X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=b10b0daf9db095568012e5c5493e9bb5377c0f35;hb=3a11677c0e70fe1833016cbf9070c3d5df615112;hp=e92a265c67df5b3cb2feb61a8cf1365f2f220a0f;hpb=7c6f1f89aa5e21460c61dcc875ebc4cc3916455e;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index e92a265..b10b0da 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -105,7 +105,6 @@ void DisplayHoldingsCount(HDC hdc, int x, int y, int align, int copyNumber); VOID NewVariantPopup(HWND hwnd); int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY, /*char*/int promoChar)); -void AnimateAtomicCapture(int fromX, int fromY, int toX, int toY, int nFrames); void DisplayMove P((int moveNumber)); Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen)); void ChatPopUp P((char *s)); @@ -187,6 +186,7 @@ COLORREF lightSquareColor, darkSquareColor, whitePieceColor, HPALETTE hPal; ColorClass currentColorClass; +static HWND savedHwnd; HWND hCommPort = NULL; /* currently open comm port */ static HWND hwndPause; /* pause button */ static HBITMAP pieceBitmap[3][(int) BlackPawn]; /* [HGM] nr of bitmaps referred to bP in stead of wK */ @@ -248,7 +248,7 @@ Boolean barbaric; // flag indicating if translation is needed #define ABOUTBOX2 -1 int dialogItems[][40] = { -{ ABOUTBOX, IDOK, 400 }, +{ ABOUTBOX, IDOK, OPT_MESS, 400 }, { DLG_TimeControl, IDC_Babble, OPT_TCUseMoves, OPT_TCUseInc, OPT_TCUseFixed, OPT_TCtext1, OPT_TCtext2, OPT_TCitext1, OPT_TCitext2, OPT_TCftext, GPB_Factors, IDC_Factor1, IDC_Factor2, IDOK, IDCANCEL }, { DLG_LoadOptions, OPT_Autostep, OPT_AStext1, IDOK, IDCANCEL }, @@ -282,7 +282,7 @@ int dialogItems[][40] = { OPT_AutoFlipView, OPT_ShowButtonBar, OPT_AutoRaiseBoard, OPT_ShowCoordinates, OPT_Blindfold, OPT_ShowThinking, OPT_HighlightDragging, OPT_TestLegality, OPT_SaveExtPGN, OPT_HideThinkFromHuman, OPT_ExtraInfoInMoveHistory, - OPT_HighlightMoveArrow, OPT_AutoLogo }, + OPT_HighlightMoveArrow, OPT_AutoLogo ,OPT_SmartMove }, { DLG_IcsOptions, IDOK, IDCANCEL, OPT_AutoComment, OPT_AutoKibitz, OPT_AutoObserve, OPT_GetMoveList, OPT_LocalLineEditing, OPT_QuietPlay, OPT_SeekGraph, OPT_AutoRefresh, OPT_BgObserve, OPT_DualBoard, OPT_Premove, OPT_PremoveWhite, OPT_PremoveBlack, @@ -306,7 +306,7 @@ int dialogItems[][40] = { OPT_VariantBughouse, OPT_VariantTwilight, OPT_VariantShogi, OPT_VariantSuper, OPT_VariantKnightmate, OPT_VariantBerolina, OPT_VariantCylinder, OPT_VariantFairy, OPT_VariantMakruk, OPT_VariantGothic, OPT_VariantCapablanca, OPT_VariantJanus, - OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, + OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, OPT_VariantSChess, OPT_VariantShatranj, OPT_VariantXiangqi, GPB_Variant, GPB_Board, IDC_Height, IDC_Width, IDC_Hand, IDC_Pieces, IDC_Def }, { DLG_Fonts, IDOK, IDCANCEL, OPT_ChooseClockFont, OPT_ChooseMessageFont, @@ -334,7 +334,7 @@ static char languageBuf[50000], *foreign[1000], *english[1000], *languageFile[MS static int lastChecked; static char oldLanguage[MSG_SIZ], *menuText[10][30]; extern int tinyLayout; -extern char * menuBarText[][8]; +extern char * menuBarText[][10]; void LoadLanguageFile(char *name) @@ -383,7 +383,7 @@ T_(char *s) { // return the translation of the given string // efficiency can be improved a lot... int i=0; -if(appData.debugMode) fprintf(debugFP, "T_(%s)\n", s); +//if(appData.debugMode) fprintf(debugFP, "T_(%s)\n", s); if(!barbaric) return s; if(!s) return ""; // sanity while(english[i]) { @@ -404,7 +404,7 @@ Translate(HWND hDlg, int dialogID) if(dialogItems[i][0] != dialogID) return; // unknown dialog, should not happen GetWindowText( hDlg, buf, MSG_SIZ ); s = T_(buf); -if(appData.debugMode) fprintf(debugFP, "WindowText '%s' -> '%s'\n", buf, s); +//if(appData.debugMode) fprintf(debugFP, "WindowText '%s' -> '%s'\n", buf, s); if(strcmp(buf, s)) SetWindowText(hDlg, s); // replace by translated string (if different) for(j=1; k=dialogItems[i][j]; j++) { // translate all listed dialog items GetDlgItemText(hDlg, k, buf, MSG_SIZ); @@ -549,10 +549,10 @@ MyButtonDesc buttonDesc[N_BUTTONS] = }; int tinyLayout = 0, smallLayout = 0; -#define MENU_BAR_ITEMS 7 +#define MENU_BAR_ITEMS 9 char *menuBarText[2][MENU_BAR_ITEMS+1] = { - { N_("&File"), N_("&Mode"), N_("&Action"), N_("&Step"), N_("&Options"), N_("&Help"), NULL }, - { N_("&F"), N_("&M"), N_("&A"), N_("&S"), N_("&O"), N_("&H"), NULL }, + { N_("&File"), N_("&Edit"), N_("&View"), N_("&Mode"), N_("&Action"), N_("E&ngine"), N_("&Options"), N_("&Help"), NULL }, + { N_("&F"), N_("&E"), N_("&V"), N_("&M"), N_("&A"), N_("&N"), N_("&O"), N_("&H"), NULL }, }; @@ -884,6 +884,8 @@ SetUserLogo() snprintf(oldUserName, MSG_SIZ, "logos\\%s.bmp", curName); userLogo = LoadImage( 0, oldUserName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); safeStrCpy(oldUserName, curName, sizeof(oldUserName)/sizeof(oldUserName[0]) ); + if(userLogo == NULL) + userLogo = LoadImage( 0, "logos\\dummy.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); } } } @@ -2459,7 +2461,7 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[2][WhiteBishop] = DoLoadBitmap(hInst, "b", squareSize, "w"); pieceBitmap[2][WhiteRook] = DoLoadBitmap(hInst, "r", squareSize, "w"); pieceBitmap[2][WhiteKing] = DoLoadBitmap(hInst, "k", squareSize, "w"); - if( gameInfo.variant == VariantShogi && (squareSize==72 || squareSize==49)) { + if( gameInfo.variant == VariantShogi && squareSize <= 72 && squareSize >= 33) { // in Shogi, Hijack the unused Queen for Lance pieceBitmap[0][WhiteQueen] = DoLoadBitmap(hInst, "l", squareSize, "s"); pieceBitmap[1][WhiteQueen] = DoLoadBitmap(hInst, "l", squareSize, "o"); @@ -2486,14 +2488,24 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[1][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "o"); pieceBitmap[2][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "w"); } else { // Smirf-like - pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "s"); - pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "o"); - pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "w"); + if(gameInfo.variant == VariantSChess) { + pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "s"); + pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "o"); + pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "v", squareSize, "w"); + } else { + pieceBitmap[0][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "s"); + pieceBitmap[1][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "o"); + pieceBitmap[2][WhiteAngel] = DoLoadBitmap(hInst, "aa", squareSize, "w"); + } } if(gameInfo.variant == VariantGothic) { // Vortex-like pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "s"); pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "o"); pieceBitmap[2][WhiteMarshall] = DoLoadBitmap(hInst, "cv", squareSize, "w"); + } else if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) { + pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "s"); + pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "o"); + pieceBitmap[2][WhiteMarshall] = DoLoadBitmap(hInst, "e", squareSize, "w"); } else { // WinBoard standard pieceBitmap[0][WhiteMarshall] = DoLoadBitmap(hInst, "c", squareSize, "s"); pieceBitmap[1][WhiteMarshall] = DoLoadBitmap(hInst, "c", squareSize, "o"); @@ -2942,7 +2954,7 @@ VOID RebuildTextureSquareInfo() /* [AS] Arrow highlighting support */ -static int A_WIDTH = 5; /* Width of arrow body */ +static double A_WIDTH = 5; /* Width of arrow body */ #define A_HEIGHT_FACTOR 6 /* Length of arrow "point", relative to body width */ #define A_WIDTH_FACTOR 3 /* Width of arrow "point", relative to body width */ @@ -2966,50 +2978,50 @@ VOID DrawArrowBetweenPoints( HDC hdc, int s_x, int s_y, int d_x, int d_y ) if( d_x == s_x ) { int h = (d_y > s_y) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR; - arrow[0].x = s_x + A_WIDTH; + arrow[0].x = s_x + A_WIDTH + 0.5; arrow[0].y = s_y; - arrow[1].x = s_x + A_WIDTH; + arrow[1].x = s_x + A_WIDTH + 0.5; arrow[1].y = d_y - h; - arrow[2].x = s_x + A_WIDTH*A_WIDTH_FACTOR; + arrow[2].x = arrow[1].x + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; arrow[2].y = d_y - h; arrow[3].x = d_x; arrow[3].y = d_y; - arrow[4].x = s_x - A_WIDTH*A_WIDTH_FACTOR; - arrow[4].y = d_y - h; - - arrow[5].x = s_x - A_WIDTH; + arrow[5].x = arrow[1].x - 2*A_WIDTH + 0.5; arrow[5].y = d_y - h; - arrow[6].x = s_x - A_WIDTH; + arrow[4].x = arrow[5].x - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; + arrow[4].y = d_y - h; + + arrow[6].x = arrow[1].x - 2*A_WIDTH + 0.5; arrow[6].y = s_y; } else if( d_y == s_y ) { int w = (d_x > s_x) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR; arrow[0].x = s_x; - arrow[0].y = s_y + A_WIDTH; + arrow[0].y = s_y + A_WIDTH + 0.5; arrow[1].x = d_x - w; - arrow[1].y = s_y + A_WIDTH; + arrow[1].y = s_y + A_WIDTH + 0.5; arrow[2].x = d_x - w; - arrow[2].y = s_y + A_WIDTH*A_WIDTH_FACTOR; + arrow[2].y = arrow[1].y + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; arrow[3].x = d_x; arrow[3].y = d_y; - arrow[4].x = d_x - w; - arrow[4].y = s_y - A_WIDTH*A_WIDTH_FACTOR; - arrow[5].x = d_x - w; - arrow[5].y = s_y - A_WIDTH; + arrow[5].y = arrow[1].y - 2*A_WIDTH + 0.5; + + arrow[4].x = d_x - w; + arrow[4].y = arrow[5].y - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; arrow[6].x = s_x; - arrow[6].y = s_y - A_WIDTH; + arrow[6].y = arrow[1].y - 2*A_WIDTH + 0.5; } else { /* [AS] Needed a lot of paper for this! :-) */ @@ -3026,8 +3038,8 @@ VOID DrawArrowBetweenPoints( HDC hdc, int s_x, int s_y, int d_x, int d_y ) arrow[0].x = Round(x - j); arrow[0].y = Round(y + j*dx); - arrow[1].x = Round(x + j); - arrow[1].y = Round(y - j*dx); + arrow[1].x = Round(arrow[0].x + 2*j); // [HGM] prevent width to be affected by rounding twice + arrow[1].y = Round(arrow[0].y - 2*j*dx); if( d_x > s_x ) { x = (double) d_x - k; @@ -3038,20 +3050,22 @@ VOID DrawArrowBetweenPoints( HDC hdc, int s_x, int s_y, int d_x, int d_y ) y = (double) d_y + k*dy; } - arrow[2].x = Round(x + j); - arrow[2].y = Round(y - j*dx); + x = Round(x); y = Round(y); // [HGM] make sure width of shaft is rounded the same way on both ends - arrow[3].x = Round(x + j*A_WIDTH_FACTOR); - arrow[3].y = Round(y - j*A_WIDTH_FACTOR*dx); + arrow[6].x = Round(x - j); + arrow[6].y = Round(y + j*dx); + + arrow[2].x = Round(arrow[6].x + 2*j); + arrow[2].y = Round(arrow[6].y - 2*j*dx); + + arrow[3].x = Round(arrow[2].x + j*(A_WIDTH_FACTOR-1)); + arrow[3].y = Round(arrow[2].y - j*(A_WIDTH_FACTOR-1)*dx); arrow[4].x = d_x; arrow[4].y = d_y; - arrow[5].x = Round(x - j*A_WIDTH_FACTOR); - arrow[5].y = Round(y + j*A_WIDTH_FACTOR*dx); - - arrow[6].x = Round(x - j); - arrow[6].y = Round(y + j*dx); + arrow[5].x = Round(arrow[6].x - j*(A_WIDTH_FACTOR-1)); + arrow[5].y = Round(arrow[6].y + j*(A_WIDTH_FACTOR-1)*dx); } Polygon( hdc, arrow, 7 ); @@ -3076,20 +3090,20 @@ VOID DrawArrowBetweenSquares( HDC hdc, int s_col, int s_row, int d_col, int d_ro SquareToPos( d_row, d_col, &d_x, &d_y); if( d_y > s_y ) { - d_y += squareSize / 4; + d_y += squareSize / 2 - squareSize / 4; // [HGM] round towards same centers on all sides! } else if( d_y < s_y ) { - d_y += 3 * squareSize / 4; + d_y += squareSize / 2 + squareSize / 4; } else { d_y += squareSize / 2; } if( d_x > s_x ) { - d_x += squareSize / 4; + d_x += squareSize / 2 - squareSize / 4; } else if( d_x < s_x ) { - d_x += 3 * squareSize / 4; + d_x += squareSize / 2 + squareSize / 4; } else { d_x += squareSize / 2; @@ -3099,7 +3113,7 @@ VOID DrawArrowBetweenSquares( HDC hdc, int s_col, int s_row, int d_col, int d_ro s_y += squareSize / 2; /* Adjust width */ - A_WIDTH = squareSize / 14; + A_WIDTH = squareSize / 14.; //[HGM] make float /* Draw */ stLB.lbStyle = BS_SOLID; @@ -3505,7 +3519,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) if(--board[dragInfo.from.y][dragInfo.from.x-1] == 0 ) board[dragInfo.from.y][dragInfo.from.x] = EmptySquare; } else - board[dragInfo.from.y][dragInfo.from.x] = EmptySquare; + board[dragInfo.from.y][dragInfo.from.x] = gatingPiece; } /* Figure out which squares need updating by comparing the @@ -3667,6 +3681,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) if(explodeInfo.radius) { // [HGM] atomic HBRUSH oldBrush; int x, y, r=(explodeInfo.radius * squareSize)/100; + ChessSquare piece = board[explodeInfo.fromY][explodeInfo.fromX]; board[explodeInfo.fromY][explodeInfo.fromX] = EmptySquare; // suppress display of capturer SquareToPos(explodeInfo.toY, explodeInfo.toX, &x, &y); x += squareSize/2; @@ -3679,6 +3694,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) DrawHighlightsOnDC(hdcmem, &highlightInfo, HIGHLIGHT_PEN); DrawHighlightsOnDC(hdcmem, &premoveHighlightInfo, PREMOVE_PEN); DrawBoardOnDC(hdcmem, board, tmphdc); + board[explodeInfo.fromY][explodeInfo.fromX] = piece; oldBrush = SelectObject(hdcmem, explodeBrush); Ellipse(hdcmem, x-r, y-r, x+r, y+r); SelectObject(hdcmem, oldBrush); @@ -4073,6 +4089,8 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) x = BOARD_WIDTH - 1 - x; } + shiftKey = GetKeyState(VK_SHIFT) < 0; // [HGM] remember last shift status + switch (message) { case WM_LBUTTONDOWN: if (PtInRect((LPRECT) &whiteRect, pt)) { @@ -4293,12 +4311,11 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) ShowWindow(GetDlgItem(hDlg, PB_Bishop), gameInfo.variant != VariantShogi ? SW_SHOW : SW_HIDE); - ShowWindow(GetDlgItem(hDlg, IDC_Yes), - gameInfo.variant == VariantShogi ? - SW_SHOW : SW_HIDE); - ShowWindow(GetDlgItem(hDlg, IDC_No), - gameInfo.variant == VariantShogi ? - SW_SHOW : SW_HIDE); + if(gameInfo.variant == VariantShogi) { + SetDlgItemText(hDlg, PB_Queen, "YES"); + SetDlgItemText(hDlg, PB_Knight, "NO"); + SetWindowText(hDlg, "Promote?"); + } ShowWindow(GetDlgItem(hDlg, IDC_Centaur), gameInfo.variant == VariantSuper ? SW_SHOW : SW_HIDE); @@ -4814,7 +4831,9 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) break; case IDM_Match: // [HGM] match: flows into next case, after setting Match Mode and nr of Games - if(gameMode != BeginningOfGame) break; // allow menu item to remain enabled for better mode highligting + if(gameMode != BeginningOfGame) { // allow menu item to remain enabled for better mode highligting + DisplayError(_("You can only start a match from the initial position."), 0); break; + } matchMode = 2;// distinguish from command-line-triggered case (matchMode=1) appData.matchGames = appData.defaultMatchGames; matchGame = 1; @@ -4887,11 +4906,13 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) break; case IDM_EditGame: + case IDM_EditGame2: EditGameEvent(); SAY("edit game"); break; case IDM_EditPosition: + case IDM_EditPosition2: EditPositionEvent(); SAY("enter a FEN string or setup a position on the board using the control R pop up menu"); break; @@ -4904,11 +4925,25 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) ShowGameListProc(); break; + case IDM_EditProgs1: + EditTagsPopUp(firstChessProgramNames, &firstChessProgramNames); + break; + + case IDM_EditProgs2: + EditTagsPopUp(secondChessProgramNames, &secondChessProgramNames); + break; + + case IDM_EditServers: + EditTagsPopUp(icsNames, &icsNames); + break; + case IDM_EditTags: + case IDM_Tags: EditTagsProc(); break; case IDM_EditComment: + case IDM_Comment: if (commentUp && editComment) { CommentPopDown(); } else { @@ -5049,6 +5084,8 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) break; case IDM_Engine2Options: + savedHwnd = hwnd; + if(WaitForSecond(SettingsMenuIfReady)) break; EngineOptionsPopup(hwnd, &second); break; @@ -5707,12 +5744,12 @@ OpenFileDialog(HWND hwnd, char *write, char *defName, char *defExt, // [HGM] dia if (fileName == NULL) fileName = buf1; if (defName == NULL) { - safeStrCpy(fileName, "*.", sizeof(fileName)/sizeof(fileName[0]) ); + safeStrCpy(fileName, "*.", 3 ); strcat(fileName, defExt); } else { - safeStrCpy(fileName, defName, sizeof(fileName)/sizeof(fileName[0]) ); + safeStrCpy(fileName, defName, MSG_SIZ ); } - if (fileTitle) safeStrCpy(fileTitle, "", sizeof(fileTitle)/sizeof(fileTitle[0]) ); + if (fileTitle) safeStrCpy(fileTitle, "", MSG_SIZ ); if (number) *number = 0; openFileName.lStructSize = sizeof(OPENFILENAME); @@ -6306,7 +6343,7 @@ EitherCommentPopUp(int index, char *title, char *str, BOOLEAN edit) FARPROC lpProc; char *p, *q; - CheckMenuItem(GetMenu(hwndMain), IDM_EditComment, edit ? MF_CHECKED : MF_UNCHECKED); + CheckMenuItem(GetMenu(hwndMain), IDM_Comment, edit ? MF_CHECKED : MF_UNCHECKED); if (str == NULL) str = ""; p = (char *) malloc(2 * strlen(str) + 2); @@ -6365,7 +6402,8 @@ TypeInMoveDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) case WM_COMMAND: switch (LOWORD(wParam)) { - case IDOK: + case IDOK: + shiftKey = GetKeyState(VK_SHIFT) < 0; // [HGM] remember last shift status GetDlgItemText(hDlg, OPT_Move, move, sizeof(move)); { int n; Board board; // [HGM] FENedit @@ -6795,6 +6833,7 @@ CommandX(HWND hwnd, char *command, BOOLEAN getname, BOOLEAN immediate) SendMessage(hwnd, EM_GETSELTEXT, 0, (LPARAM) name); } if (immediate) { + if(strstr(command, "%s")) snprintf(buf, MSG_SIZ, command, name); else snprintf(buf, MSG_SIZ, "%s %s", command, name); SetWindowText(hInput, buf); SendMessage(hInput, WM_CHAR, '\r', 0); @@ -7424,7 +7463,7 @@ DisplayAClock(HDC hdc, int timeRemaining, int highlight, rect, str, strlen(str), NULL); if(logoHeight > 0 && appData.clockMode) { RECT r; - snprintf(buf, sizeof(buf)/sizeof(buf[0]), "%s %s", buf+7, flagFell); + str += strlen(color)+2; r.top = rect->top + logoHeight/2; r.left = rect->left; r.right = rect->right; @@ -7790,6 +7829,7 @@ Enables ncpEnables[] = { Enables trainingOnEnables[] = { { IDM_EditComment, MF_BYCOMMAND|MF_GRAYED }, + { IDM_Comment, MF_BYCOMMAND|MF_GRAYED }, { IDM_Pause, MF_BYCOMMAND|MF_GRAYED }, { IDM_Forward, MF_BYCOMMAND|MF_GRAYED }, { IDM_Backward, MF_BYCOMMAND|MF_GRAYED }, @@ -7802,6 +7842,7 @@ Enables trainingOnEnables[] = { Enables trainingOffEnables[] = { { IDM_EditComment, MF_BYCOMMAND|MF_ENABLED }, + { IDM_Comment, MF_BYCOMMAND|MF_ENABLED }, { IDM_Pause, MF_BYCOMMAND|MF_ENABLED }, { IDM_Forward, MF_BYCOMMAND|MF_ENABLED }, { IDM_Backward, MF_BYCOMMAND|MF_ENABLED }, @@ -8499,7 +8540,7 @@ CommentPopUp(char *title, char *str) VOID CommentPopDown(void) { - CheckMenuItem(GetMenu(hwndMain), IDM_EditComment, MF_UNCHECKED); + CheckMenuItem(GetMenu(hwndMain), IDM_Comment, MF_UNCHECKED); if (commentDialog) { ShowWindow(commentDialog, SW_HIDE); } @@ -9613,26 +9654,26 @@ static void Tween( POINT * start, POINT * mid, POINT * finish, int factor, POINT frames[], int * nFrames); +#define kFactor 4 + void -AnimateAtomicCapture(int fromX, int fromY, int toX, int toY, int nFrames) +AnimateAtomicCapture(Board board, int fromX, int fromY, int toX, int toY) { // [HGM] atomic: animate blast wave int i; -if(appData.debugMode) fprintf(debugFP, "exploding (%d,%d)\n", toX, toY); + explodeInfo.fromX = fromX; explodeInfo.fromY = fromY; explodeInfo.toX = toX; explodeInfo.toY = toY; - for(i=1; i