_MEDIUM), MF(CONSOLE_FONT_MEDIUM), MF(COMMENT_FONT_MEDIUM), MF(EDITTAGS_FONT_MEDIUM), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_BULKY), MF(MESSAGE_FONT_BULKY), MF(COORD_FONT_BULKY), MF(CONSOLE_FONT_BULKY), MF(COMMENT_FONT_BULKY), MF(EDITTAGS_FONT_BULKY), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_LARGE), MF(MESSAGE_FONT_LARGE), MF(COORD_FONT_LARGE), MF(CONSOLE_FONT_LARGE), MF(COMMENT_FONT_LARGE), MF(EDITTAGS_FONT_LARGE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_BIG), MF(MESSAGE_FONT_BIG), MF(COORD_FONT_BIG), MF(CONSOLE_FONT_BIG), MF(COMMENT_FONT_BIG), MF(EDITTAGS_FONT_BIG), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_HUGE), MF(MESSAGE_FONT_HUGE), MF(COORD_FONT_HUGE), MF(CONSOLE_FONT_HUGE), MF(COMMENT_FONT_HUGE), MF(EDITTAGS_FONT_HUGE), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_GIANT), MF(MESSAGE_FONT_GIANT), MF(COORD_FONT_GIANT), MF(CONSOLE_FONT_GIANT), MF(COMMENT_FONT_GIANT), MF(EDITTAGS_FONT_GIANT), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_COLOSSAL), MF(MESSAGE_FONT_COLOSSAL), MF(COORD_FONT_COLOSSAL), MF(CONSOLE_FONT_COLOSSAL), MF(COMMENT_FONT_COLOSSAL), MF(EDITTAGS_FONT_COLOSSAL), MF(MOVEHISTORY_FONT_ALL), MF (GAMELIST_FONT_ALL) }, + { MF(CLOCK_FONT_TITANIC), MF(MESSAGE_FONT_TITANIC), MF(COORD_FONT_TITANIC), MF(CONSOLE_FONT_TITANIC), MF(COMMENT_FONT_TITANIC), MF(EDITTAGS_FONT_TITANIC), MF(MOVEHISTORY_FONT_ALL), MF(GAMELIST_FONT_ALL) }, }; MyFont *font[NUM_SIZES][NUM_FONTS]; @@ -730,7 +737,8 @@ void ThawUI() #define JAWS_INIT #define JAWS_ARGS #define JAWS_ALT_INTERCEPT -#define JAWS_KB_NAVIGATION +#define JAWS_KBUP_NAVIGATION +#define JAWS_KBDOWN_NAVIGATION #define JAWS_MENU_ITEMS #define JAWS_SILENCE #define JAWS_REPLAY @@ -983,6 +991,31 @@ LoadLogo(ChessProgramState *cps, int n, Boolean ics) SetCurrentDirectory(dir); /* return to prev directory */ } +VOID +InitTextures() +{ + ZeroMemory( &backTextureSquareInfo, sizeof(backTextureSquareInfo) ); + backTextureSquareSize = 0; // kludge to force recalculation of texturemode + + if( appData.liteBackTextureFile && appData.liteBackTextureFile[0] != NULLCHAR && appData.liteBackTextureFile[0] != '*' ) { + liteBackTexture = LoadImage( 0, appData.liteBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + liteBackTextureMode = appData.liteBackTextureMode; + + if (liteBackTexture == NULL && appData.debugMode) { + fprintf( debugFP, "Unable to load lite texture bitmap '%s'\n", appData.liteBackTextureFile ); + } + } + + if( appData.darkBackTextureFile && appData.darkBackTextureFile[0] != NULLCHAR && appData.darkBackTextureFile[0] != '*' ) { + darkBackTexture = LoadImage( 0, appData.darkBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + darkBackTextureMode = appData.darkBackTextureMode; + + if (darkBackTexture == NULL && appData.debugMode) { + fprintf( debugFP, "Unable to load dark texture bitmap '%s'\n", appData.darkBackTextureFile ); + } + } +} + BOOL InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) { @@ -1066,25 +1099,7 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) buttonCount = GetSystemMetrics(SM_CMOUSEBUTTONS); /* [AS] Load textures if specified */ - ZeroMemory( &backTextureSquareInfo, sizeof(backTextureSquareInfo) ); - - if( appData.liteBackTextureFile && appData.liteBackTextureFile[0] != NULLCHAR && appData.liteBackTextureFile[0] != '*' ) { - liteBackTexture = LoadImage( 0, appData.liteBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); - liteBackTextureMode = appData.liteBackTextureMode; - - if (liteBackTexture == NULL && appData.debugMode) { - fprintf( debugFP, "Unable to load lite texture bitmap '%s'\n", appData.liteBackTextureFile ); - } - } - - if( appData.darkBackTextureFile && appData.darkBackTextureFile[0] != NULLCHAR && appData.darkBackTextureFile[0] != '*' ) { - darkBackTexture = LoadImage( 0, appData.darkBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); - darkBackTextureMode = appData.darkBackTextureMode; - - if (darkBackTexture == NULL && appData.debugMode) { - fprintf( debugFP, "Unable to load dark texture bitmap '%s'\n", appData.darkBackTextureFile ); - } - } + InitTextures(); mysrandom( (unsigned) time(NULL) ); @@ -1972,7 +1987,8 @@ void CreatePiecesFromFont() return; } - if( appData.renderPiecesWithFont == NULL || appData.renderPiecesWithFont[0] == NULLCHAR || appData.renderPiecesWithFont[0] == '*' ) { + if( !appData.useFont || appData.renderPiecesWithFont == NULL || + appData.renderPiecesWithFont[0] == NULLCHAR || appData.renderPiecesWithFont[0] == '*' ) { fontBitmapSquareSize = -1; return; } @@ -3321,7 +3337,7 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) DrawPieceOnDC(hdc, piece, piece_color, square_color, x, y, tmphdc); } } - else if( backTextureSquareInfo[row][column].mode > 0 ) { + else if( appData.useBitmaps && backTextureSquareInfo[row][column].mode > 0 ) { /* [AS] Draw the square using a texture bitmap */ HBITMAP hbm = SelectObject( texture_hdc, square_color ? liteBackTexture : darkBackTexture ); int r = row, c = column; // [HGM] do not flip board in flipView @@ -4067,10 +4083,11 @@ SetupDropMenu(HMENU hmenu) } } -void DragPieceBegin(int x, int y) +void DragPieceBegin(int x, int y, Boolean instantly) { dragInfo.lastpos.x = boardRect.left + x; dragInfo.lastpos.y = boardRect.top + y; + if(instantly) dragInfo.pos = dragInfo.lastpos; dragInfo.from.x = fromX; dragInfo.from.y = fromY; dragInfo.piece = boards[currentMove][fromY][fromX]; @@ -4129,9 +4146,9 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) switch (message) { case WM_LBUTTONDOWN: if (PtInRect((LPRECT) &whiteRect, pt)) { - ClockClick(flipClock); + ClockClick(flipClock); break; } else if (PtInRect((LPRECT) &blackRect, pt)) { - ClockClick(!flipClock); + ClockClick(!flipClock); break; } dragInfo.start.x = dragInfo.start.y = -1; dragInfo.from = dragInfo.start; @@ -4211,9 +4228,9 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) if(y == -2) { /* [HGM] right mouse button in clock area edit-game mode ups clock */ if (PtInRect((LPRECT) &whiteRect, pt)) { - if (gameMode == EditGame || GetKeyState(VK_SHIFT) < 0) AdjustClock(flipClock, 1); + if (GetKeyState(VK_SHIFT) < 0) AdjustClock(flipClock, 1); } else if (PtInRect((LPRECT) &blackRect, pt)) { - if (gameMode == EditGame || GetKeyState(VK_SHIFT) < 0) AdjustClock(!flipClock, 1); + if (GetKeyState(VK_SHIFT) < 0) AdjustClock(!flipClock, 1); } break; } @@ -4557,6 +4574,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) char fileTitle[MSG_SIZ]; char buf[MSG_SIZ]; static SnapData sd; + static int peek=0; switch (message) { @@ -4584,7 +4602,23 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) MouseEvent(hwnd, message, wParam, lParam); break; - JAWS_KB_NAVIGATION + case WM_KEYUP: + if((char)wParam == '\b') { + ForwardEvent(); peek = 0; + } + + JAWS_KBUP_NAVIGATION + + break; + + case WM_KEYDOWN: + if((char)wParam == '\b') { + if(!peek) BackwardEvent(), peek = 1; + } + + JAWS_KBDOWN_NAVIGATION + + break; case WM_CHAR: @@ -4914,7 +4948,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) } else { if (!appData.showThinking) ToggleShowThinking(); AnalyzeFileEvent(); - LoadGameDialog(hwnd, _("Analyze Game from File")); +// LoadGameDialog(hwnd, _("Analyze Game from File")); AnalysisPeriodicEvent(1); } break; @@ -5052,6 +5086,11 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) SetFocus(hwndMain); break; + case OPT_GameListNext: // [HGM] forward these two accelerators to Game List + case OPT_GameListPrev: + if(gameListDialog) SendMessage(gameListDialog, WM_COMMAND, wmId, 0); + break; + case IDM_Revert: RevertEvent(FALSE); break; @@ -8842,6 +8881,37 @@ IDLE_PRIORITY_CLASS 0x00000040 return 0x00000040; } +void RunCommand(char *cmdLine) +{ + /* Now create the child process. */ + STARTUPINFO siStartInfo; + PROCESS_INFORMATION piProcInfo; + + siStartInfo.cb = sizeof(STARTUPINFO); + siStartInfo.lpReserved = NULL; + siStartInfo.lpDesktop = NULL; + siStartInfo.lpTitle = NULL; + siStartInfo.dwFlags = STARTF_USESTDHANDLES; + siStartInfo.cbReserved2 = 0; + siStartInfo.lpReserved2 = NULL; + siStartInfo.hStdInput = NULL; + siStartInfo.hStdOutput = NULL; + siStartInfo.hStdError = NULL; + + CreateProcess(NULL, + cmdLine, /* command line */ + NULL, /* process security attributes */ + NULL, /* primary thread security attrs */ + TRUE, /* handles are inherited */ + DETACHED_PROCESS|CREATE_NEW_PROCESS_GROUP, + NULL, /* use parent's environment */ + NULL, + &siStartInfo, /* STARTUPINFO pointer */ + &piProcInfo); /* receives PROCESS_INFORMATION */ + + CloseHandle(piProcInfo.hThread); +} + /* Start a child process running the given program. The process's standard output can be read from "from", and its standard input can be written to "to". @@ -9577,6 +9647,12 @@ OutputToProcess(ProcRef pr, char *message, int count, int *outError) return outCount; } +void +DoSleep(int n) +{ + if(n != 0) Sleep(n); +} + int OutputToProcessDelayed(ProcRef pr, char *message, int count, int *outError, long msdelay) @@ -9818,14 +9894,6 @@ Tween(start, mid, finish, factor, frames, nFrames) } void -HistorySet( char movelist[][2*MOVE_LEN], int first, int last, int current ) -{ - MoveHistorySet( movelist, first, last, current, pvInfoList ); - - EvalGraphSet( first, last, current, pvInfoList ); -} - -void SettingsPopUp(ChessProgramState *cps) { // [HGM] wrapper needed because handles must not be passed through back-end EngineOptionsPopup(savedHwnd, cps);